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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Stylized Layered Mesa Outcrop (Hand-Painted) - Game Ready AssetOverviewThe Stylized Layered Mesa Outcrop is a high-fidelity environmental asset designed for Desert, Canyon, and Badlands stylized game worlds. This model is distinguished by its multi-tiered structure, featuring a prominent flat-topped foreground block and several receding vertical pillars. It is an ideal modular piece for creating natural stairways, elevated gameplay platforms, or complex rocky horizons in arid biomes.
Crafted with a Pure Hand-Painted Workflow, every detail—from the dark, sun-scorched horizontal sediment lines to the light, dusty top surfaces—is baked directly into the Diffuse map. The chunky and heroic silhouette ensures excellent visual readability across open-world landscapes, fitting perfectly into the Blizzard-esque or Sea of Thieves inspired art styles.
Key FeaturesTiered Plateau Design: Features a clear hierarchy of flat surfaces, providing functional gameplay platforms or staging areas for secondary environmental props.
Pure Hand-Painted Aesthetic: Structural shadows, sharp edge highlights, and warm earth-tone gradients are baked directly into the Diffuse texture for a consistent look in any engine lighting.
Modular Versatility: Designed to be rotated, scaled, and nested with other rock assets to build complex and varied canyon walls or rocky outcrops.
High-Resolution Textures: Includes a crisp 4096x4096px Diffuse map that captures the detailed sediment layers in stunning clarity.
Performance Optimized: Highly optimized at 9,369 polygons, providing a high level of geometric complexity while remaining efficient for real-time rendering.
Clean Geometry: Professional topology with an efficient UV layout, specifically designed for high-end stylized production pipelines.
Technical SpecificationsTexture Resolution: 4096x4096px
Texture Maps: Diffuse Only
Workflow: Hand-Painted (Non-PBR)
Polycount: 9,369
File Formats Included: .OBJ, .FBX, .C4D, .3DS, .GLB