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Required PBR textures:
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- Metalness
- Normal
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Stylized Arid Pillar Cluster (Hand-Painted) - Game Ready AssetOverviewThe Stylized Arid Pillar Cluster is a high-fidelity environmental asset designed for Desert, Canyon, and Badlands stylized game worlds. This model features multiple vertical sandstone pillars with distinctive horizontal sediment layers and wind-eroded peaks. It is an ideal modular piece for creating narrow canyon passages, steep mountain climbs, or adding verticality to vast, arid open-world environments.
Crafted with a Pure Hand-Painted Workflow, every detail—from the deep shadows at the base to the sun-bleached highlights on the chiseled edges—is baked directly into the Diffuse map. Its chunky and heroic silhouette ensures excellent readability and fits perfectly into the Blizzard-esque or Sea of Thieves art styles.
Key FeaturesVertical Sediment Design: Features hand-painted horizontal layers that simulate millions of years of wind and water erosion, ideal for western or desert settings.
Pure Hand-Painted Aesthetic: Structural shadows, sharp rock edge highlights, and warm earth-tone gradients are baked directly into the Diffuse texture for a consistent look in any engine.
Modular Versatility: The asset is designed to be rotated and scaled, allowing for the creation of unique geological formations from a single mesh.
High-Resolution Textures: Includes a crisp 4096x4096px Diffuse map that captures the detailed grain of sun-baked sandstone in stunning clarity.
Performance Optimized: Highly optimized at 9,554 polygons, providing high visual density while remaining efficient for populating large outdoor scenes.
Clean Geometry: Professional topology with optimized UV layouts ensures seamless integration into modern real-time engine pipelines.
Technical SpecificationsTexture Resolution: 4096x4096px
Texture Maps: Diffuse Only
Workflow: Hand-Painted (Non-PBR)
Polycount: 9,554
File Formats Included: .OBJ, .FBX, .C4D, .3DS, .GLB