DESCRIPTION

Grow cottage gardens, allotments and backyards with 18 low poly garden models: clipped hedge, rose bush, flower bed, raised vegetable bed, apple tree, rose arbor, park bench, tiered fountain, garden pond with water lilies, birdhouse, wheelbarrow, watering can, tool rack, picket fence, garden gate, stone path, greenhouse and a garden gnome. 4 levels of detail and 2 colour variants each (boxwood or copper beech, red or white roses, red or blue flower bed, green or ripe vegetables, apples or blossom, white or wood fences, stone or sandstone paving...); the plants sway in the wind and the greenhouse has see-through glass.

KEY FEATURES

  • Wind shader for Built-in and URP on the plants, the climbing rose and the pond reeds
  • Kit pieces that tile: 2 m fence sections, matching gate, 2 m path sections
  • Smoothness maps and transparent glass: glazed gnome, zinc can, water, greenhouse panes
  • 4 levels of detail per model, 72 to 20 060 triangles, with ready-made LOD Group prefabs
  • 2 colour variants per model (36 in total) by texture swap: one material, one 256x256 texture, one draw call per model
  • PLUS a Realistic PBR version of every model (1 138 to 10 878 triangles, 2048x2048 albedo, normal and mask maps per colour): low poly and realistic in one pack
  • One-click setup for Built-in, URP and HDRP: materials, prefabs and a demo scene
  • Real-world scale (1 unit = 1 m), clean pivots, English names
  • FBX and glTF 2.0 files, guides for Unity, Unreal Engine, Godot, Blender and the web

MODELSHedge, Rose Bush, Flower Bed, Vegetable Bed, Apple Tree, Rose Arbor, Garden Bench, Tiered Fountain, Garden Pond, Birdhouse, Wheelbarrow, Watering Can, Tool Rack, Picket Fence, Garden Gate, Stone Path, Greenhouse, Garden Gnome

DETAIL LEVELSLow and Medium are simple volumes; High and Ultra are built further, not just smoothed: hedge leaves one by one with new shoots, roses with three and four rows of petals, sepals and thorns, tulips and cushion flowers, lettuce and cabbage leaves, feathery carrot tops, tomatoes with calyxes on staked vines, diagonal arbor lattice, cast iron scrolls and bolts, scalloped fountain bowls and falling water, split lily pads with veins, iris flowers, cattails, flat edging stones, roof shingles, spoked wheel with tyre tread, watering rose holes, D-handle spade, chamfered pickets and nails, grass in the paving joints, brick courses, roof vent, seedlings in pots, gnome beard locks.

Documentation included (Markdown and HTML), with setup, animation, colour and engine guides.

  • Models: 18
  • Levels of detail: 4 (Low, Medium, High, Ultra), LOD Group prefabs
  • Triangles: 72 to 20 060 per model and level (full table in the documentation)
  • Textures: 256x256 PNG palette per colour variant (36 variants), plus metallic/smoothness and emission maps
  • Materials: 1 per model and colour, generated for Built-in (Standard), URP (Lit) and HDRP (Lit); wind shader for Built-in and URP
  • UV mapping: UV0 palette; UV1 wind/current weight
  • Realistic versions: 18 models, 1 138 to 10 878 triangles, unique UVs (non-overlapping), 2048x2048 PNG maps: albedo per colour, normal (OpenGL), mask map (metallic, occlusion, smoothness); PBR materials and prefabs generated for Built-in, URP and HDRP
  • Rigging: no; animation by vertex shader
  • Scale: 1 unit = 1 m, real-world sizes, pivot on the ground
  • Formats: FBX and glTF 2.0 (.glb, textures embedded)
  • Unity: Unity 6.2 (6000.2) or newer; Built-in, URP, HDRP
  • Demo scene included, documentation (Markdown + HTML)

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Autodesk FBX<br />Version: 7.4<br />File Size: 730 MB
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PNG<br />File Size: 730 MB
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glTF | 2 files<br />Version: 2.<br />File Size: 1.43 GB
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