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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/9
A snow-covered medieval town enclosed by stone walls, featuring timber-framed houses, towers, pine trees, and an open central square - a realistic medieval town environment wrapped in snow under a grey overcast. The earthy, natural tones lend it a distinctly icy quality.
Notable assets include timber-framed houses, stone walls, guard towers, complemented by fine touches: crenellated walls, wooden exterior staircases, snow-covered rooftops. A strong asset for period game environments, cinematic world-building, or AI training datasets requiring authentic cultural and architectural variety.
This 3D exterior environment scene was created in Blender and rendered using Eevee with HDRI lighting.
The environment is optimized for real-time rendering, previews, and cinematics, while maintaining a good balance between visual quality and performance.
Materials follow a PBR-based workflow, ensuring consistent results under different lighting conditions. The scene is well organized, cleanly structured, and ready for further development or integration into larger projects.