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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/9
Beneath a clear, wide sky, this realistic medieval town scene is gentle and lived-in. A medieval village plaza with timber-framed houses, a fountain, and work carts nestled inside a rocky hollow valley surrounded by green hills and trees, with warm, sun-baked tones running through every element.
Filled with medieval houses, central plaza, stone fountain, cobblestone ground, the environment rewards closer inspection with touches like timber-framed architecture, red tiled roofs, benches around the fountain, street lamps. Ideal for teams building historical games, educators creating 3D period content, or AI pipelines needing diverse cultural scene data.
This 3D exterior environment scene was created in Blender and rendered using Eevee with HDRI lighting.
The environment is optimized for real-time rendering, previews, and cinematics, while maintaining a good balance between visual quality and performance.
Materials follow a PBR-based workflow, ensuring consistent results under different lighting conditions. The scene is well organized, cleanly structured, and ready for further development or integration into larger projects.