DESCRIPTION

Once a familiar neighborhood supermarket, this compact commercial building now stands abandoned beneath its large, faded Japanese signage. A damaged entrance canopy, boarded storefronts, weathered display panels, aging metalwork, rooftop structures, and layers of dirt and decay give the asset a convincing history. The prominent roadside sign and recognizable supermarket branding make it an ideal landmark for dense Japanese streets, ruined shopping districts, survival games, cinematic scenes, and post-apocalyptic environments.

Designed with believable proportions and grounded architectural details, the building can be used as a standalone location or combined with other assets to create larger urban environments. Despite its rich visual detail, it remains a lightweight, low-poly model optimized for real-time use. The asset is fully unwrapped and uses a complete PBR material workflow with high-resolution 8K textures, maintaining convincing detail in both close-up shots and wider scenes.

The model includes the complete exterior of the building and its associated signage. Interiors are not modelled. Compatible with all major game engines including Unity and Unreal Engine and 3D applications that support FBX.

Please note: This product includes the building, attached details and floor-level props. Rubble, vehicles and background scenery shown in the promotional images are not included but can be found in the Apocalypse: Battlefield product.

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Apocalypse - Asset B03 Low-poly 3D model

$39.00
Royalty Free License (no AI)
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Native file format
MAX2 files
Size: 42.6 MB
Default (Scanline) | 2025
V-Ray | 2025
Exchange formats
FBX
Autodesk FBX<br />File Size: 176 MB
JPG
JPG<br />File Size: 160 MB
Verified by CGTrader
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
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No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
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UV unwrapped model
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Provided by designer
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
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Plugins Used
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3D printing
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Model is not 3D printable
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Geometry
Polygon mesh
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227000 polygons
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119000 vertices
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Unwrapped UVs
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