Satellite Antenna with User Data Controls

Satellite Antenna with User Data Controls Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

USER DATA CONTROLLED SATELLITE ANTENNA

by Ufuk Orbey (shadedancer619) / Made in: Cinema4D R19

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DESCRIPTION:

This project contains an antenna model which can controlled by Cinema 4D's user data and xpresso tags. You can change the part positions of the antenna to have a different shapes of it.

Other formats (DAE, OBJ, FBX) have no animations as expected. But you can move or rotate the objects to have nice antenna positions. Just adjust the pivot points on object axis.

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I'm NOT PERFECT:

Nobody does! I always try to do my best but sometimes unwanted mistakes can be happened unconsciously. If something happens please contact me ASAP for solving the problems immidiatelly.

I am writing this in particular because of some misunderstandings I lived before. Sometimes people prefer to make NEGATIVE RATINGS instead of calling and talking with modellers. If you are the one of them please do not buy this (:just kidding, I know you are a nice people)).

A little nice conversation is able to solve all problems in minutes. I know somehow :))

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FILE FORMATS:

antenna((SOURCE).C4D is the main file for Cinema 4D users. No textures or objects were baked. This needs UVTEST.JPG in the TEX folders. User Data & Xpresso available.

antenna(SP).C4D has baked textures. This format needs TEX folder for materials. User Data & Xpresso available.

antenna(SP).FBX (v7.5) has baked textures same as C4D file. This format needs TEX folder for materials.

antenna(SP).OBJ (with MTL) has baked textures same as C4D file. This format needs TEX folder for materials.

antenna(SP).DAE (v1.5) has baked textures same as C4D file. This format needs TEX folder for materials.

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RAR ARCHIVES:

TEX.RAR has 36 PNG images for PBR textures.

TEX(ALT1).RAR has first alternative 36 PNG images for PBR textures.

TEX(ALT2).RAR has second alternative 36 PNG images for PBR textures.

TEX(ALT3).RAR has third alternative 36 PNG images for PBR textures.

TEX(ALT4).RAR has fourth alternative 36 PNG images for PBR textures.

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TEXTURES:

UVW images are in 2048 pixel sizes. All they are high quality JPG images.

Texture maps were made in Substance Painter. Alternative texture folders are in alternative RAR archives. You can replace the needed TEX folder with the current one.

Please keep mind that you should never delete the RAR archives. They have same the folder names with the same texture names inside them. Just extract them to the place which the original TEX folder exists.

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COUNTS:

35 objects

29,750 polygons

29,677 points

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INFO:

-Follow my tutorials in youtube:

https://www.youtube.com/channel/UCtYvZ8BDNXcx8rfOF-mDxZw

-Need some photoshop brushes or images? I'm here:

https://shadedancer619.deviantart.com/

Enjoy!

See you...

Item rating
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Satellite Antenna with User Data Controls
$25.00
 
Royalty Free License 
Satellite Antenna with User Data Controls
$25.00
 
Royalty Free License 
Response 100% in 1.2h
3D Modeling
Low-poly Modeling
Rendering
Rigging
UV mapping
Texturing
Post Production
Animating
PBR modeling
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3D Model formats

Format limitations
Native
  • Cinema 4D (.c4d) (2 files)5.52 MBVersion: R19Renderer: Default R19Version: R19Renderer: Default R19
Exchange
  • Autodesk FBX 7.5 (.fbx)1.57 MB
  • Collada 1.5 (.dae)3.75 MB
  • OBJ (.obj, .mtl) (2 files)6.86 MB
  • Textures 337 MB

3D Model details

  • Publish date2021-12-12
  • Model ID#3443428
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 29,750
  • Vertices 29,677
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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