Oculus VR Headset 2020 Collection

Oculus VR Headset 2020 Collection 3D model

Description

Oculus Go Standalone VR Headset

FILE FORMATS: (Materials and Textures Included) (Vray Scene Included)

  • Max 2012 (With MeshSmooth / You can remove the meshmooth modifier.)
  • Obj (Multi Format)
  • FBX (Multi Format)

TEXTURES:

  • Diffuse Map and Bump Textures (9 JPG files)
  • Texture Size: 4096x4096px (7jpg files) & 1024x1024px (2jpg files)

Poly Count: (With MeshSmooth Iterations/2) polys - 167756 verts - 167961 Low poly (Without smooth) - 11859 / 11423

Oculus Go Controller

FILE FORMATS: (Materials and Textures Included) (Vray Scene Included)

  • Max 2012 (With MeshSmooth / You can remove the meshmooth modifier.)
  • Obj (Multi Format)
  • FBX (Multi Format)

TEXTURES:

  • ControllerButtonDiffuseMap.jpg 4096x4096px
  • ControllerButton_2DiffuseMap.jpg 1024x1024px
  • ControllerBodyDiffuseMap.jpg 1024x1024px

Poly Count: (With MeshSmooth Iterations/3) polys - 71744 verts - 71960

Oculus Quest VR Headset

The model was originally modeled in 3Ds Max 2017 (rendered with V-Ray 3.50.04) and converted to 3Ds Max 2012 (rendered with V-Ray 2.00.03).

FILE FORMATS: (Materials and Textures Included) (Vray Scene Included)

  • Max 2017 (With MeshSmooth / You can remove the meshmooth modifier)
  • Max 2012
  • Obj (Multi Format)
  • FBX (Multi Format)

TEXTURES:

  • Diffuse Map and Bump Textures (7 JPG files)
  • Texture Size: 4096x4096px (6 jpg files) & 1024x1024px (1 jpg file)

Poly Count: (With MeshSmooth Iterations/2) polys - 236674 verts - 238049

Low poly (Without smooth)- 15590 / 15817

Oculus Quest Controllers

The model was originally modeled in 3Ds Max 2017 (rendered with V-Ray 3.50.04) and converted to 3Ds Max 2012 (rendered with V-Ray 2.00.03).

FILE FORMATS: (Materials and Textures Included) (Vray Scene Included)

  • Max 2017 (With TurboSmooth / You can remove the TurboSmooth modifier)
  • Max 2012 (With TurboSmooth / You can remove the TurboSmooth modifier)
  • Obj (Multi Format)
  • FBX (Multi Format)

TEXTURES:

  • Diffuse Map and Bump Textures (7 JPG files)
  • Texture Size: 8192x8192px (2 jpg file) & 4096x4096px (5 jpg files)

Poly Count: (With TurboSmooth Iterations/2) polys - 307656s verts - 310120

Low poly (Without smooth)- 18900 / 19500

Oculus Rift S Headset

High detailed and realistic Oculus Rift S 3D model, modeled in 3Ds Max 2012 and rendered with V-Ray 2.00.03.

FILE FORMATS: (Materials and Textures Included) (Vray Scene Included)

  • Max 2012 (With MeshSmooth / You can remove the meshsmooth modifier)
  • Obj (Multi Format)
  • FBX (Multi Format)

TEXTURES:

  • Diffuse Map and Bump Textures (6 JPG files)
  • Texture Size: 8192x8192px (1 jpg files) & 4096x4096px (5 jpg files)

Poly Count: (With MeshSmooth Iterations/2) polys - 321768 verts - 323560

Low poly (Without smooth)- 20178 / 20545

Oculus Rift S Controllers

The model was originally modeled in 3Ds Max 2017 (rendered with V-Ray 3.50.04) and converted to 3Ds Max 2012 (rendered with V-Ray 2.00.03).

FILE FORMATS: (Materials and Textures Included) (Vray Scene Included)

  • Max 2017 (With TurboSmooth / You can remove the TurboSmooth modifier)
  • Max 2012 (With TurboSmooth / You can remove the TurboSmooth modifier)
  • Obj (Multi Format)
  • FBX (Multi Format)

TEXTURES:

  • Diffuse Map and Bump Textures (7 JPG files)
  • Texture Size: 4096x4096px (6 jpg files) & 1024x1024px (1 jpg file)

This Oculus Quest 2 VR Headset is a high quality 3D model.

The model was originally modeled in 3Ds Max 2017 (rendered with V-Ray 3.50.04) and converted to 3Ds Max 2012 (rendered with V-Ray 2.00.03).

FILE FORMATS: (Materials and Textures Included) (Vray Scene Included)

  • Max 2017 (With MeshSmooth / You can remove the meshsmooth modifier)
  • Max 2012 (With MeshSmooth / You can remove the meshsmooth modifier)
  • Obj (Multi Format)
  • FBX (Multi Format)

TEXTURES:

  • Diffuse Map and Bump Textures (3 JPG files)
  • Texture Size: 4096x4096px

Poly Count: (With MeshSmooth Iterations/2) polys - 245048 verts - 247079

Low poly (Without smooth)- 15413 / 15761

This Oculus Quest 2 Controller is a high quality 3D model.

The model was originally modeled in 3Ds Max 2017 (rendered with V-Ray 3.50.04) and converted to 3Ds Max 2012 (rendered with V-Ray 2.00.03).

FILE FORMATS: (Materials and Textures Included) (Vray Scene Included)

  • Max 2017 (With MeshSmooth / You can remove the meshsmooth modifier)
  • Max 2012 (With MeshSmooth / You can remove the meshsmooth modifier)
  • Obj (Multi Format)
  • FBX (Multi Format)

TEXTURES:

  • Diffuse Map and Bump Textures (6 JPG files)
  • Texture Size: 4096x4096px

Poly Count: (With MeshSmooth Iterations/2) polys - 201440 verts - 204112

Low poly (Without smooth)- 12630 / 13236

READY TO RENDER

Item rating
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Oculus VR Headset 2020 Collection
$89.00
 
Royalty Free License 
Oculus VR Headset 2020 Collection
$89.00
 
Royalty Free License 
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3D Model formats

Format limitations
Native
  • Autodesk 3ds Max (.max) (7 files)366 MBVersion: 2012Renderer: V-Ray 2.00.03Version: 2017Renderer: V-Ray 3.50.04Version: 2012Renderer: V-Ray 2.00.03Version: 2017Renderer: V-Ray 3.50.04Version: 2012Renderer: V-Ray 2.00.03Version: 2017Renderer: V-Ray 3.50.04Version: 201Renderer: V-Ray 2.00.03
Exchange
  • Autodesk FBX (.fbx) (4 files)312 MBVersion: 2012Version: 2012Version: 2012Version: 2012
  • OBJ (.obj, .mtl) (5 files)293 MBVersion: 2012Version: 201Version: 2012Version: 2012
  • Autodesk 3ds Max (.max) (7 files)366 MBVersion: 2012Renderer: V-Ray 2.00.03Version: 2017Renderer: V-Ray 3.50.04Version: 2012Renderer: V-Ray 2.00.03Version: 2017Renderer: V-Ray 3.50.04Version: 2012Renderer: V-Ray 2.00.03Version: 2017Renderer: V-Ray 3.50.04Version: 201Renderer: V-Ray 2.00.03

3D Model details

  • Publish date2019-05-03
  • Model ID#1969298
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 1
  • Vertices 1
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing
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