Our website uses cookies to collect statistical visitor data and track interaction with direct marketing communication / improve our website and improve your browsing experience. Please see our Cookie Notice for more information about cookies, data they collect, who may access them, and your rights. Learn more
This Oculus Quest 2 VR Headset is a high quality 3D model. The model was originally modeled in 3Ds Max 2017 (rendered with V-Ray 3.50.04) and converted to 3Ds Max 2012 (rendered with V-Ray 2.00.03).
FILE FORMATS: (Materials and Textures Included) (Vray Scene Included)
Max 2017 (With MeshSmooth / You can remove the meshsmooth modifier)
Max 2012 (With MeshSmooth / You can remove the meshsmooth modifier)
Hi vincent-thuillierr, I would like to apologize for your negative experience on my model. I'd like to learn more about your specific situation and make things right. If you wouldn't mind contacting me on CGT at your earliest convenience, it would be greatly appreciated. I look forward to contacting you.
Hi,
thanks for your fast answer,
I tried to scale the model according to the dimensions of the oculus quest 2, unfortunately, your model seems to be a "design-only" model and not a real dimensions model.
I need a dimensioned model to be able to use it as a base for producing accessories.
Vincent,
This model rendered so beautifully my client thought it was real. The only thing this model needs are separate objects for the glass lens - or maybe actual holes -- so that we can show video being played inside the headset. (As it is now, the glass lenses are black and baked shut.)