HTC Vive Pro

HTC Vive Pro 3D model

Verification details of the FBX file
FBX file format
Supported object types
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Required PBR texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UV unwrapped modelNo overlapped UVs per UV island
Allowed characters

The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray.

Fidelity is optimal up to a 2K render. Renders have no postprocessing. We take care to build the smallest detail in the model to ensure the best results. These things are not in others.

File Formats:

  • 3ds Max 2012 + Vray 2.0 full setup lighting, camera
  • 3ds Max 2012 standard
  • Cinema 4D R12 standard ( materials and textures was setup )
  • Maya 2012 standard ( materials and textures was setup )
  • Lightwave 11 ( materials and textures was setup )
  • FBX 2012
  • OBJ 2012
+ 3DS 2012


  • No isolated vertices
  • No coincident vertices
  • No coincident/coplanar faces
  • Quads and Triangles only ( Clean edge flow, mostly quads, subdividable topology, no poles with more than 5 edges on the model, holding/support edges present to retain shape after subdivision )
  • Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth/Turbosmooth function can be used to increase mesh resolution if necessary.)
  • Real-world scale ( We make 3d model from actual size and images reference. It is best for making video intro, marketing, animation, games... )
  • Naming and Organization ( All geometry is contained in a single layer structure, with the layer having the same name as the product. )
  • No special plugin needed to open scene.
+ 3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management.


  • Textures highquality, enough for close-up render ( 2048-4096 pixels )
  • UVWs mapping with mixed: overlapping and non-overlapping
- No texture paths referenced by the model. All texture paths were stripped from the model.

Hire our team ( bee3dd ) for freelance works. Our team ( 14 people ) have over 5 experience. Available for freelance. Can do custom modeling, unwraping, texturing, rendering jobs. Our team are specialising in hard surface modelling and rendering mostly, but will consider any proposal.

On time and best quality, good price.

Thanks you for attention. Hope you can find proffesional model for your works.

ugfb 2019-07-11 10:14:03 UTC
This is NOT an accurate model. Scale is wrong, proportions are wrong. It's exactly the same nonsense model as provided by Davialk. Hands off if you care about dimensional accuracy.
fsby 2019-07-02 09:08:30 UTC
Same question as peter-helgosson: how accurate is the size and shape of the model? We need a STEP model to build a mount for the Vive Pro (goggle part only, without straps and audio).
peter-helgosson 2018-07-02 08:54:23 UTC
is it 100% true shape and size? looking for a step file so we can make a foam case for it
Item rating
1 1
ugfb 2019-07-11 10:01:37 UTC
Not Recommended
This is NOT an accurate model. Scale is wrong, proportions are wrong. It's exactly the same nonsense model as provided by Davialk. Hands off if you care about dimensional accuracy.
HTC Vive Pro
Editorial No Ai License 
HTC Vive Pro
Editorial No Ai License 
Response 95% in 3.5h
3D Modeling
3D Print Modeling
Low-poly Modeling
UV mapping
PBR modeling
Hire me

3D Model formats

Format limitations
  • 3D Studio 2012 (.3ds)54.1 MB
  • Cinema 4D R12 (.c4d)54.4 MBVersion: R12Renderer: Default R12
  • Autodesk Maya 2012 (.ma, .mb)55 MBVersion: 2012Renderer: Default 2012
  • OBJ (.obj, .mtl) (2 files)109 MBVersion: 2012
  • Autodesk FBX 2012 (.fbx)55.6 MB
  • Autodesk 3ds Max (.max) (3 files)67.7 MBVersion: 2012Renderer: Default (Scanline) 2012Version: 2012Renderer: V-Ray 2.0Version: 2012Renderer: V-Ray 2.0
  • Lightwave 11 (.lwo, .lw, .lws)54.4 MBVersion: 11Renderer: Default 11

3D Model details

  • Publish date2018-01-20
  • Model ID#835168
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Subdivision ready
  • Polygons 37,914
  • Vertices 39,861
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing