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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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RACHEL is a high-quality 3D cartoon female character, carefully designed and fully rigged to deliver smooth, natural, and professional animation results. Her stylized appearance makes her expressive, versatile, and suitable for animated films, games, cinematics, and real-time projects.
The rig is clean, well-structured, and easy to control, allowing animators to achieve expressive and believable performances with precision. Rachel comes with an advanced facial rig system that provides detailed control over even the smallest facial movements.
She includes a large set of shape keys, enabling fine-tuned adjustments for subtle expressions and micro facial details. The character features a wide range of facial expressions, including sadness, laughter, anger, and natural smiling, making her suitable for both close-up shots and full-body scenes.
The facial rig includes detailed controls for:
Lips (roll, thickness, together, funnel, purse)Jaw and bite controlTongue movementEyelashes and browsPush/Pull facial adjustmentsNeck stretchTeeth positioning
With clean topology and an optimized mesh, Rachel is easy to animate, customize, and integrate into different creative pipelines. Her expressive design makes her suitable for a wide variety of stylized animation projects.
Features:
Fully rigged 3D cartoon female characterAdvanced facial rig with precise micro-controlsLarge set of detailed shape keysMultiple facial expressions including sad, angry, laughing, and smilingClean topology and optimized meshAnimator-friendly control systemSuitable for games, films, cinematics, and real-time projectsEasy to customize and animateIdeal for character animation and short films