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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Polycount
PolycountSPY GIRL 1 - Faces 38286 Verts 38286 Tris 69461
SPY GIRL 2 - Faces 45781 Verts 49956 Tris 90901
SPY GIRL 3 - Faces 50092 Verts 54284 Tris 99431
SPY GIRL 4 - Faces 35061 Verts 38286 Tris 69461
Tested with the Game Animation Sample Project.
Physics (Unreal Engine)
Physics simulation is not included in this package.For enhanced dynamic motion, it is recommended to install and enable the KawaiiPhysics plugin.Once the plugin is activated, the provided physics blueprint will function as intended.
Facial Expressions
Facial expressions are included (Morph Targets / Blendshapes).Apple ARKit blendshapes are tested with Live Link.
This model can be used for facial mocap (live streaming) and dialogue animations.
Textures
4K textures included:
Hair, Eyes, Teeth, Cornea, Head, Body, Clothes
Texture maps included:Base Color, Metallic, Roughness, Normal, MatID, etc.
MatID System
MatID is an RGB mask used to separate materials into independent color zones.Each RGB channel defines a specific area that can be recolored individually.
MatID shader variants are included for Unreal Engine and Unity.These materials allow flexible Base Color tinting using color parameters.
Unity – Multi-Pipeline Custom Shaders
The included custom Shader Graph materials support all three render pipelines: Built-in, URP, and HDRP.The shaders are designed to work consistently across different pipeline setups.
Modularity
Rigging
Rigged with Humanoid Skeleton (UE5).
Additional bones added to the Epic Skeleton:https: https://docs.google.com/document/d/1dweHxwPXaYMWZu9OJimw6aKucefwvpxO51ipvfgUnyM/edit?usp=sharingArchive Includes
Textures
.fbx (with separated meshes)
.obj (with separated meshes)
UE4 project (v4.25+)
.unitypackage (v2021.3+)
Maya scene (2020)