Lady Of Clubs

Lady Of Clubs Low-poly 3D model

Description

Game ready animated model of beautiful wizard woman in 3D MAX file.

Character is perfect for a first person or 3rd person adventure game.

General Feathers

All parts are independent objects and can be removed or hided.

LODs are included. Unity asset included. Unreal pack included. FBX animated files included.

Original 3D MAX file with animated character (85 animation clips) included. Original 3D MAX files with animated character with preview animations. (like in YouTube videos ) included. Original 3D MAX file with rigged character in T-pose included.

Body parts 3: Body, Hair_A and Hair B (Hair_A please use without Hat, Hair_B together with Hat.) Armor parts 1: Belt, Boots, Gloves, Skirt, Skirt Long, Hat, Mask, Necklace, Shoulder Armor, (Skirt Long is clothes simulated object). Weapons: Wizard stuff.

Model

Character and all parts (exept Skirt Long) have LOD versions. Model with all parts (one hair) 45,201 (19,330 LOD) polygons, 88,283 (37,234 LOD) triangles and 49,750 (22,909 LOD) vertexes.

Animations

85 Animation for wizards combat and general moves. 64 on place animations. And 21 animations with root motion data.

Animations with root motion have RM at the end.

Character Studio BIP files included. Rig has 75 bones.

Textures

There are very high detailed textures. diffuse, specular, opacity and normals maps. There are 3 different body texture sets: naked body, bikini and armored body. TIF file format 4096x4096, 2048X2048,

Unity Feathers

Unity PBS shaders. Sample Unity Scene included. Humanoid Mecanim ready setup. Long Skirt parts are clothes simulated.

Character Controller NOT included for Unity asset!

Unreal Technical Details

Scaled to Epic skeleton: Yes Rigged: Yes Rigged to Epic skeleton: Yes Animated: Yes Lods: Yes (exept skirt long) Number of characters: 2 basic character blueprints, 14 skeletal meshes including body, hair, clothes... Vertex counts of characters: 49,750 (22,909 LOD) including all weapons, armor and one hair set. Number of Textures: 18 diffuse, specular, opacity (in color alpha) and normals. Texture Resolutions: 2048X2048, 4096x4096
Number of Materials and Material Instances: 6 materials 1 instance. Number of Animations: 85 animations for combat and general moves. Animation types: on place amd root motion animations. Supported Development Platforms: PC / MAC / XBox1 / PS4 Platforms Tested: PC Documentation Included: Yes

Important: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic made by hand). SkirtLong has clothes simulation setup. Original 3D MAX files with rigged character in T-pose included. There are 3 differnt body texture sets: naked body, bikini and armored body. Hair_A please use without Hat, Hair_B together with Hat.

There is no animations blueprint included, sorry.

Animations

General

  1. W_S_Explanation: 0 - 45 fr.,
  2. W_S_Greeting: 45 - 105 fr.,
  3. W_S_IDLE: 105 - 205 fr.,
  4. W_S_Kiss: 205 - 290 fr.,
  5. W_S_Looking_around: 290 - 466 fr.,
  6. W_S_making_item: 471 - 501 fr.,
  7. W_S_pointing_A: 506 - 566 fr.,
  8. W_S_Reject: 566 - 666 fr.,
  9. W_S_Say_No: 666 - 716 fr.,
  10. W_S_Shrugs: 716 - 761 fr.,
  11. W_S_Talking_B: 761 - 896 fr.,
  12. W_S_Use_object: 896 - 936 fr.,
  13. W_S_warning: 936 - 996 fr.,
  14. W_S_yawn: 996 - 1081 fr.,
  15. W_M_Jump_standing: 1081 - 1156 fr.,
  16. W_M_Turn_Left_90t: 1156 - 1181 fr.,
  17. W_M_Turn_Right_90t: 1181 - 1206 fr.,
  18. W_M_Jump_runing_a: 1211 - 1251 fr.,
  19. W_M_run: 1256 - 1282 fr.,
  20. W_M_Jump_Walking: 1287 - 1317 fr.,
  21. W_M_Walk: 1322 - 1358 fr.,
  22. W_M_Walking_back_A: 1363 - 1398 fr.,
  23. W_M_Walking_With_Tourch: 1403 - 1506 fr.,
  24. W_M_strafe_run_left: 1511 - 1536 fr.,
  25. W_M_strafe_run_right: 1542 - 1568 fr.,
  26. W_M_Strife_left: 1573 - 1608 fr.,
  27. W_M_Strife_right: 1613 - 1648 fr.,
  28. W_RM_Jump_runing_a: 1653 - 1693 fr.,
  29. W_RM_Jump_standing: 1698 - 1773 fr.,
  30. W_RM_Jump_Walking: 1778 - 1808 fr.,
  31. W_RM_run: 1813 - 1839 fr.,
  32. W_RM_strafe_run_left: 1844 - 1870 fr.,
  33. W_RM_strafe_run_right: 1875 - 1901 fr.,
  34. W_RM_Strife_left: 1906 - 1941 fr.,
  35. W_RM_Strife_right: 1946 - 1981 fr.,
  36. W_RM_Turn_Left_90t: 1986 - 2011 fr.,
  37. W_RM_Turn_Right_90t: 2016 - 2041 fr.,
  38. W_RM_Walk: 2046 - 2082 fr.,
  39. W_RM_Walking_back_A: 2087 - 2122 fr.,
  40. W_RM_Walking_With_Tourch: 2127 - 2230 fr.,

Wizard's Combat

  1. W_M_combat_mode_B: 0 - 75 fr.,
  2. W_M_Dodge_Jump_Backward: 75 - 110 fr.,
  3. W_M_Dodge_Jump_Left: 110 - 145 fr.,
  4. W_M_Dodge_Jump_Right: 145 - 180 fr.,
  5. W_M_magic_light_spell: 180 - 229 fr.,
  6. W_M_PutWeapon_Back: 230 - 270 fr.,
  7. W_M_TookWeaponOut: 270 - 310 fr.,
  8. W_M_combat_mode_A: 315 - 390 fr.,
  9. W_M_dodge_backwards: 390 - 425 fr.,
  10. W_M_dodge_to_left: 425 - 460 fr.,
  11. W_M_dodge_to_right: 460 - 495 fr.,
  12. W_M_Hit_from_back: 495 - 530 fr.,
  13. W_M_Hit_from_front: 530 - 565 fr.,
  14. W_M_magic_helix_spell: 565 - 635 fr.,
  15. W_M_staff_block: 635 - 680 fr.,
  16. W_M_staff_earthquake_spell: 680 - 725 fr.,
  17. W_M_staff_Hit_stright_down: 725 - 760 fr.,
  18. W_M_staff_swing_right: 760 - 795 fr.,
  19. W_M_Dying_B: 795 - 860 fr.,
  20. W_M_combat_mode_C: 865 - 940 fr.,
  21. W_M_buff_spell_A: 940 - 990 fr.,
  22. W_M_buff_spell_B: 990 - 1080 fr.,
  23. W_M_Drinking_potion: 1080 - 1135 fr.,
  24. W_M_speil_fast_loop: 1140 - 1170 fr.,
  25. W_M_speil_summoning: 1175 - 1210 fr.,
  26. W_M_spell_Barier_keep: 1215 - 1250 fr.,
  27. W_M_speil_magic_trap: 1255 - 1355 fr.,
  28. W_M_spell_cast_B: 1355 - 1400 fr.,
  29. W_M_spell_cast_D: 1400 - 1445 fr.,
  30. W_M_spell_curse: 1445 - 1520 fr.,
  31. W_M_spell_sleep: 1520 - 1569 fr.,
  32. W_M_Dying_A: 1570 - 1610 fr.,
  33. W_M_M_run: 1615 - 1640 fr.,
  34. W_M_M_run_blow_A: 1641 - 1685 fr.,
  35. W_M_M_run_blow_D: 1685 - 1729 fr.,
  36. W_M_M_Cautious_walk: 1734 - 1773 fr.,
  37. W_M_M_walk_trust: 1774 - 1809 fr.,
  38. W_RM_M_Cautious_walk: 1814 - 1854 fr.,
  39. W_RM_M_Dodge_Jump_Backward: 1859 - 1894 fr.,
  40. W_RM_M_Dodge_Jump_Left: 1899 - 1934 fr.,
  41. W_RM_M_Dodge_Jump_Right: 1939 - 1974 fr.,
  42. W_RM_M_run: 1979 - 2005 fr.,
  43. W_RM_M_run_blow_A: 2010 - 2054 fr.,
  44. W_RM_M_run_blow_D: 2059 - 2103 fr.,
  45. W_RM_M_walk_trust: 2108 - 2143 fr.,
Item rating
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Lady Of Clubs
$80.00
 
Royalty Free License 
Lady Of Clubs
$80.00
 
Royalty Free License 
Response 87% in 0.5h
3D Modeling
Low-poly Modeling
Lighting
Rendering
Rigging
Skinning
UV mapping
Texturing

3D Model formats

Format limitations
Native
  • Autodesk 3ds Max (.max) (2 files)982 MBVersion: 2011Renderer: Default (Scanline) 2011
Exchange
  • UnrealEngine 4.18 - 4.21 (.uasset)257 MBVersion: 4.18 - 4.21Renderer: V-Ray
  • Unity 3D 2017.2 (.unitypackage, .prefab)370 MB
  • Autodesk 3ds Max (.max) (2 files)982 MBVersion: 2011Renderer: Default (Scanline) 2011
  • Autodesk FBX 2011 (.fbx)491 MB

3D Model details

  • Publish date2019-01-20
  • Model ID#1852079
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 45,201
  • Vertices 49,750
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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