DESCRIPTION

3 High quality old trees in 3D Max files (version 2009 minimum).

Excellent for any desktop games.

Includes trees, tree stumps, roots and brunches.There is also rigged versions of trees, roots and stumps.You can open FBX file in any program like Blender, 3D MAX, Maya or game engine like Unity or Unreal and adjust roots, brunch or trunk accordingly to terrain and envelopment objects.

.FBX, and .OBJ files are included.LOD versions included

Unity Asset Included.

Unreal Asset Included.

Tree A1. Tree_A: 19,534 LOD 9815) polygons, 38,706 (LOD 19,568) triangles, 20,113 (LOD 10,341) vertices2. Stump_A: 14,013 (LOD 7,417) polygons, 27,978 (LOD 14,709) triangles, 14,353 (LOD 7,581) vertices3. Brunch_A: 4,770 (LOD 2,366) polygons, 9,540 (LOD 4,619) triangles, 5,191 (LOD 2,574) vertices4. Root_A: 5,597 (LOD 2,767) polygons, 11,192 (LOD 5,487) triangles, 5,776 (LOD 2,854) vertices

Tree B1. Tree_B: 22,373 (LOD 10,437) polygons, 44,615 (LOD 20,634) triangles, 23,474 (LOD 11,276) vertices2. Stump_B: 16,382 (LOD 7,348) polygons, 32,676 (LOD 14,497) triangles, 16,741 (LOD 7,498) vertices3. Brunch_B: 461 (LOD 251) polygons, 922 (LOD 527) triangles, 537 (LOD 308) vertices4. Root_B: 2,308 (LOD 1,102) polygons, 4,592 (LOD 2,168) triangles, 2,358 (LOD 1,123) vertices

Tree C1. Tree_C:17,145 (LOD 9,095) polygons, 35,490 (LOD 17,790) triangles, 18,832 (LOD 9,699) vertices2. Stump_C: 13,472 (LOD 6,839) polygons, 26,976(LOD 13,376) triangles, 14,092 (LOD 7,064) vertices3. Brunch_C: 1,318 (LOD 669) polygons, 2,636(LOD 1,252) triangles, 1, 523 (LOD 754) vertices4. Root_C: 2,147 (LOD 1,070) polygons, 4,308 (LOD 2,103) triangles, 2,252 (LOD 1,113) vertices

Textures are in .TIF file format. (diffuse, normals, and specular) 4096x4096

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androidgamecoder
androidgamecoderBuyer of this model
This user has purchased this specific model
The twisty trunks and branches make these trees seem alive, ready to ensnare unsuspecting travelers. The roots of each tree lifts its trunk off the ground, reminding me of the Ents in Lord Of The Rings. It's a nice effect for characters in my OpenGL fantasy mobile game to walk over the ropey roots and peer under the trunks of these ancient forest guardians. Both twig and leaf options are provided for the ends of branches. These are implemented with transparent planes, World of Warcraft style, considerably reducing the number of polygons otherwise needed. The downside of this is some artifacting from anything behind the transparent areas not showing if not drawn first. Also the color file can't be saved in a more memory friendly JPG format as transparency needs to be preserved. Root, stump and branch objects are provided besides the complete tree. The modern feature of rigging is included, although I can't take advantage of this myself as OpenGL just uses an object file. One could experiment with matrix adjustment of the object file vertices, however, for real time movement of the roots. All in all a very imaginative and unique set of models to build a haunted forest.
sm
smokeypotts44Buyer of this model
This user has purchased this specific model
The Trees are really awesome, and the trader is very helpful with my query 5* experience all round. Thankyou again!
ha
happyhornsBuyer of this model
This user has purchased this specific model
Awesome trees
ke
ken28875Buyer of this model
This user has purchased this specific model
Very nice models and textures.
chromfell
chromfellBuyer of this model
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The buyer left positive feedback on this model
mo
moses-centwaCommunity member
This user is part of the CGTrader community
Amazing work
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3 Smart Ancient Trees Low-poly 3D model

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Native file format
MAX3 files
Size: 350 MB
Default (Scanline) | 2009
Default (Scanline) | 2009
Default (Scanline) | 2009
Exchange formats
OBJ
OBJ | 6 files<br />File Size: 700 MB
FBX
Autodesk FBX | 3 files<br />File Size: 350 MB
OTHER
Other | 2 files<br />File Size: 228 MB
UNITYPACKAGE
Unity 3D<br />Version: 5.1.1<br />File Size: 364 MB
UASSET
UnrealEngine<br />Version: 4.12 - 4.19<br />File Size: 333 MB
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