3 Smart Ancient Trees

3 Smart Ancient Trees Low-poly 3D model

3 High quality old trees in 3D Max files (version 2009 minimum).

Excellent for any desktop games.

Includes trees, tree stumps, roots and brunches. There is also rigged versions of trees, roots and stumps. You can open FBX file in any program like Blender, 3D MAX, Maya or game engine like Unity or Unreal and adjust roots, brunch or trunk accordingly to terrain and envelopment objects.

.FBX, and .OBJ files are included. LOD versions included

Unity Asset Included.

Unreal Asset Included.

Tree A 1. Tree_A: 19,534 LOD 9815) polygons, 38,706 (LOD 19,568) triangles, 20,113 (LOD 10,341) vertices 2. Stump_A: 14,013 (LOD 7,417) polygons, 27,978 (LOD 14,709) triangles, 14,353 (LOD 7,581) vertices 3. Brunch_A: 4,770 (LOD 2,366) polygons, 9,540 (LOD 4,619) triangles, 5,191 (LOD 2,574) vertices 4. Root_A: 5,597 (LOD 2,767) polygons, 11,192 (LOD 5,487) triangles, 5,776 (LOD 2,854) vertices

Tree B 1. Tree_B: 22,373 (LOD 10,437) polygons, 44,615 (LOD 20,634) triangles, 23,474 (LOD 11,276) vertices 2. Stump_B: 16,382 (LOD 7,348) polygons, 32,676 (LOD 14,497) triangles, 16,741 (LOD 7,498) vertices 3. Brunch_B: 461 (LOD 251) polygons, 922 (LOD 527) triangles, 537 (LOD 308) vertices 4. Root_B: 2,308 (LOD 1,102) polygons, 4,592 (LOD 2,168) triangles, 2,358 (LOD 1,123) vertices

Tree C 1. Tree_C:17,145 (LOD 9,095) polygons, 35,490 (LOD 17,790) triangles, 18,832 (LOD 9,699) vertices 2. Stump_C: 13,472 (LOD 6,839) polygons, 26,976(LOD 13,376) triangles, 14,092 (LOD 7,064) vertices 3. Brunch_C: 1,318 (LOD 669) polygons, 2,636(LOD 1,252) triangles, 1, 523 (LOD 754) vertices 4. Root_C: 2,147 (LOD 1,070) polygons, 4,308 (LOD 2,103) triangles, 2,252 (LOD 1,113) vertices

Textures are in .TIF file format. (diffuse, normals, and specular) 4096x4096

K
kudancgi
nice models but did you rig and animate them manually or do they sense the terrain and adjust the roots automatically?
mrnecturus
mrnecturus
Thank you! The trees need to be animated manually. You are who decide how the tree will looks like. :)
U
uetz
Does anyone know how to remove the black planes around the branches (blender 2.9, imac)
mrnecturus
mrnecturus
Hello Uetz. Thank you for purchasing. It hard to know. first I am never worked with Blender. Second I have no idea how it is looks like in your side. Is it only black squares instead of small branches. Or a frame around brunch itself. In any case it is a texture\shader problem, because the smallest branches are expressed by texture with alpha channel. I hope if you post the question on forum, better on Blender forum together with screen shot, you will get help easily.
Item rating
4 0
Recommended
The Trees are really awesome, and the trader is very helpful with my query 5* experience all round. Thankyou again!
Recommended
Very nice models and textures.
3 Smart Ancient Trees
$20.00
 
Royalty Free License 
3 Smart Ancient Trees
$20.00
 
Royalty Free License 
Response 91% in 0.5h
3D Modeling
Low-poly Modeling
Lighting
Rendering
Rigging
Skinning
UV mapping
Texturing

3D Model formats

Format limitations
Native
  • Autodesk 3ds Max (.max) (3 files)350 MBVersion: 2009Renderer: Default (Scanline) Version: 2009Renderer: Default (Scanline) Version: 2009Renderer: Default (Scanline)
Exchange
  • Autodesk FBX (.fbx) (3 files)350 MB
  • OBJ (.obj, .mtl) (6 files)700 MB
  • Other 228 MB
  • Unity 3D 5.1.1 (.unitypackage, .prefab)364 MB
  • UnrealEngine 4.12 - 4.19 (.uasset)333 MB

3D Model details

  • Publish date2017-05-10
  • Model ID#721294
  • Animated
  • Rigged approved
  • VR / AR / Low-poly approved
  • PBR
  • Geometry Polygon mesh
  • Polygons 22,373
  • Vertices 23,474
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
Help