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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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3D Character of Knight Girl. Rigged to Epic Skeleton (UE4&UE5). Has face (ARKit) and special blendshapes. Modular. Easy color change via Instances and ID Maps.
MY LINKS: linktr.ee/dariichekh
KNIGHT GIRL
POLYCOUNT
SKM_KNIGHTGIRLELAINE
FACES 42162
TRIS 83565
VERTS 47803
SKM_KNIGHTGIRLELAINE_NOARMOR
FACES 33978
TRIS 67351
VERTS 38771
SM_KNIGHTGIRL_SWORD
FACES 464
TRIS 928
VERTS 470
Character is modular. Separated Meshes for Master Pose / Leader Component. Includes separated parts of body and full body without cuts, head, hair and clothes parts.
Rigged with Epic Skeleton\Humanoid rig (UE4&UE5 Skeleton) with additional bones. Does not have controls. Easy animations retarget. With additional bones you can apply physics. Demo clothing physics for dress included. Navigate physics to your need. I recommend to use KawaiiPhysics plugin.
Has face blendshaped (ARKit). Ear blendshapes (modifying shape into elf ear). Hair blendshapes (change hair length). Body blendshapes (breast/butt/hips size adjust). Nails blendshapes (adjust length)
PBR Metallic/Roughness Textures:
BaseColor, Normal, ORM( Metallic, Roughness, AmbientOcclusion), Roughness, Metallic, Opacity/Alpha, MatID, Emissive.
Texture Resolutions:
4K Textures: 4K Body, 4K Head, 4K Hair, 2K Eyes, 1K Eyelashes, 4K Armor, 4K Clothes, 2K Sword.
IDMaps included for color change.
Easy color change with Material Instances via MatID.
NOTES
No LOD
No Blueprints
No Animations
Demo clothing physics included
Unity project file 2021.3.45
You can email me dariichekh@gmail.com for any issues or inquiries