DESCRIPTION

Unity project - yes

UE4 project - yes

Disclamer

The scene and walking animation in the preview animation are not included in the project

Feature:

  • Separate mesh parts
  • 51 Face blend shapes/morph target (supporting LiveLink Face from Apple)
  • Rigged with Epic Skeleton.
  • Cloth physics simulation
  • The wings have a separate skeleton

Character:

  • Polygons: 31482
  • Vertices: 42436
  • Triangles: 62545

Hair1:

  • Polygons: 13735
  • Vertices: 22200
  • Triangles: 27450

Hair2:

  • Polygons: 10656
  • Vertices: 16981
  • Triangles: 21302

Wings:

  • Polygons: 12992
  • Vertices: 31923
  • Triangles: 26136

WingsSmall:

  • Polygons: 8788
  • Vertices: 21672
  • Triangles: 17656

Sword:

  • Polygons: 954
  • Vertices: 1184
  • Triangles: 1838

Spear:

  • Polygons: 1403
  • Vertices: 1790
  • Triangles: 2724

Unity Information

In the project settings I recommend setting the Fixed TimeStep parameter to 0.01 to simulate the physics of the Hair and belts more accurately in the project settings.

  • Number of textures: 76
  • Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)
  • Polygon count :
  • Minimum polygon count: 31482
  • Maximum polygon count: 31482
  • Number of meshes/prefabs: 40
  • Rigging: Yes
  • Animation count: 0
  • Animation type list: 0
  • UV mapping: Yes
  • LOD information: No LODs
  • Types of materials and texture maps:
  • PBR Texture
  • Albedo, Normal,
  • Metallness,Roughness, AO,
  • Alpha in TGA Format

UE4 Information

Note, the model has an epic skeleton without additional bones. The wings have their own skeleton and are attached to the character in the blueprint.Hair in two variants: with separate skeleton for physical simulation (SK_Hair1_WithSK/SK_Hair2_WithSK) and with epic skeleton (SK_Hair1/SK_Hair2)

  • Technical Details
  • Rigged: (Yes)
  • Rigged to Epic skeleton: (Yes)
  • If rigged to the Epic skeleton, IK bones are included: (Yes)
  • Animated: (Yes)
  • Number of Animations: 30
  • Animation types (Root Motion/In-place):
  • Root Motion: 1
  • In-place: 29
  • Number of characters: 1
  • Vertex counts of characters: 33953 - 89350
  • Number of Materials and Material Instances: 45
  • Number of Textures: 102
  • Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)
  • Supported Development Platforms:
  • Windows: (Yes)
  • Mac: (Yes)
  • Documentation: no
  • Important/Additional Notes:
  • Bone Spine_03 contains a Wings socket designed to attach Wings (SK_Wings/SK_WingsSmall).
  • Bone Hand_L contains Weapon_L socket, designed to mount Swords (SM_Sword)
  • Hand_R bone contains Weapon_R socket for Spear (SM_Spear).
  • Bone head contains Hair socket, to hold Hair (SK_Hair1_WithSK/SK_Hair2_WithSK)
  • The bone thing_r contains socket SK_Belt_L, designed to fasten the Belt
  • The thing_l bone contains the SK_Belt_R slot for attaching the Belt

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Valkyrie female warrior Low-poly 3D model

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