K-POP SERIES Lola - Game Ready

K-POP SERIES Lola - Game Ready Low-poly 3D model

Verification details of the FBX file
FBX file format
Supported object types
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UV unwrapped modelNo overlapped UVs per UV island
Allowed characters

K-POP Series | Lola

3d model of a cute K-pop Girl Sun. She has 3 different outfits, ARKit blendshapes, humanoid rig, many color options. She will be a perfect character for a dancing, singing, or dating game.

• Key Features

  • Low-poly
  • Fully Rigged
  • Scythe included
  • Apple Blendshapes
  • Easy Color Change

• Polycount | The Character does not have LOD system

Lola in Performance outfit Faces 37939 • Tris 72090 • Verts 40666

Lola in casual outfit Faces 32957 • Tris 62441 • Verts 35859

Lola in lingerie Faces 30921 • Tris 58694 • Verts 33445

• Rig | This Character rig is based on UE4 Mannequin skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. The base pose of the rig differs from the Epic Skeleton one. That means that you might want to adjust the bone position when retargeting for a better result.

Character’s Rig has been tested with various animations, such as:

  • ALSv4
  • 3rd person standard animations
  • Female Interactions Animations
  • Mocap Library
  • ARLS + Horse Animset
  • Succubus AnimSet
  • Valley of the Ancient
  • Close Combat: Swordsman
  • Lyra Starter Game

• Blendshapes | Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5. Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc. Body morphs allow you to regulate breast and butt size, make nails longer/shorter, and change the ear form. Knee morph targets are also included.

• Different Outfits and Modularity | The model is completely modular, you can remove or add any part you want.

Please note that:

Clothes can be taken off completely, and full-body is included. Body texture has censored and uncensored versions. Adult parts are not modeled and do not have morphs or a rig. It’s only a plain texture. To avoid body intersection through clothes the body is sliced into pieces. Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!

• Material ID Maps for

  • Skin
  • Eyes
  • Hair
  • Outfit Parts

A Material ID map is used for changing the colors of a BaseMap separately. Use the included Material Instances to change the colors easily.

• 4K Textures

  • BaseColor, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive
  • 9 Texture sets - Body, Head, Eyes, Hair, Lashes, Teeth, Lingerie, Casual, Performance
  • Textures are packed for better optimization

• Unity project

  • Supported version: 2021.3.18f1
  • Render pipelines: Built-in, URP, HDRP
  • Humanoid rig with eye bones, but no jaw bone.
  • For facial animations use Blendshapes.
  • Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character.
  • Physics are not included.
  • AllPartsTogether.fbx file is included for customization.

• Unreal Engine Project

  • Supported version: 4.19+
  • Epic Skeleton rig with additional bones
  • For facial animations use Morph Targets
  • Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results
  • Material Instances with MatID map for color change are included
  • 3rd person standard animations are included
  • Separated Meshes for Master Pose / Leader Component are included
  • Wind Simulation for Hair!
  • Blueprints are not included


Need help with the model, how to contact you? Feel free to ask me any questions using the messaging system on CGTrader.

Can I create an NFT with your model or sell it as a VRchat avatar? No, it is prohibited to use my models for creating non-fungible tokens, or use in other blockchains. It is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them. It is also prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models.

Can I use this model in Blender / Cinema4D / 3dsMax / etc.? Yes, you can. File formats such as .fbx can be imported anywhere. However, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot give you support for this software because I do not have any experience with them. The only software that I support is Maya, Unreal Engine, and Unity.

My customers have reported to me that my models work in Blender.

Can I request customization? Are you available for commissions? Yes, you can contact me via this platform

Thank you ~

luukholly 2023-08-10 06:25:18 UTC
For over $100 the topology is pretty bad. There's really bad deforms on the legs and arms and pelvis.
Item rating
0 0
K-POP SERIES Lola - Game Ready
Royalty Free No Ai License 
K-POP SERIES Lola - Game Ready
Royalty Free No Ai License 
Available in these collections
Response 81% in 10.4h
3D Modeling
Low-poly Modeling
UV mapping
PBR modeling

3D Model formats

Format limitations
  • High-Res Renderings 779 MB
  • Unity 3D (.unitypackage, .prefab) (2 files)1.52 GB
  • Autodesk FBX (.fbx) (2 files)1.29 GB
  • PDF (.pdf)778 MB
  • mat (.mat)778 MB
  • OBJ (.obj, .mtl) (2 files)1.07 GB
  • Textures 546 MB
  • UnrealEngine (.uasset)830 MB

3D Model details

  • Publish date2023-03-16
  • Model ID#4367286
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 37,939
  • Vertices 40,666
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing