Commander Male and Female Shikikan Officer - Game Ready

Commander Male and Female Shikikan Officer - Game Ready Low-poly 3D model

Description

Commander - Game Ready is a military game-ready asset that can be directly imported into your project. Whether it's a game, cinematic, or stream, it will perfectly fit. Packed with a ton of extra features!

Key Features

  • Low-poly
  • Completely modular
  • Fully Rigged
  • Apple Blendshapes
  • Adjustable body parts
  • Easy Color Change
  • Plenty of unique hairstyles
  • Advanced materials! Tons of customization
  • Male and Female variant

Polycount | The Character does not have LOD system

  • Commander Male
  • Faces 23180 ・ Tris 45295・ Verts 27965

  • Commander Female

  • Faces 33598・ Tris 65974・ Verts 37824

Rig is based on the Epic Skeleton (UE5) with additional bones

  • The main bones hierarchy has remained untouched
  • It was made in Maya without plugins and does not have controls
  • You can apply physics to different parts
  • The model is compatible with my previous releases as soon it shares the same skeleton.
  • I will update my previous releases to the UE5 skeleton over time.

Tested with various animations

  • Advanced Locomotion System v4
  • Standard 3rd person animations
  • Female Interactions Animations
  • Mocap Library
  • ARLS + Horse Animset
  • Succubus AnimSet
  • Valley of the Ancient
  • Close Combat: Swordsman
  • Lyra Starter Game
  • Game Animation Sample

Blendshapes

  • Perfectly calibrated 52 Apple Blendshapes.
  • Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.
  • Can be used for Live Stream facial animations
  • LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

Different Outfits and Modularity

  • The model is completely modular!
  • Remove or add any part. Or if you want, take clothes off completely
  • Body texture is censored. The uncensored texture is included
  • Adult parts are not modeled and do not have morphs or a rig. It’s a texture
  • To avoid body intersection through clothes, the body is sliced into pieces
  • Pieces that are beneath the clothes must be turned off or hidden
  • By doing that, you reduce the polycount!
  • Full-Body is included

Unreal Engine Project

  • Supported version: 4.24+

  • Demo render scene with blueprint included!

  • Epic Skeleton rig with additional bones

  • For facial animations use Morph Targets

  • Advanced materials

  • Physics are not included by default. It’s advisable to use KawaiiPhysics plugin for the best-looking results. Exclusively for this character in Unreal Engine 5, I've prepared a bonus ALS Community + KawaiiPhysics project, which you can request after purchase. To avoid clothes intersection, limiters are included.

  • Material Instances with MatID map for color change are included

  • 3rd person standard animations are included

  • Separated Meshes for Master Pose / Leader Component are included

  • Wind Simulation for Hair!

MatID Maps ┆ Skin, Eyes, and Outfit Parts

  • A MatID map is used for changing colors of a BaseColor Map by sections
  • You can use the Advanced Shader to change the colors easily

4K Textures

  • 7 Texture sets: Body, Head, Eyes, Lashes, Clothes, Straight Hair, Wavy Hair
  • Textures are packed for better optimization
  • Each set contains:
  • BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,
  • Ambient Occlusion, and may include a MatID, Opacity and Emissive maps

FAQ

Need help with the model, how to contact you?Feel free to ask me any questions using the messaging system on CGTrader!

Can I create an NFT with your model or sell it as a VRchat avatar?No, it is prohibited to use my models for creating non-fungible tokens, or use in other blockchains. It is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them. It is also prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models.

Can I use this model in Blender / Cinema4D / 3dsMax / etc.?Yes, you can. File formats such as .fbx can be imported anywhere. However, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot give you support for this software because I do not have any experience with them. The only software that I support is Maya, Unreal Engine, and Unity.

My customers have reported to me that my models work in Blender.

Does the advanced material work without the Shader Graph?No, however, Shader Graph is included in URP/HDRP by default. For Built-in, it is necessary to install the package.

Can I request customization? Are you available for commissions?Unfortunately, I am unavailable for any kind of commission.

≽^·⩊·^≼

Thank you!

﹌﹌﹌﹌﹌

stasser
stasser2025-04-27 08:27:49 UTC
Beautiful characters!
BitModel
BitModel2025-04-23 14:35:53 UTC
great work
cgtdg
cgtdg2025-04-23 07:34:47 UTC
Awesome work
Shehab3d
Shehab3d2025-04-23 04:53:39 UTC
great
huykhoi2407
huykhoi24072025-04-23 04:06:37 UTC
great work!
Item rating
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Commander Male and Female Shikikan Officer - Game Ready
$149.99
 
Royalty Free No Ai License 
Commander Male and Female Shikikan Officer - Game Ready
$149.99
 
Royalty Free No Ai License 
Response 81% in 11.6h
3D Modeling
Animating
Low-poly Modeling
PBR modeling
Rendering
Rigging
Texturing
UV mapping

3D Model formats

Format limitations
  • PNG (.png) (5 files)9.29 GB
  • Textures 2.3 GB
  • Unity 3D (.unitypackage, .prefab)2.68 GB
  • Autodesk FBX (.fbx) (2 files)2.81 GB
  • mat (.mat)2.68 GB
  • PDF (.pdf)2.68 GB
  • UnrealEngine (.uasset) (2 files)3.2 GB
  • OBJ (.obj, .mtl)137 MB
  • Substance Painter (.spp, .sbsar, .spsm)530 MB

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 46,520
  • Vertices 53,963
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Publish date2025-04-21
  • Model ID#6046670
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