DESCRIPTION

The Iron Valkyrie is a premium, high-fidelity 3D base mesh designed for top-tier fantasy or sci-fi gaming projects. This model showcases a masterpiece of layered plate armor design, featuring a unique slatted visor helmet, sharp articulated pauldrons, and heavy-duty leg guards.

Equipped with a long, sweeping cape and a formidable silhouette, this character is designed to be an elite boss, a high-ranking general, or a legendary protagonist. The design strikes a perfect balance between heavy defensive power and the agile grace of a warrior.

Detailed Technical Specifications & Topology

This mesh is built for performance and visual clarity in modern rendering engines.

  • Geometry: High-quality Triangulated topology. This ensures maximum stability in game engines like Unreal Engine 5 or Unity, preventing shading artifacts on complex armor surfaces.
  • Triangles: 70,352
  • Vertices: 43,956

  • UV Mapping: Fully UV Unwrapped.

  • UV Set 0: Optimized for primary textures and PBR materials.

  • UV Set 1: Secondary channel for lightmaps or detailed AO baking.

  • Materials: 14 Material IDs. Strategically separated to give you total control over metal, leather, cloth, and trim textures.

  • Vertex Colors: Included. Ready for advanced shader masking or custom engine effects.

  • Format: Provided in .FBX and .GLB / .GLTF for universal compatibility.

Complex Detailed Rigging

Unlike standard base meshes, this model features a highly complex and detailed rig.

  • Production-Ready Skeleton: Meticulously weighted to ensure smooth deformation of the heavy plate armor during movement.
  • Articulated Joints: The rig is designed to handle the overlapping plates of the armor, minimizing clipping and ensuring a realistic range of motion.
  • Ready for Animation: Whether it's high-speed combat or cinematic cutscenes, this skeleton provides the flexibility needed for professional-grade animation.
Production Notes & Usage (Important)

To achieve the best results for your project, please note the following:

  • Base Mesh Foundation: This is a Base Mesh, not a finished character. It is a professional foundation for your creative work.
  • No Textures Included: The model is untextured. This allows you to apply your own unique PBR materials (Substance Painter, Quixel) to match your game's specific art style. Do not use the model directly without your custom texturing pass.
  • Game Ready: Optimized for real-time performance.
  • Small Adjustments Required: While the model is highly polished, very small technical adjustments (such as physics constraints for the cape or custom engine-specific shader assignments) may be required to integrate it perfectly into your specific pipeline.

Update: Enhanced Base & TopologyClean Quad Topology: The mesh has been completely optimized with a 100% quad-based flow, ensuring smooth deformation for rigging and high-quality subdivision.

Modular Base Body: Now includes a standalone base body separate from the outfit.

Creator-Friendly: This separate base serves as a perfect clean slate for you to edit, resculpt, or use as a foundation for your own custom character projects.

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Native file format
BLEND4 files
Size: 20.1 MB
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 6.45 MB
FBX
Autodesk FBX | 4 files<br />File Size: 12.2 MB
GLTF
glTF | 3 files<br />File Size: 10.7 MB
ABC
Alembic<br />File Size: 5.29 MB
STL
Stereolithography<br />File Size: 3.35 MB
OTHER
Other | 3 files<br />File Size: 40.5 MB
DAE
Collada<br />File Size: 13.2 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model has a skeleton or bone structure, making it ready for posing or animation.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
70352 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 43956 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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