{"listingPage":true,"listingPagePreloaded":true,"params":{"rigged":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"iron","file_types":null},"browser_attributes":{"title":" Rigged Iron 3D Models","description":"Browse rigged Iron 3D models ready for animation, ideal for game development and production pipelines.\n","free_to_premium":{"prefix":"Do you need something special? 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It is operated by hand, giving users a nostalgic method to grind coffee beans for fresh, flavorful brews.\n\nFor kitchenware design, home appliance visualization, coffee shop decor, culinary arts, interior design, product presentation, artisanal coffee brewing, home breweries, and lifestyle marketing projects.\n\nRetro Cast Iron Coffee Grinder on Carved Wood Chest Brown Gold Rigged is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max and rendered with V-Ray. Renders have no postprocessing!\n\nRetro Cast Iron Coffee Grinder on Carved Wood Chest Brown Gold Rigged is fully rigged and is ready to be animated. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. \n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. 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The KAMAG slag transporter, a dedicated slag pot carrier, stands out as a heavyweight solution for the intricate task of transporting molten slag in industrial facilities. Tailored for steel mills and metalworking plants, this robust vehicle ensures the safe and efficient movement of slag pots. Its design emphasizes durability, contributing to a more resilient and productive operation, while minimizing the complexities associated with handling molten materials.\nFor metallurgy equipment, foundries processing, pouring molten metal, cast iron processing, foundry factories, metal castings, steel mills processing, metals cast melting metals processing, castings in foundries, molten metals, and casting processes promotional projects.\nKAMAG Slag Transporter Used Rigged for Maya is fully rigged and is ready to be animated in Maya. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, correctly scaled for an accurate representation of the original object.\n- Models resolutions are optimized for polygon efficiency. 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This model showcases a masterpiece of \"layered\" plate armor design, featuring a unique slatted visor helmet, sharp articulated pauldrons, and heavy-duty leg guards.\n\nEquipped with a long, sweeping cape and a formidable silhouette, this character is designed to be an elite boss, a high-ranking general, or a legendary protagonist. The design strikes a perfect balance between heavy defensive power and the agile grace of a warrior.\n\n### **Detailed Technical Specifications \u0026 Topology**\n\nThis mesh is built for performance and visual clarity in modern rendering engines.\n\n* **Geometry:** High-quality **Triangulated** topology. This ensures maximum stability in game engines like Unreal Engine 5 or Unity, preventing shading artifacts on complex armor surfaces.\n* **Triangles:** 70,352\n* **Vertices:** 43,956\n\n\n* **UV Mapping:** **Fully UV Unwrapped.**\n* **UV Set 0:** Optimized for primary textures and PBR materials.\n* **UV Set 1:** Secondary channel for lightmaps or detailed AO baking.\n\n\n* **Materials:** **14 Material IDs.** Strategically separated to give you total control over metal, leather, cloth, and trim textures.\n* **Vertex Colors:** **Included.** Ready for advanced shader masking or custom engine effects.\n* **Format:** Provided in **.FBX** and **.GLB / .GLTF** for universal compatibility.\n\n---\n\n### **Complex Detailed Rigging**\n\nUnlike standard base meshes, this model features a **highly complex and detailed rig**.\n\n* **Production-Ready Skeleton:** Meticulously weighted to ensure smooth deformation of the heavy plate armor during movement.\n* **Articulated Joints:** The rig is designed to handle the overlapping plates of the armor, minimizing clipping and ensuring a realistic range of motion.\n* **Ready for Animation:** Whether it's high-speed combat or cinematic cutscenes, this skeleton provides the flexibility needed for professional-grade animation.\n\n---\n\n### **Production Notes \u0026 Usage (Important)**\n\nTo achieve the best results for your project, please note the following:\n\n* **Base Mesh Foundation:** This is a **Base Mesh**, not a finished character. It is a professional foundation for your creative work.\n* **No Textures Included:** The model is untextured. 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Designed for steel mills and metallurgical plants, this vehicle excels in efficiently transporting slag pots. Its robust construction and specialized features prioritize safety, offering a reliable solution for the challenges posed by the intense heat and weight associated with the byproducts of industrial metal smelting. Its design emphasizes durability, contributing to a more resilient and productive operation, while minimizing the complexities associated with handling molten materials.\nFor metallurgy equipment, metals cast melting metals processing, cast iron processing, foundry factories, molten metals, metal castings, pouring molten metal, steel mills processing, foundries processing, castings in foundries, and casting processes promotional projects.\nSlag Pot Carrier Used Rigged for Cinema 4D is fully rigged and is ready to be animated in Cinema 4D. You can easily position it the way you need or animate it the way your project requires. 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Lady Knight Game Ready","price":50.0,"description":"|YOUTUBE|DISCORD|ARTSTATION|UNITY|\n\nIron Lady is a game ready fantasy character that I made for Unreal Engine and Unity.\n\nYoutube Video Presentation: \n\n\n\nKey Features :\n\nMy unique design (created in Zbrush)\n\nClean and quality model + rig\n\nCloth Simulation\n\n2 mesh resolution (optimised lowpoly + high definition)\n\nRigged to UE5 Mannequuin (works with all Animations on market)\n\nGameplay Blueprint is included (you can play in editor)\n\n\n Important\n\nRenders made in Marmoset toolbag + raytracing,  Screenshots in UE5 + Unity.\n\nAll images and videos were recorded using integrated gpu.\n\nJoin my Discord server for more discussions.\n\n\n Technical Info\n\nBody - 28,008 vertices 54,094 triangles\n\nSimulated Cloth - 566 vertices 1.004 triangles (uses proxy in UE)\n\nSword - 1.266 vertices 2.524 triangles\n\n6 Materials : 3 for Armor 2 Cloth 1 Sword\n\nBody,Cloth,Sword:\n2K textures : 2048x2048 px\n\nBaseColor, Normal 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Also if you like the model and think that it has potential for sale, (even if you are not purchasing it) please hit the like button, it would be greatly apprectiated. Commenting also will help me improve my models, comments that are constructive are encouraged.\nDungeon Gate, cell door for medieval underground dungeon set addition. Animated and rigged to open with no additional pieces. Good for a dungeon cell, or a door between rock and dirt areas of dungeon type games. Rusty and very ornamental door for some nice piece to add some bling to any render set or gaming set. 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The character was created in response to the Vietnam War as Lee's attempt to create a likeable pro-war character. Since his creation, Iron Man has been used to explore political themes, with early Iron Man stories being set in the Cold War. The character's role as a weapons manufacturer proved controversial, and Marvel moved away from geopolitics by the 1970s. Instead, the stories began exploring themes such as civil unrest, technological advancement, corporate espionage, alcoholism, and governmental authority.\n\n**Our work is produced in a way that can be used in many ways.**\n\n**You can apply it in many jobs. 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Feel free to ask me any questions using the messaging system on CGTrader.\u003cbr\u003e\nThanks**","imageAlt":"Lance Melee Weapon 3D asset","url":"https://www.cgtrader.com/3d-models/military/melee/lance-melee-weapon","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cs7UNgN36oqE9agqC64waYsk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Lance_002.jpg","gridUrl":"https://media.cgtrader.com/variants/cs7UNgN36oqE9agqC64waYsk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Lance_002.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/melee/lance-melee-weapon","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"military","subcategorySlug":"melee","categoryTitle":"Military","subcategoryTitle":"Melee","schemaImageUrl":"https://img-new.cgtrader.com/items/4503119/79b33d04be/lance-melee-weapon-3d-model-79b33d04be.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7330693","type":"listingItem","attributes":{"id":7330693,"title":"Retro Coffee Grinding Machine Manual Black Rigged","price":49.0,"description":"Retro Coffee Grinding Machine Manual Black Rigged is a three-dimensional model of traditional manual coffee grinder, designed for artisanal coffee lovers seeking a hands-on brewing experience.\n\nThe vintage coffee grinding machine is a retro-style manual grinder with a crank wheel and metal gears. 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She patrols the critical sectors of Moon Base Alpha 5, her primary mission: protect vital assets from relentless drone raiders bent on plunder. Clad in sophisticated, gleaming armor, she is the base's first and last line of defense, a symbol of strength and vigilance against the technological threats lurking in the lunar darkness.\n**\nWhy You Need Iron Lady:**\nCompelling Character \u0026 Story: Instantly inject a high-stakes narrative into your project with a character built for action and intrigue.\nStriking Sci-Fi Design: Features intricate, high-quality armor with a distinct aesthetic – perfect for standing out in any futuristic setting.\nAnimation Ready (Body/Hands): The model comes expertly rigged in the body and hands, saving you time and allowing for immediate posing and animation cycles (walking, running, combat stances, etc.).\n\nHigh Detail \u0026 Quality: Boasting nearly 500,000 polygons, this model offers impressive detail suitable for close-up shots and demanding visual quality.\n\nUnmatched Format Compatibility: An extensive range of included file formats ensures seamless integration into virtually any 3D software pipeline or game engine.\n\nCustomizable Expression: With the face/head unrigged, you have the flexibility to add your own custom facial rig or keep a stoic, helmeted look.\n\n**Project Ideas \u0026 Uses:**\nLead Character/NPC: Perfect as the protagonist or a key non-player character in sci-fi RPGs, action games, or shooters set on moon bases, spaceships, or futuristic cities.\n\nCinematic Sequences: Create stunning cutscenes or short films featuring Iron Lady battling drones, patrolling environments, or engaging in dramatic sci-fi narratives.\n\nConcept Art \u0026 Visualization: Generate high-impact promotional art, keyframe illustrations, or architectural visualizations needing a strong sci-fi human element.\n\nVR/AR Experiences: \nPopulate immersive sci-fi worlds with a high-quality, detailed character.\nPortfolio Showcase: Demonstrate your skills in rendering, lighting, and animation using a top-tier character model.\n\n**Technical Specifications:**\n**Rigging:**\nBody \u0026 Hands: YES, Rigged and ready for animation.\nFace/Head: NO, Unrigged.\nPolygon Count (From Blender Stats):\nVertices: 249,988\nEdges: 749,988\nFaces: 499,992\nTriangles: 499,992\nTextures: Includes texture maps (e.g., Material_002_Diffuse is visible). Folders suggest comprehensive texture sets (likely PBR-ready) are provided. Format likely .png, .jpg, or .tga. (Texture resolution details not specified in file list).\nIncluded Files \u0026 Formats (Based on Image):\nThis incredibly comprehensive package provides maximum flexibility across various platforms:\nStandard Model Formats:\n.obj (with associated .mtl)\n.dae (Collada)\n.abc (Alembic)\n.usdc (Universal Scene Description)\nNative Scene Files:\nBlender (.blend - file visible with stats)\nCinema 4D (Separate files for pre-R18 and R19+ versions - .c4d likely)\nMaya (.ma or .mb likely)\nMotion Builder (.fbx likely)\niClone 8 (.iAvatar likely)\nUSD Omniverse (.usd, .usda, or .usdc likely)\nGame Engine Ready:\nUnity Package (.unitypackage likely - x2 files listed)\nUnreal Asset (.uasset likely - x2 files listed)\nTextures \u0026 Materials:\nIMAGES Folder\nMaterials Folder\ntextures Folder\nMaterial_002_Diffuse (Specific texture map file)\nMultiple IL Untitled files with various icons (Likely source files, meshes, or materials)\nArchive files (.zip, .rar, or similar indicated by icons for files starting with 3b07f9c, 681ca1bb, 484315a, 0674020)\n\n**Supporting Folders:**\nMOIVES Folder (Likely \"Movies\" - containing renders or turnarounds?)\nMotions Folder (Potentially sample animations or poses?)\nElevate your sci-fi universe! Iron Lady isn't just a model; she's a story waiting to be told, an asset ready for action. 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At first i thought just making it able to do basic movement was neccesary and it being able to do weird huge openings was a flaw, \nbut thinking about it now it can be a sweet and kind of disturbing way of making some horror monster as mentioned above, so if you want to do that your totally free to do so! Bear trap monster, sounds spooky doesn't it? \nThe texture looks like a rough metalic material, but you can add blood to it if you want. \nNow, why did i make a bear trap? Well, i usually get ideas by using a random object simulator or asking someone else and that made me decide to do a bear trap. \nAs always please let me know what you think of this one in the comments! \nI appreciate it and have a nice day! \nGoedendag\n\n","imageAlt":"3D asset Metalic Bear trap 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