DESCRIPTION

SPOT ROBOT

Spot (or as previously better known SpotMini) is one of the most world-famous created four-legged robot. It is small, durable, customizable robot that comfortably fits in office or home.

OVERVIEW

This is high-quality made 3D model of Boston Dynamics Spot robot (with head-arm) with high resolution textures.

MODEL FEATURES

  • 3D model originally created in Blender 3D software (2.79b version).
  • Blender 2.79b+ (including 2.93) friendly. Unity, CryEngine, Unreal Engine friendly.
  • Model is game ready - can be used in game engines and realtime scenes.
  • Clean and optimized topology.
  • Model has creases and sharps and ready for further subdivision (in case of need).
  • Correctly scaled for an accurate representation of the original object. The units of measurement during the creation process were meters.
  • 3D model consists of 3 objects named according to its original in real life.
  • Objects have correctly done clear and unwrapped UVs.
  • Model's meshes have 3 correctly named PBR materials.
  • Model is fully textured; textures and maps (2048x2048 resolution) named correctly.
  • Textures and maps are in .png file format.
  • Included texture maps: BaseColor, Normal, Ambient Occlusion, Metallic, Roughness, Emissive.

INCLUDED TEXTURES AND MAPS

  • Body_Emissive.png 2048x2048
  • Body_AO.png 2048x2048
  • Body_BaseColor.png 2048x2048
  • Body_Normal.png 2048x2048
  • Body_Metallic.png 2048x2048
  • Body_Roughness.png 2048x2048

  • Legs_AO.png 2048x2048

  • Legs_BaseColor.png 2048x2048

  • Legs_Normal.png 2048x2048

  • Legs_Metallic.png 2048x2048

  • Legs_Roughness.png 2048x2048

  • Extra_AO.png 2048x2048

  • Extra_BaseColor.png 2048x2048

  • Extra_Normal.png 2048x2048

  • Extra_Metallic.png 2048x2048

  • Extra_Roughness.png 2048x2048

NOTES

  • NOTE: The model can contain poles (more than 5 edges that converge to a single vertex).
  • NOTE: Archives do not include any backgrounds, renders or scenes used in preview images.
  • NOTE: For all questions about model files you can contact me. I try to promptly answer any questions that arise.
  • NOTE: There are other Boston Dynamics robots 3D models on my channel. Check them!

CONCLUSION

If you have a free minute look at my channel and see my other models. Stay healthy, take care of yourself and your loved ones in this difficult, uncertain time. Good luck in your endeavors and thank you for your attention!

BaronDaler, 2021

REVIEWS & COMMENTS

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Inari-G
Inari-GCommunity member
This user is part of the CGTrader community
Cool!!!
ViTrend
ViTrendCommunity member
This user is part of the CGTrader community
super dog!
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Spot Robot Boston Dynamics Low-poly 3D model

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Native file format
BLEND2 files
Size: 127 MB
Cycles | 2.93.1
Cycles | 2.79b
Exchange formats
OBJ
OBJ<br />File Size: 327 KB
FBX
Autodesk FBX<br />File Size: 505 KB
MAX
Autodesk 3ds Max<br />Version: 2022 - Renderer: Mental Ray<br />File Size: 2.71 MB
C4D
Cinema 4D<br />Version: R20.030 - Renderer: Arnold<br />File Size: 883 KB
MA
Autodesk Maya<br />Version: 2022 - Renderer: Default<br />File Size: 1.13 MB
DAE
Collada<br />File Size: 2.09 MB
3DS
3D Studio<br />File Size: 463 KB
STL
Stereolithography<br />File Size: 768 KB
TEXTURES
Textures<br />File Size: 57.7 MB
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FBX
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No unsupported objects
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Geometry
No N-gons
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No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
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UV unwrapped model
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3D Features
Animated
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Rigged
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Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Geometry
Polygon mesh
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8385 polygons
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/ 7960 vertices
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