DESCRIPTION

SCI-FI CHARACTER CONCEPT

This asset is a fully modeled and rigged SCI-FI CHARACTER designed for real-time applications, animation pipelines, and technical visualization tasks. The model uses optimized polygonal geometry intended for deformation stability while maintaining silhouette accuracy and clean edge flow. All components are organized using WELL-NAMED OBJECTS, and the corresponding WELL-NAMED MATERIALS ** ensure consistent shading management across every mesh element.The character includes a complete **FULL BODY RIG, structured for GAME-READY, ANIMATION-READY, and POSE-READY workflows. The bone hierarchy follows standard compatibility conventions, and skin weights are assigned for stable deformation without excessive distortion in high-motion regions. UVW MAPPING is NON-OVERLAPPING, providing clean texture projection and reliable results across real-time rendering environments.The asset contains TEXTURES, MATERIALS, and full PBR WORKFLOW (PBR YES) support. Texture sets include** COLOR MAPS, NORMAL MAPS, and ROUGHNESS MAPS, 4K -2K Textures** enabling predictable shading behavior in physically based renderers. No displacement, emission, or baked lighting maps are included to maintain flexibility for engine-driven shading systems. All texture files follow clean naming conventions and are arranged for straightforward integration.Topology is manifold and free of internal geometry, suitable for further modification if needed. The model contains no physics constraints, particle systems, cloth simulation, or dynamic rigs; only the primary deformation rig is implemented. The asset imports cleanly into standard DCC software and real-time engines with no dependency on external plug-ins.This SCI-FI CHARACTER is prepared for immediate use in GAME DEVELOPMENT, ANIMATION PIPELINES, and VISUALIZATION PROJECTS requiring a rigged humanoid asset with structured material workflows, non-overlapping UVs, and PBR-compliant texturing. 4096 x 4096 for main textures, 2048 x 2048 for second textures

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Robot - Operator 007 Low-poly 3D model

Royalty Free License (no AI)
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Native file format
BLEND
Size: 92.5 MB
Renderer: Cycles | 4.2 | 4.2
Exchange formats
OBJ
OBJ<br />File Size: 1.5 MB
FBX
Autodesk FBX | 2 files<br />File Size: 184 MB
GLTF
glTF<br />File Size: 97.8 MB
PNG
PNG | 3 files<br />File Size: 274 MB
ABC
Alembic<br />File Size: 77 MB
STL
Stereolithography<br />File Size: 4.33 MB
SVG
SVG<br />File Size: 359 Bytes
TEXTURES
Textures<br />File Size: 89.2 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
44835 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 45483 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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