DESCRIPTION

ABANDONED BUILDING ENVIRONMENTThis 3D environment asset represents a derelict architectural structure designed for use in visualization, layout, and look development pipelines. The model contains a total of 7,276 VERTICES and 12,582 POLYGONS, optimized for LOW-POLY APPLICATIONS with attention to structural clarity and clean topology. Geometry is organized into multiple logically grouped objects with WELL-NAMED OBJECT LABELS, allowing for efficient scene navigation and modular usage. All assigned materials are systematically organized using WELL-NAMED MATERIAL SLOTS, and the associated texture sets follow consistent naming conventions for clarity across workflows.The asset includes TEXTURES with resolution of 4K MAPS FOR MAIN STRUCTURAL ELEMENTS and 2K MAPS FOR SUPPORTING PROPS, suitable for rendering pipelines that require both resolution balance and asset portability. All texture sets are in PBR FORMAT, with coverage including COLOR MAPS AND NORMAL MAPS, while some props use only color maps where surface complexity is minimal. No displacement, roughness, or AO maps are included, and the model does not contain rigging, animation, skeletal data, or physics simulation. MAIN STRUCTURE ARE 7 AND PROPS ARE 36 UNIQUE MESHScene file not includes HDRI ENVIRONMENT LIGHTING, as well as a basic LIGHTING SETUP AND CAMERA RIG configured for immediate test rendering. The environment is fully READY FOR VISUALIZATION, RENDERING, and STATIC SCENE ASSEMBLY, with no external dependencies or plug-ins required. File structure is clean, origin-aligned, and scale-consistent.This asset is intended for use in CINEMATIC ENVIRONMENT MOCKUPS, GAME BLOCKOUTS, or CONCEPTUAL ARCHITECTURE R&D, where structural form and decayed atmosphere are required without high system load or heavy post-processing

Note: DUE TO FILE SIZE OPTIMIZATION, NORMAL MAPS ARE PROVIDED IN A SEPARATE ARCHIVE.THE BLENDER SCENE LOADS CORRECTLY AND ALL MATERIALS REMAIN INTACT.YOU CAN EASILY RECONNECT THE NORMAL MAPS MANUALLY IF YOU WISH TO ENHANCE SURFACE DETAIL.

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Abandoned Building Rubble - Environment 002 Low-poly 3D model

Royalty Free License (no AI)
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Native file format
BLEND2 files
Size: 694 MB
Cycles 4.2 | 4.2
Exchange formats
OBJ
OBJ<br />File Size: 1.73 MB
FBX
Autodesk FBX | 3 files<br />File Size: 699 MB
PNG
PNG | 3 files<br />File Size: 898 MB
TEXTURES
Textures | 2 files<br />File Size: 551 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
12582 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 7276 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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