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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Overview:The Heavy Artillery Mech-Suit by MoldMesh Studios is a massive, highly detailed tank-like cyborg designed for next-generation game engines such as Unreal Engine and Unity. Featuring thick, weathered olive-green metal plating, glowing red optics, and towering twin shoulder-mounted plasma cannons, this colossal asset is the ultimate heavy boss, heavy combatant, or mechanical juggernaut for your sci-fi shooters, tactical RPGs, and modern military games.
Key Features:
AAA-Quality Details: Clean, quad-based topology optimized perfectly for seamless real-time performance, even for large-scale character models.
Weathered PBR Texturing: Fully realized 4K materials showcasing striking realism, including heavy edge-wear, scratched metal, industrial grime, and emissive glowing optics.
Game-Ready Rig: Standard humanoid skeleton ready for easy retargeting and immediate gameplay implementation.
Production Ready: Flawless mesh integration tested for both dynamic real-time rendering and cinematic lighting.
Technical Specifications:
Rigged: Yes (Standard Humanoid)
Animated: Yes (Baked at 30 FPS)
Geometry: Quad-based
UV Mapped: Yes (Non-overlapping)
Textures: 4K High-Res PBR (Base Color, Normal, Roughness, Metallic)
Folder Structure & Easy Integration:This asset package is highly optimized for game engine integration and maximum software compatibility. To keep file sizes small and organized, the files are structured as follows:
Textures Folder: Contains all 4K PBR texture maps.
Unrigged Base Models: Includes FBX, OBJ (with MTL), GLB, and native BLEND files for broad compatibility and custom editing.
Main Rigged File: 'Character_Rigged.fbx' (With Skin, No Animation).
Animation Files: Separate lightweight FBX files for each animation (Without Skin) baked at 30 FPS.
Animations Included:
Cheer with Both Hands
Charged Slash
Catching Breath
Block 4
Attack
Walking