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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Short Hair Cards MetaHuman Compatible Game Ready Hairstyle — Real-Time Hair Cards for MetaHuman and Game Characters
A realistic hairstyle built with optimized polygon hair cards for real-time character production. Designed for MetaHuman-compatible workflows and suitable for games, cinematics, VR, animation, and virtual production.
KEY FEATURES• Real-time hair-card geometry (not strand-based groom hair)• MetaHuman-compatible and game-ready• PBR materials and textures• Non-overlapping unwrapped UVs• Unreal Engine 5.7 and Blender 5.1• FBX included for other 3D applications• Easy to attach, adapt, recolor, or rig
TECHNICAL DETAILS• Polygons: 25,227• Vertices: 42,652• Polygon mesh with non-overlapping UVs
INCLUDED FILES• Unreal Engine 5.7 MetaHuman package (.mhpkg)• Native Blender 5.1 file (.blend)• FBX hair mesh• JPG textures• Archived project files
IMPORTANTThe hairstyle shown in the previews is included. The preview character, body, face, and clothing are not included. Rigging and animation are not included. Preserve the supplied Unreal folder structure so materials and textures resolve correctly.