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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Braided Messy Bob Realistic Mid-Length Female Hairstyle — Real-Time Hair Cards for MetaHuman and Game Characters
A realistic hairstyle built with optimized polygon hair cards for real-time character production. Designed for MetaHuman-compatible workflows and suitable for games, cinematics, VR, animation, and virtual production.
KEY FEATURES• Real-time hair-card geometry (not strand-based groom hair)• MetaHuman-compatible hairstyle asset• Game-ready polygon mesh• PBR materials and textures• Non-overlapping unwrapped UVs• Works in Unreal Engine 5.7 and Blender 5.1• FBX included for other 3D applications• Easy to attach, adapt, recolor, or rig for your character
TECHNICAL DETAILS• Polygons: 42,441• Vertices: 70,846• Geometry: polygon mesh• UV layout: non-overlapping• Rendering: real-time / PBR
INCLUDED FILES• Unreal Engine 5.7 MetaHuman package (.mhpkg)• Native Blender 5.1 file (.blend)• FBX hair mesh• JPG textures• Archived project files
IMPORTANTThis product contains the hairstyle shown in the previews. The preview character, body, face, and clothing are not included. Rigging and animation are not included; the hair is ready to be attached, adapted, or rigged in your character workflow.
For Unreal Engine, preserve the supplied folder structure when importing so material and texture references resolve correctly.