DESCRIPTION

subdivision 3d model bald mans head

Presenting the Subdivision 3D Model of a Bald Man's Head, a highly detailed and carefully crafted asset ideal for use in character creation, animations, and realistic renderings. This model features smooth subdivisions, making it perfect for close-up shots and high-resolution outputs. Whether you are creating a game character, working on a cinematic project, or need a base for sculpting, this bald man's head model offers flexibility and detail that will elevate your project.

Features:

  • Subdivision-ready model: Allows for smooth rendering and easy adjustments for various levels of detail.
  • Maya File Included: Seamless integration with Maya for easy modification, texturing, and animation.
  • High level of detail: The face is meticulously crafted to showcase lifelike features, making it ideal for close-up renders.
  • Perfect for use in character design, animation, games, or any project where a detailed human model is required.
  • The model is optimized for both high-end renders and real-time applications, making it versatile for multiple platforms.

This Bald Man's Head model is an excellent base for any 3D project requiring a realistic human asset. Ready to be textured and customized to fit your unique vision, this model ensures that your project stands out with professional quality.

All models - https://www.cgtrader.com/designers/olegshuldiakov

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subdivision 3d model bald mans head Low-poly 3D model

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File formats
FBX
Autodesk FBX<br />Version: 2022<br />File Size: 3.44 MB
MA
Autodesk Maya<br />Version: 2022 - Renderer: Default 2022<br />File Size: 3.44 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
36700 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 37100 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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