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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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The character is fully rigged and ready for animation, allowing seamless integration into combat systems, NPC AI, cinematics, and interactive gameplay. It can be used as a savage barbarian, berserker, tribal champion, warlord, raider, elite enemy, fantasy boss, playable warrior, or hostile NPC.
The clean topology and animation-ready structure support smooth deformation during walking, running, attacking, blocking, dodging, jumping, weapon handling, and cinematic sequences. The organized UV layout allows easy customization of clothing, fur, leather equipment, accessories, and faction details.
This asset is suitable for Unreal Engine, Unity, Godot, Blender, and other professional 3D and game development pipelines.
If you have any questions, need help with the files, or want custom modifications, feel free to contact me at gigglegoigle@gmail.com.
Specifications
File Formats
NOTE : THE WEAPON IS NO INCLUDED, DROP A DM FOR IT IF YOU WANT IT.