DESCRIPTION

Highly realistic male fighter character with an athletic and muscular body, created for professional use in games, cinematics, and real-time applications. The model features detailed skin with visible scars, subtle injuries, sweat surface details, and realistic facial anatomy, enhancing visual storytelling for combat, survival, and action-based projects.

This character is suitable for MMA fighters, street fighters, warriors, survivors, or modern action protagonists. Designed with clean topology and optimized geometry, it delivers a strong balance between visual quality and performance, making it ideal for both close-up shots and real-time rendering.

Perfect for use in Unreal Engine, Unity, and other industry-standard pipelines, this model works well as a main character or high-quality NPC in action-driven environments.

Tagsrealistic male characterfighter 3d modelgame ready characterhuman fightermma characterrealistic humancinematic character

Technical Details

High-quality realistic human model

Athletic male body proportions

Detailed skin with scars, injuries, and sweat effect

Clean and optimized topology

Game-ready geometry

Suitable for real-time engines

Neutral pose

No animation included

Rig included

Recommended Uses

Video games (action, fighting, survival, FPS, RPG)

Cinematic scenes and trailers

Unreal Engine and Unity projects

Character prototyping

NPC or main character usage

Real-time visualization

Keywordsrealistic fightermale fighter charactermma fighter 3dhuman character game readyrealistic male modelcombat characterathletic male bodycinematic fighterunreal engine characterunity human character

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Realistic Male Fighter Character Athletic Body Battle Scars Low-poly 3D model

Royalty Free License (no AI)
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File formats
OBJ
OBJ | 2 files<br />File Size: 497 MB
BLEND
Blender<br />File Size: 308 MB
JSON
JSON | 5 files<br />File Size: 1.86 GB
PNG
PNG | 7 files<br />File Size: 2.44 GB
EXR
EXR<br />File Size: 308 MB
JPG
JPG | 7 files<br />File Size: 2.44 GB
FBX
Autodesk FBX | 6 files<br />File Size: 2.2 GB
MA
Autodesk Maya<br />File Size: 280 MB
C4D
Cinema 4D<br />File Size: 347 MB
UASSET
UnrealEngine<br />File Size: 685 MB
3DS
3D Studio<br />File Size: 280 MB
UNITYPACKAGE
Unity 3D<br />File Size: 349 MB
TEXTURES
Textures<br />File Size: 349 MB
OTHER
Other<br />File Size: 110 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
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No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
60000 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 60000 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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