Realistic 3D model of a muscular male fighter character in dynamic combat stanceGame-ready topology with clean edge flow for animation and riggingIncludes high-resolution PBR textures (Albedo, Roughness, Normal, Metallic, AO)Compatible with Unreal Engine, Unity, Blender, Maya, and 3ds MaxOptimized for real-time rendering in games, cinematics, and interactive applicationsMid-poly mesh with detailed UV layout and realistic body topologyTextured with dirt, bruises, and battle damage for authenticityTattooed skull on upper arm; cloth wraps and shorts designed for cloth simulationExported in FBX, OBJ, and native source file formats
Visual Characteristics:
Shirtless male character with curly hair, intense expression, and Japanese-style headband
Skin features bruises, cuts, blood stains, and sweaty surface detailing
Dirty hand wraps and boxing-style shorts for urban or MMA themes
Skull tattoo on arm adds character lore and personality
Facial features suited for rigging/mocap or blendshape-based animation
High realism materials with visible skin pores, muscle definition, and cloth microdetails
Use Cases:
Ideal for fighting games, beat 'em ups, story-driven 3D games, or combat cinematics
Perfect for VR/AR martial arts simulators or stylized mobile action games
Can be used as a customizable base mesh for clothing/gear variants
Ready for rigging and animation with realistic deformation and weight painting
Suitable for both gameplay and promotional renders or 3D printed figurines