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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Hello everyone, I made a realistic, fully hand painted character with low polygons that you can use for your games. The character has a humnoid rig (Epic Skeleton / Humanoid Rig (UE5)) so you can easily retarget the animation you want and use it in your games. The package includes one male character and rigged pistol model ; you can change the hair color as you wish. I hope you are satisfied with my package.
Desert Survivor Male
Number of Unique Meshes: 1
Vertex Count:89336
Polygon Count: 73788
Tris Count: 142554
LODs: No
Rigged: Yes
Rigged to Epic or MetaHumans Skeleton: Epic Skeleton / Humanoid Rig (UE5)
If rigged to the Epic or MetaHumans skeleton, IK bones are included: Yes
Number of Characters:1
Animated: Yes
Number of Animations:30
Animation Types (Root Motion/In-place): 30 root
Number of Materials:9
Number of Material Instances:1
Number of Textures:25
Texture Resolutions: All 4096*4096
Supported Development Platforms:
Windows: Yes
Pistol
Number of Unique Meshes:1
LODs:No
Rigged: Yes
Face Count: 9265
Tris Count: 14102
Vertex Count: 7085
Animated: Yes
Number of Animations:4
Animation Types: Shooting,Mag_out,Mag_in,Reload
Number of Materials:2
Number of Material Instances:0
Number of Textures:5
Texture Resolutions: All 4K
Supported Development Platforms:
Windows: Yes