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- Time to plunge into the atmosphere of Adventure!
- The Metahuman version of the Adventure Pack 2 is ready – we welcome your feedback :)
- Cheaper than the basic package, but just as cool.
Lots of skins, amazing modularity, the ability to exchange clothes between characters, a bunch of accessories and weapons, a demoscene created from scratch with a lot of props for your game, cinematic scene, Control Rig, etc. …we’ll tell you more below :) As always, we are happy to invite you to our Discord channel - there we answer questions and help in working with models. Link: https://discord.gg/nUQ7TmQgCZ
Asset pack includes:
- Unreal project (5.6+)
- Maya Metahuman files with full bodies
How to open an Unreal project: download all archives with the project and unpack any of them. The contents of the rest will be automatically collected into one folder.
This is the secondof two Adventure style packages. It includes:
- James is a main adventure character. He learned to survive, but it changed him forever. Becoming a hermit, he sees the hidden in the darkness, and he is ready for any trouble.
- Diana is a girl with a dream of adventure! Following her dream, one day she collected all the accumulated money and went to the temple of the Emperor. However, for her, the events that awaited her upon arrival were a complete surprise.
- Sarah is a born mechanic. Machines, complex technical devices, the smell of oil has been her lifelong passion. She is appreciated in the team for her skills and a specific sense of humor.
- Kiona, a sweet girl from an Indian village, hides many secrets. Combining modern devices and the traditions of her people, she became a dangerous hunter ... for people.
- Ryan is a stern mercenary, a secret agent... His difficult nature has deprived him of friends, but he does not need them. He has a task and he will complete it.
Description:
- Lots of high quality skins - each character includes Basic, Adventure, Survival, Horror skins and several themed ones.
- Love for details - you can look at individual parts of characters for a long time, such as watches, amulets, hairstyles, etc.
- Characters have their own set of weapons - crossbow, bat, Indian bow and arrows, two axes (standard and Indian), pistol, two knives, three types of grenades, signal flare as well as a list of accessories
- Excellent modularity - a lot of layers of clothing allow you to choose the look you want
- All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations!Note: to combine some parts of clothing, the use of blendshapes is required (included)
- Demoscene is included. It contains a lot of high-quality props - we are sure they will be useful in your game!
- Cinematic scene included - learn the basics of creating cinematic videos with our project!
- Control Rig is included in the project - animating and changing poses is now easy!
- Characters include customized IK Rig files - this will make copying animations easier
- The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing
- The project includes high quality render scenes with biomes (five additional maps). Make sure the Settings - Engine Scalability Settings and Material Quality Level are set to the highest quality.
- The blueprint character_name_Meta includes all character parts and weapons.
- Advanced material setup based on blueprints.
- Fully customized physics of the characters. Simulation of hair, clothes, body are included.
- You can also change the color of skin, eyes, clothes, accessories and hair.
- Shaders contain fine tuning based on blueprints. SSS, micronormal masks, etc - all inclusive and ready to go!
- The package includes starting animations, but we recommend using the ALC4 or Lyra animations - you will immediately see the difference :)
- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.
- Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls, all accessories - all this in a carefully designed environment of the demoscene. Press F in Play-Selected Viewport to quickly change characters.
- Full compatibility with Epic Skeleton. This is an fully MetaHuman version of the UE5 skeleton with all additional corrective bones
Models height: 185 cms male, 175 cms female
Polycount:
- James: 81300
- Diana: 96474
- Sarah: 104937
- Kiona: 178629
- Ryan: 190283
Weapons:
- Crossbow: 24251
- Bat: 11433
- Indian bow with arrow: 4220
- Axe: 876
- Tomahawk: 2579
- Pistol: 19306
- Flashbang grenade: 3083
- Classical grenade: 2258
- Combat grenade: 2914
- Hunt knife: 2658
- Military knife: 4302
- Ryan signal flare: 1330
James signal flare: 688
Characters are made from the scratch, without the use of Daz models, scanning method and others
Low poly, game-ready, rigged, PBR textures
Additional bones list https://docs.google.com/document/d/1G-n7Ru-XUMYOrUzNm4aeyqiSaAkyMltZ3hrkBMy_ESM/edit?usp=sharing
We would be grateful if you take our survey - it will help us make useful content in the future! Link: https://bit.ly/3ERm4Y1
Thank you, David Grette team
Support mail: help.davidgrette@gmail.com
Discord: https://discord.gg/nUQ7TmQgCZ
REVIEWS & COMMENTS
accuracy, and usability.
