DESCRIPTION

Low polygonal game ready animated model of man in 3D MAX file.

Character is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, mage, rogue...

Unity Asset included.

115 Animation for warrior, mage, archer combats and general moves. 98 on place animations. And 26 animations with root motion data.

Character Studio BIP files included. Rig has 73 bones.

There are very high detailed textures. diffuse, specular, opacity and normals maps. TIF file format 4096x4096, 2048X2048, 1024X1024.

Original 3D MAX file with animated character (115 animations) included .Original 3D MAX file with rigged character in T-pose included.

2 Body textures (naked and with underclothes) included.5 Hairs textures included.FBX files included.

PartsBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, BreadArmor parts: Chest Armor, Hood, Gloves, Belt, Paints, Boots., JerkinWeapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.

Animations general

  1. Mecanim pose: 0 - 0 fr.,
  2. S_Drinking: 0 -55 fr.,
  3. S_Eating: 56 -176 fr.,
  4. S_Explanation: 177 -222 fr.,
  5. S_IDLE: 223 -323 fr.,
  6. S_Kiss: 324 -409 fr.,
  7. S_Looking_around: 410 -586 fr.,
  8. S_making_item: 587 -617 fr.,
  9. S_Reject: 618 -718 fr.,
  10. S_Talking_B: 719 -854 fr.,
  11. S_Use_object: 855 -895 fr.,
  12. M_Run: 900 -922 fr.,
  13. M_Run_Jump: 923 -956 fr.,
  14. M_Sneaking: 961 -1012 fr.,
  15. M_strafe_run_left: 1017 -1043 fr.,
  16. M_strafe_run_right: 1048 -1074 fr.,
  17. M_Strife_leftt: 1079 -1114 fr.,
  18. M_Strife_right: 1119 -1154 fr.,
  19. M_walk: 1159 -1194 fr.,
  20. M_Jump_Walking: 1199 -1229 fr.,
  21. M_Walking_back_B: 1234 -1269 fr.,
  22. M_Walking_With_Tourch: 1274 -1377 fr.,

Wizard's

  1. M_combat_mode_C: 1382 -1457 fr.,
  2. M_buff_spell_A: 1458 -1508 fr.,
  3. M_buff_spell_B: 1509 -1599 fr.,
  4. M_Drinking_potion: 1600 -1655 fr.,
  5. M_fire_ball_strong_spell: 1656 -1731 fr.,
  6. M_speil_fast_loop: 1732 -1762 fr.,
  7. M_speil_magic_trap: 1763 -1863 fr.,
  8. M_speil_summoning: 1864 -1899 fr.,
  9. M_spell_Barier_start: 1900 -1918 fr.,
  10. M_spell_Barier_keep: 1919 -1954 fr.,
  11. M_spell_Barier_end: 1955 -1970 fr.,
  12. M_spell_cast_A: 1971 -2041 fr.,
  13. M_spell_curse: 2042 -2102 fr.,
  14. M_spell_sleep: 2103 -2143 fr.,
  15. M_Dying_A: 2144 -2184 fr.,

weapon and shield

  1. 1H_PutWeapon_Back: 2189 -2229 fr.,
  2. 1H_TookWeaponOut: 2230 -2270 fr.,
  3. 1H_5X_Combo: 2271 -2366 fr.,
  4. 1H_COMBAT_mode: 2367 -2417 fr.,
  5. 1H_Hit_from_back: 2418 -2453 fr.,
  6. 1H_Hit_from_front: 2454 -2489 fr.,
  7. 1H_moveTOblock: 2490 -2496 fr.,
  8. 1H_shield_block_keeping: 2497 -2527 fr.,
  9. 1H_moveFROMblock: 2528 -2534 fr.,
  10. 1H_shield_block_high_right: 2535 -2570 fr.,
  11. 1H_shield_block_high_left: 2571 -2606 fr.,
  12. 1H_sword_parry_high_left: 2607 -2642 fr.,
  13. 1H_sword_parry_high_right: 2643 -2678 fr.,
  14. 1H_sword_shield_blow: 2679 -2714 fr.,
  15. 1H_sword_swing_high_left: 2715 -2750 fr.,
  16. 1H_sword_swing_high_right: 2751 -2786 fr.,
  17. 1H_sword_swing_high_straight_down: 2787 -2822 fr.,
  18. 1H_sword_swing_low_left: 2823 -2858 fr.,
  19. 1H_sword_swing_low_right: 2859 -2894 fr.,
  20. 1H_sword_thrust_high: 2895 -2930 fr.,
  21. 1H_Die_fall_backward: 2931 -3064 fr.,
  22. 1H_Die_fall_forward: 3069 -3209 fr.,
  23. 1H_banging_shield: 3214 -3234 fr.,
  24. 1H_Casual_walk: 3239 -3275 fr.,
  25. 1H_walk_left_swing: 3280 -3315 fr.,
  26. 1H_walk_right_swing: 3316 -3351 fr.,
  27. 1H_walk_trust: 3352 -3387 fr.,
  28. 1H_Cautious_walk: 3388 -3428 fr.,
  29. 1H_combat_run: 3433 -3455 fr.,

Archer's

  1. Archer_putBow_back: 3460 -3495 fr.,
  2. Archer_takeBow_out: 3496 -3536 fr.,
  3. Archer_COMBAT_mode: 3537 -3587 fr.,
  4. Archer_dodge_backwards: 3588 -3623 fr.,
  5. Archer_Hit_from_back: 3624 -3659 fr.,
  6. Archer_Hit_from_front: 3660 -3695 fr.,
  7. Archer_get_arrow_fromBack: 3696 -3736 fr.,
  8. Archer_charging: 3737 -3777 fr.,
  9. Archer_aim: 3778 -3878 fr.,
  10. Archer_shot_loop: 3879 -3949 fr.,
  11. Archer_aim_fromLeft_toRight: 3954 -4044 fr.,
  12. Archer_aim_fromUp_toDown: 4049 -4139 fr.,
  13. Archer_aiming_up_45_d: 4140 -4240 fr.,
  14. Archer_shot_loop_45up: 4241 -4311 fr.,
  15. Archer_Dying: 4316 -4381 fr.,
  16. Archer_run_combat: 4386 -4412 fr.,
  17. Archer_walk_Combat: 4417 -4462 fr.,
  18. Archer_walk_get_arrow_fromBack: 4463 -4508 fr.,
  19. Archer_walk_charging: 4509 -4554 fr.,
  20. Archer_walk_Aim: 4555 -4600 fr.,
  21. Archer_walk_shot_Loop: 4601 -4656 fr.,
  22. Archer_strife_left_Aim: 4661 -4696 fr.,
  23. Archer_strife_right_Aim: 4701 -4736 fr.,
  24. Archer_walking_back: 4741 -4776 fr.,

v.1.1

  1. RM_1H_Casual_walk: 4781 - 4817 fr.,
  2. RM_1H_Cautious_walk: 4822 - 4862 fr.,
  3. RM_1H_walk_left_swing: 4867 - 4902 fr.,
  4. RM_1H_walk_right_swing: 4907 - 4942 fr.,
  5. RM_1H_walk_trust: 4947 - 4982 fr.,
  6. RM_1H_combat_run: 4987 - 5009 fr.,
  7. RM_Run: 5014 - 5036 fr.,
  8. RM_Run_Jump: 5041 - 5074 fr.,
  9. RM_Sneaking: 5079 - 5130 fr.,
  10. RM_strafe_run_left: 5135 - 5161 fr.,
  11. RM_strafe_run_right: 5166 - 5192 fr.,
  12. RM_Strife_leftt: 5197 - 5232 fr.,
  13. RM_Strife_right: 5237 - 5272 fr.,
  14. RM_walk: 5277 - 5312 fr.,
  15. RM_Jump_Walking: 5317 - 5347 fr.,
  16. RM_Walking_back_B: 5352 - 5387 fr.,
  17. RM_Walking_With_Tourch: 5392 - 5495 fr.,
  18. RM_Archer_run_combat: 5500 - 5526 fr.,
  19. RM_Archer_walking_back: 5531 - 5566 fr.,
  20. RM_Archer_strife_left_Aim: 5571 - 5606 fr.,
  21. RM_Archer_strife_right_Aim: 5611 - 5646 fr.,
  22. RM_Archer_walk_Combat: 5651 - 5696 fr.,
  23. RM_Archer_walk_get_arrow_fromBack: 5701 - 5746 fr.,
  24. RM_Archer_walk_charging: 5751 - 5796 fr.,
  25. RM_Archer_walk_Aim: 5801 - 5846 fr.,
  26. RM_Archer_walk_shot_Loop: 5851 - 5906 fr.,

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
There are no reviews or comments yet. Please be the first one to write it.
BEST PRICE GUARANTEED
Found this model cheaper on another marketplace? Let our support team know - we’ll match it.

Adam Adventurer Low-poly 3D model

Royalty Free License
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
File formats
MAX
Autodesk 3ds Max<br />Version: 2009 - Renderer: Default (Scanline) 2009<br />File Size: 409 MB
FBX
Autodesk FBX<br />Version: 2009<br />File Size: 409 MB
UNITYPACKAGE
Unity 3D<br />Version: 5.1.1<br />File Size: 389 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
Learn more.
FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
Learn more
No unsupported objects
Unsupported objects:
- Lights
- Cameras
Learn more
Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
Learn more
Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
Learn more
Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
Learn more
Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
Learn more
Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
Learn more
Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
Learn more
UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
Learn more
UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
Learn more
Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
Learn more
Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
21644 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 23092 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat