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Character Victoria from Pack 1","price":89.0,"description":"**Get the whole Adventure Characters Pack (5 unique models) and save 25%! https://www.cgtrader.com/3d-models/character/man/adventure-characters-pack-survival-survivor-rpg-shooter-action**\n\n\u003e Time to plunge into the atmosphere of Adventure!\n\n\u003e A lot of work has been put into this character package - we have implemented an exceptional number of nice features that you will surely enjoy!Lots of skins, amazing modularity, corrective blendshapes to simulate muscles, several body types (male and female), the ability to exchange clothes between characters, a bunch of accessories and weapons, a demo scene created from scratch with a lot of props for your game, cinematic scene, Control Rig, etc. …we’ll tell you more below :) As always, we are happy to invite you to our Discord channel - there we answer questions and help in working with models. Link: https://discord.gg/Dfh9yqR4tg\n\n\nAsset pack includes:\n\n- Unreal projects (5.0+), uncensored\n- Unity project (2021.3.35f1), uncensored\n- FBX files - two versions, with full and optimized body parts\n- Textures packages\n\n**How to open an Unreal project: download all archives with the project and unpack any of them uning Winrar. The contents of the rest will be automatically collected into one folder.**\n\nThis is part of the first of two Adventure style packages. Full set includes:\n\n1. Thomas is a basic adventure character.\n2. Christopher is a thug and a bully!\n3. Eva is a sweet basic adventure girl.\n4. Victoria is an urban option. Her bow will help you out more than once!\n5. Jane is a winter option for fighting blizzards.\n\nThis package includes the Victoria character only.\n\n**Description:**\n\n- Lots of high quality skins - each character includes Basic, Adventure, Survival, Horror skins and several themed ones.\n- Love for details - you can look at individual parts of characters for a long time, such as watches, amulets, hairstyles, etc.\n- Characters have their own set of weapons - pistol, bow, axe, knife, ice pick, as well as a list of accessories\n- Excellent modularity - a lot of layers of clothing allow you to choose the look you want\n- All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations!\nNote: to combine some parts of clothing, the use of blendshapes is required (included)\n- Demoscene is included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n- Cinematic scene included - learn the basics of creating cinematic videos with our project!\n- Corrective blendshapes to simulate muscle work - now use extreme animations without any problems. We were the first to use this system on the market and it has greatly improved the quality of animations - we hope you like it!\n- Adjust the size of chest and hips for female characters\n- Adjustable size men's proportions: base, thin, muscular, fat\n- Control Rig is included in the project - animating and changing poses is now easy!\n- Characters include customized IK Rig files - this will make copying animations easier\n- The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing\n- The project includes high quality render scenes with biomes (five additional maps). Make sure the Settings - \"Engine Scalability Settings\" and \"Material Quality Level\" are set to the highest quality.\n- The blueprint character_name_All_Parts includes all character parts and weapons.\n- Advanced material setup based on blueprints.\n- Convenient switching of clothing parts via Construction Script.\n- Fully customized physics of the characters. Simulation of hair, clothes, body are included.\n- You can also change the color of skin, eyes, clothes, accessories and hair.\n- Shaders contain fine tuning based on blueprints. SSS, micronormal masks, etc - all inclusive and ready to go!\n- The package includes starting animations, but we recommend using the ALC4 or Lyra animations - you will immediately see the difference :)\n- 52 calibrated facial blendshapes for cinematic cutscenes, compatible with Live Link Face, Faceware and more.\n- Customized Live Link Face - just connect your iPhone and bring your character to life! (may require calibration depending on your face shape)\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls, all accessories - all this in a carefully designed environment of the demoscene. Press F in Play-Selected Viewport to quickly change characters.\n- Full compatibility with Epic Skeleton. This is an advanced version of the UE5 skeleton with all additional bones\n\n**ADDITIONAL FEATURES FOR UNITY PACKAGES:**\n\n- The packages include a Third Person Character Controller, so you can play and test animations right from the box.\n- Fully customized combinations of character. Just use one of the prepared prefabs by dragging and dropping it onto the stage!\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- The demo video shows the work of the Magica Cloth 2 plugin for hair and clothing physics. You can get a project with it by sending us your purchase receipt for this plugin via email or Discord https://discord.gg/nUQ7TmQgCZ. The Unity Chan script is working in project by default.\n- Shaders contain fine tuning, package included HDRP, URP, Built-In Shader.\n- Demo and cinematic scenes are included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n\n**Important notes for Unity:**\n\n- If you want to assemble several projects into one, please follow these instructions https://docs.google.com/document/d/1luQtDAbcw-JFFuHXV-evYBl9C7hCrt6HLAk2s2F668I/edit?usp=sharing\n- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial https://bit.ly/3WSdGiY\n- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project. Please follow this tutorial https://bit.ly/3WSdGiY for more info\n- You need to create new High Definition Render Pipeline (HDRP 7.5.1+) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.\n- The demo video and screenshots show the work of HDRP pipeline.\n- Unity does not support the exchange of assets between projects by default.\nWe recommend using the free Skinned Mesh Transfer plugin to share assets between multiple projects. Follow our tutorial https://youtu.be/y1GaTiyj0oQ for more information.\n\nModels height: 185 cms male, 175 cms female\n\n**Polycount:**\n\n- Victoria: 64833\n\n**Weapons:**\n\n- Pistol: 19306\n- Axe: 834\n- Bow: 22340\n\n-------------------------------\n\n- Characters are made from the scratch, without the use of Daz models, scanning method and others\n- Low poly, game-ready, rigged, PBR textures\n- Additional bones list https://docs.google.com/document/d/1tVSJDuzOsrMfeDaohh-_l9z0RcmKEz7tv8TmGR6GK80/edit?usp=sharing\n\nWe would be grateful if you take our survey - it will help us make useful content in the future! Link: https://bit.ly/3ERm4Y1\n\nThank you, David Grette team \n\nSupport mail: help.davidgrette@gmail.com\nDiscord: https://discord.gg/u7MCTmDqmU","imageAlt":"3D asset Adventure Character Victoria from Pack 1","url":"https://www.cgtrader.com/3d-models/character/woman/adventure-character-victoria-from-pack-1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wa1jrlvz0y19982bv0pt7bs7r11s/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adventure-character-victoria-from-pack-1-3d-model-7320aa06c5.jpg","gridUrl":"https://media.cgtrader.com/variants/wa1jrlvz0y19982bv0pt7bs7r11s/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adventure-character-victoria-from-pack-1-3d-model-7320aa06c5.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/wa1jrlvz0y19982bv0pt7bs7r11s/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/adventure-character-victoria-from-pack-1-3d-model-7320aa06c5.webp","width":306},{"url":"https://media.cgtrader.com/variants/wa1jrlvz0y19982bv0pt7bs7r11s/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adventure-character-victoria-from-pack-1-3d-model-7320aa06c5.webp","width":612},{"url":"https://media.cgtrader.com/variants/wa1jrlvz0y19982bv0pt7bs7r11s/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/adventure-character-victoria-from-pack-1-3d-model-7320aa06c5.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/adventure-character-victoria-from-pack-1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":228,"name":".json","is_native":false},{"id":217,"name":".psd","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/5401611/7320aa06c5/adventure-character-victoria-from-pack-1-3d-model-7320aa06c5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2134863","type":"listingItem","attributes":{"id":2134863,"title":"Blake - the adventurer -Free Low Poly animated Model","price":0.0,"description":"“Blake - the adventurer”. For those indie game designers who do not have a rigged model, i offer the great adventurer, Blake, the Nate’s cousin. \n\nThis one is free for you! If you have downloaded or viewed and liked it, consider click the star icon! Thank you. (you’re not obliged, but it would be kind of you)\n\n    UPDATED MODEL 10-22-19\n    Added new textures\n    Added more detailed head\n    Mock Gun Updated\n\nFollow me! More free stuff to come soom.","imageAlt":"Blake - the adventurer -Free Low Poly animated animated","url":"https://www.cgtrader.com/free-3d-models/character/man/blake-the-adventurer-free-low-poly-animated-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kY6hrGswoQfG9am4tnh9bPVS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Blake%20%281%29.jpg","gridUrl":"https://media.cgtrader.com/variants/kY6hrGswoQfG9am4tnh9bPVS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Blake%20%281%29.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/kY6hrGswoQfG9am4tnh9bPVS/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Blake%20%281%29.webp","width":306},{"url":"https://media.cgtrader.com/variants/kY6hrGswoQfG9am4tnh9bPVS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Blake%20%281%29.webp","width":612},{"url":"https://media.cgtrader.com/variants/kY6hrGswoQfG9am4tnh9bPVS/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Blake%20%281%29.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/man/blake-the-adventurer-free-low-poly-animated-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2134863/ca63bea0f0/blake-the-adventurer-free-low-poly-animated-model-3d-model-ca63bea0f0.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5249138","type":"listingItem","attributes":{"id":5249138,"title":"Adventure Characters Pack2- Survival Survivor RPG Shooter Action","price":349.0,"description":"\u003e Time to plunge into the atmosphere of Adventure! (part 2) This is a continuation of the Adventure series, both packages are fully compatible with each other, including the exchange of heads, hairstyles and clothing parts (including top and bottom parts), except Sarah, who is a unique character\n\n\u003e A lot of work has been put into this character package - we have implemented an exceptional number of nice features that you will surely enjoy!Lots of skins, amazing modularity, corrective blendshapes to simulate muscles, several body types (male and female), the ability to exchange clothes between characters, a bunch of accessories and weapons, a demo scene created from scratch with a lot of props for your game, cinematic scene, Control Rig, etc. …we’ll tell you more below :) As always, we are happy to invite you to our Discord channel - there we answer questions and help in working with models. Link: https://discord.gg/Dfh9yqR4tg\n\n**Asset pack includes:**\n\n- Unreal projects (5.0+), uncensored\n- Unity project (2021.3.35f1), uncensored\n- FBX files - two versions, with full and optimized body parts\n- Textures packages\n\n**How to open an Unreal/Unity project: download all archives with the project and unpack any of them. The contents of the rest will be automatically collected into one folder.**\n\n**This is the second of two Adventure style packages. It includes:**\n\n1. James is a main adventure character. He learned to survive, but it changed him forever. Becoming a hermit, he sees the hidden in the darkness, and he is ready for any trouble.\n2. Diana is a girl with a dream of adventure! Following her dream, one day she collected all the accumulated money and went to the temple of the Emperor. However, for her, the events that awaited her upon arrival were a complete surprise.\n3. Sarah is a born mechanic. Machines, complex technical devices, the smell of oil has been her lifelong passion. She is appreciated in the team for her skills and a specific sense of humor.\n4. Kiona, a sweet girl from an Indian village, hides many secrets. Combining modern devices and the traditions of her people, she became a dangerous hunter ... for people.\n5. Ryan is a stern mercenary, a secret agent... His difficult nature has deprived him of friends, but he does not need them. He has a task and he will complete it.\n\n**Description:**\n\n- Lots of high quality skins - each character includes Basic, Adventure, Survival, Horror skins and several themed ones.\n- Love for details - you can look at individual parts of characters for a long time, such as watches, amulets, hairstyles, etc.\n- Characters have their own set of weapons - pistol, bow, axe, knife, ice pick, as well as a list of accessories\n- Excellent modularity - a lot of layers of clothing allow you to choose the look you want\n- All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations!\nNote: to combine some parts of clothing, the use of blendshapes is required (included)\n- Demoscene is included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n- Cinematic scene included - learn the basics of creating cinematic videos with our project!\n- Corrective blendshapes to simulate muscle work - now use extreme animations without any problems. We were the first to use this system on the market and it has greatly improved the quality of animations - we hope you like it!\n- Adjust the size of chest and hips for female characters\n- Adjustable size men's proportions: base, thin, muscular, fat\n- Control Rig is included in the project - animating and changing poses is now easy!\n- Characters include customized IK Rig files - this will make copying animations easier\n- The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing\n- The project includes high quality render scenes with biomes (five additional maps). Make sure the Settings - \"Engine Scalability Settings\" and \"Material Quality Level\" are set to the highest quality.\n- The blueprint character_name_All_Parts includes all character parts and weapons.\n- Advanced material setup based on blueprints.\n- Convenient switching of clothing parts via Construction Script.\n- Fully customized physics of the characters. Simulation of hair, clothes, body are included.\n- You can also change the color of skin, eyes, clothes, accessories and hair.\n- Shaders contain fine tuning based on blueprints. SSS, micronormal masks, etc - all inclusive and ready to go!\n- The package includes starting animations, but we recommend using the ALC4 or Lyra animations - you will immediately see the difference :)\n- 52 calibrated facial blendshapes for cinematic cutscenes, compatible with Live Link Face, Faceware and more.\n- Customized Live Link Face - just connect your iPhone and bring your character to life! (may require calibration depending on your face shape)\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls, all accessories - all this in a carefully designed environment of the demoscene. Press F in Play-Selected Viewport to quickly change characters.\n- Full compatibility with Epic Skeleton. This is an advanced version of the UE5 skeleton with all additional bones\n\n**ADDITIONAL FEATURES FOR UNITY PACKAGES:**\n\n- The packages include a Third Person Character Controller, so you can play and test animations right from the box.\n- Fully customized combinations of character. Just use one of the prepared prefabs by dragging and dropping it onto the stage!\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- The demo video shows the work of the Magica Cloth 2 plugin for hair and clothing physics. You can get a project with it by sending us your purchase receipt for this plugin via email or Discord https://discord.gg/nUQ7TmQgCZ. The Unity Chan script is working in project by default.\n- Shaders contain fine tuning, package included HDRP, URP, Built-In Shader.\n- Demo and cinematic scenes are included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n\n**Important notes for Unity:**\n\n- If you want to assemble several projects into one, please follow these instructions https://docs.google.com/document/d/1luQtDAbcw-JFFuHXV-evYBl9C7hCrt6HLAk2s2F668I/edit?usp=sharing\n- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial https://bit.ly/3WSdGiY\n- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project. Please follow this tutorial https://bit.ly/3WSdGiY for more info\n- You need to create new High Definition Render Pipeline (HDRP 7.5.1+) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.\n- The demo video and screenshots show the work of HDRP pipeline.\n- Unity does not support the exchange of assets between projects by default.\nWe recommend using the free Skinned Mesh Transfer plugin to share assets between multiple projects. Follow our tutorial https://youtu.be/y1GaTiyj0oQ for more information.\n\nModels height: 185 cms male, 175 cms female\n\n**Polycount:**\n\n- James: 52779\n- Diana: 67887\n- Sarah: 67546\n- Kiona: 135917\n- Ryan: 152394\n\n**Weapons:**\n\n- Crossbow: 24251\n- Bat: 11433\n- Indian bow with arrow: 4220\n- Axe: 876\n- Tomahawk: 2579\n- Pistol: 19306\n- Flashbang grenade: 3083\n- Classical grenade: 2258\n- Combat grenade: 2914\n- Hunt knife: 2658\n- Military knife: 4302\n- Ryan signal flare: 1330\n- James signal flare: 688\n\n- Characters are made from the scratch, without the use of Daz models, scanning method and others\n- Low poly, game-ready, rigged, PBR textures\n- Additional bones list https://docs.google.com/document/d/1G-n7Ru-XUMYOrUzNm4aeyqiSaAkyMltZ3hrkBMy_ESM/edit?usp=sharing\n\nWe would be grateful if you take our survey - it will help us make useful content in the future! 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Not polished, but you can clean up or just remove them if you please.\nTextures are 2K (2048x2048) and a 3K HDR used to light it, all included within the .blend and files.\n\nEnjoy :)","imageAlt":"3D model Male Adventurer Low Poly Char","url":"https://www.cgtrader.com/free-3d-models/character/man/male-adventurer-low-poly-char","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ko9SeaAPoGkTUdehBh3iHtXM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/Ko9SeaAPoGkTUdehBh3iHtXM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/Ko9SeaAPoGkTUdehBh3iHtXM/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/1.webp","width":306},{"url":"https://media.cgtrader.com/variants/Ko9SeaAPoGkTUdehBh3iHtXM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","width":612},{"url":"https://media.cgtrader.com/variants/Ko9SeaAPoGkTUdehBh3iHtXM/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/1.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/man/male-adventurer-low-poly-char","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4281281/5e812def49/male-adventurer-low-poly-char-3d-model-5e812def49.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4164121","type":"listingItem","attributes":{"id":4164121,"title":"Space Adventurer","price":24.99,"description":"Game-ready Space Adventurer character for your game. 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The model features a friendly youthful appearance, detailed brown hair, traditional cream-coloured clothing, red and dark-brown sash details, wrist beads, and simple leather sandals.\n\nIts distinctive outfit makes it suitable for historical games, mythology projects, adventure games, educational games, kids' games, fantasy games, mobile games, and animated content.\n\nFeatures\nStylized young warrior boy character\nFriendly child-like appearance\nDetailed stylized brown hair\nTraditional-inspired cream outfit\nRed and dark-brown waist and shoulder sash\nDecorative wrist beads\nLeather sandals\nFully rigged humanoid character\nMixamo-compatible animations\nIdle animation\nWalk animation\nRun animation\nJump animation\nTalk animation\nSit animation\nPBR textures and materials\nGame-ready character\nSuitable for real-time applications\nIncluded File Formats\nFBX\nGLB\nDAE\nBLEND\nPBR Texture Maps\nRigged Character\nMixamo Animations\nPerfect For\nAdventure Games\nHistorical Games\nFantasy Games\nMythology Games\nWarrior Games\nMobile Games\nKids Games\nEducational Games\nCasual Games\nUnity Projects\nUnreal Engine Projects\nAnimation Projects\n3D Cinematics\n\nThis Stylized Young Warrior Boy 3D Character is a versatile game-ready asset for developers, 3D artists, animators, and indie creators looking for a distinctive traditional or fantasy-inspired character.","imageAlt":"Stylized Young Warrior Boy 3D Character Rigged...","url":"https://www.cgtrader.com/free-3d-models/character/child/stylized-young-warrior-boy-3d-character-rigged-animated-game","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cz1vtihu3m00a3v074yukz2g9xoy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Tpose.jpg","gridUrl":"https://media.cgtrader.com/variants/cz1vtihu3m00a3v074yukz2g9xoy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Tpose.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/cz1vtihu3m00a3v074yukz2g9xoy/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Tpose.webp","width":306},{"url":"https://media.cgtrader.com/variants/cz1vtihu3m00a3v074yukz2g9xoy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Tpose.webp","width":612},{"url":"https://media.cgtrader.com/variants/cz1vtihu3m00a3v074yukz2g9xoy/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Tpose.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/child/stylized-young-warrior-boy-3d-character-rigged-animated-game","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":25,"name":".dae","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"child","categoryTitle":"Character","subcategoryTitle":"Child","schemaImageUrl":"https://img-new.cgtrader.com/items/7582366/b2abb27785/stylized-young-warrior-boy-3d-character-rigged-animated-game-3d-model-b2abb27785.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6291148","type":"listingItem","attributes":{"id":6291148,"title":"Stylized MaleExplorer Base Character RiggedTPose Animated Custom","price":5.0,"description":"\nThis **Stylized Male Explorer Base Character Model** is crafted for creators who want a reliable base mesh for rigging, animation, or customization. Designed with **remeshed clean topology**, this character model is lightweight and structured for a wide range of 3D workflows.\n\n---\n\n**Key Features:**\n\n* **Base Model with Remeshed Topology**: Clean geometry optimized for performance, ideal for sculpting, animation, and further development.\n* **Includes Basic Rigging**: A functional skeleton setup with bones placed for posing and basic movement testing.\n* **Pre-Made Animations Included**:\n\n  * **T-Pose** – Industry standard for rigging and re-targeting\n  * **Zombie Crawl Animation** – A basic pre-keyed movement cycle\n* **No Textures or Physics**: This is a plain base model, untextured and without simulation data, giving full creative freedom to the buyer.\n* **Budget Friendly – Just \\$5**: Ideal for students, hobbyists, and indie developers.\n* **Realistic Proportions**: Suitable for stylized game assets or cinematic characters.\n* **Versatile Use**: Perfect for **reselling**, **customization**, rigging practice, or as a learning resource for **beginners and professionals** alike.\n\n---\n\n**File Formats Included:**\n\n* `.blend` (Blender original)\n* `.fbx`\n* `.glb`\n* `.obj`\n* `.dae`\n* Other formats available upon request\n\n---\n\n**Usage Ideas:**\n\n* **Customize and Resell** with added outfits, textures, or accessories\n* Use in **game prototypes** or cinematic animations\n* Excellent choice for **3D learners** to study rigging and animation\n* Great starting point for character designers or modellers\n\n---\n\n**Notes:**\n\n* This is a **base asset**, not ready for final production without customization\n* Ideal for those looking to expand, learn, or build upon a clean and organized character mesh\n\n---\n\n\n\n","imageAlt":"3D model Stylized MaleExplorer Base Character 2","url":"https://www.cgtrader.com/3d-models/character/man/stylized-maleexplorer-base-character-riggedtpose-animated-custom","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nm18uncgek9jy8mqz853as2c5o2z/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/stylized-maleexplorer-base-character-riggedtpose-animated-custom-3d-model-b18679e2f1.jpg","gridUrl":"https://media.cgtrader.com/variants/nm18uncgek9jy8mqz853as2c5o2z/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/stylized-maleexplorer-base-character-riggedtpose-animated-custom-3d-model-b18679e2f1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/nm18uncgek9jy8mqz853as2c5o2z/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/stylized-maleexplorer-base-character-riggedtpose-animated-custom-3d-model-b18679e2f1.webp","width":306},{"url":"https://media.cgtrader.com/variants/nm18uncgek9jy8mqz853as2c5o2z/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/stylized-maleexplorer-base-character-riggedtpose-animated-custom-3d-model-b18679e2f1.webp","width":612},{"url":"https://media.cgtrader.com/variants/nm18uncgek9jy8mqz853as2c5o2z/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/stylized-maleexplorer-base-character-riggedtpose-animated-custom-3d-model-b18679e2f1.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/stylized-maleexplorer-base-character-riggedtpose-animated-custom","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":144,"name":".bvh","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/6291148/b18679e2f1/stylized-maleexplorer-base-character-riggedtpose-animated-custom-3d-model-b18679e2f1.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"6113391","type":"listingItem","attributes":{"id":6113391,"title":"3D Character -  Male Adventurer- Fully Rigged","price":0.0,"description":"Presenting a high-quality, fully rigged 3D male character model, perfect for use in games, animations, VR/AR projects, and visualizations. This character features a realistic design with detailed facial features, a well-groomed beard, and a modern adventurer’s outfit: a brown button-up shirt with rolled sleeves, camouflage cargo pants, and black tactical boots.\n\nFeatures:\n\nFully rigged for easy animation and posing\n\nRealistic male character with detailed textures\n\nOutfit includes a brown shirt, camo pants, and black boots\n\nClean topology optimized for real-time rendering and animation\n\nCompatible with major 3D software\n\nIdeal for roles such as soldier, explorer, adventurer, or NPC\n\nIncluded:\n\nRigged 3D character model\n\nHigh-resolution textures and materials\n\nPerfect For:\n\nGame development (Unity, Unreal Engine, etc.)\n\nAnimation and cinematic projects\n\nVR/AR experiences\n\nPromotional renders\n\nReady to drop into your next project-bring your scenes to life with this versatile, realistic, and fully rigged 3D character!","imageAlt":"rigged 3D Character - Male Adventurer- Fully Rigged","url":"https://www.cgtrader.com/free-3d-models/character/man/3d-character-male-adventurer-fully-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tz726s4kenzchze7h37x2iw14yog/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cover.jpg","gridUrl":"https://media.cgtrader.com/variants/tz726s4kenzchze7h37x2iw14yog/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cover.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/tz726s4kenzchze7h37x2iw14yog/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Cover.webp","width":306},{"url":"https://media.cgtrader.com/variants/tz726s4kenzchze7h37x2iw14yog/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cover.webp","width":612},{"url":"https://media.cgtrader.com/variants/tz726s4kenzchze7h37x2iw14yog/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Cover.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/man/3d-character-male-adventurer-fully-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/6113391/f7927f7fb7/3d-character-male-adventurer-fully-rigged-3d-model-f7927f7fb7.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5463341","type":"listingItem","attributes":{"id":5463341,"title":"Adventure Character James from Pack 2","price":89.0,"description":"**Get the whole Adventure Characters Pack (5 unique models) and save 25%! https://www.cgtrader.com/3d-models/character/woman/adventure-characters-pack2-survival-survivor-rpg-shooter-action**\n\n\u003e Time to plunge into the atmosphere of Adventure, part 2!\n\n\u003e A lot of work has been put into this character package - we have implemented an exceptional number of nice features that you will surely enjoy! Lots of skins, amazing modularity, corrective blendshapes to simulate muscles, several body types (male and female), the ability to exchange clothes between characters, a bunch of accessories and weapons, a demo scene created from scratch with a lot of props for your game, cinematic scene, Control Rig, etc. …we’ll tell you more below :) As always, we are happy to invite you to our Discord channel - there we answer questions and help in working with models. Link: https://discord.gg/Dfh9yqR4tg\n\nAsset pack includes:\n\n- Unreal projects (5.0+), uncensored\n- Unity project (2021.3.35f1), uncensored\n- FBX files - two versions, with full and optimized body parts\n- Textures packages\n\n**How to open an Unreal/Unity project: download all archives with the project and unpack any of them uning Winrar. The contents of the rest will be automatically collected into one folder.**\n\nThis is part of the second of two Adventure style packages. Full set includes:\n\n1. James is a main adventure character. He learned to survive, but it changed him forever. Becoming a hermit, he sees the hidden in the darkness, and he is ready for any trouble.\n2. Diana is a girl with a dream of adventure! Following her dream, one day she collected all the accumulated money and went to the temple of the Emperor. However, for her, the events that awaited her upon arrival were a complete surprise.\n3. Sarah is a born mechanic. Machines, complex technical devices, the smell of oil has been her lifelong passion. She is appreciated in the team for her skills and a specific sense of humor.\n4. Kiona, a sweet girl from an Indian village, hides many secrets. Combining modern devices and the traditions of her people, she became a dangerous hunter ... for people.\n5. Ryan is a stern mercenary, a secret agent... His difficult nature has deprived him of friends, but he does not need them. He has a task and he will complete it.\n\nThis package includes the James character only.\n\n**Description:**\n\n- Lots of high quality skins - each character includes Basic, Adventure, Survival, Horror skins and several themed ones.\n- Love for details - you can look at individual parts of characters for a long time, such as watches, amulets, hairstyles, etc.\n- Characters have their own set of weapons - pistol, bow, axe, knife, ice pick, as well as a list of accessories\n- Excellent modularity - a lot of layers of clothing allow you to choose the look you want\n- All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations!\nNote: to combine some parts of clothing, the use of blendshapes is required (included)\n- Demoscene is included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n- Cinematic scene included - learn the basics of creating cinematic videos with our project!\n- Corrective blendshapes to simulate muscle work - now use extreme animations without any problems. We were the first to use this system on the market and it has greatly improved the quality of animations - we hope you like it!\n- Adjust the size of chest and hips for female characters\n- Adjustable size men's proportions: base, thin, muscular, fat\n- Control Rig is included in the project - animating and changing poses is now easy!\n- Characters include customized IK Rig files - this will make copying animations easier\n- The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing\n- The project includes high quality render scenes with biomes (five additional maps). Make sure the Settings - \"Engine Scalability Settings\" and \"Material Quality Level\" are set to the highest quality.\n- The blueprint character_name_All_Parts includes all character parts and weapons.\n- Advanced material setup based on blueprints.\n- Convenient switching of clothing parts via Construction Script.\n- Fully customized physics of the characters. Simulation of hair, clothes, body are included.\n- You can also change the color of skin, eyes, clothes, accessories and hair.\n- Shaders contain fine tuning based on blueprints. SSS, micronormal masks, etc - all inclusive and ready to go!\n- The package includes starting animations, but we recommend using the ALC4 or Lyra animations - you will immediately see the difference :)\n- 52 calibrated facial blendshapes for cinematic cutscenes, compatible with Live Link Face, Faceware and more.\n- Customized Live Link Face - just connect your iPhone and bring your character to life! (may require calibration depending on your face shape)\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls, all accessories - all this in a carefully designed environment of the demoscene. Press F in Play-Selected Viewport to quickly change characters.\n- Full compatibility with Epic Skeleton. This is an advanced version of the UE5 skeleton with all additional bones\n\n**ADDITIONAL FEATURES FOR UNITY PACKAGES:**\n\n- The packages include a Third Person Character Controller, so you can play and test animations right from the box.\n- Fully customized combinations of character. Just use one of the prepared prefabs by dragging and dropping it onto the stage!\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- The demo video shows the work of the Magica Cloth 2 plugin for hair and clothing physics. You can get a project with it by sending us your purchase receipt for this plugin via email or Discord https://discord.gg/nUQ7TmQgCZ. The Unity Chan script is working in project by default.\n- Shaders contain fine tuning, package included HDRP, URP, Built-In Shader.\n- Demo and cinematic scenes are included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n\n**Important notes for Unity:**\n\n- If you want to assemble several projects into one, please follow these instructions https://docs.google.com/document/d/1luQtDAbcw-JFFuHXV-evYBl9C7hCrt6HLAk2s2F668I/edit?usp=sharing\n- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial https://bit.ly/3WSdGiY\n- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project. Please follow this tutorial https://bit.ly/3WSdGiY for more info\n- You need to create new High Definition Render Pipeline (HDRP 7.5.1+) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.\n- The demo video and screenshots show the work of HDRP pipeline.\n- Unity does not support the exchange of assets between projects by default.\nWe recommend using the free Skinned Mesh Transfer plugin to share assets between multiple projects. Follow our tutorial https://youtu.be/y1GaTiyj0oQ for more information.\n\nModels height: 185 cms male, 175 cms female\n\n**Polycount:**\n\n- James: 52779\n\n**Weapons:**\n\n- Crossbow: 24251\n- Bat: 11433\n- Axe: 876\n- Pistol: 19306\n- Classical grenade: 2258\n- Hunt knife: 2658\n- James signal flare: 688\n\n-------------------------------\n\n- Characters are made from the scratch, without the use of Daz models, scanning method and others\n- Low poly, game-ready, rigged, PBR textures\n- Additional bones list https://docs.google.com/document/d/1tVSJDuzOsrMfeDaohh-_l9z0RcmKEz7tv8TmGR6GK80/edit?usp=sharing\n\nWe would be grateful if you take our survey - it will help us make useful content in the future! Link: https://bit.ly/3ERm4Y1\n\nThank you, David Grette team \n\nSupport mail: help.davidgrette@gmail.com\nDiscord: https://discord.gg/u7MCTmDqmU","imageAlt":"Adventure Character James from Pack 2 3D model","url":"https://www.cgtrader.com/3d-models/character/man/adventure-character-james-from-pack-2","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/26eoFaLsQ5Mcoeb7nXT6U6Co/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cg%20cover%20james.jpg","gridUrl":"https://media.cgtrader.com/variants/26eoFaLsQ5Mcoeb7nXT6U6Co/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cg%20cover%20james.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/26eoFaLsQ5Mcoeb7nXT6U6Co/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/cg%20cover%20james.webp","width":306},{"url":"https://media.cgtrader.com/variants/26eoFaLsQ5Mcoeb7nXT6U6Co/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cg%20cover%20james.webp","width":612},{"url":"https://media.cgtrader.com/variants/26eoFaLsQ5Mcoeb7nXT6U6Co/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/cg%20cover%20james.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adventure-character-james-from-pack-2","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":228,"name":".json","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5463341/f261601458/adventure-character-james-from-pack-2-3d-model-f261601458.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4055892","type":"listingItem","attributes":{"id":4055892,"title":"Shadow Character 1 The Adventurer","price":0.0,"description":"Character 1/3 that I originally wanted to sell, but in the end I was unable to sell them. 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Scott Dow ","price":75.0,"description":"Captain Scott Dow - playable character\n\nLow polygonal game ready animated model of Captain Scott Dow in 3D Max file version 2009 minimum.\n\n.FBX, DAE (Collada) and .OBJ are included\nUnity Asset included.\n\nI used Character Studio MAX to make animations.\nBIP (Character Studio) files are included.\n\nCharacter can be used in sci-fi, space, underwater, adventurer, post apocalypse and steam pank kind games.\n\nCharacter includes 2 armor types.\n\nEveryday clothes: clothes, shoulders, belt, boots and gloves. Together with body - 8,242 polygons, 16,330 triangles and 8,725 vertexes.\n\nBattle suite: battle suite, shoulders, belt, gloves, boots, armor plates, helmet, jet-pack. Together with body - 10,187 polygons, 20,194 triangles and 10,709 vertexes.\n\nWeapons: Animated steam revolver and animated steam sword - 3,586 polygons, 7,050 triangles and 3,737 vertexes.\n\nTextures: diffuse, specular, opacity and normals maps. \nTextures are TIF file format 2048x248 -  1024x1024 and 512x512 \n \n\nSkeleton has 60 bones.\n\nCharacter has 37 general and 52 combat animations.\nAlso there is 22 duplicates of walking, running, swimming... animations with \"root motion\" data. 111 animations in total.\n\n1) Captain_S_IDLE: 0 - 100 fr.,\n 2) Captain_S_arm_kick_right: 101 - 126 fr.,\n 3) Captain_S_boring: 127 - 252 fr.,\n 4) Captain_S_Drinking: 253 - 308 fr.,\n 5) Captain_S_Eating: 309 - 429 fr.,\n 6) Captain_S_Explanation: 430 - 475 fr.,\n 7) Captain_S_Jump_standing: 476 - 551 fr.,\n 8) Captain_S_looking_around: 552 - 728 fr.,\n 9) Captain_S_Pick_object: 729 - 769 fr.,\n 10) Captain_S_pointing_A: 770 - 830 fr.,\n 11) Captain_S_salute: 831 - 891 fr.,\n 12) Captain_S_Say_No: 892 - 942 fr.,\n 13) Captain_S_Shrugs: 943 - 988 fr.,\n 14) Captain_S_sit_down: 989 - 1014 fr.,\n 15) Captain_S_Sitting: 1015 - 1065 fr.,\n 16) Captain_S_Came_up: 1066 - 1092 fr.,\n 17) Captain_S_Talking: 1093 - 1138 fr.,\n 18) Captain_S_Talking_B: 1139 - 1274 fr.,\n 19) Captain_S_Use_object: 1275 - 1315 fr.,\n 20) Captain_S_warning: 1316 - 1376 fr.,\n 21) Captain_S_waving: 1377 - 1422 fr.,\n 22) Captain_M_Climbing_abyss_idle: 1427 - 1502 fr.,\n 23) Captain_M_Climbing_abyss_left: 1507 - 1532 fr.,\n 24) Captain_M_Climbing_abyss_right: 1537 - 1562 fr.,\n 25) Captain_M_Climbing_ladder_down: 1567 - 1607 fr.,\n 26) Captain_M_Climbing_ladder_up: 1612 - 1652 fr.,\n 27) Captain_M_Climbing_rope: 1657 - 1687 fr.,\n 28) Captain_M_falling_down: 1692 - 1732 fr.,\n 29) Captain_M_fly_forward: 1737 - 1837 fr.,\n 30) Captain_M_fly_left: 1842 - 1942 fr.,\n 31) Captain_M_fly_right: 1947 - 2047 fr.,\n 32) Captain_M_making_item: 2053 - 2082 fr.,\n 33) Captain_M_Moving_left: 2087 - 2107 fr.,\n 34) Captain_M_Moving_right: 2108 - 2128 fr.,\n 35) Captain_M_sleeping: 2134 - 2207 fr.,\n 36) Captain_M_Sneaking: 2213 - 2263 fr.,\n 37) Captain_M_Swimming: 2269 - 2298 fr.,\n 38) Captain_F_Puting_Weapons_back: 2303 - 2353 fr.,\n 39) Captain_F_Taking_weapons_out: 2354 - 2399 fr.,\n 40) Captain_F_COMBAT_mode_staynig: 2400 - 2450 fr.,\n 41) Captain_F_FromStand_toSquat_A: 2451 - 2491 fr.,\n 42) Captain_F_COMBAT_mode_squat: 2492 - 2542 fr.,\n 43) Captain_F_fire_Squat: 2547 - 2584 fr.,\n 44) Captain_F_lookingAround_Squat: 2585 - 2670 fr.,\n 45) Captain_F_Reload_squat: 2671 - 2756 fr.,\n 46) Captain_F_FromSquatA_toStaing: 2761 - 2798 fr.,\n 47) Captain_F_dodge_to_left: 2799 - 2834 fr.,\n 48) Captain_F_dodge_to_right: 2835 - 2870 fr.,\n 49) Captain_F_duck_below_high_swing: 2871 - 2906 fr.,\n 50) Captain_F_Hit_from_back: 2907 - 2942 fr.,\n 51) Captain_F_Hit_from_front: 2943 - 2978 fr.,\n 52) Captain_F_Hit_from_left: 2979 - 3014 fr.,\n 53) Captain_F_Hit_from_righ: 3015 - 3050 fr.,\n 54) Captain_F_L_parry_from_stright_down: 3051 - 3086 fr.,\n 55) Captain_F_L_parry_high_left: 3087 - 3122 fr.,\n 56) Captain_F_L_parry_mid_front: 3123 - 3158 fr.,\n 57) Captain_F_L_swing_high_left: 3159 - 3194 fr.,\n 58) Captain_F_L_swing_high_right: 3195 - 3230 fr.,\n 59) Captain_F_L_swing_high_straight_down: 3231 - 3266 fr.,\n 60) Captain_F_L_swing_low_left: 3267 - 3302 fr.,\n 61) Captain_F_L_swing_low_right: 3303 - 3338 fr.,\n 62) Captain_F_L_thrust_high: 3339 - 3374 fr.,\n 63) Captain_F_L_thrust_low: 3375 - 3410 fr.,\n 64) Captain_F_L_thrust_mid: 3411 - 3446 fr.,\n 65) Captain_F_LeftFoot_Kick: 3447 - 3477 fr.,\n 66) Captain_F_Looking_around_staying: 3478 - 3563 fr.,\n 67) Captain_F_RightFoot_kick: 3564 - 3594 fr.,\n 68) Captain_F_fire_staying: 3599 - 3636 fr.,\n 69) Captain_F_Reload_gun_staying: 3637 - 3722 fr.,\n 70) Captain_F_Knocked_backward: 3727 - 3767 fr.,\n 71) Captain_F_Down_back: 3768 - 3808 fr.,\n 72) Captain_F_Recover_from_knocked_backward: 3809 - 3849 fr.,\n 73) Captain_F_Knocked_forward: 3850 - 3878 fr.,\n 74) Captain_F_Down_forward: 3879 - 3919 fr.,\n 75) Captain_F_Recover_from_knocked_forward: 3920 - 3952 fr.,\n 76) Captain_FM_Casual_walk: 3957 - 3993 fr.,\n 77) Captain_FM_Cautious_walk: 3998 - 4038 fr.,\n 78) Captain_FM_Fire_walk: 4043 - 4083 fr.,\n 79) Captain_FM_Combat_run: 4088 - 4114 fr.,\n 80) Captain_FM_Fire_run: 4119 - 4145 fr.,\n 81) Captain_FM_run: 4150 - 4176 fr.,\n 82) Captain_FM_Jump_runing: 4181 - 4221 fr.,\n 83) Captain_FM_Fire_walking_back: 4226 - 4261 fr.,\n 84) Captain_FM_Walking_back: 4266 - 4301 fr.,\n 85) Captain_FM_Die_knocked_backward: 4306 - 4323 fr.,\n 86) Captain_FM_Die_knocked_forward: 4328 - 4345 fr.,\n 87) Captain_FM_Die_on_back: 4350 - 4388 fr.,\n 88) Captain_FM_Die_on_belt: 4393 - 4500 fr.,\n 89) Captain_FM_Die_squat: 4505 - 4538 fr.,\n\n 90) RM_Captain_FM_Casual_walk: 4543 - 4579 fr.,\n 91) RM_Captain_FM_Cautious_walk: 4584 - 4624 fr.,\n 92) RM_Captain_FM_Combat_run: 4629 - 4655 fr.,\n 93) RM_Captain_FM_Die_knocked_backward: 4660 - 4677 fr.,\n 94) RM_Captain_FM_Die_knocked_forward: 4682 - 4699 fr.,\n 95) RM_Captain_FM_Fire_run: 4704 - 4730 fr.,\n 96) RM_Captain_FM_Fire_walk: 4735 - 4775 fr.,\n 97) RM_Captain_FM_Fire_walking_back: 4780 - 4815 fr.,\n 98) RM_Captain_FM_Jump_runing: 4820 - 4860 fr.,\n 99) RM_Captain_FM_run: 4865 - 4891 fr.,\n 100) RM_Captain_FM_Walking_back: 4896 - 4931 fr.,\n\n 101) RM_Captain_M_Climbing_abyss_left: 4936 - 4961 fr.,\n 102) RM_Captain_M_Climbing_abyss_right: 4966 - 4991 fr.,\n 103) RM_Captain_M_Climbing_ladder_down: 4996 - 5036 fr.,\n 104) RM_Captain_M_Climbing_ladder_up: 5041 - 5081 fr.,\n 105) RM_Captain_M_Climbing_rope: 5086 - 5116 fr.,\n 106) RM_Captain_M_Moving_left: 5121 - 5141 fr., \n 107) RM_Captain_M_Moving_right: 5146 - 5166 fr.,\n 108) RM_Captain_M_Sneaking: 5171 - 5221 fr.,\n 109) RM_Captain_M_Swimming: 5227 - 5256 fr.,\n\n 110) RM_Captain_F_Knocked_forward: 5261 - 5289 fr.,\n 111) RM_Captain_F_Knocked_backward: 5294 - 5334 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Punk Rabbit","price":0.0,"description":"**CUTIE PUNK RABBIT (GAME READY)**\n\nA cute 3D model  rabbit with low/high vertices count suitable for games with minimal but beautiful graphics needs.\nThis might suit in your applications!\n\n****\n\n**[TOP SPECIFICATIONS]**\n\n- Verts Count (low-medium quality) : **8564**\n- Verts Count (high quality) : **33,133**\n- Available File Types : **FBX, DAE, OBJ**\n- Tested in : **Unity, Blender, 3D Viewer**\n- Rigged : **Yes (_Body, Limbs, Fingers, Eyes_)**\n\n****\n\n**[OTHER SPECIFICATIONS]**\n\n- Materials : **Yes**\n- Proper Names : **Yes**\n- Textured : **Yes (Shirt)**\n- Animated : **No**","imageAlt":"Cutie Punk Rabbit 3D 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Character Jane from Pack 1","price":89.0,"description":"**Get the whole Adventure Characters Pack (5 unique models) and save 25%! https://www.cgtrader.com/3d-models/character/man/adventure-characters-pack-survival-survivor-rpg-shooter-action**\n\n\u003e Time to plunge into the atmosphere of Adventure!\n\n\u003e A lot of work has been put into this character package - we have implemented an exceptional number of nice features that you will surely enjoy! Lots of skins, amazing modularity, corrective blendshapes to simulate muscles, several body types (male and female), the ability to exchange clothes between characters, a bunch of accessories and weapons, a demo scene created from scratch with a lot of props for your game, cinematic scene, Control Rig, etc. …we’ll tell you more below :) As always, we are happy to invite you to our Discord channel - there we answer questions and help in working with models. Link: https://discord.gg/Dfh9yqR4tg\n\nAsset pack includes:\n\n- Unreal projects (5.0+), uncensored\n- Unity project (2021.3.35f1), uncensored\n- FBX files - two versions, with full and optimized body parts\n- Textures packages\n\n**How to open an Unreal project: download all archives with the project and unpack any of them uning Winrar. The contents of the rest will be automatically collected into one folder.**\n\nThis is part of the first of two Adventure style packages. Full set includes:\n\n1. Thomas is a basic adventure character.\n2. Christopher is a thug and a bully!\n3. Eva is a sweet basic adventure girl.\n4. Victoria is an urban option. Her bow will help you out more than once!\n5. Jane is a winter option for fighting blizzards.\n\nThis package includes the Jane character only.\n\n**Description:**\n\n- Lots of high quality skins - each character includes Basic, Adventure, Survival, Horror skins and several themed ones.\n- Love for details - you can look at individual parts of characters for a long time, such as watches, amulets, hairstyles, etc.\n- Characters have their own set of weapons - pistol, bow, axe, knife, ice pick, as well as a list of accessories\n- Excellent modularity - a lot of layers of clothing allow you to choose the look you want\n- All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations!\nNote: to combine some parts of clothing, the use of blendshapes is required (included)\n- Demoscene is included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n- Cinematic scene included - learn the basics of creating cinematic videos with our project!\n- Corrective blendshapes to simulate muscle work - now use extreme animations without any problems. We were the first to use this system on the market and it has greatly improved the quality of animations - we hope you like it!\n- Adjust the size of chest and hips for female characters\n- Adjustable size men's proportions: base, thin, muscular, fat\n- Control Rig is included in the project - animating and changing poses is now easy!\n- Characters include customized IK Rig files - this will make copying animations easier\n- The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing\n- The project includes high quality render scenes with biomes (five additional maps). Make sure the Settings - \"Engine Scalability Settings\" and \"Material Quality Level\" are set to the highest quality.\n- The blueprint character_name_All_Parts includes all character parts and weapons.\n- Advanced material setup based on blueprints.\n- Convenient switching of clothing parts via Construction Script.\n- Fully customized physics of the characters. Simulation of hair, clothes, body are included.\n- You can also change the color of skin, eyes, clothes, accessories and hair.\n- Shaders contain fine tuning based on blueprints. SSS, micronormal masks, etc - all inclusive and ready to go!\n- The package includes starting animations, but we recommend using the ALC4 or Lyra animations - you will immediately see the difference :)\n- 52 calibrated facial blendshapes for cinematic cutscenes, compatible with Live Link Face, Faceware and more.\n- Customized Live Link Face - just connect your iPhone and bring your character to life! (may require calibration depending on your face shape)\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls, all accessories - all this in a carefully designed environment of the demoscene. Press F in Play-Selected Viewport to quickly change characters.\n- Full compatibility with Epic Skeleton. This is an advanced version of the UE5 skeleton with all additional bones\n\n**ADDITIONAL FEATURES FOR UNITY PACKAGES:**\n\n- The packages include a Third Person Character Controller, so you can play and test animations right from the box.\n- Fully customized combinations of character. Just use one of the prepared prefabs by dragging and dropping it onto the stage!\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- The demo video shows the work of the Magica Cloth 2 plugin for hair and clothing physics. You can get a project with it by sending us your purchase receipt for this plugin via email or Discord https://discord.gg/nUQ7TmQgCZ. The Unity Chan script is working in project by default.\n- Shaders contain fine tuning, package included HDRP, URP, Built-In Shader.\n- Demo and cinematic scenes are included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n\n**Important notes for Unity:**\n\n- If you want to assemble several projects into one, please follow these instructions https://docs.google.com/document/d/1luQtDAbcw-JFFuHXV-evYBl9C7hCrt6HLAk2s2F668I/edit?usp=sharing\n- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial https://bit.ly/3WSdGiY\n- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project. Please follow this tutorial https://bit.ly/3WSdGiY for more info\n- You need to create new High Definition Render Pipeline (HDRP 7.5.1+) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.\n- The demo video and screenshots show the work of HDRP pipeline.\n- Unity does not support the exchange of assets between projects by default.\nWe recommend using the free Skinned Mesh Transfer plugin to share assets between multiple projects. Follow our tutorial https://youtu.be/y1GaTiyj0oQ for more information.\n\nModels height: 185 cms male, 175 cms female\n\n**Polycount:**\n\n- Jane: 101174\n\n**Weapons:**\n\n- Pistol: 19306\n- Ice pick: 3708\n\n-------------------------------\n\n- Characters are made from the scratch, without the use of Daz models, scanning method and others\n- Low poly, game-ready, rigged, PBR textures\n- Additional bones list https://docs.google.com/document/d/1tVSJDuzOsrMfeDaohh-_l9z0RcmKEz7tv8TmGR6GK80/edit?usp=sharing\n\nWe would be grateful if you take our survey - it will help us make useful content in the future! Link: https://bit.ly/3ERm4Y1\n\nThank you, David Grette team \n\nSupport mail: help.davidgrette@gmail.com\nDiscord: https://discord.gg/u7MCTmDqmU","imageAlt":"3D asset Adventure Character Jane from Pack 1","url":"https://www.cgtrader.com/3d-models/character/woman/adventure-character-jane-from-pack-1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/MG14aDTFqSFqrRi9wQ8352F2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cover%20cgtrader4.jpg","gridUrl":"https://media.cgtrader.com/variants/MG14aDTFqSFqrRi9wQ8352F2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cover%20cgtrader4.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/MG14aDTFqSFqrRi9wQ8352F2/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/cover%20cgtrader4.webp","width":306},{"url":"https://media.cgtrader.com/variants/MG14aDTFqSFqrRi9wQ8352F2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cover%20cgtrader4.webp","width":612},{"url":"https://media.cgtrader.com/variants/MG14aDTFqSFqrRi9wQ8352F2/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/cover%20cgtrader4.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/adventure-character-jane-from-pack-1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":228,"name":".json","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":11,"name":".ma","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/5401862/78ea3e4454/adventure-character-jane-from-pack-1-3d-model-78ea3e4454.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3186853","type":"listingItem","attributes":{"id":3186853,"title":"Adventure Character","price":0.0,"description":"- Hello,\n- I present to you a character, in the style of adventure\n- The character has a little customization.\n- \n- I only sell models.\n- In the video, I used assets to demonstrate. They are not included in my asset.\n- \n- Unity project-YES\n- UE4 Project-YES\n- \n- Adventure Character\n- \n- PBR textures.\n- \n- -Albedo 7 \n- -Ao 3\n- -Metallic 3\n- -Normal 3\n-  (all 4096-4096 size)\n- \n- Polys: 119,538\n- Tris:  236,200\n- Verts: 118,900","imageAlt":"3D asset Adventure Character","url":"https://www.cgtrader.com/free-3d-models/character/man/adventure-character","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/VnkLEaRPxWZeaCbGSpjoAsRQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CgTrader.jpg","gridUrl":"https://media.cgtrader.com/variants/VnkLEaRPxWZeaCbGSpjoAsRQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CgTrader.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/VnkLEaRPxWZeaCbGSpjoAsRQ/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/CgTrader.webp","width":306},{"url":"https://media.cgtrader.com/variants/VnkLEaRPxWZeaCbGSpjoAsRQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CgTrader.webp","width":612},{"url":"https://media.cgtrader.com/variants/VnkLEaRPxWZeaCbGSpjoAsRQ/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/CgTrader.webp","width":918}],"isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/man/adventure-character","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3186853/c1ff3fc13b/adventure-character-3d-model-c1ff3fc13b.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5169549","type":"listingItem","attributes":{"id":5169549,"title":"Adventure Characters Pack - Survival Survivor RPG Shooter Action","price":349.0,"description":"Time to plunge into the atmosphere of Adventure!\n\nA lot of work has been put into this character package - we have implemented an exceptional number of nice features that you will surely enjoy!Lots of skins, amazing modularity, corrective blendshapes to simulate muscles, several body types (male and female), the ability to exchange clothes between characters, a bunch of accessories and weapons, a demo scene created from scratch with a lot of props for your game, cinematic scene, Control Rig, etc. …we’ll tell you more below :) As always, we are happy to invite you to our Discord channel - there we answer questions and help in working with models. Link: https://discord.gg/Dfh9yqR4tg\n\nAsset pack includes:\n\n- Unreal projects (5.0+), uncensored\n- Unity project (2021.3.35f1), uncensored\n- FBX files - two versions, with full and optimized body parts\n- Textures packages\n\n**How to open an Unreal/Unity project: download all archives with the project and unpack any of them. The contents of the rest will be automatically collected into one folder.**\n\nThis is the first of two Adventure style packages. It includes:\n\n1. Thomas is a basic adventure character.\n2. Christopher is a thug and a bully!\n3. Eva is a sweet basic adventure girl.\n4. Victoria is an urban option. Her bow will help you out more than once!\n5. Jane is a winter option for fighting blizzards.\n\n**Description:**\n\n- Lots of high quality skins - each character includes Basic, Adventure, Survival, Horror skins and several themed ones.\n- Love for details - you can look at individual parts of characters for a long time, such as watches, amulets, hairstyles, etc.\n- Characters have their own set of weapons - pistol, bow, axe, knife, ice pick, as well as a list of accessories\n- Excellent modularity - a lot of layers of clothing allow you to choose the look you want\n- All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations!\nNote: to combine some parts of clothing, the use of blendshapes is required (included)\n- Demoscene is included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n- Cinematic scene included - learn the basics of creating cinematic videos with our project!\n- Corrective blendshapes to simulate muscle work - now use extreme animations without any problems. We were the first to use this system on the market and it has greatly improved the quality of animations - we hope you like it!\n- Adjust the size of chest and hips for female characters\n- Adjustable size men's proportions: base, thin, muscular, fat\n- Control Rig is included in the project - animating and changing poses is now easy!\n- Characters include customized IK Rig files - this will make copying animations easier\n- The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing\n- The project includes high quality render scenes with biomes (five additional maps). Make sure the Settings - \"Engine Scalability Settings\" and \"Material Quality Level\" are set to the highest quality.\n- The blueprint character_name_All_Parts includes all character parts and weapons.\n- Advanced material setup based on blueprints.\n- Convenient switching of clothing parts via Construction Script.\n- Fully customized physics of the characters. Simulation of hair, clothes, body are included.\n- You can also change the color of skin, eyes, clothes, accessories and hair.\n- Shaders contain fine tuning based on blueprints. SSS, micronormal masks, etc - all inclusive and ready to go!\n- The package includes starting animations, but we recommend using the ALC4 or Lyra animations - you will immediately see the difference :)\n- 52 calibrated facial blendshapes for cinematic cutscenes, compatible with Live Link Face, Faceware and more.\n- Customized Live Link Face - just connect your iPhone and bring your character to life! (may require calibration depending on your face shape)\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls, all accessories - all this in a carefully designed environment of the demoscene. Press F in Play-Selected Viewport to quickly change characters.\n- Full compatibility with Epic Skeleton. This is an advanced version of the UE5 skeleton with all additional bones\n\n**ADDITIONAL FEATURES FOR UNITY PACKAGES:**\n\n- The packages include a Third Person Character Controller, so you can play and test animations right from the box.\n- Fully customized combinations of character. Just use one of the prepared prefabs by dragging and dropping it onto the stage!\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- The demo video shows the work of the Magica Cloth 2 plugin for hair and clothing physics. You can get a project with it by sending us your purchase receipt for this plugin via email or Discord https://discord.gg/nUQ7TmQgCZ. The Unity Chan script is working in project by default.\n- Shaders contain fine tuning, package included HDRP, URP, Built-In Shader.\n- Demo and cinematic scenes are included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n\n**Important notes for Unity:**\n\n- If you want to assemble several projects into one, please follow these instructions https://docs.google.com/document/d/1luQtDAbcw-JFFuHXV-evYBl9C7hCrt6HLAk2s2F668I/edit?usp=sharing\n- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial https://bit.ly/3WSdGiY\n- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project. Please follow this tutorial https://bit.ly/3WSdGiY for more info\n- You need to create new High Definition Render Pipeline (HDRP 7.5.1+) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.\n- The demo video and screenshots show the work of HDRP pipeline.\n- Unity does not support the exchange of assets between projects by default.\nWe recommend using the free Skinned Mesh Transfer plugin to share assets between multiple projects. Follow our tutorial https://youtu.be/y1GaTiyj0oQ for more information.\n\nModels height: 185 cms male, 175 cms female\n\n**Polycount:**\n\n- Thomas: 79176\n- Christopher: 79010\n- Eva: 83855\n- Victoria: 64833\n- Jane: 101174\n\nWeapons:\n\n- Bow: 22340\n- Pistol: 19306\n- Knife: 2705\n- Axe: 834\n- Ice pick: 3708\n\n- Source .fbx, .maya files with meshes on quads, textures for various programs - after purchasing any of our products, you can request additional files and any help on working with them by mail help.davidgrette@gmail.com. It's free!\n- Characters are made from the scratch, without the use of Daz models, scanning method and others\n- Low poly, game-ready, rigged, PBR textures\n- Additional bones list https://docs.google.com/document/d/1tVSJDuzOsrMfeDaohh-_l9z0RcmKEz7tv8TmGR6GK80/edit?usp=sharing\n\nWe would be grateful if you take our survey - it will help us make useful content in the future! 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This version is optmized for Godot engine, but can work in any software capable to open Collada(.dae) format.\n- **Mobile Hero Rival - Not Rigged.obj** -\u003e .OBJ - .Mtl:  Obj format and material. This is the most known 3D format and can be opened in almost any 3d software. This contain only model mesh (not rigged/ not animated). E.G. Use it to create your own rig, Mixamo is a good tool for this!\n-  **Mobile Hero Rival.glb**-\u003eGlb (GLTF) -This is the binary version of the new Khronos group format, intended to be the new models interchangeable format standard. \n- **Mobile Hero Rival - Cycles - Eevee.blend** -\u003eBlend - Blender 3D format. Setup to Cycles render engine. 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May fight as warrior, archer, rogue...\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes\nAnimated: Yes\nNumber of characters: 2 Blueprints 17 sceletal meshes including body parts, armor and animated bow.\nVertex counts of characters: 22,729\nTexture Resolutions: 4096x4096, 2048X2048, 1024X1024.\nNumber of Animations: 122 human animations and 15 bow animations\nAnimation types: 91 on place and 31 with root motion\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes \nImportant\\Additional Notes: PBR materials setup, \nPhysics Asset setup included \n3D MAX 2009 file with rigged character included\nBlueprints of modular and simple characters included\nMaterial instances of head, armor, hood and fur included\n2 colors scheme for armor included.\n2 colors for hood included\n2 head materials (with scar and without) included.\n2 heads one human and one elf with long ears included.\nRig has 85 bones\n\nBody parts: Flf Head+Neck, Human Head+Neck, Hair, Hands and Feet\nArmor parts: Shirt, Hood, Long Robe, Gloves, Belt, Paints, Boots, Scar Patch\nWeapons: 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nModel with all armors and weapons and one head: 22,288 polygons, 44,056 triangles and 25,051 vertexes. \n\nRig has 85 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\n2 different colors scheme for armor included.\n2 different colors for hood included\n3 body textures (with scar and without) included.\n2 heads one human and one elf with long ears included.\n\nAnimations\n General\n\n 0. MECANIM T-Pose: 0 - 0 fr.,\n 1. S_IDLE: 2 - 100 fr.,\n 2. S_sit_down: 101 - 126 fr.,\n 3. S_Sitting: 127 - 177 fr.,\n 4. S_Sitinhg_Talking_A: 178 - 313 fr.,\n 5. S_Came_up: 314 - 340 fr.,\n 6. S_Drinking: 341 - 396 fr.,\n 7. S_Eating: 397 - 517 fr.,\n 8. S_Explanation: 518 - 563 fr.,\n 9. S_Greeting: 564 - 624 fr.,\n 10. S_Looking_around: 625 - 801 fr.,\n 11. S_Pick_object: 802 - 842 fr.,\n 12. S_pointing_A: 843 - 903 fr.,\n 13. S_Reject: 904 - 1004 fr.,\n 14. S_salute_B: 1005 - 1065 fr.,\n 15. S_Talking_B: 1066 - 1201 fr.,\n 16. S_Throwing: 1202 - 1307 fr.,\n 17. S_Use_object: 1308 - 1348 fr.,\n 18. S_making_item: 1349 - 1379 fr.,\n\n 19. M_Jump_standing_start: 1384 - 1430 fr.,\n 20. M_Jump_standing_loop: 1431 - 1432 fr.,\n 21. M_Jump_standing_end: 1432 - 1459 fr.,\n 22. M_falling_down: 1464 - 1504 fr.,\n 23. M_Run: 1509 - 1531 fr.,\n 24. M_Run_Jump_start: 1536 - 1552 fr.,\n 25. M_Run_Jump_loop: 1553 - 1554 fr.,\n 26. M_Run_Jump_end: 1554 - 1569 fr.,\n 27. M_Sneaking: 1574 - 1625 fr.,\n 28. M_walk: 1630 - 1665 fr.,\n 29. M_Jump_Walking_start: 1670 - 1682 fr.,\n 30. M_Jump_Walking_loop: 1683 - 1684 fr.,\n 31. M_Jump_Walking_end: 1684 - 1700 fr.,\n 32. M_Walking_With_Tourch: 1705 - 1808 fr.,\n 33. M_Walking_back_B: 1813 - 1848 fr.,\n 34. M_strafe_run_left: 1853 - 1878 fr.,\n 35. M_strafe_run_right: 1884 - 1910 fr.,\n 36. M_Strife_leftt: 1915 - 1950 fr.,\n 37. M_Strife_right: 1955 - 1990 fr.,\n 38. M_Swimming_Crawl: 1995 - 2025 fr.,\n\n 39. RM_falling_down: 2030 - 2070 fr.,\n 40. RM_Jump_standing: 2075 - 2150 fr.,\n 41. RM_Jump_Walking: 2155 - 2185 fr.,\n 42. RM_Run: 2190 - 2212 fr.,\n 43. RM_Run_Jump: 2217 - 2250 fr.,\n 44. RM_Sneaking: 2255 - 2306 fr.,\n 45. RM_strafe_run_left: 2311 - 2337 fr.,\n 46. RM_strafe_run_right: 2342 - 2368 fr.,\n 47. RM_Strife_leftt: 2373 - 2408 fr.,\n 48. RM_Strife_right: 2413 - 2448 fr.,\n 49. RM_Swimming_Crawl: 2453 - 2483 fr.,\n 50. RM_walk: 2488 - 2523 fr.,\n 51. RM_Walking_back_B: 2528 - 2563 fr.,\n 52. RM_Walking_With_Tourch: 2568 - 2671 fr.,\n\n1H Weapon\n 53. 1H_COMBAT_mode: 2676 - 2726 fr.,\n 54. 1H_PutWeapon_Back: 2727 - 2767 fr.,\n 55. 1H_TookWeaponOut: 2768 - 2808 fr.,\n 56. 1H_dodge_backwards: 2809 - 2844 fr.,\n 57. 1H_Hit_from_back: 2845 - 2880 fr.,\n 58. 1H_Hit_from_front: 2881 - 2916 fr.,\n 59. M_1H_Knocked_backward_Fly: 2917 - 2967 fr.,\n 60. 1H_Down_back: 2968 - 3008 fr.,\n 61. 1H_Recover_from_knocked_backward: 3009 - 3049 fr.,\n 62. 1H_5X_Combo: 3050 - 3145 fr.,\n 63. 1H_sword_parry_high_left: 3146 - 3181 fr.,\n 64. 1H_sword_parry_high_right: 3182 - 3217 fr.,\n 65. 1H_sword_swing_high_left: 3218 - 3253 fr.,\n 66. 1H_sword_swing_high_right: 3254 - 3289 fr.,\n 67. 1H_sword_swing_high_straight_down: 3290 - 3325 fr.,\n 68. 1H_sword_swing_low_left: 3326 - 3361 fr.,\n 69. 1H_sword_swing_low_right: 3362 - 3397 fr.,\n 70. 1H_sword_thrust_high: 3398 - 3433 fr.,\n 71. 1H_Die_fall_backward: 3434 - 3567 fr.,\n 72. 1H_Die_fall_forward: 3572 - 3712 fr.,\n\n 73. M_1H_Die_knocked_backward: 3717 - 3734 fr.,\n 74. M_1H_Casual_walk: 3739 - 3775 fr.,\n 75. M_1H_Cautious_walk: 3780 - 3820 fr.,\n 76. M_1H_walk_left_swing: 3825 - 3860 fr.,\n 77. M_1H_walk_right_swing: 3865 - 3900 fr.,\n 78. M_1H_walk_trust: 3905 - 3940 fr.,\n 79. M_1H_combat_run: 3945 - 3967 fr.,\n\n 80. RM_1H_Casual_walk: 3972 - 4008 fr.,\n 81. RM_1H_Cautious_walk: 4013 - 4053 fr.,\n 82. RM_1H_combat_run: 4058 - 4080 fr.,\n 83. RM_1H_Die_knocked_backward: 4085 - 4102 fr.,\n 84. RM_1H_Knocked_backward_Fly: 4107 - 4157 fr.,\n 85. RM_1H_walk_left_swing: 4162 - 4197 fr.,\n 86. RM_1H_walk_right_swing: 4202 - 4237 fr.,\n 87. RM_1H_walk_trust: 4242 - 4277 fr.,\n\nArcher's\n 88. Archer_putBow_back: 4282 - 4317 fr.,\n 89. Archer_takeBow_out: 4318 - 4358 fr.,\n 90. Archer_COMBAT_mode: 4359 - 4409 fr.,\n 91. Archer_dodge_backwards: 4410 - 4445 fr.,\n 92. Archer_Hit_from_back: 4446 - 4481 fr.,\n 93. Archer_Hit_from_front: 4482 - 4517 fr.,\n 94. Archer_get_arrow_fromBack: 4518 - 4558 fr.,\n 95. Archer_charging: 4559 - 4599 fr.,\n 96. Archer_aim: 4600 - 4700 fr.,\n 97. Archer_shot_loop: 4701 - 4771 fr.,\n 98. Archer_aim_fromLeft_toRight: 4776 - 4866 fr.,\n 99. Archer_aim_fromLefUp_toLeftDown: 4871 - 4931 fr.,\n 100. Archer_aim_fromRightUp_toRightDown: 4936 - 4996 fr.,\n 101. Archer_aim_fromUp_toDown: 5001 - 5091 fr.,\n 102. Archer_aiming_up_45_d: 5092 - 5192 fr.,\n 103. Archer_shot_loop_45up: 5193 - 5263 fr.,\n 104. Archer_Dying: 5268 - 5333 fr.,\n\n 105. M_Archer_run_combat: 5338 - 5364 fr.,\n 106. M_Archer_walk_Combat: 5369 - 5414 fr.,\n 107. M_Archer_walk_get_arrow_fromBack: 5415 - 5460 fr.,\n 108. M_Archer_walk_charging: 5461 - 5506 fr.,\n 109. M_Archer_walk_Aim: 5507 - 5552 fr.,\n 110. M_Archer_walk_shot_Loop: 5553 - 5608 fr.,\n 111. M_Archer_strife_left_Aim: 5613 - 5648 fr.,\n 112. M_Archer_strife_right_Aim: 5653 - 5688 fr.,\n 113. M_Archer_walking_back: 5693 - 5728 fr.,\n\n 114. RM_Archer_run_combat: 5733 - 5759 fr.,\n 115. RM_Archer_strife_left_Aim: 5764 - 5799 fr.,\n 116. RM_Archer_strife_right_Aim: 5804 - 5839 fr.,\n 117. RM_Archer_walk_Combat: 5844 - 5889 fr.,\n 118. RM_Archer_walk_get_arrow_fromBack: 5894 - 5939 fr.,\n 119. RM_Archer_walk_charging: 5944 - 5989 fr.,\n 120. RM_Archer_walk_Aim: 5994 - 6039 fr.,\n 121. RM_Archer_walk_shot_Loop: 6044 - 6099 fr.,\n 122. 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The model features a cute expressive design with short brown hair, a yellow cap, yellow checkered shirt, detailed blue denim overalls, and rugged brown lace-up boots.\n\nThe friendly farmer-inspired appearance makes this character suitable for farming games, village simulators, adventure games, casual games, family games, mobile games, RPGs, NPCs, animations, and real-time 3D projects.\n\nIncluded Formats\nFBX\nGLB\nDAE\nBLEND / Blender\nPBR Textures\nRigged character\nMixamo-compatible animations\nAnimation-ready workflow\nFeatures\nStylized female farm character\nCute expressive face\nYellow farmer cap\nYellow checkered shirt\nDetailed denim overalls\nLarge front overall pocket\nRugged brown lace-up boots\nClean stylized design\nPBR material workflow\nUV-ready textures\nGame-ready character\nMultiple export formats\nSuitable for Unity, Unreal Engine, Godot and other 3D engines\nCompatible with Mixamo animations\n\nIdeal for farming simulators, village games, countryside adventures, farm RPGs, casual mobile games, family games, NPCs, animation projects and cinematic scenes.","imageAlt":"Stylized Farm Girl 3D Character with Overalls ...","url":"https://www.cgtrader.com/free-3d-models/character/child/stylized-farm-girl-3d-character-with-overalls-boots-game-ready","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tcpmq10mzcpiye38a44omi7g5x6i/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/tPOSE.jpg","gridUrl":"https://media.cgtrader.com/variants/tcpmq10mzcpiye38a44omi7g5x6i/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/tPOSE.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/tcpmq10mzcpiye38a44omi7g5x6i/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/tPOSE.webp","width":306},{"url":"https://media.cgtrader.com/variants/tcpmq10mzcpiye38a44omi7g5x6i/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/tPOSE.webp","width":612},{"url":"https://media.cgtrader.com/variants/tcpmq10mzcpiye38a44omi7g5x6i/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/tPOSE.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/child/stylized-farm-girl-3d-character-with-overalls-boots-game-ready","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"child","categoryTitle":"Character","subcategoryTitle":"Child","schemaImageUrl":"https://img-new.cgtrader.com/items/7623184/e9fec8eb34/stylized-farm-girl-3d-character-with-overalls-boots-game-ready-3d-model-e9fec8eb34.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3771613","type":"listingItem","attributes":{"id":3771613,"title":"Homeless person Martha","price":39.0,"description":"Hight quality 3d model of old homeless woman.\n\nGame ready, low poly fully rigged and animated by Biped system in 3ds max. Native software is 3ds max 2020. FBX, OBJ, ABC and 3ds max 2017 files are available.\n\nUnity package is also included. Skeleton and animations fully compatible with humanoid rig.\n\nUnreal 5.2 project include: The rig is fully compatible with UE5 Manny skeleton. Face of the character has 25 blendshapes (Morph Targets) such as: jaw down, jaw left, jaw right, L brow up, L brow down, R brow up, R brow down, eyes up, eyes down, eyes left, eyes right, eyes close, eyes wide, mouth L corner up, mouth L corner down, mouth L corner wide, mouth R corner up, mouth R corner down, mouth R corner wide, lips up, lips down, upper lip up, down lip down, lips tight, lips U sound. LODs: 3 Rigged: (Yes) Rigged to Epic skeleton: (Yes) IK bones are included: (Yes) Animated: (No) Number of characters: 1 Vertex counts of characters: 10162 Number of Materials and Material Instances: 3 Number of Textures: 6 Texture Resolutions: (4 textures in 4096x4096 and 2 hair textures in 512x512)\n\nPBR texture sets: Albedo (color), Normal and Specular/Smoothness maps of the body. Also two textures of the hair (alpha and color). Unreal Engine texture set.\n\nFace of the model is rigged.\n\nIf you have any questions or additional file format requests, please be my guest)","imageAlt":"3D asset Homeless person Martha","url":"https://www.cgtrader.com/3d-models/character/woman/homeless-person-martha","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ATzsWWHMp4ugfSDJYzhwsBwC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/product_1.jpg","gridUrl":"https://media.cgtrader.com/variants/ATzsWWHMp4ugfSDJYzhwsBwC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/product_1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/ATzsWWHMp4ugfSDJYzhwsBwC/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/product_1.webp","width":306},{"url":"https://media.cgtrader.com/variants/ATzsWWHMp4ugfSDJYzhwsBwC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/product_1.webp","width":612},{"url":"https://media.cgtrader.com/variants/ATzsWWHMp4ugfSDJYzhwsBwC/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/product_1.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/homeless-person-martha","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/3771613/4d35f03da7/homeless-person-martha-3d-model-4d35f03da7.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5733169","type":"listingItem","attributes":{"id":5733169,"title":"Smart drone worker","price":0.0,"description":"\nThe Smart Drone 3D Model is a meticulously crafted design featuring realistic textures and intricate details, perfect for a variety of applications such as gaming, simulations, product presentations, and animations. This model combines futuristic aesthetics with a functional layout, reflecting modern drone technology. Equipped with high-resolution textures, including PBR (Physically Based Rendering) materials, the drone model offers a lifelike appearance, capturing fine details like metallic finishes, glass-like camera lenses, and carbon fiber propellers.\n\nThe model is optimized with a clean topology, ensuring smooth performance in animations and rendering. It is UV-unwrapped for seamless texturing and comes rigged for easy movement and control in animations. Designed to be versatile, the drone 3D model is available in multiple formats, including FBX, OBJ, STL, and BLEND, ensuring compatibility with popular 3D software like Blender, Maya, 3ds Max, Unity, and Unreal Engine.\n\nWhether you're creating a cutting-edge sci-fi scene or showcasing innovative technology, this smart drone model provides a perfect balance of detail and usability. Its scalable design makes it suitable for both close-up renders and larger environments. Ideal for professionals and hobbyists alike, this 3D model is a valuable asset for anyone seeking top-tier quality and realism.\n\n\n\n\n\n","imageAlt":"3D model animated Smart drone worker","url":"https://www.cgtrader.com/free-3d-models/science/other/smart-drone-worker","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/E8hvK53WKscpEjr2vUe9im1u/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/IMG_20250112_082140.jpg","gridUrl":"https://media.cgtrader.com/variants/E8hvK53WKscpEjr2vUe9im1u/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/IMG_20250112_082140.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/E8hvK53WKscpEjr2vUe9im1u/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/IMG_20250112_082140.webp","width":306},{"url":"https://media.cgtrader.com/variants/E8hvK53WKscpEjr2vUe9im1u/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/IMG_20250112_082140.webp","width":612},{"url":"https://media.cgtrader.com/variants/E8hvK53WKscpEjr2vUe9im1u/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/IMG_20250112_082140.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/science/other/smart-drone-worker","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false}],"categorySlug":"science","subcategorySlug":"other","categoryTitle":"Science","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/5733169/6b5ff7ad60/smart-drone-worker-3d-model-6b5ff7ad60.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"711713","type":"listingItem","attributes":{"id":711713,"title":"Dwarves Warriors Light Version","price":98.0,"description":"I used Character Studio 3D MAX to make animations.\nAnimation lists included. Also they can be found on You Tube preview page in description.\nAnimations which start with \"RM\" - contain root motion data.\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX, DAE (Collada) and OBJ are included. \n\nUnity Assets Included.\nUnreal Asset Included.\n\nTextures: diffuse, specular, opacity, self-illumination and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024\n\n Dwarf Hunter.\n\nCharacter is perfect for a first person or 3rd person adventure game.  \n\nMay fight as warrior, archer, rogue...\n\nBody parts: Flf Head+Neck(for human version), Human Head+Neck, Hair, Hands and Feet\nArmor parts: Shirt, Hood, Long Robe, Gloves, Belt, Paints, Boots, Scar Patch\nWeapons: 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\n122 Animation for sword warrior, archer combats and general moves. 91 \"on place\" animations. And 31 animations with root motion data used by Unity Mecanim.\n\nModel with all armors and weapons and one head: 22,288 polygons, 44,056 triangles and 25,051vertexes. \nRig has 85 bones.\n\nDwarf Slayer.\nCharacter designed to be playable rogue, warrior, assassin for first person and third person games and have 12 removable\\changeable parts which gives ability for customization.\nBody parts: Body, Hair.\nArmor parts: Belt, Skull Mask, Hands Armor, Legs Armor, Feet Armor, Earnings\nWeapons: 4 Axes, two in hands and two at dwarfs back\n\nCharacter has 112 animations. \n\nModel with all armors and weapons: 17,174 polygons, 33,508 triangles and 17,500 vertexes. \nRig has 87 bones.\n\nDwarf Wizard\nCharacter designed to be playable mage, wizard, priest, sorcerer, warlock for first person and third person games and have 12 removable\\changeable parts which gives ability for customization.\nBody parts: Head, Hair, Hands, Feet\nArmor parts: Belt, Hood, Hands Armor, Boots, Ring, Shoulders Armor\nWeapons: 2 staffs and 2 swords, two weapons in hand and two at dwarfs back.\n\nCharacter has 125 animations.\n\nModel with all armors and weapons: 19,053 polygons, 37,499 triangles and 19,911 vertexes. \nRig has 81 bones.\n\nDwarf Champion\nCharacter designed as playable hero for First person and third person games and have 17 removable\\changeable parts which gives ability for customization.\nBody parts: Head, Beard, Hand, Feet.\nArmor parts: Chest Armor, Helmet, Hands Armor, Shoulders Armor, Gloves, Knees Armor, Boots.\nWeapons: 2 Shields and 2 Warhammers.\nConsider to hide hands and feet body parts when using gloves and boots. This  will reduce triangle numbers of model on the scene.\n\nCharacter has 90 animations.\n\nModel have LOD version.\nChampion with all armors and weapons: 18,174 polygons, 35,970 triangles and 19,336 vertexes. \nLOD with all armors and weapons: 10,770 polygons, 21,351 triangles and 11,784 vertexes. Rig has 76 bones. \n\nDwarf Paladin\nCharacter designed to be playable paladin, priest, priest, warrior, knight for first person and third person games and have 14 removable\\changeable parts and weapons which gives ability for customization.\nBody parts: Head, Beard, Hands, Feet, Ponytail\nArmor parts: Belt, Body, Gloves, Boots, Knee Armor, Shoulders Armor, Helmet\nWeapons: 2 staffs and 2 maces, two weapons in hand and two at dwarfs back.\n\nCharacter includes 125 animations. \n\n​Model with all armors and weapons: 19,233 polygons, 38,086 triangles and 20,302 vertexes. \nRig has 77 bones. 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It will best character for your adventure or travel renders. It also can be used like interior or furniture for place in desk or another table. Download and enjoy!","imageAlt":"3D model Boy like from Adventure time","url":"https://www.cgtrader.com/free-3d-models/character/man/boy-like-from-adventure-time","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YvhkDmhpnaSCBzK6QZmEh1Vg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/back.jpg","gridUrl":"https://media.cgtrader.com/variants/YvhkDmhpnaSCBzK6QZmEh1Vg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/back.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/YvhkDmhpnaSCBzK6QZmEh1Vg/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/back.webp","width":306},{"url":"https://media.cgtrader.com/variants/YvhkDmhpnaSCBzK6QZmEh1Vg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/back.webp","width":612},{"url":"https://media.cgtrader.com/variants/YvhkDmhpnaSCBzK6QZmEh1Vg/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/back.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/man/boy-like-from-adventure-time","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4407442/1ced8bb71e/boy-like-from-adventure-time-3d-model-1ced8bb71e.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6521505","type":"listingItem","attributes":{"id":6521505,"title":"Kai Stormrider ","price":20.0,"description":"Meet Kai Stormrider, a fully rigged, animation-ready stylized fantasy rogue character designed for game developers, animators, and VR/AR creators. Kai is a lean and agile adventurer, wearing a hooded leather jacket over a tunic, with strapped belts holding pouches and daggers, rugged boots reinforced with metal plating, and a lightly armored shoulder guard. Distinctive features include a scar across his left cheek, fingerless gloves, and a set of dagger, throwing knives, and satchel accessories, adding personality and storytelling potential.\n\nThis model is optimized for real-time use, with clean topology, PBR textures, and a neutral T-pose, making it ready for animation and rigging in Unity, Unreal Engine, Blender, or any major 3D software. Add-ons and variations include alternate outfits, hairstyle swaps, color palette options, optional facial expressions, and weapon variants. perfect for RPGs, cinematic projects, and interactive experiences.\n\nKey Features:\n\nFully rigged humanoid character\n\nStylized semi-realistic design\n\nHigh-quality PBR textures (diffuse, normal, roughness, metallic)\n\nNeutral T-pose, ready for animation\n\nTransparent background renders included\n\nMultiple add-ons: outfits, hairstyles, facial expressions, weapon variations\n\nFormats: FBX, OBJ, Blender, Unity/Unreal-ready packages\n\nTags / Keywords: rigged 3D character, fantasy rogue, game-ready humanoid, stylized adventurer, PBR textures, animation-ready, medieval, T-pose, RPG character","imageAlt":"3D Kai Stormrider","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/kai-stormrider","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bh2ppvu1h1m28vxftdy9l59i0gr2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/bh2ppvu1h1m28vxftdy9l59i0gr2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumbnail.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/bh2ppvu1h1m28vxftdy9l59i0gr2/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Thumbnail.webp","width":306},{"url":"https://media.cgtrader.com/variants/bh2ppvu1h1m28vxftdy9l59i0gr2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumbnail.webp","width":612},{"url":"https://media.cgtrader.com/variants/bh2ppvu1h1m28vxftdy9l59i0gr2/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Thumbnail.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/kai-stormrider","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6521505/d0e42697e3/kai-stormrider-3d-model-d0e42697e3.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4407516","type":"listingItem","attributes":{"id":4407516,"title":"Chip from Chip and Dale","price":0.0,"description":"Chip from Chip and Dale will be the best character for adventure scenes and renders. Lowpoly model already has material and texture and also rigged. It's gameready. Download and enjoy!","imageAlt":"3D model Chip from Chip and Dale","url":"https://www.cgtrader.com/free-3d-models/character/fantasy-character/chip-from-chip-and-dale","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/EFcED9qhhSGSE4kvPqSGmhDU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ChipAndDale.jpg","gridUrl":"https://media.cgtrader.com/variants/EFcED9qhhSGSE4kvPqSGmhDU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ChipAndDale.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/EFcED9qhhSGSE4kvPqSGmhDU/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/ChipAndDale.webp","width":306},{"url":"https://media.cgtrader.com/variants/EFcED9qhhSGSE4kvPqSGmhDU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ChipAndDale.webp","width":612},{"url":"https://media.cgtrader.com/variants/EFcED9qhhSGSE4kvPqSGmhDU/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/ChipAndDale.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/fantasy-character/chip-from-chip-and-dale","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/4407516/b40b654518/chip-from-chip-and-dale-3d-model-b40b654518.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"709225","type":"listingItem","attributes":{"id":709225,"title":"Adam Horseman Archer Light Version","price":60.0,"description":"\"Light\" means rigged but not animated charter in 3D MAX 2009.\nThere are no Character Studio BIP animation clips in the pack as well.\nBut animated FBX file is included.\n\nUnity Asset included.\nUnreal Asset included.\n\nUnreal Technical Dilates:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes for Adam\nAnimated: Yes\nLods: Yes, for Horse only\nNumber of characters: 3 character blueprints, 43 \"skeletal meshes\" including bodies, body parts, hair, clothes and animated bow.\nVertex counts of characters: 23,122 for Adam and 14,527 (8,429 LOD) for Horse\nNumber of Textures: 28 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.\nTexture Resolutions: 2048x2048, 1024x1024, 4096x4096\nNumber of Materials and Material Instances: 13 Materials and 26 Instances\nNumber of Animations: Adam 147 animations for warrior, archer, horseman combats and general moves. 36 horse animations.\nAnimation types: 131 \"on place\" animations, and 26 animations with root motion data for Adam. 23 \"on place\" animation clips, and 13 duplicates with root motion for horse.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\")\n\nNotes\n\nLow polygonal game ready animated model of Medieval Archer Horseman with Horse in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, mage, rogue...\nIt come with many animation, and textures, but Character Controller NOT included!\n\nParts\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nModel with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes. \n\n145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim.\nCharacter Studio BIP files included. \nRig has 72 bones.\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nOriginal 3D MAX file with animated character (112 animation clips) included .\nOriginal 3D MAX file with rigged character in T-pose included.\n3 different colors scheme for armor included.\n2 body textures ( and with underclothes) included.\n2 hairs and beard styles included\n5 Hairs textures for each style included.\nFBX files included.\n\nHorse\n\nnotes\n\n.FBX files are included.\nCharacter Studio .BIP animation clip files are included.\nUnity asset included.\n\nMecanim generic rig setaup.\nPBR materials.\nLOD version included\n\n\nmodel\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\n\nArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\n\nskeleton\n\nHorse rig has 40 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nTextures are 5 different color textures for the horse body, 4 colors for hair and 3 colors for armor. Opacity, normals and specular maps included \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\n\nEach turn animation turns horse to 24 degrees.\n\n\nHumans Animations\n General (AH_Full_Animated_Archer.FBX)\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n\nWeapon and Shield (AH_Full_Animated_Archer.FBX)\n\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher (AH_Full_Animated_Archer.FBX)\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\n\nHorseman (AH_Full_Animated_Archer_Horseman.FBX)\n\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. Horseman_G_Explanation: 2 - 45fr.,\n 2. Horseman_G_Idle: 46 - 146fr.,\n 3. Horseman_G_looking_around: 147 - 323fr.,\n 4. Horseman_G_Say_No: 324 - 374fr.,\n 5. Horseman_G_Talking: 375 - 420fr.,\n 6. Horseman_G_War_Cry: 421 - 471fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539fr.,\n 9. Horseman_Archer_Take_Bow_Out: 540 - 575fr.,\n 10. Horseman_Archer_Combat: 576 - 600fr.,\n 11. Horseman_Archer_Charge: 601 - 661fr.,\n 12. Horseman_Archer_Aim_Stright: 662 - 686fr.,\n 13. Horseman_Archer_fire_loop_stright: 687 - 757fr.,\n 14. Horseman_Archer_Aim_Back: 762 - 786fr.,\n 15. Horseman_Archer_fire_loop_back: 787 - 857fr.,\n 16. Horseman_Archer_Aim_Left: 862 - 886fr.,\n 17. Horseman_Archer_fire_loop_left: 887 - 957fr.,\n 18. Horseman_Archer_Aim_Right: 962 - 986fr.,\n 19. Horseman_Archer_fire_loop_right: 987 - 1057fr.,\n 20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr.,\n 21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr.,\n 22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr.,\n 23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr.,\n 24. Horseman_Sword_Take_Out: 1251 - 1281fr.,\n 25. Horseman_Sword_Galloping: 1282 - 1297fr.,\n 26. Horseman_Sword_Left_blow: 1298 - 1333fr.,\n 27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr.,\n 28. Horseman_Sword_Right_blow: 1370 - 1405fr.,\n 29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr.,\n 30. Horseman_Sword_Put_Back: 1442 - 1472fr.,\n 31. Horseman_G_Death_A: 1473 - 1502fr.,\n 32. Horseman_G_Death_B: 1507 - 1542fr.,\n 33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\n\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,","imageAlt":"Adam Horseman Archer Light Version 3D model animated","url":"https://www.cgtrader.com/3d-models/character/man/adam-horseman-archer-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/otwUZ7KPeHD8o4WT4uVLLnnV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-horseman-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/otwUZ7KPeHD8o4WT4uVLLnnV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-horseman-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/otwUZ7KPeHD8o4WT4uVLLnnV/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/adam-horseman-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","width":306},{"url":"https://media.cgtrader.com/variants/otwUZ7KPeHD8o4WT4uVLLnnV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-horseman-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","width":612},{"url":"https://media.cgtrader.com/variants/otwUZ7KPeHD8o4WT4uVLLnnV/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/adam-horseman-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-horseman-archer-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/709225/cc91e4e2d1/adam-horseman-archer-light-version-3d-model-cc91e4e2d1.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7565058","type":"listingItem","attributes":{"id":7565058,"title":"Stylized Adventure Boy Character Vintage Explorer Kid 3D Game ","price":0.0,"description":"A high-quality stylized 3D adventure boy character designed for games, animation, interactive experiences, and real-time 3D projects. The character features a charming youthful appearance with large expressive brown eyes, a friendly face, neatly styled brown hair, and a classic explorer-inspired outfit.\n\nHis outfit includes a beige wide-brimmed adventure hat, dark green decorative jacket with elegant golden trims and buttons, a white collared shirt, matching green neck bow, layered beige waist sash, dark green trousers, and detailed brown leather boots. The combination of earthy green, beige, brown, and gold colors gives the character a distinctive vintage explorer aesthetic.\n\nThe character is presented in a clean T-Pose, making it suitable for character rigging, animation, customization, and integration into different game engines. The detailed clothing elements, decorative buttons, jacket trims, waist sash, and boots add visual quality while keeping the overall design appealing and suitable for stylized game environments.\n\nThis character can be used for adventure games, exploration games, fantasy worlds, children's games, family-friendly projects, educational games, story-driven experiences, mobile games, simulator games, animated content, and stylized character collections.\n\nIncluded Formats \u0026 Features\nHigh-quality stylized 3D character\nAdventure / Explorer character design\nCute young boy character\nT-Pose\nGame-ready model\nRigged character\nDetailed stylized face\nBrown hair\nWide-brimmed explorer hat\nDecorative green jacket\nGold trims and buttons\nWhite collared shirt\nGreen neck bow\nBeige waist sash\nDark green trousers\nDetailed brown boots\nFBX\nGLB\nDAE\nBLEND\nMixamo animations\nPBR textures\nSuitable for Unity and Unreal Engine\nSuitable for animation and real-time applications\nIdeal For\n\nAdventure Games, Explorer Games, Fantasy Games, Kids Games, Family Games, Educational Games, Mobile Games, Story Games, Simulator Projects, Animation, Character Packs, VR/AR Projects, and Real-Time 3D Development.","imageAlt":"Stylized Adventure Boy Character Vintage Explo...","url":"https://www.cgtrader.com/free-3d-models/character/child/stylized-adventure-boy-character-vintage-explorer-kid-3d-game","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9t9wp3yol1gyyp79ok8xt72275xo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/idle.jpg","gridUrl":"https://media.cgtrader.com/variants/9t9wp3yol1gyyp79ok8xt72275xo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/idle.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/9t9wp3yol1gyyp79ok8xt72275xo/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/idle.webp","width":306},{"url":"https://media.cgtrader.com/variants/9t9wp3yol1gyyp79ok8xt72275xo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/idle.webp","width":612},{"url":"https://media.cgtrader.com/variants/9t9wp3yol1gyyp79ok8xt72275xo/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/idle.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/child/stylized-adventure-boy-character-vintage-explorer-kid-3d-game","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"child","categoryTitle":"Character","subcategoryTitle":"Child","schemaImageUrl":"https://img-new.cgtrader.com/items/7565058/8f33f9f3c3/stylized-adventure-boy-character-vintage-explorer-kid-3d-game-3d-model-8f33f9f3c3.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"701224","type":"listingItem","attributes":{"id":701224,"title":"Adam Knight Horseman  Light","price":60.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX file is included. \nDAE (Collada) files included.\n\nUnity Asset included.\nUnreal Asset included.\n\nNotes\n\nLow polygonal game ready animated model of Medieval Horseman Knight in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, knight, adventurer...\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes for Adam\nAnimated: Yes\nLods: Yes, for Horse only\nNumber of characters: 2 character blueprints, 31 \"skeletal meshes\" including bodies, body parts, hair, clothes...\nVertex counts of characters: 32,472 for Adam with all weapons and parts and 15,652 (7,7714 LOD) for Horse\nNumber of Textures: 58 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.\nTexture Resolutions: 2048x2048, 1024x1024, 4096x4096\nNumber of Materials and Material Instances: 12 Materials and 22 Instances\nNumber of Animations: Adam 163 animations for warrior, horseman combats and general moves. 36 horse animations.\nAnimation types: 136 \"on place\" animations, and 30 animations with root motion data for Adam. 23 \"on place\" animation clips, and 13 duplicates with root motion for horse.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\")\n\n\nKNIGHT\n\nParts\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet (2 variants), Arms Armor, Gloves, Boots, Leg Armor.\nWeapons: 2 Shields (2 variants)), 2 Swords (Big and medium.\n\nModels\n\nBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (sword with scabbard and 2 shields): 3,428 polygons, 6,758 triangles and 3,680 vertexes. \nArmor (with feather helmet): 13,135 polygons, 25,626 triangles and 14,613 vertexes. \nModel with armors and weapons (2 swords, 2 swords with scabbards, 4 shields) : 30,271 polygons, 59,550 triangles and 32,472 vertexes. \n\nAnimations\n\n123 Animation for sword and shield warrior and general moves. 93 \"on place\" animations. And 30 animations with root motion data.\nAlso there are 40 on place animation for horseman set.\n\nRig has 74 bones.\n\nTextures\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nFeathers\n\nOriginal 3D MAX file with rigged character in T-pose included.\n\n3 different colors scheme for armor included.\n5 Hair textures included.\n2 variants of helmet included (with feather and without) Visors can be opened.\n\n2 Shields. One with monster. There is layered texture for the second. Custom knight mark may be placed.\n\nFBX animated file included.\nDAE (Collada) animated file included.\n\nHORSE\nnotes\n\n.FBX files are included.\n.DAE (Collada) files are included.\n5 different color textures for the horse body, 4 colors for hair.\n\nmodel\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 10 parts (mask, back armor, blanket, chest armor, reins, harness, skirt, saddle, stirrups, neck armor) and has 9,706 polygons, 9,533 verts. and 18,806 triangles.\nLOD version has 5,074 polygons, 5,180 verts. and 9,849 triangles.\n\nskeleton\n\nHorse rig has 41 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nOpacity, normals and specular maps included  \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data.\n\nEach turn animation turns horse to 24 degrees.\n\nAnimations\n\n General\n\n 0. MECHANIM: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\n2 Handed Weapon\n\n 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\n\n 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. RM_2H_Die_knocked_forward: 5851 - 5868 fr.,\n\nHorseman Animations\n\n 1. Horseman_G_Explanation: 0 - 45 fr.,\n 2. Horseman_G_Idle: 46 - 146 fr.,\n 3. Horseman_G_looking_around: 147 - 323 fr.,\n 4. Horseman_G_Say_No: 324 - 374 fr.,\n 5. Horseman_G_Talking: 375 - 420 fr.,\n 6. Horseman_G_War_Cry: 421 - 471 fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510 fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539 fr.,\n 9. Horseman_G_Riding_Galloping_Horse: 544 - 559 fr.,\n 10. Horseman_G_Jumping_on_Horse: 560 - 595 fr.,\n 11. Horseman_Sword_TakeOut_1H: 596 - 626 fr.,\n 12. Horseman_Sword_PutBack_1H: 627 - 657 fr.,\n 13. Horseman_Sword_TakeOut_2H: 658 - 688 fr.,\n 14. Horseman_Sword_Galloping: 689 - 704 fr.,\n 15. Horseman_G_Taking_Hit: 705 - 740 fr.,\n 16. Horseman_Sword_Left_blow: 741 - 776 fr.,\n 17. Horseman_Sword_Left_UP_blow: 777 - 812 fr.,\n 18. Horseman_Sword_Right_blow: 813 - 848 fr.,\n 19. Horseman_Sword_Right_UP_blow: 849 - 884 fr.,\n 20. Horseman_Sword_PutBack_2H: 885 - 915 fr.,\n 21. Horseman_Lance_Take_Out: 916 - 951 fr.,\n 22. Horseman_Lance_Galloping: 952 - 967 fr.,\n 23. Horseman_Lance_Trust_high: 968 - 983 fr.,\n 24. Horseman_Lance_Trust_low: 984 - 999 fr.,\n 25. Horseman_Lance_Getting_Hit: 1000 - 1015 fr.,\n 26. Horseman_LancePoint_Left: 1020 - 1035 fr.,\n 27. Horseman_LancePoint_right: 1040 - 1055 fr.,\n 28. Horseman_Lance_Put_Back: 1060 - 1095 fr.,\n 29. Horseman_Spear_Take_Out: 1100 - 1135 fr.,\n 30. Horseman_Spear_Galloping: 1136 - 1151 fr.,\n 31. Horseman_Spear_Hit_right: 1152 - 1187 fr.,\n 32. Horseman_Spear_Hit_left: 1188 - 1223 fr.,\n 33. Horseman_Spear_throw_left: 1224 - 1259 fr.,\n 34. Horseman_Spear_throw_right: 1260 - 1295 fr.,\n 35. Horseman_Spear_throw_stright: 1296 - 1331 fr.,\n 36. Horseman_Spear_throw_Up: 1332 - 1367 fr.,\n 37. Horseman_Spear_Put_Back: 1368 - 1403 fr.,\n 38. Horseman_G_Death_A: 1408 - 1437 fr.,\n 39. Horseman_G_Death_B: 1442 - 1477 fr.,\n 40. Horseman_G_Death_with_Horse: 1482 - 1506 fr.,\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 1 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. 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All materials are simple Principled BSDF for easy adjustment. Rigged for posing or simple animations. Not UV Unwrapped. You can remove the Sub-division modifier to receive a low poly version at a total of only 2,372 faces.\n\nFor more from me, check out my links here:\nhttps://linktr.ee/hobbypirates3d","imageAlt":"3D model rigged Finn the Human Adventure Time","url":"https://www.cgtrader.com/free-3d-models/character/child/finn-the-human-adventure-time-6c9b1828-acea-4c15-ab41-f9e2db11d6ce","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/o8yg7rp0pda1f58hx7ezyv0b397r/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/FinnRender1.jpg","gridUrl":"https://media.cgtrader.com/variants/o8yg7rp0pda1f58hx7ezyv0b397r/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/FinnRender1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/o8yg7rp0pda1f58hx7ezyv0b397r/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/FinnRender1.webp","width":306},{"url":"https://media.cgtrader.com/variants/o8yg7rp0pda1f58hx7ezyv0b397r/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/FinnRender1.webp","width":612},{"url":"https://media.cgtrader.com/variants/o8yg7rp0pda1f58hx7ezyv0b397r/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/FinnRender1.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/child/finn-the-human-adventure-time-6c9b1828-acea-4c15-ab41-f9e2db11d6ce","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"character","subcategorySlug":"child","categoryTitle":"Character","subcategoryTitle":"Child","schemaImageUrl":"https://img-new.cgtrader.com/items/6570845/3351bf63ef/finn-the-human-adventure-time-3d-model-3351bf63ef.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4491106","type":"listingItem","attributes":{"id":4491106,"title":"Homeless person Vincent","price":39.0,"description":"Hight quality 3d model of a homeless man.\n\nGame ready, low poly fully rigged and animated by Biped system in 3ds max. Native software is 3ds max 2024. FBX, OBJ, ABC and 3ds max 2021 files are available. Also Unitypackage and Unreal Engine 5 files with all the prepared assets is here. \nPBR texture sets: Albedo (color), Normal and Specular/Smoothness maps of the body. Also two textures of the hair (alpha and color). Unreal Engine texture set.\n\nFace of the model is rigged using blendshapes.\n\nIf you have any questions or additional file format requests, please feel free to contact with me!","imageAlt":"Homeless person Vincent 3D model","url":"https://www.cgtrader.com/3d-models/character/man/homeless-person-vincent","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RNWhvHTaEkL9bJKrj7Hj5biF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/render_1_logos.jpg","gridUrl":"https://media.cgtrader.com/variants/RNWhvHTaEkL9bJKrj7Hj5biF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/render_1_logos.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/RNWhvHTaEkL9bJKrj7Hj5biF/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/render_1_logos.webp","width":306},{"url":"https://media.cgtrader.com/variants/RNWhvHTaEkL9bJKrj7Hj5biF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/render_1_logos.webp","width":612},{"url":"https://media.cgtrader.com/variants/RNWhvHTaEkL9bJKrj7Hj5biF/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/render_1_logos.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/homeless-person-vincent","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4491106/13ae6fd76b/homeless-person-vincent-3d-model-13ae6fd76b.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3400042","type":"listingItem","attributes":{"id":3400042,"title":"Rouleau de parchemin - parchment roll","price":0.0,"description":"Parchemin animable facilement avec textures intégrée.\nEasily animated parchment with integrated textures.","imageAlt":"3D model Rouleau de parchemin - parchment roll","url":"https://www.cgtrader.com/free-3d-models/various/various-models/rouleau-de-parchemin-parchment-roll","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/WW14WywpBinmTAVzg2CtcmAW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/rendu1.jpg","gridUrl":"https://media.cgtrader.com/variants/WW14WywpBinmTAVzg2CtcmAW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rendu1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/WW14WywpBinmTAVzg2CtcmAW/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/rendu1.webp","width":306},{"url":"https://media.cgtrader.com/variants/WW14WywpBinmTAVzg2CtcmAW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rendu1.webp","width":612},{"url":"https://media.cgtrader.com/variants/WW14WywpBinmTAVzg2CtcmAW/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/rendu1.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/various/various-models/rouleau-de-parchemin-parchment-roll","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/3400042/f450560dfe/rouleau-de-parchemin-parchment-roll-3d-model-f450560dfe.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6062342","type":"listingItem","attributes":{"id":6062342,"title":"Adventure Character Pack Fully Rigged Game Ready","price":40.0,"description":"Introducing our Adventure Character Pack Fully Rigged Game Ready model – perfect for game developers, animators, and 3D enthusiasts! This high-quality 3D character model is meticulously designed and fully rigged, making it ready for seamless integration into your projects.\n\nKey features:\nRigged for Animation: Fully rigged skeleton optimized for easy animation and posing.\nGame-Ready: Designed with game engine compatibility in mind (Unity, Unreal, etc.).\nDetailed Textures: High-resolution textures included for added realism.\nOptimized Topology: Efficient polygon count for smooth performance in games.\nCustomizable: Easily modifiable for unique customizations.\n\nWhether you're creating an action-adventure game, an animated short, or simply looking for a base character to build upon, this model is ready to bring your creative visions to life!","imageAlt":"Adventure Character Pack Fully Rigged Game Ready 3D model","url":"https://www.cgtrader.com/3d-models/character/other/adventure-character-pack-fully-rigged-game-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/x0vw6pb7kdozn3mqsiumpw9tq9ni/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Adventure%20Character%20Fully%20Rigged%20Game%20Ready.jpg","gridUrl":"https://media.cgtrader.com/variants/x0vw6pb7kdozn3mqsiumpw9tq9ni/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Adventure%20Character%20Fully%20Rigged%20Game%20Ready.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/x0vw6pb7kdozn3mqsiumpw9tq9ni/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Adventure%20Character%20Fully%20Rigged%20Game%20Ready.webp","width":306},{"url":"https://media.cgtrader.com/variants/x0vw6pb7kdozn3mqsiumpw9tq9ni/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Adventure%20Character%20Fully%20Rigged%20Game%20Ready.webp","width":612},{"url":"https://media.cgtrader.com/variants/x0vw6pb7kdozn3mqsiumpw9tq9ni/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Adventure%20Character%20Fully%20Rigged%20Game%20Ready.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/adventure-character-pack-fully-rigged-game-ready","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6062342/831c7cd937/adventure-character-pack-fully-rigged-game-ready-3d-model-831c7cd937.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3187231","type":"listingItem","attributes":{"id":3187231,"title":"Stylized Pirate - Game ready","price":0.0,"description":"- File: Maya - Blender - Substance Painter.\n- 8 Animations: Walking - Running - Jumping - Attacking 1 - Attacking 2 - Idle - Getting Hit - Death\n- Lowpoly: 1813 Verts - 3248 Tris.\n- Clean Topology.\n- Blender format has packed all textures.\n- All materials work for PBR rendering.\n- If my product is not as good as you expected ( or missing files ), please send me a message for feedback so I can give you a warranty and improve the quality of the store.\n- Buy this model you will get a random coupon of 40-99% off any model in my shop. ( Limited )\n\n\u003e Recommend using Unlit Material ( Material is not affected by light ) in-game engine to get better render quality.","imageAlt":"3D model Stylized Pirate - Game ready","url":"https://www.cgtrader.com/free-3d-models/character/man/stylized-pirate-game-ready","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8mv7oUqBUPdKWnir3wiG1jc1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/PirateThumb.jpg","gridUrl":"https://media.cgtrader.com/variants/8mv7oUqBUPdKWnir3wiG1jc1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/PirateThumb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/8mv7oUqBUPdKWnir3wiG1jc1/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/PirateThumb.webp","width":306},{"url":"https://media.cgtrader.com/variants/8mv7oUqBUPdKWnir3wiG1jc1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/PirateThumb.webp","width":612},{"url":"https://media.cgtrader.com/variants/8mv7oUqBUPdKWnir3wiG1jc1/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/PirateThumb.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/man/stylized-pirate-game-ready","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":101,"name":".spp","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3187231/a6503631bb/stylized-pirate-game-ready-3d-model-a6503631bb.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"698675","type":"listingItem","attributes":{"id":698675,"title":"Adam Knight Light Version","price":40.0,"description":"\u003cp\u003e\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clips in the pack as well. \nBut animated FBX file is included. \nDAE (Collada) animated file is included.\u003c/p\u003e\u003cp\u003eNotes\n\nUnity Asset included.\n\nLow polygonal game ready animated model of Medieval Knight.\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, knight, adventurer...\u003c/p\u003e\u003cp\u003eParts\u003c/p\u003e\u003cp\u003eBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet (2 variants), Arms Armor, Gloves, Boots, Leg Armor.\nWeapons: 2 Shields (2 variants)), 2 Swords (Big and medium.\u003c/p\u003e\u003cp\u003eModels\u003c/p\u003e\u003cp\u003eBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (sword with scabbard and 2 shields): 3,428 polygons, 6,758 triangles and 3,680 vertexes. \nArmor (with feather helmet): 13,135 polygons, 25,626 triangles and 14,613 vertexes. \nModel with armors and weapons (2 swords, 2 swords with scabbards, 4 shields) : 30,271 polygons, 59,550 triangles and 32,472 vertexes. \u003c/p\u003e\u003cp\u003eAnimations\u003c/p\u003e\u003cp\u003e123 Animation for sword and shield warrior combats and general moves. 93 \"on place\" animations. And 30 animations with root motion data used by Unity Mecanim.\u003c/p\u003e\u003cp\u003eRig has 74 bones.\u003c/p\u003e\u003cp\u003eTextures\u003c/p\u003e\u003cp\u003eThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\u003c/p\u003e\u003cp\u003eFeathers\u003c/p\u003e\u003cp\u003eOriginal 3D MAX file with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003e3 different colors scheme for armor included.\n5 Hair textures included.\n2 variants of helmet included (with feather and without) Visors can be opened.\u003c/p\u003e\u003cp\u003e2 Shields. One with monster. There is layered texture for the second. Custom knight mark may be placed.\u003c/p\u003e\u003cp\u003eFBX animated file included.\nDAE (Collada) animated file included.\u003c/p\u003e\u003cp\u003eAnimations\u003c/p\u003e\u003cp\u003e General\u003c/p\u003e\u003cp\u003e 0. MECHANIM: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\u003c/p\u003e\u003cp\u003e 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\u003c/p\u003e\u003cp\u003eWeapon and Shield\u003c/p\u003e\u003cp\u003e 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\u003c/p\u003e\u003cp\u003e 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\u003c/p\u003e\u003cp\u003e2 Handed Weapon\u003c/p\u003e\u003cp\u003e 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\u003c/p\u003e\u003cp\u003e 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. 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Available in two flavours a mid poly (near 6k polys and 2k textures) and 2.8k polys (with mirrored 512 textures) \n\nAs well as the two fbx files and 5 texture variants a rigged maya file is also included. \n\nFinally there are some simple animations to use, a walk and run forward, an idle and a walk back\n\nFollow me on on twitter at https://twitter.com/Kris_Hammes for updates of new Products. \n\nIf you need help, have suggestions or just want to say hello join me on my discord server https://discord.gg/tCv4JWz\n\n**Added two new files. KBH_unityChar01_v2 and KBH_Male01_idle_V2 .  These fix naming convention errors on the skeleton and will be easier to transfer animations. \n\n","imageAlt":"3D asset KBH Toon - Adventurer 01","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/kbh-toon-adventurer-01","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/x29Ca6oSNEENZXSdqE2s94eG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/kbh-toon-adventurer-01-3d-model-low-poly-animated-rigged-fbx-ma-mb.jpg","gridUrl":"https://media.cgtrader.com/variants/x29Ca6oSNEENZXSdqE2s94eG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/kbh-toon-adventurer-01-3d-model-low-poly-animated-rigged-fbx-ma-mb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/x29Ca6oSNEENZXSdqE2s94eG/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/kbh-toon-adventurer-01-3d-model-low-poly-animated-rigged-fbx-ma-mb.webp","width":306},{"url":"https://media.cgtrader.com/variants/x29Ca6oSNEENZXSdqE2s94eG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/kbh-toon-adventurer-01-3d-model-low-poly-animated-rigged-fbx-ma-mb.webp","width":612},{"url":"https://media.cgtrader.com/variants/x29Ca6oSNEENZXSdqE2s94eG/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/kbh-toon-adventurer-01-3d-model-low-poly-animated-rigged-fbx-ma-mb.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/kbh-toon-adventurer-01","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/634109/634ef80390/kbh-toon-adventurer-01-3d-model-634ef80390.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"6800203","type":"listingItem","attributes":{"id":6800203,"title":"MAELLE OBSCUR  Expedition 33","price":21.0,"description":"cquire this AAA-quality 3D character model of Maelle Obscur, the enigmatic adventurer from Expedition 33. 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Link: https://discord.gg/Dfh9yqR4tg\n\nAsset pack includes:\n\n- Unreal projects (5.0+), uncensored\n- Unity project (2021.3.35f1), uncensored\n- FBX files - two versions, with full and optimized body parts\n- Textures packages\n\n**How to open an Unreal project: download all archives with the project and unpack any of them uning Winrar. The contents of the rest will be automatically collected into one folder.**\n\nThis is part of the first of two Adventure style packages. Full set includes:\n\n1. Thomas is a basic adventure character.\n2. Christopher is a thug and a bully!\n3. Eva is a sweet basic adventure girl.\n4. Victoria is an urban option. Her bow will help you out more than once!\n5. Jane is a winter option for fighting blizzards.\n\nThis package includes the Christopher character only.\n\n**Description:**\n\n- Lots of high quality skins - each character includes Basic, Adventure, Survival, Horror skins and several themed ones.\n- Love for details - you can look at individual parts of characters for a long time, such as watches, amulets, hairstyles, etc.\n- Characters have their own set of weapons - pistol, bow, axe, knife, ice pick, as well as a list of accessories\n- Excellent modularity - a lot of layers of clothing allow you to choose the look you want\n- All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations!\nNote: to combine some parts of clothing, the use of blendshapes is required (included)\n- Demoscene is included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n- Cinematic scene included - learn the basics of creating cinematic videos with our project!\n- Corrective blendshapes to simulate muscle work - now use extreme animations without any problems. We were the first to use this system on the market and it has greatly improved the quality of animations - we hope you like it!\n- Adjust the size of chest and hips for female characters\n- Adjustable size men's proportions: base, thin, muscular, fat\n- Control Rig is included in the project - animating and changing poses is now easy!\n- Characters include customized IK Rig files - this will make copying animations easier\n- The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing\n- The project includes high quality render scenes with biomes (five additional maps). Make sure the Settings - \"Engine Scalability Settings\" and \"Material Quality Level\" are set to the highest quality.\n- The blueprint character_name_All_Parts includes all character parts and weapons.\n- Advanced material setup based on blueprints.\n- Convenient switching of clothing parts via Construction Script.\n- Fully customized physics of the characters. Simulation of hair, clothes, body are included.\n- You can also change the color of skin, eyes, clothes, accessories and hair.\n- Shaders contain fine tuning based on blueprints. SSS, micronormal masks, etc - all inclusive and ready to go!\n- The package includes starting animations, but we recommend using the ALC4 or Lyra animations - you will immediately see the difference :)\n- 52 calibrated facial blendshapes for cinematic cutscenes, compatible with Live Link Face, Faceware and more.\n- Customized Live Link Face - just connect your iPhone and bring your character to life! (may require calibration depending on your face shape)\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls, all accessories - all this in a carefully designed environment of the demoscene. Press F in Play-Selected Viewport to quickly change characters.\n- Full compatibility with Epic Skeleton. This is an advanced version of the UE5 skeleton with all additional bones\n\n**ADDITIONAL FEATURES FOR UNITY PACKAGES:**\n\n- The packages include a Third Person Character Controller, so you can play and test animations right from the box.\n- Fully customized combinations of character. Just use one of the prepared prefabs by dragging and dropping it onto the stage!\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- The demo video shows the work of the Magica Cloth 2 plugin for hair and clothing physics. You can get a project with it by sending us your purchase receipt for this plugin via email or Discord https://discord.gg/nUQ7TmQgCZ. The Unity Chan script is working in project by default.\n- Shaders contain fine tuning, package included HDRP, URP, Built-In Shader.\n- Demo and cinematic scenes are included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n\n**Important notes for Unity:**\n\n- If you want to assemble several projects into one, please follow these instructions https://docs.google.com/document/d/1luQtDAbcw-JFFuHXV-evYBl9C7hCrt6HLAk2s2F668I/edit?usp=sharing\n- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial https://bit.ly/3WSdGiY\n- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project. Please follow this tutorial https://bit.ly/3WSdGiY for more info\n- You need to create new High Definition Render Pipeline (HDRP 7.5.1+) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.\n- The demo video and screenshots show the work of HDRP pipeline.\n- Unity does not support the exchange of assets between projects by default.\nWe recommend using the free Skinned Mesh Transfer plugin to share assets between multiple projects. Follow our tutorial https://youtu.be/y1GaTiyj0oQ for more information.\n\nModels height: 185 cms male, 175 cms female\n\n**Polycount:**\n\n- Christopher: 79010\n\n**Weapons:**\n\n- Pistol: 19306\n- Knife: 2705\n- Axe: 834\n\n-------------------------------\n\n- Characters are made from the scratch, without the use of Daz models, scanning method and others\n- Low poly, game-ready, rigged, PBR textures\n- Additional bones list https://docs.google.com/document/d/1tVSJDuzOsrMfeDaohh-_l9z0RcmKEz7tv8TmGR6GK80/edit?usp=sharing\n\nWe would be grateful if you take our survey - it will help us make useful content in the future! Link: https://bit.ly/3ERm4Y1\n\nThank you, David Grette team \n\nSupport mail: help.davidgrette@gmail.com\nDiscord: https://discord.gg/u7MCTmDqmU","imageAlt":"Adventure Character Christopher from Pack 1 3D model","url":"https://www.cgtrader.com/3d-models/character/man/adventure-character-christopher-from-pack-1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/XBngZxSMUoC7ZmMWsZMzNybR/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cover%20cgtrader2.jpg","gridUrl":"https://media.cgtrader.com/variants/XBngZxSMUoC7ZmMWsZMzNybR/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cover%20cgtrader2.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/XBngZxSMUoC7ZmMWsZMzNybR/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/cover%20cgtrader2.webp","width":306},{"url":"https://media.cgtrader.com/variants/XBngZxSMUoC7ZmMWsZMzNybR/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cover%20cgtrader2.webp","width":612},{"url":"https://media.cgtrader.com/variants/XBngZxSMUoC7ZmMWsZMzNybR/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/cover%20cgtrader2.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adventure-character-christopher-from-pack-1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":228,"name":".json","is_native":false},{"id":215,"name":".png","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5400399/e28d009ffa/adventure-character-christopher-from-pack-1-3d-model-e28d009ffa.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"699740","type":"listingItem","attributes":{"id":699740,"title":"Adam Knight Horseman ","price":120.0,"description":"\u003cp\u003eNotes\nLow polygonal game ready animated model of Medieval Horseman Knight in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, knight, adventurer...\u003c/p\u003e\n\nUnity Asset included.\nUnreal Asset included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes for Adam\nAnimated: Yes\nLods: Yes, for Horse only\nNumber of characters: 2 character blueprints, 31 \"skeletal meshes\" including bodies, body parts, hair, clothes...\nVertex counts of characters: 32,472 for Adam with all weapons and parts and 15,652 (7,7714 LOD) for Horse\nNumber of Textures: 58 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.\nTexture Resolutions: 2048x2048, 1024x1024, 4096x4096\nNumber of Materials and Material Instances: 12 Materials and 22 Instances\nNumber of Animations: Adam 163 animations for warrior, horseman combats and general moves. 36 horse animations.\nAnimation types: 136 \"on place\" animations, and 30 animations with root motion data for Adam. 23 \"on place\" animation clips, and 13 duplicates with root motion for horse.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\")\n\n\u003cp\u003eKNIGHT\nParts\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet (2 variants), Arms Armor, Gloves, Boots, Leg Armor.\nWeapons: 2 Shields (2 variants)), 2 Swords (Big and medium.\nModels\u003c/p\u003e\u003cp\u003eBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (sword with scabbard and 2 shields): 3,428 polygons, 6,758 triangles and 3,680 vertexes. \nArmor (with feather helmet): 13,135 polygons, 25,626 triangles and 14,613 vertexes. \nModel with armors and weapons (2 swords, 2 swords with scabbards, 4 shields) : 30,271 polygons, 59,550 triangles and 32,472 vertexes. \u003c/p\u003e\u003cp\u003eAnimations\u003c/p\u003e\u003cp\u003e123 Animation for sword and shield warrior and general moves. 93 \"on place\" animations. And 30 animations with root motion data used by Unity Mecanim.\nAlso there are 40 on place animation for horsman set.\u003c/p\u003e\u003cp\u003eCharacter Studio BIP files included. \nRig has 74 bones.\u003c/p\u003e\u003cp\u003eTextures\u003c/p\u003e\u003cp\u003eThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nFeathers\u003c/p\u003e\u003cp\u003eOriginal 3D MAX file with animated character (112  animation clips) included.\nOriginal 3D MAX file with rigged character in T-pose included.\nOriginal 3D MAX 2011 animations preview file included.\u003c/p\u003e\u003cp\u003e3 different colors scheme for armor included.\n5 Hair textures included.\n2 variants of helmet included (with feather and without) Visors can be opened.\u003c/p\u003e\u003cp\u003e2 Shields. One with monster. There is layered texture for the second. Custom knight mark may be placed.\u003c/p\u003e\u003cp\u003eFBX animated file included.\nDAE (Collada) animated file included.\nUnity Asset Included.\nUnity Feathers\u003c/p\u003e\u003cp\u003eUnity 5 PBS shaders.\nSample Unity Scene included.\nHumanoid Mecanim ready setup.\nIt will work 100% precised with my Unity Medieval Animations Mega Pack and all included  collections.\nCharacter Controller NOT included for Unity asset!\u003c/p\u003e\u003cp\u003eHORSE\nnotes\u003c/p\u003e\u003cp\u003e.FBX files are included.\n.DAE (Collada) files are included.\n5 different color textures for the horse body, 4 colors for hair.\u003c/p\u003e\u003cp\u003eCharacter Studio .BIP animation clip files are included.\nUnity asset included.\u003c/p\u003e\u003cp\u003eMecanim generic rig setaup.\nPBR materials.\nLOD version included\u003c/p\u003e\u003cp\u003emodel\u003c/p\u003e\u003cp\u003eBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\u003c/p\u003e\u003cp\u003eArmor combined from 10 parts (mask, back armor, blanket, chest armor, reins, harness, skirt, saddle, stirrups, neck armor) and has 9,706 polygons, 9,533 verts. and 18,806 triangles.\nLOD version has 5,074 polygons, 5,180 verts. and 9,849 triangles.\u003c/p\u003e\u003cp\u003eskeleton\u003c/p\u003e\u003cp\u003eHorse rig has 41 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\u003c/p\u003e\u003cp\u003etextures\u003c/p\u003e\u003cp\u003eOpacity, normals and specular maps included  \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\u003c/p\u003e\u003cp\u003eanimations\u003c/p\u003e\u003cp\u003e36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\u003c/p\u003e\u003cp\u003eEach turn animation turns horse to 24 degrees.\u003c/p\u003e\u003cp\u003eAnimations\n General\u003c/p\u003e\u003cp\u003e 0. MECHANIM: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\u003c/p\u003e\u003cp\u003e 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\u003c/p\u003e\u003cp\u003eWeapon and Shield\u003c/p\u003e\u003cp\u003e 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\u003c/p\u003e\u003cp\u003e 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\u003c/p\u003e\u003cp\u003e2 Handed Weapon\u003c/p\u003e\u003cp\u003e 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\u003c/p\u003e\u003cp\u003e 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. RM_2H_Die_knocked_forward: 5851 - 5868 fr.,\u003c/p\u003e\u003cp\u003eHorseman Animations\u003c/p\u003e\u003cp\u003e 1. Horseman_G_Explanation: 0 - 45 fr.,\n 2. Horseman_G_Idle: 46 - 146 fr.,\n 3. Horseman_G_looking_around: 147 - 323 fr.,\n 4. Horseman_G_Say_No: 324 - 374 fr.,\n 5. Horseman_G_Talking: 375 - 420 fr.,\n 6. Horseman_G_War_Cry: 421 - 471 fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510 fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539 fr.,\n 9. Horseman_G_Riding_Galloping_Horse: 544 - 559 fr.,\n 10. Horseman_G_Jumping_on_Horse: 560 - 595 fr.,\n 11. Horseman_Sword_TakeOut_1H: 596 - 626 fr.,\n 12. Horseman_Sword_PutBack_1H: 627 - 657 fr.,\n 13. Horseman_Sword_TakeOut_2H: 658 - 688 fr.,\n 14. Horseman_Sword_Galloping: 689 - 704 fr.,\n 15. Horseman_G_Taking_Hit: 705 - 740 fr.,\n 16. Horseman_Sword_Left_blow: 741 - 776 fr.,\n 17. Horseman_Sword_Left_UP_blow: 777 - 812 fr.,\n 18. Horseman_Sword_Right_blow: 813 - 848 fr.,\n 19. Horseman_Sword_Right_UP_blow: 849 - 884 fr.,\n 20. Horseman_Sword_PutBack_2H: 885 - 915 fr.,\n 21. Horseman_Lance_Take_Out: 916 - 951 fr.,\n 22. Horseman_Lance_Galloping: 952 - 967 fr.,\n 23. Horseman_Lance_Trust_high: 968 - 983 fr.,\n 24. Horseman_Lance_Trust_low: 984 - 999 fr.,\n 25. Horseman_Lance_Getting_Hit: 1000 - 1015 fr.,\n 26. Horseman_LancePoint_Left: 1020 - 1035 fr.,\n 27. Horseman_LancePoint_right: 1040 - 1055 fr.,\n 28. Horseman_Lance_Put_Back: 1060 - 1095 fr.,\n 29. Horseman_Spear_Take_Out: 1100 - 1135 fr.,\n 30. Horseman_Spear_Galloping: 1136 - 1151 fr.,\n 31. Horseman_Spear_Hit_right: 1152 - 1187 fr.,\n 32. Horseman_Spear_Hit_left: 1188 - 1223 fr.,\n 33. Horseman_Spear_throw_left: 1224 - 1259 fr.,\n 34. Horseman_Spear_throw_right: 1260 - 1295 fr.,\n 35. Horseman_Spear_throw_stright: 1296 - 1331 fr.,\n 36. Horseman_Spear_throw_Up: 1332 - 1367 fr.,\n 37. Horseman_Spear_Put_Back: 1368 - 1403 fr.,\n 38. Horseman_G_Death_A: 1408 - 1437 fr.,\n 39. Horseman_G_Death_B: 1442 - 1477 fr.,\n 40. Horseman_G_Death_with_Horse: 1482 - 1506 fr.,\u003c/p\u003e\u003cp\u003eHorse Animations\u003c/p\u003e\u003cp\u003e0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. 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It is the perfect fit for survival games, RPGs, action-adventures, and cinematic projects set in post-apocalyptic, cyberpunk, or dystopian worlds. The outfit features realistic wear-and-tear, heavy distressing, and weathered textures that perfectly capture the grit of a seasoned explorer.\n\nFull Modularity \u0026 Versatility\n\nTo give you maximum flexibility in character customization, this asset includes both the complete full-body outfit and all its individual parts as separate meshes:\n\nFull Outfit: A pre-assembled, single-mesh version for quick setup.\n\nTop: Distressed jacket/vest layer.\n\nBottom: Heavy-duty, strapped tactical pants and boots.\n\nShawl / Scarf: Weathered shoulder and neck wrap for extra grit.\n\nMask: Post-apocalyptic face cover for protection against the elements.\n\nHand Wraps: Makeshift fabric wraps for a true survivalist look.\n\nTechnical Specifications\n\nAsset Type: Skeletal Mesh (Includes 1 Full Outfit mesh + 5 Separate modular parts)\n\nCompatibility: MetaHuman Male (Body Standard: DOF 4)\n\nRigging: Fully skinned and weight-painted to the standard MetaHuman skeleton for flawless deformation during animations.\n\nTexturing: High-resolution PBR Workflow (Albedo, Normal, Roughness, Metallic, AO).\n\nOptimization: Game-ready and fully optimized for Unreal Engine and modern real-time renderers.\n\nFBX 3DMAX BLENDER without RIG !\n\nKey Features\n\n100% Modular Design: Mix and match the parts with other MetaHuman clothing or use them to create diverse NPC variations.\n\nExtreme Detail: Highly detailed fabric folds, realistic stitching, layered straps, and authentic post-apocalyptic makeshift elements.\n\nPerfect Fitting: Tested extensively on the MetaHuman DOF 4 body shape to completely eliminate mesh clipping during standard animations.\n\nCustomizable Materials: Materials are cleanly set up, making it easy to tweak color tones, dirt accumulation, or wear levels to fit your project's specific art style.\n\nFBX 3DMAX BLENDER without RIG !","imageAlt":"Post-Apocalyptic Survivalist Outfit for 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witcher character","price":15.0,"description":"- Geometry **12818** tri / **8868** vert.\n- **Animated**, **rigged** and **prefab**.\n- **Animations** included: idle, run, 4 talk, walk.\n- **PBR metallic material**.\n- **Textures**: diffuse, metallic and normal (1024 x 1024).\n- **Unity** 2020 or higher.\n- **BuilInt**, **URP** and **HDRP**.\n","imageAlt":"Adventurer witcher character 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/adventurer-d9dd4194-49da-4556-89ed-173ea4714b9a","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dUVWfGXBbYViwNk77z7Xb1mG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Capture01.jpg","gridUrl":"https://media.cgtrader.com/variants/dUVWfGXBbYViwNk77z7Xb1mG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Capture01.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/dUVWfGXBbYViwNk77z7Xb1mG/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Capture01.webp","width":306},{"url":"https://media.cgtrader.com/variants/dUVWfGXBbYViwNk77z7Xb1mG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Capture01.webp","width":612},{"url":"https://media.cgtrader.com/variants/dUVWfGXBbYViwNk77z7Xb1mG/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Capture01.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/adventurer-d9dd4194-49da-4556-89ed-173ea4714b9a","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3543152/2ccc35f936/adventurer-witcher-character-3d-model-2ccc35f936.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7643119","type":"listingItem","attributes":{"id":7643119,"title":"Stylized Fantasy Adventure Boy 3D Character Rigged Animated PBR","price":25.99,"description":"A high-quality stylized 3D Fantasy Adventure Boy character designed for action-adventure games, RPGs, fantasy environments, animations, and interactive projects.\nThis young male adventurer features detailed brown hair, expressive facial features, and a stylish blue-and-white fantasy outfit. His costume includes a blue scarf, leather shoulder armour, adjustable belts, utility pouches, brown cargo trousers, and detailed adventure boots.\nThe character's polished stylized appearance makes him an excellent choice for fantasy RPGs, adventure simulators, mobile games, and animated productions.\nKey Features\n- High-quality stylized fantasy adventurer\n- Fully rigged and animated character\n- Game-ready 3D model\n- Mixamo-compatible rig and animations\n- High-quality PBR textures and materials\n- Detailed fantasy clothing and accessories\n- Suitable for Unity, Unreal Engine and Blender\n- Suitable for RPGs, adventure games and mobile games\n- Character presented in T-pose\nIncluded File Formats\n- BLEND – Editable Blender source file\n- FBX – Game engine and animation compatibility\n- GLB – Real-time 3D applications\n- DAE – Collada format\n- PBR Textures – High-quality materials\n- Mixamo Animations – Character animations\nApplications\nIdeal for fantasy RPGs, adventure games, action games, mobile games, cinematics, animation, VR/AR projects and interactive storytelling.","imageAlt":"Stylized Fantasy Adventure Boy 3D Character Ri...","url":"https://www.cgtrader.com/3d-models/character/man/stylized-fantasy-adventure-boy-3d-character-rigged-animated-pbr","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/0z9b5mb65jozyjoyjuwyfximz78a/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Tpose.jpg","gridUrl":"https://media.cgtrader.com/variants/0z9b5mb65jozyjoyjuwyfximz78a/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Tpose.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/0z9b5mb65jozyjoyjuwyfximz78a/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Tpose.webp","width":306},{"url":"https://media.cgtrader.com/variants/0z9b5mb65jozyjoyjuwyfximz78a/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Tpose.webp","width":612},{"url":"https://media.cgtrader.com/variants/0z9b5mb65jozyjoyjuwyfximz78a/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Tpose.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/stylized-fantasy-adventure-boy-3d-character-rigged-animated-pbr","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/7643119/0d924d5c85/stylized-fantasy-adventure-boy-3d-character-rigged-animated-pbr-3d-model-0d924d5c85.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"709531","type":"listingItem","attributes":{"id":709531,"title":"Adam And Eva Adventurer Light Version","price":60.0,"description":"Low polygonal game ready animated models of man and woman in 3D MAX files.\nCharacters designed as playable hero for First person and third person games. May fight as warrior, archer, mage, rogue...\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX file is included. \n\nUnity Asset included.\n\nEva with all armors and weapons: 20,660 polygons, 40,194 triangles and 21,936 vertexes.\nAdam with all armors and weapons: 21,644 polygons, 42,655 triangles and 23,092 vertexes.\n\n115 Animation for warrior, mage, archer combats and general moves. 98 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim. (for each character)\n\nEva Rig has 75 bones. Adam Rig has 73 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with rigged character in T-pose included.(for each character)\n2 Body textures ( and with underclothes) included.(for each character)\n4 Eva Hairs textures included.\n5 Adam Hairs textures included.\nFBX files included.\n\nParts Eva\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet.\nArmor parts: Chest Armor, Hood, Gloves, Belt, Paints, Boots.\nWeapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.\n\nParts Adam\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Chest Armor, Hood, Gloves, Belt, Paints, Boots., Jerkin\nWeapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.\n\nAnimations\n general\n\n 0. Mecanim pose: 0 - 0 fr.,\n 1. W_S_Drinking: 2 - 55 fr.,\n 2. W_S_Eating: 56 - 176 fr.,\n 3. W_S_Explanation: 177 - 222 fr.,\n 4. W_S_IDLE: 223 - 323 fr.,\n 5. W_S_Kiss: 324 - 409 fr.,\n 6. W_S_Looking_around: 410 - 586 fr.,\n 7. W_S_making_item: 587 - 617 fr.,\n 8. W_S_Reject: 618 - 718 fr.,\n 9. W_S_Talking_B: 719 - 854 fr.,\n 10. W_S_Use_object: 855 - 895 fr.,\n 11. W_M_run: 900 - 926 fr.,\n 12. W_M_Run_Jump: 927 - 960 fr.,\n 13. W_M_Sneaking: 965 - 1015 fr.,\n 14. W_M_strafe_run_left: 1020 - 1046 fr.,\n 15. W_M_strafe_run_right: 1051 - 1077 fr.,\n 16. W_M_Strife_leftt: 1082 - 1117 fr.,\n 17. W_M_Strife_right: 1122 - 1157 fr.,\n 18. W_M_Walk: 1162 - 1198 fr.,\n 19. W_M_Jump_Walking: 1199 - 1229 fr.,\n 20. W_M_Walking_back_B: 1234 - 1269 fr.,\n 21. W_M_Walking_With_Tourch: 1274 - 1377 fr.,\n\nmagic\n 22. W_M_combat_mode_C: 1382 - 1457 fr.,\n 23. W_M_buff_spell_A: 1458 - 1508 fr.,\n 24. W_M_buff_spell_B: 1509 - 1599 fr.,\n 25. W_M_Drinking_potion: 1600 - 1655 fr.,\n 26. W_M_fire_ball_strong_spell: 1656 - 1731 fr.,\n 27. W_M_speil_fast_loop: 1732 - 1762 fr.,\n 28. W_M_speil_magic_trap: 1763 - 1863 fr.,\n 29. W_M_speil_summoning: 1864 - 1899 fr.,\n 30. W_M_spell_Barier_start: 1900 - 1918 fr.,\n 31. W_M_spell_Barier_keep: 1919 - 1954 fr.,\n 32. W_M_spell_Barier_end: 1955 - 1970 fr.,\n 33. W_M_spell_cast_A: 1972 - 2042 fr.,\n 34. W_M_spell_curse: 2043 - 2103 fr.,\n 35. W_M_spell_sleep: 2104 - 2144 fr.,\n 36. W_M_Dying_A: 2145 - 2185 fr.,\n\nweapon and shield\n 37. W_1H_PutWeapon_Back: 2190 - 2230 fr.,\n 38. W_1H_TookWeaponOut: 2231 - 2271 fr.,\n 39. W_1H_5X_Combo: 2272 - 2367 fr.,\n 40. W_1H_COMBAT_mode: 2368 - 2418 fr.,\n 41. W_1H_Hit_from_back: 2419 - 2454 fr.,\n 42. W_1H_Hit_from_front: 2455 - 2490 fr.,\n 43. W_1H_moveTOblock: 2491 - 2497 fr.,\n 44. W_1H_shield_block_keeping: 2498 - 2528 fr.,\n 45. W_1H_moveFROMblock: 2529 - 2535 fr.,\n 46. W_1H_shield_block_high_left: 2536 - 2571 fr.,\n 47. W_1H_shield_block_high_right: 2572 - 2607 fr.,\n 48. W_1H_sword_parry_high_left: 2608 - 2643 fr.,\n 49. W_1H_sword_parry_high_right: 2644 - 2679 fr.,\n 50. W_1H_sword_shield_blow: 2680 - 2715 fr.,\n 51. W_1H_sword_swing_high_left: 2716 - 2751 fr.,\n 52. W_1H_sword_swing_high_right: 2752 - 2787 fr.,\n 53. W_1H_sword_swing_high_straight_down: 2788 - 2823 fr.,\n 54. W_1H_sword_swing_low_left: 2824 - 2859 fr.,\n 55. W_1H_sword_swing_low_right: 2860 - 2895 fr.,\n 56. W_1H_sword_thrust_mid: 2896 - 2931 fr.,\n 57. W_1H_Die_fall_backward: 2932 - 3065 fr.,\n 58. W_1H_Die_fall_forward: 3070 - 3210 fr.,\n 59. W_1H_banging_shield: 3215 - 3235 fr.,\n 60. W_1H_Casual_walk: 3240 - 3276 fr.,\n 61. W_1H_walk_left_swing: 3277 - 3312 fr.,\n 62. W_1H_walk_right_swing: 3313 - 3348 fr.,\n 63. W_1H_walk_trust: 3349 - 3384 fr.,\n 64. W_1H_Cautious_walk: 3389 - 3429 fr.,\n 65. W_1H_combat_run: 3434 - 3456 fr.,\n\narcher's\n 66. W_Archer_putBow_back: 3461 - 3496 fr.,\n 67. W_Archer_takeBow_out: 3497 - 3537 fr.,\n 68. W_Archer_COMBAT_mode: 3538 - 3588 fr.,\n 69. W_Archer_dodge_backwards: 3589 - 3624 fr.,\n 70. W_Archer_Hit_from_back: 3625 - 3660 fr.,\n 71. W_Archer_Hit_from_front: 3661 - 3696 fr.,\n 72. W_Archer_get_arrow_fromBack: 3697 - 3737 fr.,\n 73. W_Archer_charging: 3738 - 3778 fr.,\n 74. W_Archer_aim: 3779 - 3879 fr.,\n 75. W_Archer_shot_loop: 3880 - 3950 fr.,\n 76. W_Archer_aim_fromLeft_toRight: 3955 - 4045 fr.,\n 77. W_Archer_aim_fromUp_toDown: 4051 - 4141 fr.,\n 78. W_Archer_aiming_up_45_d: 4142 - 4242 fr.,\n 79. W_Archer_shot_loop_45up: 4243 - 4308 fr.,\n 80. W_Archer_Dying: 4313 - 4378 fr.,\n 81. W_Archer_run_combat: 4383 - 4409 fr.,\n 82. W_Archer_walk_Combat: 4414 - 4459 fr.,\n 83. W_Archer_walk_get_arrow_fromBack: 4460 - 4505 fr.,\n 84. W_Archer_walk_charging: 4506 - 4551 fr.,\n 85. W_Archer_walk_Aim: 4552 - 4597 fr.,\n 86. W_Archer_walk_shot_Loop: 4598 - 4653 fr.,\n 87. W_Archer_strife_left_Aim: 4658 - 4693 fr.,\n 88. W_Archer_strife_right_Aim: 4698 - 4733 fr.,\n 89. W_Archer_walking_back: 4738 - 4773 fr.,\n\nv.1.1\n\n 90. RM_1H_Casual_walk: 4781 - 4817 fr.,\n 91. RM_1H_Cautious_walk: 4822 - 4862 fr.,\n 92. RM_1H_walk_left_swing: 4867 - 4902 fr.,\n 93. RM_1H_walk_right_swing: 4907 - 4942 fr.,\n 94. RM_1H_walk_trust: 4947 - 4982 fr.,\n 95. RM_1H_combat_run: 4987 - 5009 fr.,\n 96. RM_Run: 5014 - 5036 fr.,\n 97. RM_Run_Jump: 5041 - 5074 fr.,\n 98. RM_Sneaking: 5079 - 5130 fr.,\n 99. RM_strafe_run_left: 5135 - 5161 fr.,\n 100. RM_strafe_run_right: 5166 - 5192 fr.,\n 101. RM_Strife_leftt: 5197 - 5232 fr.,\n 102. RM_Strife_right: 5237 - 5272 fr.,\n 103. RM_walk: 5277 - 5312 fr.,\n 104. RM_Jump_Walking: 5317 - 5347 fr.,\n 105. RM_Walking_back_B: 5352 - 5387 fr.,\n 106. RM_Walking_With_Tourch: 5392 - 5495 fr.,\n 107. RM_Archer_run_combat: 5500 - 5526 fr.,\n 108. RM_Archer_walking_back: 5531 - 5566 fr.,\n 109. RM_Archer_strife_left_Aim: 5571 - 5606 fr.,\n 110. RM_Archer_strife_right_Aim: 5611 - 5646 fr.,\n 111. RM_Archer_walk_Combat: 5651 - 5696 fr.,\n 112. RM_Archer_walk_get_arrow_fromBack: 5701 - 5746 fr.,\n 113. RM_Archer_walk_charging: 5751 - 5796 fr.,\n 114. 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Lots of skins, amazing modularity, corrective blendshapes to simulate muscles, several body types (male and female), the ability to exchange clothes between characters, a bunch of accessories and weapons, a demo scene created from scratch with a lot of props for your game, cinematic scene, Control Rig, etc. …we’ll tell you more below :) As always, we are happy to invite you to our Discord channel - there we answer questions and help in working with models. Link: https://discord.gg/Dfh9yqR4tg\n\nAsset pack includes:\n\n- Unreal projects (5.0+), uncensored\n- Unity project (2021.3.35f1), uncensored\n- FBX files - two versions, with full and optimized body parts\n- Textures packages\n\n**How to open an Unreal/Unity project: download all archives with the project and unpack any of them uning Winrar. The contents of the rest will be automatically collected into one folder.**\n\nThis is part of the second of two Adventure style packages. Full set includes:\n\n1. James is a main adventure character. He learned to survive, but it changed him forever. Becoming a hermit, he sees the hidden in the darkness, and he is ready for any trouble.\n2. Diana is a girl with a dream of adventure! Following her dream, one day she collected all the accumulated money and went to the temple of the Emperor. However, for her, the events that awaited her upon arrival were a complete surprise.\n3. Sarah is a born mechanic. Machines, complex technical devices, the smell of oil has been her lifelong passion. She is appreciated in the team for her skills and a specific sense of humor.\n4. Kiona, a sweet girl from an Indian village, hides many secrets. Combining modern devices and the traditions of her people, she became a dangerous hunter ... for people.\n5. Ryan is a stern mercenary, a secret agent... His difficult nature has deprived him of friends, but he does not need them. He has a task and he will complete it.\n\nThis package includes the Ryan character only.\n\n**Description:**\n\n- Lots of high quality skins - each character includes Basic, Adventure, Survival, Horror skins and several themed ones.\n- Love for details - you can look at individual parts of characters for a long time, such as watches, amulets, hairstyles, etc.\n- Characters have their own set of weapons - pistol, bow, axe, knife, ice pick, as well as a list of accessories\n- Excellent modularity - a lot of layers of clothing allow you to choose the look you want\n- All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations!\nNote: to combine some parts of clothing, the use of blendshapes is required (included)\n- Demoscene is included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n- Cinematic scene included - learn the basics of creating cinematic videos with our project!\n- Corrective blendshapes to simulate muscle work - now use extreme animations without any problems. We were the first to use this system on the market and it has greatly improved the quality of animations - we hope you like it!\n- Adjust the size of chest and hips for female characters\n- Adjustable size men's proportions: base, thin, muscular, fat\n- Control Rig is included in the project - animating and changing poses is now easy!\n- Characters include customized IK Rig files - this will make copying animations easier\n- The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing\n- The project includes high quality render scenes with biomes (five additional maps). Make sure the Settings - \"Engine Scalability Settings\" and \"Material Quality Level\" are set to the highest quality.\n- The blueprint character_name_All_Parts includes all character parts and weapons.\n- Advanced material setup based on blueprints.\n- Convenient switching of clothing parts via Construction Script.\n- Fully customized physics of the characters. Simulation of hair, clothes, body are included.\n- You can also change the color of skin, eyes, clothes, accessories and hair.\n- Shaders contain fine tuning based on blueprints. SSS, micronormal masks, etc - all inclusive and ready to go!\n- The package includes starting animations, but we recommend using the ALC4 or Lyra animations - you will immediately see the difference :)\n- 52 calibrated facial blendshapes for cinematic cutscenes, compatible with Live Link Face, Faceware and more.\n- Customized Live Link Face - just connect your iPhone and bring your character to life! (may require calibration depending on your face shape)\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls, all accessories - all this in a carefully designed environment of the demoscene. Press F in Play-Selected Viewport to quickly change characters.\n- Full compatibility with Epic Skeleton. This is an advanced version of the UE5 skeleton with all additional bones\n\n**ADDITIONAL FEATURES FOR UNITY PACKAGES:**\n\n- The packages include a Third Person Character Controller, so you can play and test animations right from the box.\n- Fully customized combinations of character. Just use one of the prepared prefabs by dragging and dropping it onto the stage!\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- The demo video shows the work of the Magica Cloth 2 plugin for hair and clothing physics. You can get a project with it by sending us your purchase receipt for this plugin via email or Discord https://discord.gg/nUQ7TmQgCZ. The Unity Chan script is working in project by default.\n- Shaders contain fine tuning, package included HDRP, URP, Built-In Shader.\n- Demo and cinematic scenes are included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n\n**Important notes for Unity:**\n\n- If you want to assemble several projects into one, please follow these instructions https://docs.google.com/document/d/1luQtDAbcw-JFFuHXV-evYBl9C7hCrt6HLAk2s2F668I/edit?usp=sharing\n- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial https://bit.ly/3WSdGiY\n- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project. Please follow this tutorial https://bit.ly/3WSdGiY for more info\n- You need to create new High Definition Render Pipeline (HDRP 7.5.1+) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.\n- The demo video and screenshots show the work of HDRP pipeline.\n- Unity does not support the exchange of assets between projects by default.\nWe recommend using the free Skinned Mesh Transfer plugin to share assets between multiple projects. Follow our tutorial https://youtu.be/y1GaTiyj0oQ for more information.\n\nModels height: 185 cms male, 175 cms female\n\n**Polycount:**\n\n- Ryan: 152394\n\n**Weapons:**\n\n- Axe: 876\n- Pistol: 19306\n- Flashbang grenade: 3083\n- Combat grenade: 2914\n- Military knife: 4302\n- Ryan signal flare: 1330\n\n-------------------------------\n\n- Characters are made from the scratch, without the use of Daz models, scanning method and others\n- Low poly, game-ready, rigged, PBR textures\n- Additional bones list https://docs.google.com/document/d/1tVSJDuzOsrMfeDaohh-_l9z0RcmKEz7tv8TmGR6GK80/edit?usp=sharing\n\nWe would be grateful if you take our survey - it will help us make useful content in the future! Link: https://bit.ly/3ERm4Y1\n\nThank you, David Grette team \n\nSupport mail: help.davidgrette@gmail.com\nDiscord: https://discord.gg/u7MCTmDqmU","imageAlt":"Soldier Character Ryan from Pack 2 3D model","url":"https://www.cgtrader.com/3d-models/character/man/adventure-character-ryan-from-pack-2","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/C5kLQYQtzQwvhtHUfR1Y9iUK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cg%20cover%20ryan.jpg","gridUrl":"https://media.cgtrader.com/variants/C5kLQYQtzQwvhtHUfR1Y9iUK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cg%20cover%20ryan.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/C5kLQYQtzQwvhtHUfR1Y9iUK/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/cg%20cover%20ryan.webp","width":306},{"url":"https://media.cgtrader.com/variants/C5kLQYQtzQwvhtHUfR1Y9iUK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cg%20cover%20ryan.webp","width":612},{"url":"https://media.cgtrader.com/variants/C5kLQYQtzQwvhtHUfR1Y9iUK/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/cg%20cover%20ryan.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adventure-character-ryan-from-pack-2","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":228,"name":".json","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":217,"name":".psd","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5483088/6d1a21a186/soldier-character-ryan-from-pack-2-3d-model-6d1a21a186.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5438568","type":"listingItem","attributes":{"id":5438568,"title":"Polygon Art RPG - 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Sa tenue comprend un haut ajusté d’aspect satiné, une jupe verte en velours côtelé avec broderies, un collant à motifs et des bottes en cuir à lacets détaillées.\n\nLe personnage est fourni en A-pose. Il est prêt à être animé, positionné et intégré dans un projet en temps réel ou dans une scène destinée au rendu.\n\nCARACTÉRISTIQUES PRINCIPALES\n\n• Aventurière adulte réaliste\n• Rig humanoïde complet\n• Prête pour l’animation et les poses\n• Fournie en A-pose\n• Visage, peau, cheveux et maquillage détaillés\n• Vêtements et chaussures inclus\n• Matériaux PBR détaillés\n• UV dépliées\n• Textures Base Color jusqu’en 4K\n• Textures Metallic/Roughness jusqu’en 2K\n• Adaptée aux projets d’action, d’aventure, de RPG et de survie\n\nFORMATS INCLUS\n\n• BLEND\n• FBX\n• GLB\n• OBJ\n\nLOGICIELS ET MOTEURS\n\n• Blender\n• Unreal Engine\n• Unity\n• Cinema 4D\n• 3ds Max\n\nINFORMATIONS IMPORTANTES\n\nLe personnage possède un rig et est prêt à être animé. Aucune animation n’est incluse.\n\nLa version OBJ est fournie sous forme de maillage statique et ne contient pas le squelette. Certains matériaux peuvent nécessiter un ajustement ou une reconnexion selon le logiciel utilisé.\n\nLes décors, les poses, les éclairages, la pluie, les effets visuels et les scènes cinématographiques visibles sur les images promotionnelles ne sont pas inclus.\n\nCréé par LudoVisions.","imageAlt":"Realistic Female Adventurer Rigged GameReady ...","url":"https://www.cgtrader.com/3d-models/character/woman/realistic-female-adventurer-rigged-gameready-pbr-3d-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/szwlrgs9nypwkah9oawrau1w0p21/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/02-details-visage-cheveux.jpg","gridUrl":"https://media.cgtrader.com/variants/szwlrgs9nypwkah9oawrau1w0p21/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/02-details-visage-cheveux.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/szwlrgs9nypwkah9oawrau1w0p21/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/02-details-visage-cheveux.webp","width":306},{"url":"https://media.cgtrader.com/variants/szwlrgs9nypwkah9oawrau1w0p21/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/02-details-visage-cheveux.webp","width":612},{"url":"https://media.cgtrader.com/variants/szwlrgs9nypwkah9oawrau1w0p21/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/02-details-visage-cheveux.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/realistic-female-adventurer-rigged-gameready-pbr-3d-character","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/7486573/0c1b4f0dff/realistic-female-adventurer-rigged-gameready-pbr-3d-character-3d-model-0c1b4f0dff.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"7620337","type":"listingItem","attributes":{"id":7620337,"title":"Stylized Pirate Girl 3D Character Cute Female Pirate Game Ready","price":21.99,"description":"Bring a fun and adventurous pirate character to your game or animation project with this Stylized Pirate Girl 3D Character. 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The character wears steampunk adventurer wearing tailored mechanical travel clothing with integrated protective plates, in copper and teal colors. Exactly two relevant floating accessories are included: goggles and mechanical device. Both are separate from the character and not held or attached. Includes a full-body T-Pose character with realistic proportions, detailed materials, clean topology, and a production-ready game asset structure. 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The model features a cute expressive face, short brown hair, red pirate headscarf, detailed leather vest, cream pirate blouse, red waist sash, utility belt and pouch, dark trousers, and detailed brown pirate boots.\n\nThe design is suitable for pirate games, adventure games, RPGs, fantasy projects, casual mobile games, family games, NPC characters, animated films, and real-time 3D applications.\n\nIncluded Formats\nFBX\nGLB\nDAE\nBLEND / Blender\nPBR Textures\nRigged character\nMixamo-compatible animations\nAnimation-ready setup\nFeatures\nStylized female pirate character\nCute expressive face\nDetailed pirate headscarf\nLeather vest and blouse\nRed waist sash\nBelt and utility pouch\nDark pirate trousers\nDetailed leather boots\nClean stylized topology\nPBR material workflow\nUV-ready textures\nGame-ready character\nMultiple 3D formats\nSuitable for Unity, Unreal Engine, Godot and other 3D workflows\nCompatible with Mixamo animations\n\nIdeal for pirate adventures, treasure-hunting games, RPGs, fantasy games, island adventures, mobile games, NPCs, character collections, animation projects and cinematic scenes.","imageAlt":"Stylized Pirate Girl 3D Character Cute... 7623232","url":"https://www.cgtrader.com/3d-models/character/child/stylized-pirate-girl-3d-character-cute-female-pirate-game-ready-db606256-dd1d-4664-ad99-3a54b7fa4db6","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hfoeaxbmduq7v4t1xa9knigzn62p/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/idle.jpg","gridUrl":"https://media.cgtrader.com/variants/hfoeaxbmduq7v4t1xa9knigzn62p/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/idle.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/hfoeaxbmduq7v4t1xa9knigzn62p/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/idle.webp","width":306},{"url":"https://media.cgtrader.com/variants/hfoeaxbmduq7v4t1xa9knigzn62p/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/idle.webp","width":612},{"url":"https://media.cgtrader.com/variants/hfoeaxbmduq7v4t1xa9knigzn62p/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/idle.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/child/stylized-pirate-girl-3d-character-cute-female-pirate-game-ready-db606256-dd1d-4664-ad99-3a54b7fa4db6","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"child","categoryTitle":"Character","subcategoryTitle":"Child","schemaImageUrl":"https://img-new.cgtrader.com/items/7623232/8dd0de0d1c/stylized-pirate-girl-3d-character-cute-female-pirate-game-ready-3d-model-8dd0de0d1c.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"757703","type":"listingItem","attributes":{"id":757703,"title":"Eva Hunter","price":90.0,"description":"Low polygonal game ready animated model of Medieval Hunter Female in 3D MAX 2011 file.\nCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, rogue...\n\nUnity Asset Included.\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet.\nArmor parts: Shirt, Hood, Long Robe, Gloves, Belt, Paints, Boots, Scar Patch\nWeapons: 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nModel with all armors, 4 hair types and weapons: 26,300 polygons, 52,059 triangles and 29,200 vertexes.\n Body: 8,532 polygons, 16,932 triangles and 8,689 vertexes.\nAll armor parts: 12,437 polygons, 24,639 triangles and 14,454 vertexes.\nAll Weapons: 2,917 polygons, 5,667 triangles and 3,216 vertexes.\n4 Hairs all together: 2,414 polygons, 4,826 triangles and 2,841 vertexes.\n\nRig has 89 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\n3d MAX Feathers \n\n122 Animation for sword warrior, archer combats and general moves. 91 \"on place\" animations. And 31 animations with root motion data used by Unity Mecanim.\nCharacter Studio BIP files included. \n\nOriginal 3D MAX file with animated Eva Hunter (122 animation clips) included .\nOriginal 3D MAX file with rigged Eva Hunter in T-pose included.\n2 different colors scheme for armor included.\n2 different colors for hood included\n2 body textures ( and with underwear) included.\n4 different haire shapes included.\n4 different colors for Hair _A type included.\nEva body presented with 2 variants. As one mesh and divided into parts.\nFBX files included.\n\nAnimations\n\n General\n\n 0. MECANIM T-Pose: 0 - 0 fr.,\n 1. S_IDLE: 2 - 100 fr.,\n 2. S_sit_down: 101 - 126 fr.,\n 3. S_Sitting: 127 - 177 fr.,\n 4. S_Sitinhg_Talking_A: 178 - 313 fr.,\n 5. S_Came_up: 314 - 340 fr.,\n 6. S_Drinking: 341 - 396 fr.,\n 7. S_Eating: 397 - 517 fr.,\n 8. S_Explanation: 518 - 563 fr.,\n 9. S_Greeting: 564 - 624 fr.,\n 10. S_Looking_around: 625 - 801 fr.,\n 11. S_Pick_object: 802 - 842 fr.,\n 12. S_pointing_A: 843 - 903 fr.,\n 13. S_Reject: 904 - 1004 fr.,\n 14. S_salute_B: 1005 - 1065 fr.,\n 15. S_Talking_B: 1066 - 1201 fr.,\n 16. S_Throwing: 1202 - 1307 fr.,\n 17. S_Use_object: 1308 - 1348 fr.,\n 18. S_making_item: 1349 - 1379 fr.,\n\n 19. M_Jump_standing_start: 1384 - 1430 fr.,\n 20. M_Jump_standing_loop: 1431 - 1432 fr.,\n 21. M_Jump_standing_end: 1432 - 1459 fr.,\n 22. M_falling_down: 1464 - 1504 fr.,\n 23. M_Run: 1509 - 1531 fr.,\n 24. M_Run_Jump_start: 1536 - 1552 fr.,\n 25. M_Run_Jump_loop: 1553 - 1554 fr.,\n 26. M_Run_Jump_end: 1554 - 1569 fr.,\n 27. M_Sneaking: 1574 - 1625 fr.,\n 28. M_walk: 1630 - 1665 fr.,\n 29. M_Jump_Walking_start: 1670 - 1682 fr.,\n 30. M_Jump_Walking_loop: 1683 - 1684 fr.,\n 31. M_Jump_Walking_end: 1684 - 1700 fr.,\n 32. M_Walking_With_Tourch: 1705 - 1808 fr.,\n 33. M_Walking_back_B: 1813 - 1848 fr.,\n 34. M_strafe_run_left: 1853 - 1878 fr.,\n 35. M_strafe_run_right: 1884 - 1910 fr.,\n 36. M_Strife_leftt: 1915 - 1950 fr.,\n 37. M_Strife_right: 1955 - 1990 fr.,\n 38. M_Swimming_Crawl: 1995 - 2025 fr.,\n\n 39. RM_falling_down: 2030 - 2070 fr.,\n 40. RM_Jump_standing: 2075 - 2150 fr.,\n 41. RM_Jump_Walking: 2155 - 2185 fr.,\n 42. RM_Run: 2190 - 2212 fr.,\n 43. RM_Run_Jump: 2217 - 2250 fr.,\n 44. RM_Sneaking: 2255 - 2306 fr.,\n 45. RM_strafe_run_left: 2311 - 2337 fr.,\n 46. RM_strafe_run_right: 2342 - 2368 fr.,\n 47. RM_Strife_leftt: 2373 - 2408 fr.,\n 48. RM_Strife_right: 2413 - 2448 fr.,\n 49. RM_Swimming_Crawl: 2453 - 2483 fr.,\n 50. RM_walk: 2488 - 2523 fr.,\n 51. RM_Walking_back_B: 2528 - 2563 fr.,\n 52. RM_Walking_With_Tourch: 2568 - 2671 fr.,\n\n1H Weapon\n 53. 1H_COMBAT_mode: 2676 - 2726 fr.,\n 54. 1H_PutWeapon_Back: 2727 - 2767 fr.,\n 55. 1H_TookWeaponOut: 2768 - 2808 fr.,\n 56. 1H_dodge_backwards: 2809 - 2844 fr.,\n 57. 1H_Hit_from_back: 2845 - 2880 fr.,\n 58. 1H_Hit_from_front: 2881 - 2916 fr.,\n 59. M_1H_Knocked_backward_Fly: 2917 - 2967 fr.,\n 60. 1H_Down_back: 2968 - 3008 fr.,\n 61. 1H_Recover_from_knocked_backward: 3009 - 3049 fr.,\n 62. 1H_5X_Combo: 3050 - 3145 fr.,\n 63. 1H_sword_parry_high_left: 3146 - 3181 fr.,\n 64. 1H_sword_parry_high_right: 3182 - 3217 fr.,\n 65. 1H_sword_swing_high_left: 3218 - 3253 fr.,\n 66. 1H_sword_swing_high_right: 3254 - 3289 fr.,\n 67. 1H_sword_swing_high_straight_down: 3290 - 3325 fr.,\n 68. 1H_sword_swing_low_left: 3326 - 3361 fr.,\n 69. 1H_sword_swing_low_right: 3362 - 3397 fr.,\n 70. 1H_sword_thrust_high: 3398 - 3433 fr.,\n 71. 1H_Die_fall_backward: 3434 - 3567 fr.,\n 72. 1H_Die_fall_forward: 3572 - 3712 fr.,\n\n 73. M_1H_Die_knocked_backward: 3717 - 3734 fr.,\n 74. M_1H_Casual_walk: 3739 - 3775 fr.,\n 75. M_1H_Cautious_walk: 3780 - 3820 fr.,\n 76. M_1H_walk_left_swing: 3825 - 3860 fr.,\n 77. M_1H_walk_right_swing: 3865 - 3900 fr.,\n 78. M_1H_walk_trust: 3905 - 3940 fr.,\n 79. M_1H_combat_run: 3945 - 3967 fr.,\n\n 80. RM_1H_Casual_walk: 3972 - 4008 fr.,\n 81. RM_1H_Cautious_walk: 4013 - 4053 fr.,\n 82. RM_1H_combat_run: 4058 - 4080 fr.,\n 83. RM_1H_Die_knocked_backward: 4085 - 4102 fr.,\n 84. RM_1H_Knocked_backward_Fly: 4107 - 4157 fr.,\n 85. RM_1H_walk_left_swing: 4162 - 4197 fr.,\n 86. RM_1H_walk_right_swing: 4202 - 4237 fr.,\n 87. RM_1H_walk_trust: 4242 - 4277 fr.,\n\nArcher's\n 88. Archer_putBow_back: 4282 - 4317 fr.,\n 89. Archer_takeBow_out: 4318 - 4358 fr.,\n 90. Archer_COMBAT_mode: 4359 - 4409 fr.,\n 91. Archer_dodge_backwards: 4410 - 4445 fr.,\n 92. Archer_Hit_from_back: 4446 - 4481 fr.,\n 93. Archer_Hit_from_front: 4482 - 4517 fr.,\n 94. Archer_get_arrow_fromBack: 4518 - 4558 fr.,\n 95. Archer_charging: 4559 - 4599 fr.,\n 96. Archer_aim: 4600 - 4700 fr.,\n 97. Archer_shot_loop: 4701 - 4771 fr.,\n 98. Archer_aim_fromLeft_toRight: 4776 - 4866 fr.,\n 99. Archer_aim_fromLefUp_toLeftDown: 4871 - 4931 fr.,\n 100. Archer_aim_fromRightUp_toRightDown: 4936 - 4996 fr.,\n 101. Archer_aim_fromUp_toDown: 5001 - 5091 fr.,\n 102. Archer_aiming_up_45_d: 5092 - 5192 fr.,\n 103. Archer_shot_loop_45up: 5193 - 5263 fr.,\n 104. Archer_Dying: 5268 - 5333 fr.,\n\n 105. M_Archer_run_combat: 5338 - 5364 fr.,\n 106. M_Archer_walk_Combat: 5369 - 5414 fr.,\n 107. M_Archer_walk_get_arrow_fromBack: 5415 - 5460 fr.,\n 108. M_Archer_walk_charging: 5461 - 5506 fr.,\n 109. M_Archer_walk_Aim: 5507 - 5552 fr.,\n 110. M_Archer_walk_shot_Loop: 5553 - 5608 fr.,\n 111. M_Archer_strife_left_Aim: 5613 - 5648 fr.,\n 112. M_Archer_strife_right_Aim: 5653 - 5688 fr.,\n 113. M_Archer_walking_back: 5693 - 5728 fr.,\n\n 114. RM_Archer_run_combat: 5733 - 5759 fr.,\n 115. RM_Archer_strife_left_Aim: 5764 - 5799 fr.,\n 116. RM_Archer_strife_right_Aim: 5804 - 5839 fr.,\n 117. RM_Archer_walk_Combat: 5844 - 5889 fr.,\n 118. RM_Archer_walk_get_arrow_fromBack: 5894 - 5939 fr.,\n 119. RM_Archer_walk_charging: 5944 - 5989 fr.,\n 120. RM_Archer_walk_Aim: 5994 - 6039 fr.,\n 121. RM_Archer_walk_shot_Loop: 6044 - 6099 fr.,\n 122. 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This high-quality 3D character model is meticulously designed and fully rigged, making it ready for seamless integration into your projects.\n\nKey features:\nRigged for Animation: Fully rigged skeleton optimized for easy animation and posing.\nGame-Ready: Designed with game engine compatibility in mind (Unity, Unreal, etc.).\nDetailed Textures: High-resolution textures included for added realism.\nOptimized Topology: Efficient polygon count for smooth performance in games.\nCustomizable: Easily modifiable for unique customizations.\n\nWhether you're creating an action-adventure game, an animated short, or simply looking for a base character to build upon, this model is ready to bring your creative visions to life!","imageAlt":"Adventure Character Fully Rigged Game Ready Animation 3D","url":"https://www.cgtrader.com/3d-models/character/woman/adventure-character-fully-rigged-game-ready-animation-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/oadv7p158yax01zghs6igd8wxu50/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ADVENTURE%20CHARACTER%20FEMALE.jpg","gridUrl":"https://media.cgtrader.com/variants/oadv7p158yax01zghs6igd8wxu50/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ADVENTURE%20CHARACTER%20FEMALE.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/oadv7p158yax01zghs6igd8wxu50/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/ADVENTURE%20CHARACTER%20FEMALE.webp","width":306},{"url":"https://media.cgtrader.com/variants/oadv7p158yax01zghs6igd8wxu50/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ADVENTURE%20CHARACTER%20FEMALE.webp","width":612},{"url":"https://media.cgtrader.com/variants/oadv7p158yax01zghs6igd8wxu50/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/ADVENTURE%20CHARACTER%20FEMALE.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/adventure-character-fully-rigged-game-ready-animation-ready","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":219,"name":".exr","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/6062266/e51a1dad37/adventure-character-fully-rigged-game-ready-animation-ready-3d-model-e51a1dad37.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"658064","type":"listingItem","attributes":{"id":658064,"title":"Animated Hunter","price":120.0,"description":"Low polygonal game ready animated model of Medieval Hunter in 3D MAX 2011 file.\n\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, archer, rogue...\n\nUnreal Asset Included. \nUnity Asset included.\n\nBody parts: Flf Head+Neck, Human Head+Neck, Hair, Hands and Feet\nArmor parts: Shirt, Hood, Long Robe, Gloves, Belt, Paints, Boots, Scar Patch\nWeapons: 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nModel with all armors and weapons and one head: 22,288 polygons, 44,056 triangles and 25,051vertexes. \nRig has 85 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\n3d MAX Feathers:\n\n122 Animation for sword warrior, archer combats and general moves. 91 \"on place\" animations. And 31 animations with root motion data.\n\nCharacter Studio BIP files included. \n\nOriginal 3D MAX file with animated hunter (122  animation clips) included .\nOriginal 3D MAX file with rigged hunter  in T-pose included.\nOriginal 3D MAX file with animated DWARF hunter (122  animation clips) included .\nOriginal 3D MAX file with rigged DWARF hunter  in T-pose included.\n\n2 different colors scheme for armor included.\n2 different colors for hood included\n3 body textures (with scar and without) included.\n2 heads one human and one elf with long ears included.\nFBX files included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: No\nAnimated: Yes\nNumber of characters: 1\nVertex counts of characters: 22,729\nTexture Resolutions: 4096x4096, 2048X2048, 1024X1024.\nNumber of Animations: 122 human animations and 15 bow animations\nAnimation types: 91 on place and 31 with root motion\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes \nImportant\\Additional Notes: PBR materials setup, \n\t\t\t\t    Physics Asset setup included \n\t\t\t\t    3D MAX 2009 file with rigged character included\n\t\t\t\t    Blueprints of modular and simple characters included\n\t\t\t\t    Material instances of head, armor, hood and fur included\n                            2 colors scheme for armor included.\n                            2 colors for hood included\n                            2 head materials (with scar and without) included.\n                            2 heads one human and one elf with long ears included.\n                            Rig has 85 bones\n\n\nAnimations\n General\n\n\n 0. MECANIM T-Pose: 0 - 0 fr.,\n 1. S_IDLE: 2 - 100 fr.,\n 2. S_sit_down: 101 - 126 fr.,\n 3. S_Sitting: 127 - 177 fr.,\n 4. S_Sitinhg_Talking_A: 178 - 313 fr.,\n 5. S_Came_up: 314 - 340 fr.,\n 6. S_Drinking: 341 - 396 fr.,\n 7. S_Eating: 397 - 517 fr.,\n 8. S_Explanation: 518 - 563 fr.,\n 9. S_Greeting: 564 - 624 fr.,\n 10. S_Looking_around: 625 - 801 fr.,\n 11. S_Pick_object: 802 - 842 fr.,\n 12. S_pointing_A: 843 - 903 fr.,\n 13. S_Reject: 904 - 1004 fr.,\n 14. S_salute_B: 1005 - 1065 fr.,\n 15. S_Talking_B: 1066 - 1201 fr.,\n 16. S_Throwing: 1202 - 1307 fr.,\n 17. S_Use_object: 1308 - 1348 fr.,\n 18. S_making_item: 1349 - 1379 fr.,\n\n 19. M_Jump_standing_start: 1384 - 1430 fr.,\n 20. M_Jump_standing_loop: 1431 - 1432 fr.,\n 21. M_Jump_standing_end: 1432 - 1459 fr.,\n 22. M_falling_down: 1464 - 1504 fr.,\n 23. M_Run: 1509 - 1531 fr.,\n 24. M_Run_Jump_start: 1536 - 1552 fr.,\n 25. M_Run_Jump_loop: 1553 - 1554 fr.,\n 26. M_Run_Jump_end: 1554 - 1569 fr.,\n 27. M_Sneaking: 1574 - 1625 fr.,\n 28. M_walk: 1630 - 1665 fr.,\n 29. M_Jump_Walking_start: 1670 - 1682 fr.,\n 30. M_Jump_Walking_loop: 1683 - 1684 fr.,\n 31. M_Jump_Walking_end: 1684 - 1700 fr.,\n 32. M_Walking_With_Tourch: 1705 - 1808 fr.,\n 33. M_Walking_back_B: 1813 - 1848 fr.,\n 34. M_strafe_run_left: 1853 - 1878 fr.,\n 35. M_strafe_run_right: 1884 - 1910 fr.,\n 36. M_Strife_leftt: 1915 - 1950 fr.,\n 37. M_Strife_right: 1955 - 1990 fr.,\n 38. M_Swimming_Crawl: 1995 - 2025 fr.,\n\n 39. RM_falling_down: 2030 - 2070 fr.,\n 40. RM_Jump_standing: 2075 - 2150 fr.,\n 41. RM_Jump_Walking: 2155 - 2185 fr.,\n 42. RM_Run: 2190 - 2212 fr.,\n 43. RM_Run_Jump: 2217 - 2250 fr.,\n 44. RM_Sneaking: 2255 - 2306 fr.,\n 45. RM_strafe_run_left: 2311 - 2337 fr.,\n 46. RM_strafe_run_right: 2342 - 2368 fr.,\n 47. RM_Strife_leftt: 2373 - 2408 fr.,\n 48. RM_Strife_right: 2413 - 2448 fr.,\n 49. RM_Swimming_Crawl: 2453 - 2483 fr.,\n 50. RM_walk: 2488 - 2523 fr.,\n 51. RM_Walking_back_B: 2528 - 2563 fr.,\n 52. RM_Walking_With_Tourch: 2568 - 2671 fr.,\n\n1H Weapon\n 53. 1H_COMBAT_mode: 2676 - 2726 fr.,\n 54. 1H_PutWeapon_Back: 2727 - 2767 fr.,\n 55. 1H_TookWeaponOut: 2768 - 2808 fr.,\n 56. 1H_dodge_backwards: 2809 - 2844 fr.,\n 57. 1H_Hit_from_back: 2845 - 2880 fr.,\n 58. 1H_Hit_from_front: 2881 - 2916 fr.,\n 59. M_1H_Knocked_backward_Fly: 2917 - 2967 fr.,\n 60. 1H_Down_back: 2968 - 3008 fr.,\n 61. 1H_Recover_from_knocked_backward: 3009 - 3049 fr.,\n 62. 1H_5X_Combo: 3050 - 3145 fr.,\n 63. 1H_sword_parry_high_left: 3146 - 3181 fr.,\n 64. 1H_sword_parry_high_right: 3182 - 3217 fr.,\n 65. 1H_sword_swing_high_left: 3218 - 3253 fr.,\n 66. 1H_sword_swing_high_right: 3254 - 3289 fr.,\n 67. 1H_sword_swing_high_straight_down: 3290 - 3325 fr.,\n 68. 1H_sword_swing_low_left: 3326 - 3361 fr.,\n 69. 1H_sword_swing_low_right: 3362 - 3397 fr.,\n 70. 1H_sword_thrust_high: 3398 - 3433 fr.,\n 71. 1H_Die_fall_backward: 3434 - 3567 fr.,\n 72. 1H_Die_fall_forward: 3572 - 3712 fr.,\n\n 73. M_1H_Die_knocked_backward: 3717 - 3734 fr.,\n 74. M_1H_Casual_walk: 3739 - 3775 fr.,\n 75. M_1H_Cautious_walk: 3780 - 3820 fr.,\n 76. M_1H_walk_left_swing: 3825 - 3860 fr.,\n 77. M_1H_walk_right_swing: 3865 - 3900 fr.,\n 78. M_1H_walk_trust: 3905 - 3940 fr.,\n 79. M_1H_combat_run: 3945 - 3967 fr.,\n\n 80. RM_1H_Casual_walk: 3972 - 4008 fr.,\n 81. RM_1H_Cautious_walk: 4013 - 4053 fr.,\n 82. RM_1H_combat_run: 4058 - 4080 fr.,\n 83. RM_1H_Die_knocked_backward: 4085 - 4102 fr.,\n 84. RM_1H_Knocked_backward_Fly: 4107 - 4157 fr.,\n 85. RM_1H_walk_left_swing: 4162 - 4197 fr.,\n 86. RM_1H_walk_right_swing: 4202 - 4237 fr.,\n 87. RM_1H_walk_trust: 4242 - 4277 fr.,\n\nArcher's\n 88. Archer_putBow_back: 4282 - 4317 fr.,\n 89. Archer_takeBow_out: 4318 - 4358 fr.,\n 90. Archer_COMBAT_mode: 4359 - 4409 fr.,\n 91. Archer_dodge_backwards: 4410 - 4445 fr.,\n 92. Archer_Hit_from_back: 4446 - 4481 fr.,\n 93. Archer_Hit_from_front: 4482 - 4517 fr.,\n 94. Archer_get_arrow_fromBack: 4518 - 4558 fr.,\n 95. Archer_charging: 4559 - 4599 fr.,\n 96. Archer_aim: 4600 - 4700 fr.,\n 97. Archer_shot_loop: 4701 - 4771 fr.,\n 98. Archer_aim_fromLeft_toRight: 4776 - 4866 fr.,\n 99. Archer_aim_fromLefUp_toLeftDown: 4871 - 4931 fr.,\n 100. Archer_aim_fromRightUp_toRightDown: 4936 - 4996 fr.,\n 101. Archer_aim_fromUp_toDown: 5001 - 5091 fr.,\n 102. Archer_aiming_up_45_d: 5092 - 5192 fr.,\n 103. Archer_shot_loop_45up: 5193 - 5263 fr.,\n 104. Archer_Dying: 5268 - 5333 fr.,\n\n 105. M_Archer_run_combat: 5338 - 5364 fr.,\n 106. M_Archer_walk_Combat: 5369 - 5414 fr.,\n 107. M_Archer_walk_get_arrow_fromBack: 5415 - 5460 fr.,\n 108. M_Archer_walk_charging: 5461 - 5506 fr.,\n 109. M_Archer_walk_Aim: 5507 - 5552 fr.,\n 110. M_Archer_walk_shot_Loop: 5553 - 5608 fr.,\n 111. M_Archer_strife_left_Aim: 5613 - 5648 fr.,\n 112. M_Archer_strife_right_Aim: 5653 - 5688 fr.,\n 113. M_Archer_walking_back: 5693 - 5728 fr.,\n\n 114. RM_Archer_run_combat: 5733 - 5759 fr.,\n 115. RM_Archer_strife_left_Aim: 5764 - 5799 fr.,\n 116. RM_Archer_strife_right_Aim: 5804 - 5839 fr.,\n 117. RM_Archer_walk_Combat: 5844 - 5889 fr.,\n 118. RM_Archer_walk_get_arrow_fromBack: 5894 - 5939 fr.,\n 119. RM_Archer_walk_charging: 5944 - 5989 fr.,\n 120. RM_Archer_walk_Aim: 5994 - 6039 fr.,\n 121. RM_Archer_walk_shot_Loop: 6044 - 6099 fr.,\n 122. RM_Archer_walking_back: 6104 - 6139 fr.,\n","imageAlt":"3D asset Animated Hunter","url":"https://www.cgtrader.com/3d-models/character/man/animated-hunter","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FDSP7EtQdoZxLtGe4Eg843qZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-hunter-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/FDSP7EtQdoZxLtGe4Eg843qZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-hunter-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/FDSP7EtQdoZxLtGe4Eg843qZ/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/animated-hunter-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","width":306},{"url":"https://media.cgtrader.com/variants/FDSP7EtQdoZxLtGe4Eg843qZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-hunter-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","width":612},{"url":"https://media.cgtrader.com/variants/FDSP7EtQdoZxLtGe4Eg843qZ/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/animated-hunter-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/animated-hunter","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/658064/c99e27b900/animated-hunter-3d-model-c99e27b900.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4618635","type":"listingItem","attributes":{"id":4618635,"title":"Homeless Person Jerry","price":39.0,"description":"Hight quality 3d model of a homeless man.\n\nGame ready, low poly fully rigged and animated by Biped system in 3ds max. Native software is 3ds max 2024. FBX, OBJ, and 3ds max 2021 files are available. Also Unitypackage and Unreal 5.1 project files with all the prepared assets is here.\n\nUnreal 5.2 project include: The rig is fully compatible with UE5 Manny skeleton. Face of the character has 25 blendshapes (Morph Targets) such as: jaw down, jaw left, jaw right, L brow up, L brow down, R brow up, R brow down, eyes up, eyes down, eyes left, eyes right, eyes close, eyes wide, mouth L corner up, mouth L corner down, mouth L corner wide, mouth R corner up, mouth R corner down, mouth R corner wide, lips up, lips down, upper lip up, down lip down, lips tight, lips U sound. LODs: 3 Rigged: (Yes) Rigged to Epic skeleton: (Yes) IK bones are included: (Yes) Animated: (No) Number of characters: 1 Vertex counts of characters: 10162 Number of Materials and Material Instances: 2 Number of Textures: 4 Texture Resolutions: (4 textures in 4096x4096)\n\n7 animations included:\n- Stand idle (loop)\n- Sitting down\n- Sit idle (loop)\n- Lying down\n- Lying idle (loop)\n- Waking up\n- Standing up\n\nPBR texture sets: Albedo (color), Normal and Specular/Smoothness maps of the body. Also two textures of the hair (alpha and color). Unreal Engine texture set.\n\nFace of the model is rigged using blendshapes.\n\nIf you have any questions or additional file format requests, please feel free to contact with me!","imageAlt":"Homeless Person Jerry 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/homeless-person-jerry","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5TJ9CKUWWmQ1PScWLGfhVQD5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/render4.jpg","gridUrl":"https://media.cgtrader.com/variants/5TJ9CKUWWmQ1PScWLGfhVQD5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/render4.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/5TJ9CKUWWmQ1PScWLGfhVQD5/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/render4.webp","width":306},{"url":"https://media.cgtrader.com/variants/5TJ9CKUWWmQ1PScWLGfhVQD5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/render4.webp","width":612},{"url":"https://media.cgtrader.com/variants/5TJ9CKUWWmQ1PScWLGfhVQD5/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/render4.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/homeless-person-jerry","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":83,"name":".unitypackage","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4618635/567d4b3101/homeless-person-jerry-3d-model-567d4b3101.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5401420","type":"listingItem","attributes":{"id":5401420,"title":"Adventure Character Eva from Pack 1","price":89.0,"description":"**Get the whole Adventure Characters Pack (5 unique models) and save 25%! https://www.cgtrader.com/3d-models/character/man/adventure-characters-pack-survival-survivor-rpg-shooter-action**\n\n\u003e Time to plunge into the atmosphere of Adventure!\n\n\u003e A lot of work has been put into this character package - we have implemented an exceptional number of nice features that you will surely enjoy!Lots of skins, amazing modularity, corrective blendshapes to simulate muscles, several body types (male and female), the ability to exchange clothes between characters, a bunch of accessories and weapons, a demo scene created from scratch with a lot of props for your game, cinematic scene, Control Rig, etc. …we’ll tell you more below :) As always, we are happy to invite you to our Discord channel - there we answer questions and help in working with models. Link: https://discord.gg/Dfh9yqR4tg\n\nAsset pack includes:\n\n- Unreal projects (5.0+), uncensored\n- Unity project (2021.3.35f1), uncensored\n- FBX files - two versions, with full and optimized body parts\n- Textures packages\n\n**How to open an Unreal project: download all archives with the project and unpack any of them uning Winrar. The contents of the rest will be automatically collected into one folder.**\n\nThis is part of the first of two Adventure style packages. Full set includes:\n\n1. Thomas is a basic adventure character.\n2. Christopher is a thug and a bully!\n3. Eva is a sweet basic adventure girl.\n4. Victoria is an urban option. Her bow will help you out more than once!\n5. Jane is a winter option for fighting blizzards.\n\nThis package includes the Eva character only.\n\n**Description:**\n\n- Lots of high quality skins - each character includes Basic, Adventure, Survival, Horror skins and several themed ones.\n- Love for details - you can look at individual parts of characters for a long time, such as watches, amulets, hairstyles, etc.\n- Characters have their own set of weapons - pistol, bow, axe, knife, ice pick, as well as a list of accessories\n- Excellent modularity - a lot of layers of clothing allow you to choose the look you want\n- All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations!\nNote: to combine some parts of clothing, the use of blendshapes is required (included)\n- Demoscene is included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n- Cinematic scene included - learn the basics of creating cinematic videos with our project!\n- Corrective blendshapes to simulate muscle work - now use extreme animations without any problems. We were the first to use this system on the market and it has greatly improved the quality of animations - we hope you like it!\n- Adjust the size of chest and hips for female characters\n- Adjustable size men's proportions: base, thin, muscular, fat\n- Control Rig is included in the project - animating and changing poses is now easy!\n- Characters include customized IK Rig files - this will make copying animations easier\n- The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing\n- The project includes high quality render scenes with biomes (five additional maps). Make sure the Settings - \"Engine Scalability Settings\" and \"Material Quality Level\" are set to the highest quality.\n- The blueprint character_name_All_Parts includes all character parts and weapons.\n- Advanced material setup based on blueprints.\n- Convenient switching of clothing parts via Construction Script.\n- Fully customized physics of the characters. Simulation of hair, clothes, body are included.\n- You can also change the color of skin, eyes, clothes, accessories and hair.\n- Shaders contain fine tuning based on blueprints. SSS, micronormal masks, etc - all inclusive and ready to go!\n- The package includes starting animations, but we recommend using the ALC4 or Lyra animations - you will immediately see the difference :)\n- 52 calibrated facial blendshapes for cinematic cutscenes, compatible with Live Link Face, Faceware and more.\n- Customized Live Link Face - just connect your iPhone and bring your character to life! (may require calibration depending on your face shape)\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls, all accessories - all this in a carefully designed environment of the demoscene. Press F in Play-Selected Viewport to quickly change characters.\n- Full compatibility with Epic Skeleton. This is an advanced version of the UE5 skeleton with all additional bones\n\n**ADDITIONAL FEATURES FOR UNITY PACKAGES:**\n\n- The packages include a Third Person Character Controller, so you can play and test animations right from the box.\n- Fully customized combinations of character. Just use one of the prepared prefabs by dragging and dropping it onto the stage!\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- The demo video shows the work of the Magica Cloth 2 plugin for hair and clothing physics. You can get a project with it by sending us your purchase receipt for this plugin via email or Discord https://discord.gg/nUQ7TmQgCZ. The Unity Chan script is working in project by default.\n- Shaders contain fine tuning, package included HDRP, URP, Built-In Shader.\n- Demo and cinematic scenes are included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n\n**Important notes for Unity:**\n\n- If you want to assemble several projects into one, please follow these instructions https://docs.google.com/document/d/1luQtDAbcw-JFFuHXV-evYBl9C7hCrt6HLAk2s2F668I/edit?usp=sharing\n- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial https://bit.ly/3WSdGiY\n- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project. Please follow this tutorial https://bit.ly/3WSdGiY for more info\n- You need to create new High Definition Render Pipeline (HDRP 7.5.1+) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.\n- The demo video and screenshots show the work of HDRP pipeline.\n- Unity does not support the exchange of assets between projects by default.\nWe recommend using the free Skinned Mesh Transfer plugin to share assets between multiple projects. Follow our tutorial https://youtu.be/y1GaTiyj0oQ for more information.\n\nModels height: 185 cms male, 175 cms female\n\n**Polycount:**\n\n- Eva: 83855\n\n**Weapons:**\n\n- Pistol: 19306\n- Axe: 834\n\n-------------------------------\n\n- Characters are made from the scratch, without the use of Daz models, scanning method and others\n- Low poly, game-ready, rigged, PBR textures\n- Additional bones list https://docs.google.com/document/d/1tVSJDuzOsrMfeDaohh-_l9z0RcmKEz7tv8TmGR6GK80/edit?usp=sharing\n\nWe would be grateful if you take our survey - it will help us make useful content in the future! Link: https://bit.ly/3ERm4Y1\n\nThank you, David Grette team \n\nSupport mail: help.davidgrette@gmail.com\nDiscord: https://discord.gg/u7MCTmDqmU","imageAlt":"Adventure Character Eva from Pack 1 3D model","url":"https://www.cgtrader.com/3d-models/character/woman/adventure-character-eva-from-pack-1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/EiaFKScWkpTxWMQJcUu6zp9Y/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cover%20cgtrader3.jpg","gridUrl":"https://media.cgtrader.com/variants/EiaFKScWkpTxWMQJcUu6zp9Y/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cover%20cgtrader3.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/EiaFKScWkpTxWMQJcUu6zp9Y/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/cover%20cgtrader3.webp","width":306},{"url":"https://media.cgtrader.com/variants/EiaFKScWkpTxWMQJcUu6zp9Y/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cover%20cgtrader3.webp","width":612},{"url":"https://media.cgtrader.com/variants/EiaFKScWkpTxWMQJcUu6zp9Y/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/cover%20cgtrader3.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/adventure-character-eva-from-pack-1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":228,"name":".json","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/5401420/1980540a84/adventure-character-eva-from-pack-1-3d-model-1980540a84.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7623136","type":"listingItem","attributes":{"id":7623136,"title":"Stylized Adventure Girl 3D Character with Glasses Backpack ","price":23.99,"description":"Add a fun, youthful adventurer to your game or animation project with this Stylized Girl 3D Character. The character features large round blue glasses, a red-and-yellow headband, brown side ponytail, blue denim jacket, cute bear-print shirt, red backpack, green cargo trousers, striped socks, and red high-top sneakers.\n\nThe detailed casual adventure outfit makes this character suitable for adventure games, school games, family games, exploration projects, mobile games, RPGs, casual games, NPCs, animations, cinematics, and real-time 3D applications.\n\nIncluded Formats\nFBX\nGLB\nDAE\nBLEND / Blender\nPBR Textures\nRigged character\nMixamo-compatible animations\nAnimation-ready workflow\nFeatures\nStylized female character\nCute expressive face\nLarge round glasses\nDetailed denim jacket\nBear graphic T-shirt\nRed backpack\nGreen cargo trousers\nHigh-top sneakers\nDetailed clothing and accessories\nPBR material workflow\nUV-ready textures\nGame-ready character design\nMultiple export formats\nSuitable for Unity, Unreal Engine, Godot and other 3D engines\nCompatible with Mixamo animations\n\nPerfect for adventure games, school simulators, exploration games, family games, casual games, RPGs, mobile games, NPC characters, animation projects and cinematic scenes.","imageAlt":"Stylized Adventure Girl 3D Character with Glas...","url":"https://www.cgtrader.com/3d-models/character/child/stylized-adventure-girl-3d-character-with-glasses-backpack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xmyc35nuoa0hp2md4kodwb1yv96t/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/idle.jpg","gridUrl":"https://media.cgtrader.com/variants/xmyc35nuoa0hp2md4kodwb1yv96t/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/idle.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/xmyc35nuoa0hp2md4kodwb1yv96t/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/idle.webp","width":306},{"url":"https://media.cgtrader.com/variants/xmyc35nuoa0hp2md4kodwb1yv96t/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/idle.webp","width":612},{"url":"https://media.cgtrader.com/variants/xmyc35nuoa0hp2md4kodwb1yv96t/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/idle.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/child/stylized-adventure-girl-3d-character-with-glasses-backpack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"child","categoryTitle":"Character","subcategoryTitle":"Child","schemaImageUrl":"https://img-new.cgtrader.com/items/7623136/7e30ce2f4f/stylized-adventure-girl-3d-character-with-glasses-backpack-3d-model-7e30ce2f4f.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"819717","type":"listingItem","attributes":{"id":819717,"title":"Adam Warrior Light","price":40.0,"description":"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX file is included. \n\nUnity Asset included.\n\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, knight, adventurer...\n\nParts\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet, Skirt, Belt, Boots, Shirt, Collar armor.\nWeapons: Shield, Axe\n\nModels\n\nBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (2 axes and 2 shields): 3,518 polygons, 6,772 triangles and 3,564 vertexes. \nArmor (with feather helmet): 6,374 polygons, 12,677 triangles and 6,824 vertexes. \nModel with armors and weapons (2 axes, 2 shields) : 19,349 polygons, 38,255 triangles and 20,303 vertexes. \n\nAnimations\n\n123 Animation for sword and shield warrior combats and general moves. 93 \"on place\" animations. And 30 animations with root motion data used by Unity Mecanim.\n\nRig has 92 bones.\n\nTextures\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nFeathers\n\n3 different colors scheme for armor and weapons included.\n5 Hair textures included.\nFBX animated file included.\n\nAnimations\n\n General\n\n 0. MECHANIM: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\n2 Handed Weapon\n\n 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\n\n 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. 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Perfectly optimized for game development, animation pipelines, and digital art projects, this model offers unmatched versatility and professional polish.\n\nKey Features by TakemuStudios:\n\nProduction-Ready Geometry: Clean polygonal mesh topology optimized for smooth deformation during rigging and animation.\n\nStandard T-Pose: Delivered in a clean T-pose for easy integration with standard rigging systems (Mixamo, Maya, Blender).\n\nDetailed Stylized Design: Features a complete explorer outfit including a detailed modular jacket, custom harness, survival canteen, multiple utility pouches, and rugged boots.\n\nConcept Art \u0026 Blueprint Asset: Also includes high-resolution, blueprint-style technical orthographic views (Wireframe/Mesh details) perfect for UI assets, game design documents, or educational references.\n\nWhether you need a protagonist for a jungle fantasy RPG or a base mesh for your own character creations, TakemuStudios delivers assets that save development time without compromising quality.\n\nTechnical Details:\n\nFile Formats: [List formats, e.g., .blend, .fbx, .obj, .stl]\n\nPolygons: [Insert Count] | Vertices: [Insert Count]\n\nTextures: Yes [Specify if PBR, resolution]\n\nElevate your project with professional assets from TakemuStudios.","imageAlt":"3D asset Stylized Male Adventurer T-Pose Character Model 1","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/stylized-male-adventurer-t-pose-character-model-takemustudios","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/r2ws8bnuae15zgpooat4ogkru5v0/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/stylized-male-adventurer-t-pose-character-model-takemustudios-3d-model-152e3e6640.jpg","gridUrl":"https://media.cgtrader.com/variants/r2ws8bnuae15zgpooat4ogkru5v0/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/stylized-male-adventurer-t-pose-character-model-takemustudios-3d-model-152e3e6640.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/r2ws8bnuae15zgpooat4ogkru5v0/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/stylized-male-adventurer-t-pose-character-model-takemustudios-3d-model-152e3e6640.webp","width":306},{"url":"https://media.cgtrader.com/variants/r2ws8bnuae15zgpooat4ogkru5v0/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/stylized-male-adventurer-t-pose-character-model-takemustudios-3d-model-152e3e6640.webp","width":612},{"url":"https://media.cgtrader.com/variants/r2ws8bnuae15zgpooat4ogkru5v0/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/stylized-male-adventurer-t-pose-character-model-takemustudios-3d-model-152e3e6640.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/stylized-male-adventurer-t-pose-character-model-takemustudios","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6920054/152e3e6640/stylized-male-adventurer-t-pose-character-model-takemustudios-3d-model-152e3e6640.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"664069","type":"listingItem","attributes":{"id":664069,"title":"Adam Horseman Archer","price":175.0,"description":"Low polygonal game ready animated model of Medieval Archer Horseman with Horse in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, mage, rogue...\n\nUnity Asset included.\nUnreal Asset included.\n\nUnreal Technical Dilates:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes for Adam\nAnimated: Yes\nLods: Yes, for Horse only\nNumber of characters: 3 character blueprints, 43 \"skeletal meshes\" including bodies, body parts, hair, clothes and animated bow.\nVertex counts of characters: 23,122 for Adam and 14,527 (8,429 LOD) for Horse\nNumber of Textures: 28 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.\nTexture Resolutions: 2048x2048, 1024x1024, 4096x4096\nNumber of Materials and Material Instances: 13 Materials and 26 Instances\nNumber of Animations: Adam 147 animations for warrior, archer, horseman combats and general moves. 36 horse animations.\nAnimation types: 131 \"on place\" animations, and 26 animations with root motion data for Adam. 23 \"on place\" animation clips, and 13 duplicates with root motion for horse.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\")\n\nHUMAN\n\nParts:\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nModel with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes. \n\n145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with root motion data.\nCharacter Studio BIP files included. \n\nRig has 72 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with animated character (112 animation clips) included .\nOriginal 3D MAX file with rigged character in T-pose included.\n\n3 different colors scheme for armor included.\n2 body textures ( and with underclothes) included.\n2 hairs and beard styles included\n5 Hairs textures for each style included.\nFBX files included.\n\nHORSE\n\n.FBX files are included.\nCharacter Studio .BIP animation clip files are included.\nLOD version included.\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\nHorse rig has 40 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\nTextures are 5 different color textures for the horse body, 4 colors for hair and 3 colors for armor. Opacity, normals and specular maps included \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data.\n\nEach turn animation turns horse to 24 degrees.\n\nHumans Animations\n\n 0. MECANIM T-pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n\nWeapon and Shield (AH_Full_Animated_Archer.FBX)\n\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher (AH_Full_Animated_Archer.FBX)\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\n\nHorseman (AH_Full_Animated_Archer_Horseman.FBX)\n\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. Horseman_G_Explanation: 2 - 45fr.,\n 2. Horseman_G_Idle: 46 - 146fr.,\n 3. Horseman_G_looking_around: 147 - 323fr.,\n 4. Horseman_G_Say_No: 324 - 374fr.,\n 5. Horseman_G_Talking: 375 - 420fr.,\n 6. Horseman_G_War_Cry: 421 - 471fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539fr.,\n 9. Horseman_Archer_Take_Bow_Out: 540 - 575fr.,\n 10. Horseman_Archer_Combat: 576 - 600fr.,\n 11. Horseman_Archer_Charge: 601 - 661fr.,\n 12. Horseman_Archer_Aim_Stright: 662 - 686fr.,\n 13. Horseman_Archer_fire_loop_stright: 687 - 757fr.,\n 14. Horseman_Archer_Aim_Back: 762 - 786fr.,\n 15. Horseman_Archer_fire_loop_back: 787 - 857fr.,\n 16. Horseman_Archer_Aim_Left: 862 - 886fr.,\n 17. Horseman_Archer_fire_loop_left: 887 - 957fr.,\n 18. Horseman_Archer_Aim_Right: 962 - 986fr.,\n 19. Horseman_Archer_fire_loop_right: 987 - 1057fr.,\n 20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr.,\n 21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr.,\n 22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr.,\n 23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr.,\n 24. Horseman_Sword_Take_Out: 1251 - 1281fr.,\n 25. Horseman_Sword_Galloping: 1282 - 1297fr.,\n 26. Horseman_Sword_Left_blow: 1298 - 1333fr.,\n 27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr.,\n 28. Horseman_Sword_Right_blow: 1370 - 1405fr.,\n 29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr.,\n 30. Horseman_Sword_Put_Back: 1442 - 1472fr.,\n 31. Horseman_G_Death_A: 1473 - 1502fr.,\n 32. Horseman_G_Death_B: 1507 - 1542fr.,\n 33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\n\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,","imageAlt":"3D model Adam Horseman Archer","url":"https://www.cgtrader.com/3d-models/character/man/adam-horseman-archer","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bSFYaKeRQTEzxWRdCtMFLRtQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-horseman-archer-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/bSFYaKeRQTEzxWRdCtMFLRtQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-horseman-archer-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/bSFYaKeRQTEzxWRdCtMFLRtQ/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/adam-horseman-archer-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","width":306},{"url":"https://media.cgtrader.com/variants/bSFYaKeRQTEzxWRdCtMFLRtQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-horseman-archer-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","width":612},{"url":"https://media.cgtrader.com/variants/bSFYaKeRQTEzxWRdCtMFLRtQ/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/adam-horseman-archer-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-horseman-archer","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/664069/2ec09ff1dd/adam-horseman-archer-3d-model-2ec09ff1dd.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"670889","type":"listingItem","attributes":{"id":670889,"title":"Adam Archer Light Version","price":40.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clips in the pack as well.\nBut animated FBX file is included.\n\nUnity Asset Included.\n\nModel with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes. \n112 Animation for sword and shield warrior, archer combats and general moves. 96 \"on place\" animations. And 26 animations with root motion data.\n\nRig has 72 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with rigged character in T-pose included.\n\n3 different colors scheme for armor included.\n2 body textures ( and with underclothes) included.\n2 hairs and beard styles included\n5 Hairs textures for each style included.\n\nParts\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nAnimations\n General\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. 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Whether you are building an RPG, a shooter, or a stylized adventure, these characters provide a consistent \"AAA\" aesthetic with production-ready technical standards.\n\nEach character is meticulously optimized with clean topology, high-resolution PBR textures, and a comprehensive pose library to speed up your development workflow.\n\n** What’s Inside the Pack?**\nThis bundle includes 4 Unique Characters (Anna, Blaze, Lyra, and Riven), each featuring distinct outfits, accessories, and personality-driven designs.\n\n**Technical Specifications (Per Character Average):\n**\n\n- Poly Count: 305,173 Verts Count: 312,244 Tris: 607,103 \n\n- Topology: Game-ready optimized mesh with clean edge-flow for perfect deformation.\n\n- UVs: Professionally unwrapped and optimized for maximum texture density.\n \n- Rigging: Fully rigged using Auto-Rig Pro (Blender), compatible with standard humanoid animations.\n\n **Massive Pose \u0026 Expression Library**\nEvery character comes equipped with a massive Blender Pose Library, allowing you to create life-like renders and animations in seconds:\n\n- 18 Facial Expressions (Happy, Angry, Surprised, etc.)\n \n- 7 Eyebrow Variations \u0026 10 Mouth Shapes\n \n- 41 Hand Poses (Grip, Point, Relaxed, etc.)\n \n\n**Key Features**\nEngine Compatibility: Fully tested and ready for Unreal Engine 5.4.4 and Unity.\n\nHigh-Res PBR Textures: Cinematic-quality textures included for all assets.\n\nModular Assets: Clothing, accessories, and weapons are included and can be customized.\n\nMulti-Platform Ready: Optimized for PC, Console, and High-end Mobile.\n\n**Supported File Formats**\n\n- Blender (.blend) – Native files (Version 4.3)\n \n- Unreal Engine (.uasset) – Version 5.4.4\n \n- Maya (.ma) – Version 2022\n \n- Universal Formats: FBX, GLB, OBJ, MTL\n\n**Custom Work \u0026 Support**\nLove the style but need something specific?\n\nVisit my profile for more matching assets.\n\nCustom Work: For custom character design, rigging, or modifications, please reach out via email.","imageAlt":"Ultimate 3D Stylized Character Pack rigged realtime","url":"https://www.cgtrader.com/3d-models/character/other/ultimate-3d-stylized-character-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/6pids0m617se8x049bq7i2uausrc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Stylished%20character%20Pack.jpg","gridUrl":"https://media.cgtrader.com/variants/6pids0m617se8x049bq7i2uausrc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Stylished%20character%20Pack.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/6pids0m617se8x049bq7i2uausrc/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Stylished%20character%20Pack.webp","width":306},{"url":"https://media.cgtrader.com/variants/6pids0m617se8x049bq7i2uausrc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Stylished%20character%20Pack.webp","width":612},{"url":"https://media.cgtrader.com/variants/6pids0m617se8x049bq7i2uausrc/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Stylished%20character%20Pack.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/ultimate-3d-stylized-character-pack","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":201,"name":".fbm","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":228,"name":".json","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/7055017/7e5af148e7/ultimate-3d-stylized-character-pack-3d-model-7e5af148e7.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5922164","type":"listingItem","attributes":{"id":5922164,"title":"Female 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Adventurer Light Version","price":40.0,"description":"\u003cp\u003e\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clips in the pack as well.\nBut animated FBX file is included.\u003c/p\u003e\u003cp\u003e\n\n\u003cp\u003eUnity Asset included.\u003c/p\u003e\u003cp\u003e\n\nModel with all armors and weapons: 21,644 polygons, 42,655 triangles and 23,092 vertexes. \n115 Animation for warrior, mage, archer combats and general moves. 98 \"on place\" animations. And 26 animations with root motion data. \nRig has 73 bones.\u003c/p\u003e\u003cp\u003eThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\u003c/p\u003e\u003cp\u003eOriginal 3D MAX file with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003e2 Body textures ( and with underclothes) included.\n5 Hairs textures included.\u003c/p\u003e\u003cp\u003eParts\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Chest Armor, Hood, Gloves, Belt, Paints, Boots, Jerkin\nWeapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.\u003c/p\u003e\u003cp\u003eAnimations\n general\u003c/p\u003e\u003cp\u003e 0. Mecanim pose: 0 - 0 fr.,\n 1. S_Drinking: 0 -55 fr.,\n 2. S_Eating: 56 -176 fr.,\n 3. S_Explanation: 177 -222 fr.,\n 4. S_IDLE: 223 -323 fr.,\n 5. S_Kiss: 324 -409 fr.,\n 6. S_Looking_around: 410 -586 fr.,\n 7. S_making_item: 587 -617 fr.,\n 8. S_Reject: 618 -718 fr.,\n 9. S_Talking_B: 719 -854 fr.,\n 10. S_Use_object: 855 -895 fr.,\n 11. M_Run: 900 -922 fr.,\n 12. M_Run_Jump: 923 -956 fr.,\n 13. M_Sneaking: 961 -1012 fr.,\n 14. M_strafe_run_left: 1017 -1043 fr.,\n 15. M_strafe_run_right: 1048 -1074 fr.,\n 16. M_Strife_leftt: 1079 -1114 fr.,\n 17. M_Strife_right: 1119 -1154 fr.,\n 18. M_walk: 1159 -1194 fr.,\n 19. M_Jump_Walking: 1199 -1229 fr.,\n 20. M_Walking_back_B: 1234 -1269 fr.,\n 21. M_Walking_With_Tourch: 1274 -1377 fr.,\u003c/p\u003e\u003cp\u003eWizard's\n 22. M_combat_mode_C: 1382 -1457 fr.,\n 23. M_buff_spell_A: 1458 -1508 fr.,\n 24. M_buff_spell_B: 1509 -1599 fr.,\n 25. M_Drinking_potion: 1600 -1655 fr.,\n 26. M_fire_ball_strong_spell: 1656 -1731 fr.,\n 27. M_speil_fast_loop: 1732 -1762 fr.,\n 28. M_speil_magic_trap: 1763 -1863 fr.,\n 29. M_speil_summoning: 1864 -1899 fr.,\n 30. M_spell_Barier_start: 1900 -1918 fr.,\n 31. M_spell_Barier_keep: 1919 -1954 fr.,\n 32. M_spell_Barier_end: 1955 -1970 fr.,\n 33. M_spell_cast_A: 1971 -2041 fr.,\n 34. M_spell_curse: 2042 -2102 fr.,\n 35. M_spell_sleep: 2103 -2143 fr.,\n 36. M_Dying_A: 2144 -2184 fr.,\u003c/p\u003e\u003cp\u003eweapon and shield\n 37. 1H_PutWeapon_Back: 2189 -2229 fr.,\n 38. 1H_TookWeaponOut: 2230 -2270 fr.,\n 39. 1H_5X_Combo: 2271 -2366 fr.,\n 40. 1H_COMBAT_mode: 2367 -2417 fr.,\n 41. 1H_Hit_from_back: 2418 -2453 fr.,\n 42. 1H_Hit_from_front: 2454 -2489 fr.,\n 43. 1H_moveTOblock: 2490 -2496 fr.,\n 44. 1H_shield_block_keeping: 2497 -2527 fr.,\n 45. 1H_moveFROMblock: 2528 -2534 fr.,\n 46. 1H_shield_block_high_right: 2535 -2570 fr.,\n 47. 1H_shield_block_high_left: 2571 -2606 fr.,\n 48. 1H_sword_parry_high_left: 2607 -2642 fr.,\n 49. 1H_sword_parry_high_right: 2643 -2678 fr.,\n 50. 1H_sword_shield_blow: 2679 -2714 fr.,\n 51. 1H_sword_swing_high_left: 2715 -2750 fr.,\n 52. 1H_sword_swing_high_right: 2751 -2786 fr.,\n 53. 1H_sword_swing_high_straight_down: 2787 -2822 fr.,\n 54. 1H_sword_swing_low_left: 2823 -2858 fr.,\n 55. 1H_sword_swing_low_right: 2859 -2894 fr.,\n 56. 1H_sword_thrust_high: 2895 -2930 fr.,\n 57. 1H_Die_fall_backward: 2931 -3064 fr.,\n 58. 1H_Die_fall_forward: 3069 -3209 fr.,\n 59. 1H_banging_shield: 3214 -3234 fr.,\n 60. 1H_Casual_walk: 3239 -3275 fr.,\n 61. 1H_walk_left_swing: 3280 -3315 fr.,\n 62. 1H_walk_right_swing: 3316 -3351 fr.,\n 63. 1H_walk_trust: 3352 -3387 fr.,\n 64. 1H_Cautious_walk: 3388 -3428 fr.,\n 65. 1H_combat_run: 3433 -3455 fr.,\u003c/p\u003e\u003cp\u003eArcher's\n 66. Archer_putBow_back: 3460 -3495 fr.,\n 67. Archer_takeBow_out: 3496 -3536 fr.,\n 68. Archer_COMBAT_mode: 3537 -3587 fr.,\n 69. Archer_dodge_backwards: 3588 -3623 fr.,\n 70. Archer_Hit_from_back: 3624 -3659 fr.,\n 71. Archer_Hit_from_front: 3660 -3695 fr.,\n 72. Archer_get_arrow_fromBack: 3696 -3736 fr.,\n 73. Archer_charging: 3737 -3777 fr.,\n 74. Archer_aim: 3778 -3878 fr.,\n 75. Archer_shot_loop: 3879 -3949 fr.,\n 76. Archer_aim_fromLeft_toRight: 3954 -4044 fr.,\n 77. Archer_aim_fromUp_toDown: 4049 -4139 fr.,\n 78. Archer_aiming_up_45_d: 4140 -4240 fr.,\n 79. Archer_shot_loop_45up: 4241 -4311 fr.,\n 80. Archer_Dying: 4316 -4381 fr.,\n 81. Archer_run_combat: 4386 -4412 fr.,\n 82. Archer_walk_Combat: 4417 -4462 fr.,\n 83. Archer_walk_get_arrow_fromBack: 4463 -4508 fr.,\n 84. Archer_walk_charging: 4509 -4554 fr.,\n 85. Archer_walk_Aim: 4555 -4600 fr.,\n 86. Archer_walk_shot_Loop: 4601 -4656 fr.,\n 87. Archer_strife_left_Aim: 4661 -4696 fr.,\n 88. Archer_strife_right_Aim: 4701 -4736 fr.,\n 89. Archer_walking_back: 4741 -4776 fr.,\u003c/p\u003e\u003cp\u003ev.1.1\u003c/p\u003e\u003cp\u003e 90. RM_1H_Casual_walk: 4781 - 4817 fr.,\n 91. RM_1H_Cautious_walk: 4822 - 4862 fr.,\n 92. RM_1H_walk_left_swing: 4867 - 4902 fr.,\n 93. RM_1H_walk_right_swing: 4907 - 4942 fr.,\n 94. RM_1H_walk_trust: 4947 - 4982 fr.,\n 95. RM_1H_combat_run: 4987 - 5009 fr.,\n 96. RM_Run: 5014 - 5036 fr.,\n 97. RM_Run_Jump: 5041 - 5074 fr.,\n 98. RM_Sneaking: 5079 - 5130 fr.,\n 99. RM_strafe_run_left: 5135 - 5161 fr.,\n 100. RM_strafe_run_right: 5166 - 5192 fr.,\n 101. RM_Strife_leftt: 5197 - 5232 fr.,\n 102. RM_Strife_right: 5237 - 5272 fr.,\n 103. RM_walk: 5277 - 5312 fr.,\n 104. RM_Jump_Walking: 5317 - 5347 fr.,\n 105. RM_Walking_back_B: 5352 - 5387 fr.,\n 106. RM_Walking_With_Tourch: 5392 - 5495 fr.,\n 107. RM_Archer_run_combat: 5500 - 5526 fr.,\n 108. RM_Archer_walking_back: 5531 - 5566 fr.,\n 109. RM_Archer_strife_left_Aim: 5571 - 5606 fr.,\n 110. RM_Archer_strife_right_Aim: 5611 - 5646 fr.,\n 111. RM_Archer_walk_Combat: 5651 - 5696 fr.,\n 112. RM_Archer_walk_get_arrow_fromBack: 5701 - 5746 fr.,\n 113. RM_Archer_walk_charging: 5751 - 5796 fr.,\n 114. RM_Archer_walk_Aim: 5801 - 5846 fr.,\n 115. RM_Archer_walk_shot_Loop: 5851 - 5906 fr.,\u003c/p\u003e","imageAlt":"3D model Adam Adventurer Light Version","url":"https://www.cgtrader.com/3d-models/character/man/adam-adventurer-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/d8Xet1u9ri1JtXm1qmZ8CGWD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-adventurer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/d8Xet1u9ri1JtXm1qmZ8CGWD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-adventurer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/d8Xet1u9ri1JtXm1qmZ8CGWD/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/adam-adventurer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","width":306},{"url":"https://media.cgtrader.com/variants/d8Xet1u9ri1JtXm1qmZ8CGWD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-adventurer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","width":612},{"url":"https://media.cgtrader.com/variants/d8Xet1u9ri1JtXm1qmZ8CGWD/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/adam-adventurer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-adventurer-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/670872/0c5f2e0d49/adam-adventurer-light-version-3d-model-0c5f2e0d49.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"664383","type":"listingItem","attributes":{"id":664383,"title":"Warlock with Horse","price":110.0,"description":"Low polygonal game ready animated model of warlock with horse in 3D Max file version 2009 minimum.\n\n.FBX, DAE (Collada) and .OBJ are included\nUnity Asset included.\n\nWARLOCK\n\nCharacter can be used with horse. To use warlock with horse in 3D MAX align warlock main bone \"Bip01\" to \"horse HORSEMAN_BONE\" and link it.\nIn Unity you need to parent main Warlock node to \"horse HORSEMAN_BONE\"\n\nCharacter includes 8 changeable parts: \n1.Cape, 2. Cape_on back, 3. Boots, 4. Robe 5. Hair \n6. Gloves, 7. Belt 8. Stuff \n\nMain body has 4,950 polygons, 9,854 triangles and 5,048 vertexes.\nModel with all armor parts and weapons has 9,311 polygons, 18,426 triangles  and 9,797 vertexes.\n\nAll this parts can be used together with any combination.\n\nCharacter has 5 hair color textures: white, yellow, foxy, brown and deep black.\nTextures: diffuse, specular, and normals maps. \nTextures are TIF file format 2048x248 - body and robe, 1024x1024 and 512x512 - armor parts and weapons.\n \nI used Character Studio MAX to make animations.\n\nBIP (Character Studio) files are included.\nSkeleton has 58 bones.\n\nThis character has 24 general, 22 fight (magic spells and stuff, and 11 riding horse animations. 57 animations total.\n\nHORSE\n\nModel combined from 6 objects and has 2,129 polygons, 2,508 verts or 4,234 triangls:\n\nHorse body - 795 polygons, 1,540 verts or 1,540 triangles\nHorse saddle - 92 polygons, 105 verts or 184 triangles\nHorse mask - 256 polygons, 300 verts or 500 triangles\nHorse armor - 790 polygons, 1,610 verts or 1,610 triangles\nHorse stirrups - 40 polygons, 48 verts or 80 triangles\nHorse reins - 156 polygons, 232 verts or 320 triangles\n\nIts possible to use horse with any combination of his equipment.\n\nHorse has 52 bones which includes 34 body bones and 18 additional bones for armor, and horseman.\nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character proportions.\n\nTextures are 3 different color textures for the horse body, opacity, normals and specular maps.  \nI included 3 backed complete textures of the horse into the pack.\nAll textures in .TIF file format and have 2048x2048px. size, except opacity texture -  512x512px.\n\nanimations\n\nThis character has 24 general, 22 fight (magic spells and stuff, and 11 riding horse animations. 57 animations total.\n\nWarlock animations: \n\n1) Warlock_Standing_Free: 0 – 100 fr.,\n2) Warlock_arm_kick_right: 101 – 126 fr.,\n3) Warlock_Drinking: 127 – 182 fr.,\n4) Warlock_Eating: 183 – 303 fr.,\n5) Warlock_Explanation: 304 – 349 fr.,\n6) Warlock_making_item: 350 – 380 fr.,\n7) Warlock_pointing_A: 381 – 441 fr.,\n8) Warlock_Say_No: 442 – 492 fr.,\n9) Warlock_Talking: 493 – 538 fr.,\n10) Warlock_Use_object: 539 – 579 fr.,\n11) Warlock_looking_around: 580 – 756 fr.,\n12) Warlock_Climbing_ladder: 759 – 789 fr.,\n13) Warlock_Crouching: 792 – 892  fr.,\n14) Warlock_Digging_B: 895 – 940 fr.,\n15) Warlock_Jump_standing: 943 – 1018 fr.,\n16) Warlock_Moving_left: 1021 – 1041 fr.,\n17) Warlock_Moving_right: 1042 – 1062 fr.,\n18) Warlock_Run: 1065 – 1087 fr.,\n19) Warlock_Jump_runing: 1090 – 1130 fr.,\n20) Warlock_sleeping: 1133 – 1208 fr.,\n\n21) Warlock_Sneaking: 1211 – 1261 fr.,\n22) Warlock_Swimming: 1264 – 1297 fr.,\n23) Warlock_walk: 1300 – 1345 fr.,\n24) Warlock_walking_back: 1348 – 1383 fr.,\n\nMagic fight animations\n\n1) M_Warlock_combat_mode_A: 1386 – 1461 fr.,\n2) M_Warlock_dodge_to_left: 1462 – 1497 fr.,\n3) M_Warlock_dodge_to_right: 1498 – 1533 fr.,\n4) M_Warlock_Hit_from_back: 1534 – 1569 fr.,\n5) M_Warlock_Hit_from_front: 1570 – 1605 fr.,\n6) M_Warlock_Hit_from_left: 1606 – 1641 fr.,\n7) M_Warlock_Hit_from_righ: 1642 – 1677 fr.,\n8) M_Warlock_staf_block: 1678 – 1713 fr.,\n9) M_Warlock_staff_earthquake_spell: 1714 – 1749 fr.,\n10) M_Warlock_staff_Hit: 1750 – 1785 fr.,\n11) M_Warlock_straight_down_hit: 1786 – 1821 fr.,\n12) M_Warlock_swing_right: 1822 – 1857 fr.,\n13) M_Warlock_Death: 1856 – 1923  fr.,\n14) M_Warlock_combat_mode_B: 1926 – 2001 fr.,\n15) M_Warlock_duck_below_swing: 2002 – 2037 fr.,\n16) M_Warlock_magic_light_spell: 2038 – 2088 fr.,\n17) M_Warlock_magic_shot_stright: 2089 – 2124 fr.,\n18) M_Warlock_combat_mode_C: 2127 – 2202 fr.,\n19) M_Warlock_buff_spell_A: 2203 – 2253 fr.,\n20) M_Warlock_buff_spell_B: 2254 – 2344 fr.,\n21) M_Warlock_fire_ball_spell: 2345 – 2420 fr.,\n22) M_Warlock_spell_cast_A: 2421 – 2491 fr.,\n\nHorse riding animations:\n\n1) H_Warlock_Dismounting: 2494 – 2541 fr.,\n2) H_Warlock_Mounting_up: 2542 – 2599 fr.,\n3) H_Warlock_Idle: 2600 – 2700 fr.,\n4) H_Warlock_looking_around: 2701 – 2877 fr.,\n5) H_Warlock_Riding_Walkig_Horse: 2878 – 2912 fr.,\n6) H_Warlock_Riding_Troting_Horse: 2915 – 2939 fr.,\n7) H_Warlock_Riding_Galloping_Horse: 2942 – 2957 fr.,\n8) H_Warlock_Jumping_on_Horse: 2958 – 2993 fr.,\n9) H_Warlock_Getting_Hit: 2994 – 3029 fr.,\n10) H_Warlock_Death: 3030 – 3059 fr.,\n11) H_Warlock_death_with_Horse: 3062 – 3084 fr.,\n\nHorse animations\n\n1) horse_Idle: 0 -- 100 fr.,\n2) horse_looking_around: 101 -- 226 fr.,\n3) horse_sniff: 227 -- 287 fr.,\n4) horse_rear_up: 288 -- 373 fr.,\n5) horse_kick: 374 -- 400 fr.,\n6) horse_bite: 401 -- 441 fr.,\n7) horse_death: 442 -- 468 fr.,\n8) horse_kick_ground: 473 -- 507 fr.,\n9) horse_eating: 512 -- 612 fr.,\n10) horse_walk: 617 -- 651 fr.,\n11) horse_trot: 656 -- 680 fr.,\n12) horse_galloping: 685 -- 700  fr.,\n13) horse_jump: 701 -- 736 fr.,\n14) horse_running_death: 737 -- 777 fr.,\n\nIf you want horse_running_death animation will look natural, just move horse forward in 2 horse bodies distance from the start animation to the end. Just like you moving horse when playing gallop or trot animations.","imageAlt":"Warlock with Horse 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/warlock-with-horse","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kckzgRVrca7rV8qQxBVEEfnv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/warlock-with-horse-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/kckzgRVrca7rV8qQxBVEEfnv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/warlock-with-horse-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/kckzgRVrca7rV8qQxBVEEfnv/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/warlock-with-horse-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","width":306},{"url":"https://media.cgtrader.com/variants/kckzgRVrca7rV8qQxBVEEfnv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/warlock-with-horse-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","width":612},{"url":"https://media.cgtrader.com/variants/kckzgRVrca7rV8qQxBVEEfnv/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/warlock-with-horse-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/warlock-with-horse","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/664383/cb23b5e640/warlock-with-horse-3d-model-cb23b5e640.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7304944","type":"listingItem","attributes":{"id":7304944,"title":"Ninja Girl - Anime Style VRChat Avatar ","price":42.0,"description":"An original fan-inspired anime-style avatar based on a ninja/adventurer aesthetic, featuring a green tunic dress with ornate embroidery detailing, a flowing gold sash, white knee-high socks with bow accents, and gold platform shoes.\n\nModel features:\n\nFull body tracking compatible\nPhysBones enabled on hair and sash for realistic secondary motion\nVisemes set up for lip sync\nClean topology optimized for real-time use in VRChat\nSDK3 ready\n\nFiles included:\n\nFBX\nBlend (Blender source file)\nUnitypackage (VRChat SDK3 ready)\n\nThis is a fan-made design inspired by existing character aesthetics, created as an original interpretation and not an official or licensed product. It is well suited for VRChat, VRM-based platforms, or general real-time 3D use. Textures and materials are included and ready for import.\n\nCommercial licensing is available on request. Please contact me directly to discuss custom terms, edits, or exclusive use.","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/character/woman/ninja-girl-anime-style-vrchat-avatar","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dx7v134hakfxkdvgc563uxwm7406/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ChatGPT%20Image%20Jul%208%2C%202026%2C%2002_28_39%20PM.jpg","gridUrl":"https://media.cgtrader.com/variants/dx7v134hakfxkdvgc563uxwm7406/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ChatGPT%20Image%20Jul%208%2C%202026%2C%2002_28_39%20PM.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/dx7v134hakfxkdvgc563uxwm7406/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/ChatGPT%20Image%20Jul%208%2C%202026%2C%2002_28_39%20PM.webp","width":306},{"url":"https://media.cgtrader.com/variants/dx7v134hakfxkdvgc563uxwm7406/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ChatGPT%20Image%20Jul%208%2C%202026%2C%2002_28_39%20PM.webp","width":612},{"url":"https://media.cgtrader.com/variants/dx7v134hakfxkdvgc563uxwm7406/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/ChatGPT%20Image%20Jul%208%2C%202026%2C%2002_28_39%20PM.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/ninja-girl-anime-style-vrchat-avatar","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/7304944/11e69b68dc/3d-model-11e69b68dc.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7496964","type":"listingItem","attributes":{"id":7496964,"title":"Whimsical Fantasy Ensemble","price":25.99,"description":"This collection features a diverse array of enchanting characters, each embodying the whimsical spirit of a Mediterranean courtyard. 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Discover our fully rigged realistic 3D character model, designed to bring life, depth, and emotion to your creations. Ideal for films, games, cinematics, advertising, and VR/AR experiences.\n\n\n\n======================================\n\n\n\nKey Features:\n\n\n\no Full Facial and Body Rig: Advanced body rigging with detailed facial controllers for natural and expressive animations.\n\n\n\no Live Link Face App Support: Compatible with Live Link Face for enhanced real-time facial performance capture in Unreal Engine.\n\n\n\no High-Resolution PBR Textures\n\n\n\no Realistic Style: True-to-life anatomy and proportions, perfect for next-gen games, cinematics, and high-end renders.\n\n\n\n======================================\n\n\n\nAdvanced Rigging and Optimized Topology:\n\n\n\n\n\n\n\nProfessional-grade facial and body rig\n\n\n\nClean, animation-friendly topology for smooth deformations\n\n\n\nGame-ready polygon count optimized for performance\n\n\n\nSupports UE Mannequin Skeleton for seamless integration into your Unreal projects\n\n\n\n======================================\n\n\n\nEasy Rendering and Customizable Materials:\n\n\n\n\n\n\n\nBlender file with pre-configured lighting and rendering settings for immediate high-quality renders\n\n\n\nPBR materials ready and fully customizable in Blender, Maya, and Unreal Engine\n\n\n\n======================================\n\n\n\nWhy Choose Realistica 3D?\n\n\n\nOur models are crafted with precision to meet the highest standards of realism, offering you assets that enhance storytelling and audience immersion. Whether you’re creating a cinematic masterpiece, a AAA game, or a VR/AR experience, our characters are your gateway to powerful and believable digital worlds.\n\n\n\nThank you for choosing Realistica 3D as your trusted partner in 3D creation. 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Model include 4 different textures for mercenaries  and 1 set for a knife;\n- \n- Vertex counts of character and knife: Verts: 38666 Faces: 35322 Tris: 32696 ","imageAlt":"Adema 3D model animated","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/adema","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7FkdCkZMEGEWkhi8RsZk3qcm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/screenshot017.jpg","gridUrl":"https://media.cgtrader.com/variants/7FkdCkZMEGEWkhi8RsZk3qcm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/screenshot017.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/7FkdCkZMEGEWkhi8RsZk3qcm/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/screenshot017.webp","width":306},{"url":"https://media.cgtrader.com/variants/7FkdCkZMEGEWkhi8RsZk3qcm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/screenshot017.webp","width":612},{"url":"https://media.cgtrader.com/variants/7FkdCkZMEGEWkhi8RsZk3qcm/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/screenshot017.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/adema","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3146451/83aeae4113/adema-female-character-in-armor-3d-model-83aeae4113.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"664381","type":"listingItem","attributes":{"id":664381,"title":"Warlock Playable Character","price":65.0,"description":"Low polygonal game ready animated model of warlock with horse in 3D Max file version 2009 minimum.\n\n.FBX, DAE (Collada) and .OBJ are included\nUnity Asset included.\n\nCharacter includes 8 changeable parts: \n1.Cape, 2. Cape_on back, 3. Boots, 4. Robe 5. Hair \n6. Gloves, 7. Belt 8. Stuff \n\nMain body has 4,950 polygons, 9,854 triangles and 5,048 vertexes.\nModel with all armor parts and weapons has 9,311 polygons, 18,426 triangles  and 9,797 vertexes.\n\nAll this parts can be used together with any combination.\n\nCharacter has 5 hair color textures: white, yellow, foxy, brown and deep black.\nTextures: diffuse, specular, and normals maps. \nTextures are TIF file format 2048x248 - body and robe, 1024x1024 and 512x512 - armor parts and weapons.\n\n Skeleton has 58 bones.\n\nI used Character Studio MAX to make animations.\nBIP (Character Studio) files are included.\nCharacter has 24 general and 22 fight (magic spells and stuff), animations. 46 animations total.\n\nGeneral animations: \n\n1) Warlock_Standing_Free: 0 – 100 fr.,\n2) Warlock_arm_kick_right: 101 – 126 fr.,\n3) Warlock_Drinking: 127 – 182 fr.,\n4) Warlock_Eating: 183 – 303 fr.,\n5) Warlock_Explanation: 304 – 349 fr.,\n6) Warlock_making_item: 350 – 380 fr.,\n7) Warlock_pointing_A: 381 – 441 fr.,\n8) 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Let me know if there is any problem Thanks!","imageAlt":"rigged AAA 3D REALISTIC JAPANESE GIRL CHARACTER - MIZUKI 1","url":"https://www.cgtrader.com/3d-models/character/woman/aaa-3d-realistic-japanese-girl-character-mizuki-the-adventurer","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/QkR28kzWLFKvzNgJt8gV1TtQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/POSTER.jpg","gridUrl":"https://media.cgtrader.com/variants/QkR28kzWLFKvzNgJt8gV1TtQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/POSTER.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/QkR28kzWLFKvzNgJt8gV1TtQ/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/POSTER.webp","width":306},{"url":"https://media.cgtrader.com/variants/QkR28kzWLFKvzNgJt8gV1TtQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/POSTER.webp","width":612},{"url":"https://media.cgtrader.com/variants/QkR28kzWLFKvzNgJt8gV1TtQ/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/POSTER.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/aaa-3d-realistic-japanese-girl-character-mizuki-the-adventurer","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/4969723/ad39c4982a/aaa-3d-realistic-japanese-girl-character-mizuki-the-adventurer-3d-model-ad39c4982a.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"7604913","type":"listingItem","attributes":{"id":7604913,"title":"stylized Realistic Male Adventurer Game Ready 3D Character","price":22.0,"description":"Create realistic adventure, exploration, survival, and action experiences with this high-quality Game Ready Male Adventurer 3D Character. \nDesigned for games, simulations, cinematics, animations, and real-time 3D projects, this character provides a versatile appearance suitable for adventure, survival, exploration, military-inspired, FPS, TPS, and action-based projects.\n\n**Character Features**\n\n- Realistic male adventurer character\n- Detailed 3D character modeling\n- Game-ready PBR material appearance\n- Suitable for adventure, survival, exploration, FPS, TPS, and action projects\n\n**Animations Included**\nThe package includes the following character animations:\n\n1. T-Pose\n2. Idle\n3. Sit\n4. Talk\n5. Jump\n6. Walk\n7. Slow Run\n\nThe character is rigged and animated, making it suitable for easy integration into game engines, animation workflows, and real-time 3D projects.\n\n**File Formats**\n\n- FBX\n- OBJ\n- Blender\n- DAE\n- GLB\n\n**Textures Included**\nThe model includes the required texture maps for creating realistic PBR materials:\n\n- Base Color\n- Normal\n- RM\n\n**Suitable For**\n\n- Games\n- Adventure Games\n- Survival Games\n- Exploration Games\n- FPS / TPS Projects\n- Action Games\n- Military-Inspired Games\n- Cinematics\n- Game Prototypes\n- Animation Projects\n- Unity Projects\n- Unreal Engine Projects\n- Real-Time 3D Projects","imageAlt":"stylized Realistic Male Adventurer Game Ready ...","url":"https://www.cgtrader.com/3d-models/character/man/stylized-realistic-male-adventurer-game-ready-3d-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/d01gqjk1c4us2dnvpz6107dxgget/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adventurer-character-n-c-16-3d-model-5bee3e0374.jpg","gridUrl":"https://media.cgtrader.com/variants/d01gqjk1c4us2dnvpz6107dxgget/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adventurer-character-n-c-16-3d-model-5bee3e0374.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/d01gqjk1c4us2dnvpz6107dxgget/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/adventurer-character-n-c-16-3d-model-5bee3e0374.webp","width":306},{"url":"https://media.cgtrader.com/variants/d01gqjk1c4us2dnvpz6107dxgget/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adventurer-character-n-c-16-3d-model-5bee3e0374.webp","width":612},{"url":"https://media.cgtrader.com/variants/d01gqjk1c4us2dnvpz6107dxgget/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/adventurer-character-n-c-16-3d-model-5bee3e0374.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/stylized-realistic-male-adventurer-game-ready-3d-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/7604913/5bee3e0374/stylized-realistic-male-adventurer-game-ready-3d-character-3d-model-5bee3e0374.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"664174","type":"listingItem","attributes":{"id":664174,"title":"Eva Horseman Archer","price":175.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Medieval Archer Horseman with Horse in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, rogue...\u003c/p\u003e\u003cp\u003eWOMAN\u003c/p\u003e\u003cp\u003e\n\n\u003cp\u003eUnity Asset included.\u003c/p\u003e\u003cp\u003e\n\nParts:\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet,\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\u003c/p\u003e\u003cp\u003e145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with root motion data.\u003c/p\u003e\u003cp\u003eCharacter Studio BIP files included. \nFBX files included.\u003c/p\u003e\u003cp\u003eRig has 72 bones.\u003c/p\u003e\u003cp\u003eThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\u003c/p\u003e\u003cp\u003eOriginal 3D MAX file with animated character (145 animation clips) included .\nOriginal 3D MAX file with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003e3 different colors scheme for armor included.\n2 body textures ( and with underclothes) included.\n2 hairs and styles included\n4 Hairs textures for each style included.\u003c/p\u003e\u003cp\u003eHORSE\u003c/p\u003e\u003cp\u003e.FBX files are included.\nCharacter Studio .BIP animation clip files are included.\nLOD version included\u003c/p\u003e\u003cp\u003eBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\u003c/p\u003e\u003cp\u003eArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\u003c/p\u003e\u003cp\u003eHorse rig has 40 bones. \nHorse, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\u003c/p\u003e\u003cp\u003eTextures are 5 different color textures for the horse body, 4 colors for hair and 3 colors for armor. Opacity, normals and specular maps included \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\u003c/p\u003e\u003cp\u003e36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\u003c/p\u003e\u003cp\u003eEach turn animation turns horse to 24 degrees.\u003c/p\u003e\u003cp\u003eHuman Animations:\u003c/p\u003e\u003cp\u003e 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\u003c/p\u003e\u003cp\u003e 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\u003c/p\u003e\u003cp\u003eWeapon and Shield\u003c/p\u003e\u003cp\u003e 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\u003c/p\u003e\u003cp\u003e 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\u003c/p\u003e\u003cp\u003eArcher\u003c/p\u003e\u003cp\u003e 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\u003c/p\u003e\u003cp\u003e 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\u003c/p\u003e\u003cp\u003eHorseman \u003c/p\u003e\u003cp\u003e 0. MECANIM pose: 0 - 0 fr.,\n 1. Horseman_G_Explanation: 2 - 45fr.,\n 2. Horseman_G_Idle: 46 - 146fr.,\n 3. Horseman_G_looking_around: 147 - 323fr.,\n 4. Horseman_G_Say_No: 324 - 374fr.,\n 5. Horseman_G_Talking: 375 - 420fr.,\n 6. Horseman_G_War_Cry: 421 - 471fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539fr.,\n 9. Horseman_Archer_Take_Bow_Out: 540 - 575fr.,\n 10. Horseman_Archer_Combat: 576 - 600fr.,\n 11. Horseman_Archer_Charge: 601 - 661fr.,\n 12. Horseman_Archer_Aim_Stright: 662 - 686fr.,\n 13. Horseman_Archer_fire_loop_stright: 687 - 757fr.,\n 14. Horseman_Archer_Aim_Back: 762 - 786fr.,\n 15. Horseman_Archer_fire_loop_back: 787 - 857fr.,\n 16. Horseman_Archer_Aim_Left: 862 - 886fr.,\n 17. Horseman_Archer_fire_loop_left: 887 - 957fr.,\n 18. Horseman_Archer_Aim_Right: 962 - 986fr.,\n 19. Horseman_Archer_fire_loop_right: 987 - 1057fr.,\n 20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr.,\n 21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr.,\n 22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr.,\n 23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr.,\n 24. Horseman_Sword_Take_Out: 1251 - 1281fr.,\n 25. Horseman_Sword_Galloping: 1282 - 1297fr.,\n 26. Horseman_Sword_Left_blow: 1298 - 1333fr.,\n 27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr.,\n 28. Horseman_Sword_Right_blow: 1370 - 1405fr.,\n 29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr.,\n 30. Horseman_Sword_Put_Back: 1442 - 1472fr.,\n 31. Horseman_G_Death_A: 1473 - 1502fr.,\n 32. Horseman_G_Death_B: 1507 - 1542fr.,\n 33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\u003c/p\u003e\u003cp\u003eHorse Animations\u003c/p\u003e\u003cp\u003e0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. 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May fight as warrior, knight, adventurer...\n\nUnity Asset Included.\n\nParts\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet (2 variants), Arms Armor, Gloves, Boots, Leg Armor.\nWeapons: 2 Shields (2 variants)), 2 Swords (Big and medium.\n\nModels\nBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (sword with scabbard and 2 shields): 3,428 polygons, 6,758 triangles and 3,680 vertexes. \nArmor (with feather helmet): 13,135 polygons, 25,626 triangles and 14,613 vertexes. \nModel with armors and weapons (2 swords, 2 swords with scabbards, 4 shields) : 30,271 polygons, 59,550 triangles and 32,472 vertexes. \n\nAnimations\n123 Animation for sword and shield warrior combats and general moves. 93 \"on place\" animations. And 30 animations with root motion data used by Unity Mecanim.\n\nCharacter Studio BIP files included. \nRig has 74 bones.\n\nTextures\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nFeathers\n\nOriginal 3D MAX file with animated character (112  animation clips) included.\nOriginal 3D MAX file with rigged character in T-pose included.\n\n3 different colors scheme for armor included.\n5 Hair textures included.\n2 variants of helmet included (with feather and without) Visors can be opened.\n\n2 Shields. One with monster. There is layered texture for the second. Custom knight mark may be placed.\n\nFBX animated file included.\nDAE (Collada) animated file included.\n\nAnimations\n\n General\n\n 0. Classic T-Poze: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\n2 Handed Weapon\n\n 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\n\n 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. RM_2H_Die_knocked_forward: 5851 - 5868 fr.,\n","imageAlt":"Adam Knight 3D asset animated","url":"https://www.cgtrader.com/3d-models/character/man/adam-knight","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mVcZ9TkvhFNMytedYgu6xpBe/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-knight-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/mVcZ9TkvhFNMytedYgu6xpBe/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-knight-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/mVcZ9TkvhFNMytedYgu6xpBe/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/adam-knight-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage.webp","width":306},{"url":"https://media.cgtrader.com/variants/mVcZ9TkvhFNMytedYgu6xpBe/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-knight-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage.webp","width":612},{"url":"https://media.cgtrader.com/variants/mVcZ9TkvhFNMytedYgu6xpBe/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/adam-knight-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-knight","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/689195/7b2d15fc74/adam-knight-3d-model-7b2d15fc74.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"709207","type":"listingItem","attributes":{"id":709207,"title":"Eva Horseman Archer Light Version","price":60.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clips in the pack as well.\nBut animated FBX file is included.\n\nUnity Asset included.\n\nEva\n\nNotes:\n\nModel with all armors and weapons: 21,845 polygons, 43,162 triangles and 23,269 vertexes. \n\nLow polygonal game ready rigged model of Medieval Archer Horseman with Horse in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, rogue...\nIt come with many animation, and textures, but Character Controller NOT included!\n\nParts:\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet,\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\n145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim.\n\nRig has 72 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nOriginal 3D MAX file with animated character (145 animation clips) included .\nOriginal 3D MAX file with rigged character in T-pose included.\n3 different colors scheme for armor included.\n2 body textures ( and with underclothes) included.\n2 hairs and styles included\n4 Hairs textures for each style included.\nAnimated FBX files included.\n\nHorse\n\nnotes\n\n.FBX files are included.\nCharacter Studio .BIP animation clip files are included.\nUnity asset included.\n\nMecanim generic rig setaup.\nPBR materials.\nLOD version included\n\nmodel\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\nskeleton\n\nHorse rig has 40 bones. \nHorse, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nTextures are 5 different color textures for the horse body, 4 colors for hair and 3 colors for armor. Opacity, normals and specular maps included \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\n\nEach turn animation turns horse to 24 degrees.\n\nHumans Animations\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher \n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\n\nHorseman \n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. Horseman_G_Explanation: 2 - 45fr.,\n 2. Horseman_G_Idle: 46 - 146fr.,\n 3. Horseman_G_looking_around: 147 - 323fr.,\n 4. Horseman_G_Say_No: 324 - 374fr.,\n 5. Horseman_G_Talking: 375 - 420fr.,\n 6. Horseman_G_War_Cry: 421 - 471fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539fr.,\n 9. Horseman_Archer_Take_Bow_Out: 540 - 575fr.,\n 10. Horseman_Archer_Combat: 576 - 600fr.,\n 11. Horseman_Archer_Charge: 601 - 661fr.,\n 12. Horseman_Archer_Aim_Stright: 662 - 686fr.,\n 13. Horseman_Archer_fire_loop_stright: 687 - 757fr.,\n 14. Horseman_Archer_Aim_Back: 762 - 786fr.,\n 15. Horseman_Archer_fire_loop_back: 787 - 857fr.,\n 16. Horseman_Archer_Aim_Left: 862 - 886fr.,\n 17. Horseman_Archer_fire_loop_left: 887 - 957fr.,\n 18. Horseman_Archer_Aim_Right: 962 - 986fr.,\n 19. Horseman_Archer_fire_loop_right: 987 - 1057fr.,\n 20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr.,\n 21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr.,\n 22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr.,\n 23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr.,\n 24. Horseman_Sword_Take_Out: 1251 - 1281fr.,\n 25. Horseman_Sword_Galloping: 1282 - 1297fr.,\n 26. Horseman_Sword_Left_blow: 1298 - 1333fr.,\n 27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr.,\n 28. Horseman_Sword_Right_blow: 1370 - 1405fr.,\n 29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr.,\n 30. Horseman_Sword_Put_Back: 1442 - 1472fr.,\n 31. Horseman_G_Death_A: 1473 - 1502fr.,\n 32. Horseman_G_Death_B: 1507 - 1542fr.,\n 33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. 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This high-quality 3D character model is meticulously designed and fully rigged, making it ready for seamless integration into your projects.\n\nKey features:\n\nRigged for Animation: Fully rigged skeleton optimized for easy animation and posing.\n\nGame-Ready: Designed with game engine compatibility in mind (Unity, Unreal, etc.).\n\nDetailed Textures: High-resolution textures included for added realism.\n\nOptimized Topology: Efficient polygon count for smooth performance in games.\n\nCustomizable: Easily modifiable for unique customizations.\n\nWhether you're creating an action-adventure game, an animated short, or simply looking for a base character to build upon, this model is ready to bring your creative visions to life!","imageAlt":"Adventure Character Pack of Two Fully Rigged Game 3D model","url":"https://www.cgtrader.com/3d-models/character/other/adventure-character-pack-of-two-fully-rigged-game-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/t2wt4r7qtpnskyay0zwwyz1zrzad/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Adventure%20Character%20Fully%20Rigged%20Game%20Ready%202.jpg","gridUrl":"https://media.cgtrader.com/variants/t2wt4r7qtpnskyay0zwwyz1zrzad/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Adventure%20Character%20Fully%20Rigged%20Game%20Ready%202.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/t2wt4r7qtpnskyay0zwwyz1zrzad/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Adventure%20Character%20Fully%20Rigged%20Game%20Ready%202.webp","width":306},{"url":"https://media.cgtrader.com/variants/t2wt4r7qtpnskyay0zwwyz1zrzad/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Adventure%20Character%20Fully%20Rigged%20Game%20Ready%202.webp","width":612},{"url":"https://media.cgtrader.com/variants/t2wt4r7qtpnskyay0zwwyz1zrzad/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Adventure%20Character%20Fully%20Rigged%20Game%20Ready%202.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/adventure-character-pack-of-two-fully-rigged-game-ready","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6071982/e14f12f2ff/adventure-character-pack-of-two-fully-rigged-game-ready-3d-model-e14f12f2ff.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6835674","type":"listingItem","attributes":{"id":6835674,"title":"Medieval Leather Boots Game Ready Character Accessory","price":12.79,"description":"A detailed pair of Medieval Leather Boots designed for fantasy games, RPG characters, and historical environments.\n\nThese boots feature realistic leather material, metal buckles, and folded fabric tops, making them ideal for adventurers, warriors, pirates, explorers, and medieval characters. The strong silhouette and material definition ensure good visual performance in both close up shots and gameplay environments.\n\nBuilt with optimized topology and clean UV layout, this model is suitable for real time engines and professional workflows. It works well as a standalone wearable asset or as part of a larger medieval character gear collection.\n\nIdeal for:\n\nRPG and fantasy games\n\nMedieval characters\n\nPirate and adventurer outfits\n\nUnity and Unreal Engine projects","imageAlt":"Medieval Leather Boots Game Ready Character 3D model","url":"https://www.cgtrader.com/3d-models/character/clothing/medieval-leather-boots-game-ready-character-accessory","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jrxya8x4qyjxksrs6zmpce5wd0gz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Untitled%20design%20%282%29.jpg","gridUrl":"https://media.cgtrader.com/variants/jrxya8x4qyjxksrs6zmpce5wd0gz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Untitled%20design%20%282%29.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/jrxya8x4qyjxksrs6zmpce5wd0gz/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Untitled%20design%20%282%29.webp","width":306},{"url":"https://media.cgtrader.com/variants/jrxya8x4qyjxksrs6zmpce5wd0gz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Untitled%20design%20%282%29.webp","width":612},{"url":"https://media.cgtrader.com/variants/jrxya8x4qyjxksrs6zmpce5wd0gz/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Untitled%20design%20%282%29.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/medieval-leather-boots-game-ready-character-accessory","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":129,"name":".3mf","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":127,"name":".usdz","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/6835674/23394a7b9b/medieval-leather-boots-game-ready-character-accessory-3d-model-23394a7b9b.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"757711","type":"listingItem","attributes":{"id":757711,"title":"Eva Hunter Light Version","price":40.0,"description":"Light Version low-poly 3d model animated ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clips in the pack as well. \nBut animated FBX file is included. \n\nUnity Asset included.\n\nCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, rogue...\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet.\nArmor parts: Shirt, Hood, Long Robe, Gloves, Belt, Paints, Boots, Scar Patch\nWeapons: 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nModel with all armors, 4 hair types and weapons: 26,300 polygons, 52,059 triangles and 29,200 vertexes.\n Body: 8,532 polygons, 16,932 triangles and 8,689 vertexes.\nAll armor parts: 12,437 polygons, 24,639 triangles and 14,454 vertexes.\nAll Weapons: 2,917 polygons, 5,667 triangles and 3,216 vertexes.\n4 Hairs all together: 2,414 polygons, 4,826 triangles and 2,841 vertexes.\n\nRig has 89 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\n122 Animation for sword warrior, archer combats and general moves. 91 \"on place\" animations. And 31 animations with root motion data used by Unity Mecanim.\n\nOriginal 3D MAX file with animated Eva Hunter (122 animation clips) included .\nOriginal 3D MAX file with rigged Eva Hunter in T-pose included.\n2 different colors scheme for armor included.\n2 different colors for hood included\n2 body textures ( and with underwear) included.\n4 different haire shapes included.\n4 different colors for Hair _A type included.\nEva body presented with 2 variants. As one mesh and divided into parts.\nAnimated FBX files included.\n\nAnimations\n\n General\n\n 0. MECANIM T-Pose: 0 - 0 fr.,\n 1. S_IDLE: 2 - 100 fr.,\n 2. S_sit_down: 101 - 126 fr.,\n 3. S_Sitting: 127 - 177 fr.,\n 4. S_Sitinhg_Talking_A: 178 - 313 fr.,\n 5. S_Came_up: 314 - 340 fr.,\n 6. S_Drinking: 341 - 396 fr.,\n 7. S_Eating: 397 - 517 fr.,\n 8. S_Explanation: 518 - 563 fr.,\n 9. S_Greeting: 564 - 624 fr.,\n 10. S_Looking_around: 625 - 801 fr.,\n 11. S_Pick_object: 802 - 842 fr.,\n 12. S_pointing_A: 843 - 903 fr.,\n 13. S_Reject: 904 - 1004 fr.,\n 14. S_salute_B: 1005 - 1065 fr.,\n 15. S_Talking_B: 1066 - 1201 fr.,\n 16. S_Throwing: 1202 - 1307 fr.,\n 17. S_Use_object: 1308 - 1348 fr.,\n 18. S_making_item: 1349 - 1379 fr.,\n\n 19. M_Jump_standing_start: 1384 - 1430 fr.,\n 20. M_Jump_standing_loop: 1431 - 1432 fr.,\n 21. M_Jump_standing_end: 1432 - 1459 fr.,\n 22. M_falling_down: 1464 - 1504 fr.,\n 23. M_Run: 1509 - 1531 fr.,\n 24. M_Run_Jump_start: 1536 - 1552 fr.,\n 25. M_Run_Jump_loop: 1553 - 1554 fr.,\n 26. M_Run_Jump_end: 1554 - 1569 fr.,\n 27. M_Sneaking: 1574 - 1625 fr.,\n 28. M_walk: 1630 - 1665 fr.,\n 29. M_Jump_Walking_start: 1670 - 1682 fr.,\n 30. M_Jump_Walking_loop: 1683 - 1684 fr.,\n 31. M_Jump_Walking_end: 1684 - 1700 fr.,\n 32. M_Walking_With_Tourch: 1705 - 1808 fr.,\n 33. M_Walking_back_B: 1813 - 1848 fr.,\n 34. M_strafe_run_left: 1853 - 1878 fr.,\n 35. M_strafe_run_right: 1884 - 1910 fr.,\n 36. M_Strife_leftt: 1915 - 1950 fr.,\n 37. M_Strife_right: 1955 - 1990 fr.,\n 38. M_Swimming_Crawl: 1995 - 2025 fr.,\n\n 39. RM_falling_down: 2030 - 2070 fr.,\n 40. RM_Jump_standing: 2075 - 2150 fr.,\n 41. RM_Jump_Walking: 2155 - 2185 fr.,\n 42. RM_Run: 2190 - 2212 fr.,\n 43. RM_Run_Jump: 2217 - 2250 fr.,\n 44. RM_Sneaking: 2255 - 2306 fr.,\n 45. RM_strafe_run_left: 2311 - 2337 fr.,\n 46. RM_strafe_run_right: 2342 - 2368 fr.,\n 47. RM_Strife_leftt: 2373 - 2408 fr.,\n 48. RM_Strife_right: 2413 - 2448 fr.,\n 49. RM_Swimming_Crawl: 2453 - 2483 fr.,\n 50. RM_walk: 2488 - 2523 fr.,\n 51. RM_Walking_back_B: 2528 - 2563 fr.,\n 52. RM_Walking_With_Tourch: 2568 - 2671 fr.,\n\n1H Weapon\n 53. 1H_COMBAT_mode: 2676 - 2726 fr.,\n 54. 1H_PutWeapon_Back: 2727 - 2767 fr.,\n 55. 1H_TookWeaponOut: 2768 - 2808 fr.,\n 56. 1H_dodge_backwards: 2809 - 2844 fr.,\n 57. 1H_Hit_from_back: 2845 - 2880 fr.,\n 58. 1H_Hit_from_front: 2881 - 2916 fr.,\n 59. M_1H_Knocked_backward_Fly: 2917 - 2967 fr.,\n 60. 1H_Down_back: 2968 - 3008 fr.,\n 61. 1H_Recover_from_knocked_backward: 3009 - 3049 fr.,\n 62. 1H_5X_Combo: 3050 - 3145 fr.,\n 63. 1H_sword_parry_high_left: 3146 - 3181 fr.,\n 64. 1H_sword_parry_high_right: 3182 - 3217 fr.,\n 65. 1H_sword_swing_high_left: 3218 - 3253 fr.,\n 66. 1H_sword_swing_high_right: 3254 - 3289 fr.,\n 67. 1H_sword_swing_high_straight_down: 3290 - 3325 fr.,\n 68. 1H_sword_swing_low_left: 3326 - 3361 fr.,\n 69. 1H_sword_swing_low_right: 3362 - 3397 fr.,\n 70. 1H_sword_thrust_high: 3398 - 3433 fr.,\n 71. 1H_Die_fall_backward: 3434 - 3567 fr.,\n 72. 1H_Die_fall_forward: 3572 - 3712 fr.,\n\n 73. M_1H_Die_knocked_backward: 3717 - 3734 fr.,\n 74. M_1H_Casual_walk: 3739 - 3775 fr.,\n 75. M_1H_Cautious_walk: 3780 - 3820 fr.,\n 76. M_1H_walk_left_swing: 3825 - 3860 fr.,\n 77. M_1H_walk_right_swing: 3865 - 3900 fr.,\n 78. M_1H_walk_trust: 3905 - 3940 fr.,\n 79. M_1H_combat_run: 3945 - 3967 fr.,\n\n 80. RM_1H_Casual_walk: 3972 - 4008 fr.,\n 81. RM_1H_Cautious_walk: 4013 - 4053 fr.,\n 82. RM_1H_combat_run: 4058 - 4080 fr.,\n 83. RM_1H_Die_knocked_backward: 4085 - 4102 fr.,\n 84. RM_1H_Knocked_backward_Fly: 4107 - 4157 fr.,\n 85. RM_1H_walk_left_swing: 4162 - 4197 fr.,\n 86. RM_1H_walk_right_swing: 4202 - 4237 fr.,\n 87. RM_1H_walk_trust: 4242 - 4277 fr.,\n\nArcher's\n 88. Archer_putBow_back: 4282 - 4317 fr.,\n 89. Archer_takeBow_out: 4318 - 4358 fr.,\n 90. Archer_COMBAT_mode: 4359 - 4409 fr.,\n 91. Archer_dodge_backwards: 4410 - 4445 fr.,\n 92. Archer_Hit_from_back: 4446 - 4481 fr.,\n 93. Archer_Hit_from_front: 4482 - 4517 fr.,\n 94. Archer_get_arrow_fromBack: 4518 - 4558 fr.,\n 95. Archer_charging: 4559 - 4599 fr.,\n 96. Archer_aim: 4600 - 4700 fr.,\n 97. Archer_shot_loop: 4701 - 4771 fr.,\n 98. Archer_aim_fromLeft_toRight: 4776 - 4866 fr.,\n 99. Archer_aim_fromLefUp_toLeftDown: 4871 - 4931 fr.,\n 100. Archer_aim_fromRightUp_toRightDown: 4936 - 4996 fr.,\n 101. Archer_aim_fromUp_toDown: 5001 - 5091 fr.,\n 102. Archer_aiming_up_45_d: 5092 - 5192 fr.,\n 103. Archer_shot_loop_45up: 5193 - 5263 fr.,\n 104. Archer_Dying: 5268 - 5333 fr.,\n\n 105. M_Archer_run_combat: 5338 - 5364 fr.,\n 106. M_Archer_walk_Combat: 5369 - 5414 fr.,\n 107. M_Archer_walk_get_arrow_fromBack: 5415 - 5460 fr.,\n 108. M_Archer_walk_charging: 5461 - 5506 fr.,\n 109. M_Archer_walk_Aim: 5507 - 5552 fr.,\n 110. M_Archer_walk_shot_Loop: 5553 - 5608 fr.,\n 111. M_Archer_strife_left_Aim: 5613 - 5648 fr.,\n 112. M_Archer_strife_right_Aim: 5653 - 5688 fr.,\n 113. M_Archer_walking_back: 5693 - 5728 fr.,\n\n 114. RM_Archer_run_combat: 5733 - 5759 fr.,\n 115. RM_Archer_strife_left_Aim: 5764 - 5799 fr.,\n 116. RM_Archer_strife_right_Aim: 5804 - 5839 fr.,\n 117. RM_Archer_walk_Combat: 5844 - 5889 fr.,\n 118. RM_Archer_walk_get_arrow_fromBack: 5894 - 5939 fr.,\n 119. RM_Archer_walk_charging: 5944 - 5989 fr.,\n 120. RM_Archer_walk_Aim: 5994 - 6039 fr.,\n 121. RM_Archer_walk_shot_Loop: 6044 - 6099 fr.,\n 122. 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Enjoy and thank you for purchasing!\nSend me an email at annaabileva23@gmail.com","imageAlt":"3D asset Medieval Paladin Pack","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/medieval-paladin-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/26HLmYu9vRtDbHDWEmrhGxyu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/screenshot009.jpg","gridUrl":"https://media.cgtrader.com/variants/26HLmYu9vRtDbHDWEmrhGxyu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/screenshot009.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/26HLmYu9vRtDbHDWEmrhGxyu/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/screenshot009.webp","width":306},{"url":"https://media.cgtrader.com/variants/26HLmYu9vRtDbHDWEmrhGxyu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/screenshot009.webp","width":612},{"url":"https://media.cgtrader.com/variants/26HLmYu9vRtDbHDWEmrhGxyu/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/screenshot009.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/medieval-paladin-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/2300434/587e3c1b03/medieval-paladin-pack-3d-model-587e3c1b03.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6510672","type":"listingItem","attributes":{"id":6510672,"title":"Adventure Characters Pack - MetaHuman Edition","price":249.0,"description":"- Time to plunge into the atmosphere of Adventure!\n- The Metahuman version of the Adventure Pack is ready – we welcome your feedback :)\n- Cheaper than the basic package, but just as cool.\n\nLots of skins, amazing modularity, the ability to exchange clothes between characters, a bunch of accessories and weapons, a demoscene created from scratch with a lot of props for your game, cinematic scene, Control Rig, etc. …we’ll tell you more below :) As always, we are happy to invite you to our Discord channel - there we answer questions and help in working with models. Link: https://discord.gg/Dfh9yqR4tg\n\nAsset pack includes:\n\n- Unreal project (5.6+)\n- Maya Metahuman files with full bodies\n\n**How to open an Unreal project: download all archives with the project and unpack any of them. The contents of the rest will be automatically collected into one folder.**\n\nThis is the first of two Adventure style packages. It includes:\n\n1. Thomas is a basic adventure character.\n2. Christopher is a thug and a bully!\n3. Eva is a sweet basic adventure girl.\n4. Victoria is an urban option. Her bow will help you out more than once!\n5. Jane is a winter option for fighting blizzards.\n\n**Description:**\n\n- Lots of high quality skins - each character includes Basic, Adventure, Survival, Horror skins and several themed ones.\n- Love for details - you can look at individual parts of characters for a long time, such as watches, amulets, hairstyles, etc.\n- Characters have their own set of weapons - pistol, bow, axe, knife, ice pick, as well as a list of accessories\n- Excellent modularity - a lot of layers of clothing allow you to choose the look you want\n- All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations!\nNote: to combine some parts of clothing, the use of blendshapes is required (included)\n- Demoscene is included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n- Cinematic scene included - learn the basics of creating cinematic videos with our project!\n- Control Rig is included in the project - animating and changing poses is now easy!\n- Characters include customized IK Rig files - this will make copying animations easier\n- The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing\n- The project includes high quality render scenes with biomes (five additional maps). Make sure the Settings - \"Engine Scalability Settings\" and \"Material Quality Level\" are set to the highest quality.\n- The blueprint character_name_Meta includes all character parts and weapons.\n- Advanced material setup based on blueprints.\n- Fully customized physics of the characters. Simulation of hair, clothes, body are included.\n- You can also change the color of skin, eyes, clothes, accessories and hair.\n- Shaders contain fine tuning based on blueprints. SSS, micronormal masks, etc - all inclusive and ready to go!\n- The package includes starting animations, but we recommend using the ALC4 or Lyra animations - you will immediately see the difference :)\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls, all accessories - all this in a carefully designed environment of the demoscene. Press F in Play-Selected Viewport to quickly change characters.\n- Full compatibility with Epic Skeleton. This is an **fully MetaHuman** version of the UE5 skeleton with all additional corrective bones\n\nModels height: 185 cms male, 175 cms female\n\n**Polycount:**\n\n- Thomas: 79176\n- Christopher: 79010\n- Eva: 83855\n- Victoria: 64833\n- Jane: 101174\n\nWeapons:\n\n- Bow: 22340\n- Pistol: 19306\n- Knife: 2705\n- Axe: 834\n- Ice pick: 3708\n\n- Characters are made from the scratch, without the use of Daz models, scanning method and others\n- Low poly, game-ready, rigged, PBR textures\n- Additional bones list https://docs.google.com/document/d/1tVSJDuzOsrMfeDaohh-_l9z0RcmKEz7tv8TmGR6GK80/edit?usp=sharing\n\nWe would be grateful if you take our survey - it will help us make useful content in the future! Link: https://bit.ly/3ERm4Y1\n\nThank you, David Grette team \n\nSupport mail: help.davidgrette@gmail.com\n\nDiscord: https://discord.gg/u7MCTmDqmU","imageAlt":"Adventure Characters Pack - MetaHuman Edition 3D model","url":"https://www.cgtrader.com/3d-models/character/man/adventure-characters-pack-metahuman-edition","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/w7ab1cuagtqz61dgx1m4ktusolro/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/2616_2048.jpg","gridUrl":"https://media.cgtrader.com/variants/w7ab1cuagtqz61dgx1m4ktusolro/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2616_2048.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/w7ab1cuagtqz61dgx1m4ktusolro/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/2616_2048.webp","width":306},{"url":"https://media.cgtrader.com/variants/w7ab1cuagtqz61dgx1m4ktusolro/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2616_2048.webp","width":612},{"url":"https://media.cgtrader.com/variants/w7ab1cuagtqz61dgx1m4ktusolro/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/2616_2048.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adventure-characters-pack-metahuman-edition","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":119,"name":".py","is_native":false},{"id":229,"name":".pt","is_native":false},{"id":228,"name":".json","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":215,"name":".png","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/6510672/e94c1414c1/adventure-characters-pack-metahuman-edition-3d-model-e94c1414c1.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6062281","type":"listingItem","attributes":{"id":6062281,"title":"Adventure Character Fully Rigged Game Ready","price":20.0,"description":"Introducing our Adventure Character Fully Rigged Game Ready model – perfect for game developers, animators, and 3D enthusiasts! 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Perfect for close-up renders, animation projects, and game-ready scenarios. This high-quality asset comes fully rigged with modular clothing options for added versatility and a detailed, textured finish for every visible side.\n\n**Formats Provided**\n\n- ▸ Blend\n- ▸ Obj\n- ▸ Fbx\n\n**Textures**\n\n▸ Each part of the model has a set of 5 PBR textures (BaseColor, Roughness, Metallic, Height, Normal)\n▸ Texture resolution: 4096 x 4096 for each part\n\n**Model Specifications**\n\n- ▸ Polygon Count: ▸ Faces: 14530, Verts: 14532 (subdivision 0)\n- ▸ Fully rigged model with modified weight paints using Rigify - Human Metarig\n- ▸ Metarig Backup included in the blend file\n- ▸ Includes 4 modular clothing assets, each with its own texture set\n- ▸ Fully textured design for close-up renders\n- ▸ High-quality quad-based model with excellent topology\n\n**Scene Management** Objects in Blender are grouped for easy selection, with logical naming for efficient scene management.\n\n**Additional Information** Modeled in Blender 3.6 and rendered with Cycles, this versatile character model is ideal for a wide range of creative projects. Thank you for your support, and don't forget to check out my other models. Your reviews are always appreciated!","imageAlt":"3D model Action Adventurer - Rigged Female Character for","url":"https://www.cgtrader.com/3d-models/character/woman/stylized-superheroine-rigged-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wGZTx8UYXdGgzuqAZwKiMh7i/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/stylized-girl-super-heroine-rigged-ignkiran.jpg","gridUrl":"https://media.cgtrader.com/variants/wGZTx8UYXdGgzuqAZwKiMh7i/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/stylized-girl-super-heroine-rigged-ignkiran.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/wGZTx8UYXdGgzuqAZwKiMh7i/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/stylized-girl-super-heroine-rigged-ignkiran.webp","width":306},{"url":"https://media.cgtrader.com/variants/wGZTx8UYXdGgzuqAZwKiMh7i/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/stylized-girl-super-heroine-rigged-ignkiran.webp","width":612},{"url":"https://media.cgtrader.com/variants/wGZTx8UYXdGgzuqAZwKiMh7i/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/stylized-girl-super-heroine-rigged-ignkiran.webp","width":918}],"isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/stylized-superheroine-rigged-character","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/4660559/fc87cfa47d/action-adventurer-rigged-female-character-for-blender-3d-model-fc87cfa47d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7521680","type":"listingItem","attributes":{"id":7521680,"title":"Stylized Boy Adventurer Game Character Rigged Animated PBR","price":19.8,"description":"Stylized Boy Adventurer Game Character – Rigged \u0026 Animated\n\nA high-quality stylized 3D boy adventurer character designed for game development, real-time projects, animation, cinematics, and interactive applications.\n\nThe character is fully rigged and animated and is suitable for third-person games, adventure games, mobile games, RPG projects, simulations, cinematics, and other real-time applications.\n\nIncluded in the Package\n\nFully rigged 3D character\n9 ready-to-use animations\nIdle\nWalk\nSit\nJump\nSit Talk\nSlow Run\nWaving\nSit Drinking\nTalking on Phone\n\nFBX file\nOBJ file\nBlender file\n\nBase Color texture\nNormal texture\nRoughness/Metallic (RM) texture\n\nPBR materials\n\nGame-ready optimized mesh\nClean topology\nHigh-quality textures\n\nSuitable For\n\nGame development, real-time projects, adventure games, third-person games, RPGs, mobile games, animation, cinematics, character controllers, simulations, and interactive experiences.\n\nImportant — Please Read\n\nThe background environment and scene elements shown in the preview images are NOT included in the package. The buildings, streets/ground, trees, props, platforms, environmental objects, lighting setups, scenery, and other background elements visible in the renders are not included in the package.\n\n\nOnly the 3D character, included files, rig, animations, materials, and textures listed above are included in the package.","imageAlt":"Stylized Boy Adventurer Game Character Rigged ...","url":"https://www.cgtrader.com/3d-models/character/child/stylized-boy-adventurer-game-character-rigged-animated-pbr","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cbkc2r6k93tmkkojn8591mssfele/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Untitled%20design%20%2822%29.jpg","gridUrl":"https://media.cgtrader.com/variants/cbkc2r6k93tmkkojn8591mssfele/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Untitled%20design%20%2822%29.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/cbkc2r6k93tmkkojn8591mssfele/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Untitled%20design%20%2822%29.webp","width":306},{"url":"https://media.cgtrader.com/variants/cbkc2r6k93tmkkojn8591mssfele/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Untitled%20design%20%2822%29.webp","width":612},{"url":"https://media.cgtrader.com/variants/cbkc2r6k93tmkkojn8591mssfele/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Untitled%20design%20%2822%29.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/child/stylized-boy-adventurer-game-character-rigged-animated-pbr","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"character","subcategorySlug":"child","categoryTitle":"Character","subcategoryTitle":"Child","schemaImageUrl":"https://img-new.cgtrader.com/items/7521680/98b75403fb/stylized-boy-adventurer-game-character-rigged-animated-pbr-3d-model-98b75403fb.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6291588","type":"listingItem","attributes":{"id":6291588,"title":"Realistic Fantasy Nomad Adventurer Desert Wanderer","price":29.0,"description":"We are here to support your needs both before and after your purchase.\n\n\n\nHigh-Quality Realistic Rigged 3D Model\n\n\n\nReady and fully rigged for Maya, Blender, and Unreal Engine Skeleton\n\n\n\nAre you ready to elevate your projects with stunning realism? Discover our fully rigged realistic 3D character model, designed to bring life, depth, and emotion to your creations. Ideal for films, games, cinematics, advertising, and VR/AR experiences.\n\n\n\n======================================\n\n\n\nKey Features:\n\n\n\no Full Facial and Body Rig: Advanced body rigging with detailed facial controllers for natural and expressive animations.\n\n\n\no Live Link Face App Support: Compatible with Live Link Face for enhanced real-time facial performance capture in Unreal Engine.\n\n\n\no High-Resolution PBR Textures\n\n\n\no Realistic Style: True-to-life anatomy and proportions, perfect for next-gen games, cinematics, and high-end renders.\n\n\n\n======================================\n\n\n\nAdvanced Rigging and Optimized Topology:\n\n\n\n\n\n\n\nProfessional-grade facial and body rig\n\n\n\nClean, animation-friendly topology for smooth deformations\n\n\n\nGame-ready polygon count optimized for performance\n\n\n\nSupports UE Mannequin Skeleton for seamless integration into your Unreal projects\n\n\n\n======================================\n\n\n\nEasy Rendering and Customizable Materials:\n\n\n\n\n\n\n\nBlender file with pre-configured lighting and rendering settings for immediate high-quality renders\n\n\n\nPBR materials ready and fully customizable in Blender, Maya, and Unreal Engine\n\n\n\n======================================\n\n\n\nWhy Choose Realistica 3D?\n\n\n\nOur models are crafted with precision to meet the highest standards of realism, offering you assets that enhance storytelling and audience immersion. Whether you’re creating a cinematic masterpiece, a AAA game, or a VR/AR experience, our characters are your gateway to powerful and believable digital worlds.\n\n\n\nThank you for choosing Realistica 3D as your trusted partner in 3D creation. Unleash your vision today!","imageAlt":"3D model Realistic Fantasy Nomad Adventurer Desert","url":"https://www.cgtrader.com/3d-models/character/man/realistic-fantasy-nomad-adventurer-desert-wanderer","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/njf5zm67gv0camiz7rfvl8tiwhbl/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CG%20copy%203.jpg","gridUrl":"https://media.cgtrader.com/variants/njf5zm67gv0camiz7rfvl8tiwhbl/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CG%20copy%203.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/njf5zm67gv0camiz7rfvl8tiwhbl/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/CG%20copy%203.webp","width":306},{"url":"https://media.cgtrader.com/variants/njf5zm67gv0camiz7rfvl8tiwhbl/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CG%20copy%203.webp","width":612},{"url":"https://media.cgtrader.com/variants/njf5zm67gv0camiz7rfvl8tiwhbl/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/CG%20copy%203.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/realistic-fantasy-nomad-adventurer-desert-wanderer","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":201,"name":".fbm","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/6291588/bd1fdb6101/realistic-fantasy-nomad-adventurer-desert-wanderer-3d-model-bd1fdb6101.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"657936","type":"listingItem","attributes":{"id":657936,"title":"Eva Adventurer","price":90.0,"description":"Low polygonal game ready animated model of woman in 3D MAX file.\n\nCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, mage, rogue...\n3d MAX Feathers \n\nUnity Asset included.\n\n115 Animation for warrior, mage, archer combats and general moves. 98 \"on place\" animations. And 26 animations with root motion data.\n\nCharacter Studio BIP files included. \nRig has 75 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with animated character (115 animations) included .\nOriginal 3D MAX file with rigged character in T-pose included.\n\n2 Body textures ( and with underclothes) included.\n4 Hairs textures included.\nFBX files included.\n\nParts\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet.\nArmor parts: Chest Armor, Hood, Gloves, Belt, Paints, Boots.\nWeapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.\n\nAnimations:\n\n general\n\n 0. Mecanim pose: 0 - 0 fr.,\n 1. W_S_Drinking: 2 - 55 fr.,\n 2. W_S_Eating: 56 - 176 fr.,\n 3. W_S_Explanation: 177 - 222 fr.,\n 4. W_S_IDLE: 223 - 323 fr.,\n 5. W_S_Kiss: 324 - 409 fr.,\n 6. W_S_Looking_around: 410 - 586 fr.,\n 7. W_S_making_item: 587 - 617 fr.,\n 8. W_S_Reject: 618 - 718 fr.,\n 9. W_S_Talking_B: 719 - 854 fr.,\n 10. W_S_Use_object: 855 - 895 fr.,\n 11. W_M_run: 900 - 926 fr.,\n 12. W_M_Run_Jump: 927 - 960 fr.,\n 13. W_M_Sneaking: 965 - 1015 fr.,\n 14. W_M_strafe_run_left: 1020 - 1046 fr.,\n 15. W_M_strafe_run_right: 1051 - 1077 fr.,\n 16. W_M_Strife_leftt: 1082 - 1117 fr.,\n 17. W_M_Strife_right: 1122 - 1157 fr.,\n 18. W_M_Walk: 1162 - 1198 fr.,\n 19. W_M_Jump_Walking: 1199 - 1229 fr.,\n 20. W_M_Walking_back_B: 1234 - 1269 fr.,\n 21. W_M_Walking_With_Tourch: 1274 - 1377 fr.,\n\nmagic\n 22. W_M_combat_mode_C: 1382 - 1457 fr.,\n 23. W_M_buff_spell_A: 1458 - 1508 fr.,\n 24. W_M_buff_spell_B: 1509 - 1599 fr.,\n 25. W_M_Drinking_potion: 1600 - 1655 fr.,\n 26. W_M_fire_ball_strong_spell: 1656 - 1731 fr.,\n 27. W_M_speil_fast_loop: 1732 - 1762 fr.,\n 28. W_M_speil_magic_trap: 1763 - 1863 fr.,\n 29. W_M_speil_summoning: 1864 - 1899 fr.,\n 30. W_M_spell_Barier_start: 1900 - 1918 fr.,\n 31. W_M_spell_Barier_keep: 1919 - 1954 fr.,\n 32. W_M_spell_Barier_end: 1955 - 1970 fr.,\n 33. W_M_spell_cast_A: 1972 - 2042 fr.,\n 34. W_M_spell_curse: 2043 - 2103 fr.,\n 35. W_M_spell_sleep: 2104 - 2144 fr.,\n 36. W_M_Dying_A: 2145 - 2185 fr.,\n\nweapon and shield\n 37. W_1H_PutWeapon_Back: 2190 - 2230 fr.,\n 38. W_1H_TookWeaponOut: 2231 - 2271 fr.,\n 39. W_1H_5X_Combo: 2272 - 2367 fr.,\n 40. W_1H_COMBAT_mode: 2368 - 2418 fr.,\n 41. W_1H_Hit_from_back: 2419 - 2454 fr.,\n 42. W_1H_Hit_from_front: 2455 - 2490 fr.,\n 43. W_1H_moveTOblock: 2491 - 2497 fr.,\n 44. W_1H_shield_block_keeping: 2498 - 2528 fr.,\n 45. W_1H_moveFROMblock: 2529 - 2535 fr.,\n 46. W_1H_shield_block_high_left: 2536 - 2571 fr.,\n 47. W_1H_shield_block_high_right: 2572 - 2607 fr.,\n 48. W_1H_sword_parry_high_left: 2608 - 2643 fr.,\n 49. W_1H_sword_parry_high_right: 2644 - 2679 fr.,\n 50. W_1H_sword_shield_blow: 2680 - 2715 fr.,\n 51. W_1H_sword_swing_high_left: 2716 - 2751 fr.,\n 52. W_1H_sword_swing_high_right: 2752 - 2787 fr.,\n 53. W_1H_sword_swing_high_straight_down: 2788 - 2823 fr.,\n 54. W_1H_sword_swing_low_left: 2824 - 2859 fr.,\n 55. W_1H_sword_swing_low_right: 2860 - 2895 fr.,\n 56. W_1H_sword_thrust_mid: 2896 - 2931 fr.,\n 57. W_1H_Die_fall_backward: 2932 - 3065 fr.,\n 58. W_1H_Die_fall_forward: 3070 - 3210 fr.,\n 59. W_1H_banging_shield: 3215 - 3235 fr.,\n 60. W_1H_Casual_walk: 3240 - 3276 fr.,\n 61. W_1H_walk_left_swing: 3277 - 3312 fr.,\n 62. W_1H_walk_right_swing: 3313 - 3348 fr.,\n 63. W_1H_walk_trust: 3349 - 3384 fr.,\n 64. W_1H_Cautious_walk: 3389 - 3429 fr.,\n 65. W_1H_combat_run: 3434 - 3456 fr.,\n\narcher's\n 66. W_Archer_putBow_back: 3461 - 3496 fr.,\n 67. W_Archer_takeBow_out: 3497 - 3537 fr.,\n 68. W_Archer_COMBAT_mode: 3538 - 3588 fr.,\n 69. W_Archer_dodge_backwards: 3589 - 3624 fr.,\n 70. W_Archer_Hit_from_back: 3625 - 3660 fr.,\n 71. W_Archer_Hit_from_front: 3661 - 3696 fr.,\n 72. W_Archer_get_arrow_fromBack: 3697 - 3737 fr.,\n 73. W_Archer_charging: 3738 - 3778 fr.,\n 74. W_Archer_aim: 3779 - 3879 fr.,\n 75. W_Archer_shot_loop: 3880 - 3950 fr.,\n 76. W_Archer_aim_fromLeft_toRight: 3955 - 4045 fr.,\n 77. W_Archer_aim_fromUp_toDown: 4051 - 4141 fr.,\n 78. W_Archer_aiming_up_45_d: 4142 - 4242 fr.,\n 79. W_Archer_shot_loop_45up: 4243 - 4308 fr.,\n 80. W_Archer_Dying: 4313 - 4378 fr.,\n 81. W_Archer_run_combat: 4383 - 4409 fr.,\n 82. W_Archer_walk_Combat: 4414 - 4459 fr.,\n 83. W_Archer_walk_get_arrow_fromBack: 4460 - 4505 fr.,\n 84. W_Archer_walk_charging: 4506 - 4551 fr.,\n 85. W_Archer_walk_Aim: 4552 - 4597 fr.,\n 86. W_Archer_walk_shot_Loop: 4598 - 4653 fr.,\n 87. W_Archer_strife_left_Aim: 4658 - 4693 fr.,\n 88. W_Archer_strife_right_Aim: 4698 - 4733 fr.,\n 89. W_Archer_walking_back: 4738 - 4773 fr.,\n\nV.2.1\n 90. W_RM_1H_Casual_walk: 4778 - 4814 fr.,\n 91. W_RM_1H_Cautious_walk: 4819 - 4859 fr.,\n 92. W_RM_1H_walk_left_swing: 4864 - 4899 fr.,\n 93. W_RM_1H_walk_right_swing: 4904 - 4939 fr.,\n 94. W_RM_1H_walk_trust: 4944 - 4979 fr.,\n 95. W_RM_1H_combat_run: 4984 - 5006 fr.,\n 96. W_RM_run: 5011 - 5037 fr.,\n 97. W_RM_Run_Jump: 5042 - 5075 fr.,\n 98. W_RM_Sneaking: 5080 - 5130 fr.,\n 99. W_RM_strafe_run_left: 5135 - 5161 fr.,\n 100. W_RM_strafe_run_right: 5166 - 5192 fr.,\n 101. W_RM_Strife_leftt: 5197 - 5232 fr.,\n 102. W_RM_Strife_right: 5237 - 5272 fr.,\n 103. W_RM_Walk: 5277 - 5313 fr.,\n 104. W_RM_Jump_Walking: 5318 - 5348 fr.,\n 105. W_RM_Walking_back_B: 5353 - 5388 fr.,\n 106. W_RM_Walking_With_Tourch: 5393 - 5496 fr.,\n 107. W_RM_Archer_run_combat: 5501 - 5527 fr.,\n 108. W_RM_Archer_walking_back: 5532 - 5567 fr.,\n 109. W_RM_Archer_strife_left_Aim: 5572 - 5607 fr.,\n 110. W_RM_Archer_strife_right_Aim: 5612 - 5647 fr.,\n 111. W_RM_Archer_walk_Combat: 5652 - 5697 fr.,\n 112. W_RM_Archer_walk_get_arrow_fromBack: 5702 - 5747 fr.,\n 113. W_RM_Archer_walk_charging: 5752 - 5797 fr.,\n 114. W_RM_Archer_walk_Aim: 5802 - 5847 fr.,\n 115. 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As the protagonist of this lively and spirited tale, you find yourself in a captivating medieval realm filled with knights, kings, dragons, and magical creatures.\n\nThe story begins when you, a jovial and renowned drinker, stumble upon a legendary tavern known as \"The Frothy Flagon.\" This renowned establishment is more than just a place to quench your thirst; it is a gathering spot for adventurers, storytellers, and legendary figures. Here, you'll embark on a daring quest filled with twists, turns, and ales as you explore the lands, meet colorful characters, and undertake a series of challenging trials.\n\nThe kingdom is under a looming threat as a menacing dragon, said to be invincible, terrorizes the realm. As a fabled drinker, you learn that the key to defeating the dragon lies in uncovering the ancient secrets of the \"Elixir of Valor.\" This mythical potion is believed to grant the imbiber unparalleled courage and strength, qualities needed to face the ferocious beast.\n\nTo obtain the legendary elixir, you must venture through treacherous forests, traverse ominous dungeons, and confront cunning adversaries. Along the way, you'll form unexpected alliances with gallant knights, wise wizards, and mischievous fairies, each with their own unique quirks and talents.\n\nAs you delve deeper into the quest, you'll find that not everything is as it seems, and the lines between friend and foe blur. 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If you experience difficulties with separating standard parts I am more than happy to give you qualified assistance. \nI greatly appreciate you choosing my 3D models and hope they will be of use. \nI look forward to continuously dealing with you. Enjoy it!\n\nSincerely Yours,\n\nLuca","imageAlt":"rigged Mega adventure game scenes and 3D objects bundle 1","url":"https://www.cgtrader.com/3d-models/architectural/other/mega-adventure-game-scenes-and-3d-objects-bundle-1","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wLLtEDJpwsXticFteyy8Ad4Y/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/mega-adventure-game-scenes-and-3d-objects-bundle-1-3d-model-low-poly-rigged-obj-3ds-fbx-dxf-stl-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/wLLtEDJpwsXticFteyy8Ad4Y/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mega-adventure-game-scenes-and-3d-objects-bundle-1-3d-model-low-poly-rigged-obj-3ds-fbx-dxf-stl-blend.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/wLLtEDJpwsXticFteyy8Ad4Y/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/mega-adventure-game-scenes-and-3d-objects-bundle-1-3d-model-low-poly-rigged-obj-3ds-fbx-dxf-stl-blend.webp","width":306},{"url":"https://media.cgtrader.com/variants/wLLtEDJpwsXticFteyy8Ad4Y/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mega-adventure-game-scenes-and-3d-objects-bundle-1-3d-model-low-poly-rigged-obj-3ds-fbx-dxf-stl-blend.webp","width":612},{"url":"https://media.cgtrader.com/variants/wLLtEDJpwsXticFteyy8Ad4Y/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/mega-adventure-game-scenes-and-3d-objects-bundle-1-3d-model-low-poly-rigged-obj-3ds-fbx-dxf-stl-blend.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/other/mega-adventure-game-scenes-and-3d-objects-bundle-1","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":7,"name":".dxf","is_native":false}],"categorySlug":"architectural","subcategorySlug":"other","categoryTitle":"Architectural","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/697917/adb5937891/mega-adventure-game-scenes-and-3d-objects-bundle-1-3d-model-adb5937891.png","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6062174","type":"listingItem","attributes":{"id":6062174,"title":"Adventure Character Female Fully Rigged Game Ready","price":20.0,"description":"Introducing our Adventure Character Fully Rigged Game Ready model – perfect for game developers, animators, and 3D enthusiasts! 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If you experience difficulties with separating standard parts I am more than happy to give you qualified assistance. \nI greatly appreciate you choosing my 3D models and hope they will be of use. \nI look forward to continuously dealing with you. Enjoy it!\n\nSincerely Yours,\n\nLuca","imageAlt":"3D model rigged realtime Indiana Jones","url":"https://www.cgtrader.com/3d-models/character/man/indiana-jones","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/c6TUDXwQ1R7tRqhub9To4Psm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/indiana-jones-3d-model-low-poly-rigged-obj-3ds-fbx-dxf-stl-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/c6TUDXwQ1R7tRqhub9To4Psm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/indiana-jones-3d-model-low-poly-rigged-obj-3ds-fbx-dxf-stl-blend.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/c6TUDXwQ1R7tRqhub9To4Psm/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/indiana-jones-3d-model-low-poly-rigged-obj-3ds-fbx-dxf-stl-blend.webp","width":306},{"url":"https://media.cgtrader.com/variants/c6TUDXwQ1R7tRqhub9To4Psm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/indiana-jones-3d-model-low-poly-rigged-obj-3ds-fbx-dxf-stl-blend.webp","width":612},{"url":"https://media.cgtrader.com/variants/c6TUDXwQ1R7tRqhub9To4Psm/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/indiana-jones-3d-model-low-poly-rigged-obj-3ds-fbx-dxf-stl-blend.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/indiana-jones","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/690929/01ddd91f67/indiana-jones-3d-model-low-poly-rigged-obj-3ds-fbx-dxf-stl-blend.png","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"5536545","type":"listingItem","attributes":{"id":5536545,"title":"Cartoon Adventurer in Quilted Armor","price":28.0,"description":"We will be at your service to help you make the most of our models.\n\n================================================\n\na lovely cartoon style 3D, this 3d model is part of the highly acclaimed Design Connected collection. Check out our full range of 3d models.\n\n==\u003e Full rigged include facial rig with controller for Blender And Maya.\n\n==\u003e Support UE Mannequin Skeleton and Live Link Face app.\n\n================================================\n\nThis character was created for multi-purpose use: anatomy study, rigging and animation, games, unique character design, can be dressed with different clothes.\n\nTopology optimized for body and face rigging. Model is ready\n\nCharacter consists of different object, so they can be easily replaced or removed.\n\n================================================\n\nCartoon Rigged\n\n================================================\n\nHigh Quality Cartoon Rigged Model.\n\nReady for your Movies, TV, advertising, etc.\n\n================================================\n\nThank you for buying or viewing our models","imageAlt":"Cartoon Adventurer in Quilted Armor 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/cartoon-adventurer-in-quilted-armor","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pt1vxekvr5yh5mqof47pfd9ppox1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cartoon-adventurer-in-quilted-armor-3d-model-1e5831ea76.jpg","gridUrl":"https://media.cgtrader.com/variants/pt1vxekvr5yh5mqof47pfd9ppox1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cartoon-adventurer-in-quilted-armor-3d-model-1e5831ea76.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/pt1vxekvr5yh5mqof47pfd9ppox1/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/cartoon-adventurer-in-quilted-armor-3d-model-1e5831ea76.webp","width":306},{"url":"https://media.cgtrader.com/variants/pt1vxekvr5yh5mqof47pfd9ppox1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cartoon-adventurer-in-quilted-armor-3d-model-1e5831ea76.webp","width":612},{"url":"https://media.cgtrader.com/variants/pt1vxekvr5yh5mqof47pfd9ppox1/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/cartoon-adventurer-in-quilted-armor-3d-model-1e5831ea76.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/cartoon-adventurer-in-quilted-armor","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":201,"name":".fbm","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5536545/1e5831ea76/cartoon-adventurer-in-quilted-armor-3d-model-1e5831ea76.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"709321","type":"listingItem","attributes":{"id":709321,"title":"Adam And Eva Archers","price":120.0,"description":"Low polygonal game ready animated models of man and woman in 3D MAX files.\nCharacters designed as playable hero for First person and third person games. May fight as warrior, archer, rogue...\n\nUnity Asset included.\n\n112 Animation for warrior,archer combats and general moves. 96 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim. (for each character)\nEva Rig has 72 bones. Adam Rig has 70 bones.\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nOriginal 3D MAX file with animated character (112 animations) included .(for each character)\nOriginal 3D MAX file with rigged character in T-pose included.(for each character)\n2 Body textures ( and with underclothes) included.(for each character)\n4 Eva Hairs textures included.\n2 hairs and beard (Adam) styles included\n5 Adam Hairs textures included.\nFBX files included.\n\nEva with all armors and weapons: 21,845 polygons, 43,162 triangles and 23,269 vertexes. \nAdam with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes.\n\nAnimations\n General\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1388 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1503 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1687 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1907 - 1933 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1975 - 2024 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2173 - 2208 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. 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You can also use lip sync software like Papagayo.\n-     New 2k PBR textures ( Albedo, Normal Map, Ambient Occlusion, Metalness and Roughness)\n-     New textures are compatible with older versions\n","imageAlt":"Mobile Hero Updated to V2 - Now PBR 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/mobile-hero","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7BZYwtZY8LbAcixQwuNBV17n/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0.jpg","gridUrl":"https://media.cgtrader.com/variants/7BZYwtZY8LbAcixQwuNBV17n/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/7BZYwtZY8LbAcixQwuNBV17n/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/0.webp","width":306},{"url":"https://media.cgtrader.com/variants/7BZYwtZY8LbAcixQwuNBV17n/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0.webp","width":612},{"url":"https://media.cgtrader.com/variants/7BZYwtZY8LbAcixQwuNBV17n/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/0.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/mobile-hero","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2012326/5873c307a5/mobile-hero-updated-to-v2-now-pbr-3d-model-5873c307a5.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"6073933","type":"listingItem","attributes":{"id":6073933,"title":"Adventure Character Pack of Two Fully Rigged Game Ready","price":30.0,"description":"ntroducing our Adventure Character Pack of Two Fully Rigged Game Ready model – perfect for game developers, animators, and 3D enthusiasts! This high-quality 3D character model is meticulously designed and fully rigged, making it ready for seamless integration into your projects.\n\nKey features:\n\nRigged for Animation: Fully rigged skeleton optimized for easy animation and posing.\n\nGame-Ready: Designed with game engine compatibility in mind (Unity, Unreal, etc.).\n\nDetailed Textures: High-resolution textures included for added realism.\n\nOptimized Topology: Efficient polygon count for smooth performance in games.\n\nCustomizable: Easily modifiable for unique customizations.\n\nWhether you're creating an action-adventure game, an animated short, or simply looking for a base character to build upon, this model is ready to bring your creative visions to life!","imageAlt":"3D model Adventure Character Pack of Two Fully Rigged 1","url":"https://www.cgtrader.com/3d-models/character/other/adventure-character-pack-of-two-fully-rigged-game-ready-db74e02d-ffbe-45b3-8b93-abc5dc0358ef","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/0whnbkfivxf9jgw3vro172dk5avy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Adventure%20Character%20Fully%20Rigged%20Game%20Ready%203.jpg","gridUrl":"https://media.cgtrader.com/variants/0whnbkfivxf9jgw3vro172dk5avy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Adventure%20Character%20Fully%20Rigged%20Game%20Ready%203.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/0whnbkfivxf9jgw3vro172dk5avy/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Adventure%20Character%20Fully%20Rigged%20Game%20Ready%203.webp","width":306},{"url":"https://media.cgtrader.com/variants/0whnbkfivxf9jgw3vro172dk5avy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Adventure%20Character%20Fully%20Rigged%20Game%20Ready%203.webp","width":612},{"url":"https://media.cgtrader.com/variants/0whnbkfivxf9jgw3vro172dk5avy/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Adventure%20Character%20Fully%20Rigged%20Game%20Ready%203.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/adventure-character-pack-of-two-fully-rigged-game-ready-db74e02d-ffbe-45b3-8b93-abc5dc0358ef","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6073933/509ef2504d/adventure-character-pack-of-two-fully-rigged-game-ready-3d-model-509ef2504d.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"202835","type":"listingItem","attributes":{"id":202835,"title":"Adventurer Aland","price":25.0,"description":"\u003cp\u003eContents: FBX, TGA Textures files, Unity Package( Requires Unity 4.2.1 or higher.)\u003c/p\u003e\u003cp\u003eAdded 9 new animations on v1.2!! \u003c/p\u003e\u003cp\u003eLow poly Fantasy Hero Adventurer Knight Aland.\r\nHe is rigged and animated. There are 23 animations in total. Legacy and Generic Mecanim Ready.Textures are hand painted and available in 3 colours. Triangle count is 2146. Sword VFX Unity particles (all 3 colours shown in the preview) are included in this package. Sword is a separated mesh. It can be detached and replaced with other weapons. \u003c/p\u003e\u003cp\u003eSee images on the left and video below for model/animations preview.\u003c/p\u003e\u003cp\u003eAnimations:\r\n- Idle\r\n- Walk\r\n- Run\r\n- Attack 01\r\n- Attack 02\r\n- Attack 03\r\n- Attack 04\r\n- Spell Attack 01\r\n- Spell Cast\r\n- Defend\r\n- Jump\r\n- Stunned\r\n- Take damage\r\n- Die\r\n- Drink potion ( NEW. v1.2) \r\n- Fall backward ( NEW. v1.2) \r\n- Get up from fall backward ( NEW. v1.2) \r\n- Fall Forward ( NEW. v1.2) \r\n- Get up from fall forward ( NEW. v1.2) \r\n- Blasted backward ( NEW. v1.2) \r\n- Blasted forward ( NEW. v1.2) \r\n- Idle relaxed ( NEW. v1.2) \r\n- Talking ( NEW. v1.2)\u003c/p\u003e","imageAlt":"Adventurer Aland 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/adventurer-aland","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/u1TdKjBRrG5KwHowC763UXNb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adventurer-aland-3d-model-low-poly-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/u1TdKjBRrG5KwHowC763UXNb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adventurer-aland-3d-model-low-poly-animated-rigged.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/u1TdKjBRrG5KwHowC763UXNb/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/adventurer-aland-3d-model-low-poly-animated-rigged.webp","width":306},{"url":"https://media.cgtrader.com/variants/u1TdKjBRrG5KwHowC763UXNb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adventurer-aland-3d-model-low-poly-animated-rigged.webp","width":612},{"url":"https://media.cgtrader.com/variants/u1TdKjBRrG5KwHowC763UXNb/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/adventurer-aland-3d-model-low-poly-animated-rigged.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/adventurer-aland","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/202835/982ef0a948/adventurer-aland-3d-model-982ef0a948.png","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7148499","type":"listingItem","attributes":{"id":7148499,"title":"Female Warrior Game Ready","price":25.0,"description":"A highly detailed fantasy female warrior character designed for real-time applications, cinematic renders, RPG games, and concept visualization. This character features a rugged adventurer aesthetic with layered cloth garments, leather armor elements, metallic bracers, and handcrafted accessories that create a believable medieval-fantasy appearance.\n\nThe outfit combines worn fabric, stitched leather details, weathered metal accents, and asymmetrical costume design to deliver a realistic and immersive look. 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Adventurer","price":90.0,"description":"Low polygonal game ready animated model of man in 3D MAX file.\n\nCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, mage, rogue...\n\nUnity Asset included.\n\n115 Animation for warrior, mage, archer combats and general moves. 98 \"on place\" animations. And 26 animations with root motion data.\n\nCharacter Studio BIP files included. \nRig has 73 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with animated character (115 animations) included .\nOriginal 3D MAX file with rigged character in T-pose included.\n\n2 Body textures ( and with underclothes) included.\n5 Hairs textures included.\nFBX files included.\n\nParts\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Chest Armor, Hood, Gloves, Belt, Paints, Boots., Jerkin\nWeapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.\n\nAnimations\n general\n\n 0. Mecanim pose: 0 - 0 fr.,\n 1. S_Drinking: 0 -55 fr.,\n 2. S_Eating: 56 -176 fr.,\n 3. 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M_spell_Barier_start: 1900 -1918 fr.,\n 31. M_spell_Barier_keep: 1919 -1954 fr.,\n 32. M_spell_Barier_end: 1955 -1970 fr.,\n 33. M_spell_cast_A: 1971 -2041 fr.,\n 34. M_spell_curse: 2042 -2102 fr.,\n 35. M_spell_sleep: 2103 -2143 fr.,\n 36. M_Dying_A: 2144 -2184 fr.,\n\nweapon and shield\n 37. 1H_PutWeapon_Back: 2189 -2229 fr.,\n 38. 1H_TookWeaponOut: 2230 -2270 fr.,\n 39. 1H_5X_Combo: 2271 -2366 fr.,\n 40. 1H_COMBAT_mode: 2367 -2417 fr.,\n 41. 1H_Hit_from_back: 2418 -2453 fr.,\n 42. 1H_Hit_from_front: 2454 -2489 fr.,\n 43. 1H_moveTOblock: 2490 -2496 fr.,\n 44. 1H_shield_block_keeping: 2497 -2527 fr.,\n 45. 1H_moveFROMblock: 2528 -2534 fr.,\n 46. 1H_shield_block_high_right: 2535 -2570 fr.,\n 47. 1H_shield_block_high_left: 2571 -2606 fr.,\n 48. 1H_sword_parry_high_left: 2607 -2642 fr.,\n 49. 1H_sword_parry_high_right: 2643 -2678 fr.,\n 50. 1H_sword_shield_blow: 2679 -2714 fr.,\n 51. 1H_sword_swing_high_left: 2715 -2750 fr.,\n 52. 1H_sword_swing_high_right: 2751 -2786 fr.,\n 53. 1H_sword_swing_high_straight_down: 2787 -2822 fr.,\n 54. 1H_sword_swing_low_left: 2823 -2858 fr.,\n 55. 1H_sword_swing_low_right: 2859 -2894 fr.,\n 56. 1H_sword_thrust_high: 2895 -2930 fr.,\n 57. 1H_Die_fall_backward: 2931 -3064 fr.,\n 58. 1H_Die_fall_forward: 3069 -3209 fr.,\n 59. 1H_banging_shield: 3214 -3234 fr.,\n 60. 1H_Casual_walk: 3239 -3275 fr.,\n 61. 1H_walk_left_swing: 3280 -3315 fr.,\n 62. 1H_walk_right_swing: 3316 -3351 fr.,\n 63. 1H_walk_trust: 3352 -3387 fr.,\n 64. 1H_Cautious_walk: 3388 -3428 fr.,\n 65. 1H_combat_run: 3433 -3455 fr.,\n\nArcher's\n 66. Archer_putBow_back: 3460 -3495 fr.,\n 67. Archer_takeBow_out: 3496 -3536 fr.,\n 68. Archer_COMBAT_mode: 3537 -3587 fr.,\n 69. Archer_dodge_backwards: 3588 -3623 fr.,\n 70. Archer_Hit_from_back: 3624 -3659 fr.,\n 71. Archer_Hit_from_front: 3660 -3695 fr.,\n 72. Archer_get_arrow_fromBack: 3696 -3736 fr.,\n 73. Archer_charging: 3737 -3777 fr.,\n 74. Archer_aim: 3778 -3878 fr.,\n 75. Archer_shot_loop: 3879 -3949 fr.,\n 76. Archer_aim_fromLeft_toRight: 3954 -4044 fr.,\n 77. Archer_aim_fromUp_toDown: 4049 -4139 fr.,\n 78. Archer_aiming_up_45_d: 4140 -4240 fr.,\n 79. Archer_shot_loop_45up: 4241 -4311 fr.,\n 80. Archer_Dying: 4316 -4381 fr.,\n 81. Archer_run_combat: 4386 -4412 fr.,\n 82. Archer_walk_Combat: 4417 -4462 fr.,\n 83. Archer_walk_get_arrow_fromBack: 4463 -4508 fr.,\n 84. Archer_walk_charging: 4509 -4554 fr.,\n 85. Archer_walk_Aim: 4555 -4600 fr.,\n 86. Archer_walk_shot_Loop: 4601 -4656 fr.,\n 87. Archer_strife_left_Aim: 4661 -4696 fr.,\n 88. Archer_strife_right_Aim: 4701 -4736 fr.,\n 89. Archer_walking_back: 4741 -4776 fr.,\n\nv.1.1\n\n 90. RM_1H_Casual_walk: 4781 - 4817 fr.,\n 91. RM_1H_Cautious_walk: 4822 - 4862 fr.,\n 92. RM_1H_walk_left_swing: 4867 - 4902 fr.,\n 93. RM_1H_walk_right_swing: 4907 - 4942 fr.,\n 94. RM_1H_walk_trust: 4947 - 4982 fr.,\n 95. RM_1H_combat_run: 4987 - 5009 fr.,\n 96. RM_Run: 5014 - 5036 fr.,\n 97. RM_Run_Jump: 5041 - 5074 fr.,\n 98. RM_Sneaking: 5079 - 5130 fr.,\n 99. RM_strafe_run_left: 5135 - 5161 fr.,\n 100. RM_strafe_run_right: 5166 - 5192 fr.,\n 101. RM_Strife_leftt: 5197 - 5232 fr.,\n 102. RM_Strife_right: 5237 - 5272 fr.,\n 103. RM_walk: 5277 - 5312 fr.,\n 104. RM_Jump_Walking: 5317 - 5347 fr.,\n 105. RM_Walking_back_B: 5352 - 5387 fr.,\n 106. RM_Walking_With_Tourch: 5392 - 5495 fr.,\n 107. RM_Archer_run_combat: 5500 - 5526 fr.,\n 108. RM_Archer_walking_back: 5531 - 5566 fr.,\n 109. RM_Archer_strife_left_Aim: 5571 - 5606 fr.,\n 110. RM_Archer_strife_right_Aim: 5611 - 5646 fr.,\n 111. 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