{"listingPage":true,"listingPagePreloaded":true,"params":{"animated":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"adventurer","file_types":null,"printable":false},"browser_attributes":{"title":" Animated Adventurer 3D Models","description":"Explore fully animated Adventurer 3D models to speed up your workflow and bring your projects to life instantly.\n","free_to_premium":{"prefix":"Do you need something special? 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Character Victoria from Pack 1","price":89.0,"description":"**Get the whole Adventure Characters Pack (5 unique models) and save 25%! https://www.cgtrader.com/3d-models/character/man/adventure-characters-pack-survival-survivor-rpg-shooter-action**\n\n\u003e Time to plunge into the atmosphere of Adventure!\n\n\u003e A lot of work has been put into this character package - we have implemented an exceptional number of nice features that you will surely enjoy!Lots of skins, amazing modularity, corrective blendshapes to simulate muscles, several body types (male and female), the ability to exchange clothes between characters, a bunch of accessories and weapons, a demo scene created from scratch with a lot of props for your game, cinematic scene, Control Rig, etc. …we’ll tell you more below :) As always, we are happy to invite you to our Discord channel - there we answer questions and help in working with models. Link: https://discord.gg/Dfh9yqR4tg\n\n\nAsset pack includes:\n\n- Unreal projects (5.0+), uncensored\n- Unity project (2021.3.35f1), uncensored\n- FBX files - two versions, with full and optimized body parts\n- Textures packages\n\n**How to open an Unreal project: download all archives with the project and unpack any of them uning Winrar. The contents of the rest will be automatically collected into one folder.**\n\nThis is part of the first of two Adventure style packages. Full set includes:\n\n1. Thomas is a basic adventure character.\n2. Christopher is a thug and a bully!\n3. Eva is a sweet basic adventure girl.\n4. Victoria is an urban option. Her bow will help you out more than once!\n5. Jane is a winter option for fighting blizzards.\n\nThis package includes the Victoria character only.\n\n**Description:**\n\n- Lots of high quality skins - each character includes Basic, Adventure, Survival, Horror skins and several themed ones.\n- Love for details - you can look at individual parts of characters for a long time, such as watches, amulets, hairstyles, etc.\n- Characters have their own set of weapons - pistol, bow, axe, knife, ice pick, as well as a list of accessories\n- Excellent modularity - a lot of layers of clothing allow you to choose the look you want\n- All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations!\nNote: to combine some parts of clothing, the use of blendshapes is required (included)\n- Demoscene is included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n- Cinematic scene included - learn the basics of creating cinematic videos with our project!\n- Corrective blendshapes to simulate muscle work - now use extreme animations without any problems. We were the first to use this system on the market and it has greatly improved the quality of animations - we hope you like it!\n- Adjust the size of chest and hips for female characters\n- Adjustable size men's proportions: base, thin, muscular, fat\n- Control Rig is included in the project - animating and changing poses is now easy!\n- Characters include customized IK Rig files - this will make copying animations easier\n- The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing\n- The project includes high quality render scenes with biomes (five additional maps). Make sure the Settings - \"Engine Scalability Settings\" and \"Material Quality Level\" are set to the highest quality.\n- The blueprint character_name_All_Parts includes all character parts and weapons.\n- Advanced material setup based on blueprints.\n- Convenient switching of clothing parts via Construction Script.\n- Fully customized physics of the characters. Simulation of hair, clothes, body are included.\n- You can also change the color of skin, eyes, clothes, accessories and hair.\n- Shaders contain fine tuning based on blueprints. SSS, micronormal masks, etc - all inclusive and ready to go!\n- The package includes starting animations, but we recommend using the ALC4 or Lyra animations - you will immediately see the difference :)\n- 52 calibrated facial blendshapes for cinematic cutscenes, compatible with Live Link Face, Faceware and more.\n- Customized Live Link Face - just connect your iPhone and bring your character to life! (may require calibration depending on your face shape)\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls, all accessories - all this in a carefully designed environment of the demoscene. Press F in Play-Selected Viewport to quickly change characters.\n- Full compatibility with Epic Skeleton. This is an advanced version of the UE5 skeleton with all additional bones\n\n**ADDITIONAL FEATURES FOR UNITY PACKAGES:**\n\n- The packages include a Third Person Character Controller, so you can play and test animations right from the box.\n- Fully customized combinations of character. Just use one of the prepared prefabs by dragging and dropping it onto the stage!\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- The demo video shows the work of the Magica Cloth 2 plugin for hair and clothing physics. You can get a project with it by sending us your purchase receipt for this plugin via email or Discord https://discord.gg/nUQ7TmQgCZ. The Unity Chan script is working in project by default.\n- Shaders contain fine tuning, package included HDRP, URP, Built-In Shader.\n- Demo and cinematic scenes are included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n\n**Important notes for Unity:**\n\n- If you want to assemble several projects into one, please follow these instructions https://docs.google.com/document/d/1luQtDAbcw-JFFuHXV-evYBl9C7hCrt6HLAk2s2F668I/edit?usp=sharing\n- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial https://bit.ly/3WSdGiY\n- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project. Please follow this tutorial https://bit.ly/3WSdGiY for more info\n- You need to create new High Definition Render Pipeline (HDRP 7.5.1+) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.\n- The demo video and screenshots show the work of HDRP pipeline.\n- Unity does not support the exchange of assets between projects by default.\nWe recommend using the free Skinned Mesh Transfer plugin to share assets between multiple projects. Follow our tutorial https://youtu.be/y1GaTiyj0oQ for more information.\n\nModels height: 185 cms male, 175 cms female\n\n**Polycount:**\n\n- Victoria: 64833\n\n**Weapons:**\n\n- Pistol: 19306\n- Axe: 834\n- Bow: 22340\n\n-------------------------------\n\n- Characters are made from the scratch, without the use of Daz models, scanning method and others\n- Low poly, game-ready, rigged, PBR textures\n- Additional bones list https://docs.google.com/document/d/1tVSJDuzOsrMfeDaohh-_l9z0RcmKEz7tv8TmGR6GK80/edit?usp=sharing\n\nWe would be grateful if you take our survey - it will help us make useful content in the future! Link: https://bit.ly/3ERm4Y1\n\nThank you, David Grette team \n\nSupport mail: help.davidgrette@gmail.com\nDiscord: https://discord.gg/u7MCTmDqmU","imageAlt":"3D asset Adventure Character Victoria from Pack 1","url":"https://www.cgtrader.com/3d-models/character/woman/adventure-character-victoria-from-pack-1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wa1jrlvz0y19982bv0pt7bs7r11s/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adventure-character-victoria-from-pack-1-3d-model-7320aa06c5.jpg","gridUrl":"https://media.cgtrader.com/variants/wa1jrlvz0y19982bv0pt7bs7r11s/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adventure-character-victoria-from-pack-1-3d-model-7320aa06c5.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/wa1jrlvz0y19982bv0pt7bs7r11s/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/adventure-character-victoria-from-pack-1-3d-model-7320aa06c5.webp","width":306},{"url":"https://media.cgtrader.com/variants/wa1jrlvz0y19982bv0pt7bs7r11s/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adventure-character-victoria-from-pack-1-3d-model-7320aa06c5.webp","width":612},{"url":"https://media.cgtrader.com/variants/wa1jrlvz0y19982bv0pt7bs7r11s/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/adventure-character-victoria-from-pack-1-3d-model-7320aa06c5.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/adventure-character-victoria-from-pack-1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":228,"name":".json","is_native":false},{"id":217,"name":".psd","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/5401611/7320aa06c5/adventure-character-victoria-from-pack-1-3d-model-7320aa06c5.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2134863","type":"listingItem","attributes":{"id":2134863,"title":"Blake - the adventurer -Free Low Poly animated Model","price":0.0,"description":"“Blake - the adventurer”. For those indie game designers who do not have a rigged model, i offer the great adventurer, Blake, the Nate’s cousin. \n\nThis one is free for you! If you have downloaded or viewed and liked it, consider click the star icon! Thank you. (you’re not obliged, but it would be kind of you)\n\n    UPDATED MODEL 10-22-19\n    Added new textures\n    Added more detailed head\n    Mock Gun Updated\n\nFollow me! More free stuff to come soom.","imageAlt":"Blake - the adventurer -Free Low Poly animated animated","url":"https://www.cgtrader.com/free-3d-models/character/man/blake-the-adventurer-free-low-poly-animated-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kY6hrGswoQfG9am4tnh9bPVS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Blake%20%281%29.jpg","gridUrl":"https://media.cgtrader.com/variants/kY6hrGswoQfG9am4tnh9bPVS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Blake%20%281%29.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/kY6hrGswoQfG9am4tnh9bPVS/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Blake%20%281%29.webp","width":306},{"url":"https://media.cgtrader.com/variants/kY6hrGswoQfG9am4tnh9bPVS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Blake%20%281%29.webp","width":612},{"url":"https://media.cgtrader.com/variants/kY6hrGswoQfG9am4tnh9bPVS/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Blake%20%281%29.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/man/blake-the-adventurer-free-low-poly-animated-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2134863/ca63bea0f0/blake-the-adventurer-free-low-poly-animated-model-3d-model-ca63bea0f0.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5249138","type":"listingItem","attributes":{"id":5249138,"title":"Adventure Characters Pack2- Survival Survivor RPG Shooter Action","price":349.0,"description":"\u003e Time to plunge into the atmosphere of Adventure! (part 2) This is a continuation of the Adventure series, both packages are fully compatible with each other, including the exchange of heads, hairstyles and clothing parts (including top and bottom parts), except Sarah, who is a unique character\n\n\u003e A lot of work has been put into this character package - we have implemented an exceptional number of nice features that you will surely enjoy!Lots of skins, amazing modularity, corrective blendshapes to simulate muscles, several body types (male and female), the ability to exchange clothes between characters, a bunch of accessories and weapons, a demo scene created from scratch with a lot of props for your game, cinematic scene, Control Rig, etc. …we’ll tell you more below :) As always, we are happy to invite you to our Discord channel - there we answer questions and help in working with models. Link: https://discord.gg/Dfh9yqR4tg\n\n**Asset pack includes:**\n\n- Unreal projects (5.0+), uncensored\n- Unity project (2021.3.35f1), uncensored\n- FBX files - two versions, with full and optimized body parts\n- Textures packages\n\n**How to open an Unreal/Unity project: download all archives with the project and unpack any of them. The contents of the rest will be automatically collected into one folder.**\n\n**This is the second of two Adventure style packages. It includes:**\n\n1. James is a main adventure character. He learned to survive, but it changed him forever. Becoming a hermit, he sees the hidden in the darkness, and he is ready for any trouble.\n2. Diana is a girl with a dream of adventure! Following her dream, one day she collected all the accumulated money and went to the temple of the Emperor. However, for her, the events that awaited her upon arrival were a complete surprise.\n3. Sarah is a born mechanic. Machines, complex technical devices, the smell of oil has been her lifelong passion. She is appreciated in the team for her skills and a specific sense of humor.\n4. Kiona, a sweet girl from an Indian village, hides many secrets. Combining modern devices and the traditions of her people, she became a dangerous hunter ... for people.\n5. Ryan is a stern mercenary, a secret agent... His difficult nature has deprived him of friends, but he does not need them. He has a task and he will complete it.\n\n**Description:**\n\n- Lots of high quality skins - each character includes Basic, Adventure, Survival, Horror skins and several themed ones.\n- Love for details - you can look at individual parts of characters for a long time, such as watches, amulets, hairstyles, etc.\n- Characters have their own set of weapons - pistol, bow, axe, knife, ice pick, as well as a list of accessories\n- Excellent modularity - a lot of layers of clothing allow you to choose the look you want\n- All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations!\nNote: to combine some parts of clothing, the use of blendshapes is required (included)\n- Demoscene is included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n- Cinematic scene included - learn the basics of creating cinematic videos with our project!\n- Corrective blendshapes to simulate muscle work - now use extreme animations without any problems. We were the first to use this system on the market and it has greatly improved the quality of animations - we hope you like it!\n- Adjust the size of chest and hips for female characters\n- Adjustable size men's proportions: base, thin, muscular, fat\n- Control Rig is included in the project - animating and changing poses is now easy!\n- Characters include customized IK Rig files - this will make copying animations easier\n- The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing\n- The project includes high quality render scenes with biomes (five additional maps). Make sure the Settings - \"Engine Scalability Settings\" and \"Material Quality Level\" are set to the highest quality.\n- The blueprint character_name_All_Parts includes all character parts and weapons.\n- Advanced material setup based on blueprints.\n- Convenient switching of clothing parts via Construction Script.\n- Fully customized physics of the characters. Simulation of hair, clothes, body are included.\n- You can also change the color of skin, eyes, clothes, accessories and hair.\n- Shaders contain fine tuning based on blueprints. SSS, micronormal masks, etc - all inclusive and ready to go!\n- The package includes starting animations, but we recommend using the ALC4 or Lyra animations - you will immediately see the difference :)\n- 52 calibrated facial blendshapes for cinematic cutscenes, compatible with Live Link Face, Faceware and more.\n- Customized Live Link Face - just connect your iPhone and bring your character to life! (may require calibration depending on your face shape)\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls, all accessories - all this in a carefully designed environment of the demoscene. Press F in Play-Selected Viewport to quickly change characters.\n- Full compatibility with Epic Skeleton. This is an advanced version of the UE5 skeleton with all additional bones\n\n**ADDITIONAL FEATURES FOR UNITY PACKAGES:**\n\n- The packages include a Third Person Character Controller, so you can play and test animations right from the box.\n- Fully customized combinations of character. Just use one of the prepared prefabs by dragging and dropping it onto the stage!\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- The demo video shows the work of the Magica Cloth 2 plugin for hair and clothing physics. You can get a project with it by sending us your purchase receipt for this plugin via email or Discord https://discord.gg/nUQ7TmQgCZ. The Unity Chan script is working in project by default.\n- Shaders contain fine tuning, package included HDRP, URP, Built-In Shader.\n- Demo and cinematic scenes are included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n\n**Important notes for Unity:**\n\n- If you want to assemble several projects into one, please follow these instructions https://docs.google.com/document/d/1luQtDAbcw-JFFuHXV-evYBl9C7hCrt6HLAk2s2F668I/edit?usp=sharing\n- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial https://bit.ly/3WSdGiY\n- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project. Please follow this tutorial https://bit.ly/3WSdGiY for more info\n- You need to create new High Definition Render Pipeline (HDRP 7.5.1+) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.\n- The demo video and screenshots show the work of HDRP pipeline.\n- Unity does not support the exchange of assets between projects by default.\nWe recommend using the free Skinned Mesh Transfer plugin to share assets between multiple projects. Follow our tutorial https://youtu.be/y1GaTiyj0oQ for more information.\n\nModels height: 185 cms male, 175 cms female\n\n**Polycount:**\n\n- James: 52779\n- Diana: 67887\n- Sarah: 67546\n- Kiona: 135917\n- Ryan: 152394\n\n**Weapons:**\n\n- Crossbow: 24251\n- Bat: 11433\n- Indian bow with arrow: 4220\n- Axe: 876\n- Tomahawk: 2579\n- Pistol: 19306\n- Flashbang grenade: 3083\n- Classical grenade: 2258\n- Combat grenade: 2914\n- Hunt knife: 2658\n- Military knife: 4302\n- Ryan signal flare: 1330\n- James signal flare: 688\n\n- Characters are made from the scratch, without the use of Daz models, scanning method and others\n- Low poly, game-ready, rigged, PBR textures\n- Additional bones list https://docs.google.com/document/d/1G-n7Ru-XUMYOrUzNm4aeyqiSaAkyMltZ3hrkBMy_ESM/edit?usp=sharing\n\nWe would be grateful if you take our survey - it will help us make useful content in the future! Link: https://bit.ly/3ERm4Y1\n\nThank you, David Grette team \n\nSupport mail: help.davidgrette@gmail.com\n\nDiscord: https://discord.gg/u7MCTmDqmU","imageAlt":"3D model Adventure Characters Pack2- Survival Survivor 3","url":"https://www.cgtrader.com/3d-models/character/woman/adventure-characters-pack2-survival-survivor-rpg-shooter-action","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vwy4jsGFngx5AMSLDwmdmaKf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/2616_2048_ll%20%281%29.jpg","gridUrl":"https://media.cgtrader.com/variants/vwy4jsGFngx5AMSLDwmdmaKf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2616_2048_ll%20%281%29.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/vwy4jsGFngx5AMSLDwmdmaKf/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/2616_2048_ll%20%281%29.webp","width":306},{"url":"https://media.cgtrader.com/variants/vwy4jsGFngx5AMSLDwmdmaKf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2616_2048_ll%20%281%29.webp","width":612},{"url":"https://media.cgtrader.com/variants/vwy4jsGFngx5AMSLDwmdmaKf/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/2616_2048_ll%20%281%29.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/adventure-characters-pack2-survival-survivor-rpg-shooter-action","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false},{"id":228,"name":".json","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":212,"name":".svg","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":231,"name":".yaml","is_native":false},{"id":222,"name":".mp4","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/5249138/518d4fbcda/adventure-characters-pack2-survival-survivor-rpg-shooter-action-3d-model-518d4fbcda.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4281281","type":"listingItem","attributes":{"id":4281281,"title":"Male  Adventurer Low Poly Char","price":0.0,"description":"I'm giving away another one of my characters away. Feel free to use as you please.\n\nThe model is fully rigged with rigify and is animation ready. It does not iclude facial controls but all else is included with the rig.\nIcluded with this character are two basic actions/animation. A run and walk. Not polished, but you can clean up or just remove them if you please.\nTextures are 2K (2048x2048) and a 3K HDR used to light it, all included within the .blend and files.\n\nEnjoy :)","imageAlt":"3D model Male Adventurer Low Poly Char","url":"https://www.cgtrader.com/free-3d-models/character/man/male-adventurer-low-poly-char","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ko9SeaAPoGkTUdehBh3iHtXM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/Ko9SeaAPoGkTUdehBh3iHtXM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/Ko9SeaAPoGkTUdehBh3iHtXM/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/1.webp","width":306},{"url":"https://media.cgtrader.com/variants/Ko9SeaAPoGkTUdehBh3iHtXM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","width":612},{"url":"https://media.cgtrader.com/variants/Ko9SeaAPoGkTUdehBh3iHtXM/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/1.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/man/male-adventurer-low-poly-char","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4281281/5e812def49/male-adventurer-low-poly-char-3d-model-5e812def49.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6291148","type":"listingItem","attributes":{"id":6291148,"title":"Stylized MaleExplorer Base Character RiggedTPose Animated Custom","price":5.0,"description":"\nThis **Stylized Male Explorer Base Character Model** is crafted for creators who want a reliable base mesh for rigging, animation, or customization. Designed with **remeshed clean topology**, this character model is lightweight and structured for a wide range of 3D workflows.\n\n---\n\n**Key Features:**\n\n* **Base Model with Remeshed Topology**: Clean geometry optimized for performance, ideal for sculpting, animation, and further development.\n* **Includes Basic Rigging**: A functional skeleton setup with bones placed for posing and basic movement testing.\n* **Pre-Made Animations Included**:\n\n  * **T-Pose** – Industry standard for rigging and re-targeting\n  * **Zombie Crawl Animation** – A basic pre-keyed movement cycle\n* **No Textures or Physics**: This is a plain base model, untextured and without simulation data, giving full creative freedom to the buyer.\n* **Budget Friendly – Just \\$5**: Ideal for students, hobbyists, and indie developers.\n* **Realistic Proportions**: Suitable for stylized game assets or cinematic characters.\n* **Versatile Use**: Perfect for **reselling**, **customization**, rigging practice, or as a learning resource for **beginners and professionals** alike.\n\n---\n\n**File Formats Included:**\n\n* `.blend` (Blender original)\n* `.fbx`\n* `.glb`\n* `.obj`\n* `.dae`\n* Other formats available upon request\n\n---\n\n**Usage Ideas:**\n\n* **Customize and Resell** with added outfits, textures, or accessories\n* Use in **game prototypes** or cinematic animations\n* Excellent choice for **3D learners** to study rigging and animation\n* Great starting point for character designers or modellers\n\n---\n\n**Notes:**\n\n* This is a **base asset**, not ready for final production without customization\n* Ideal for those looking to expand, learn, or build upon a clean and organized character mesh\n\n---\n\n\n\n","imageAlt":"3D model Stylized MaleExplorer Base Character 2","url":"https://www.cgtrader.com/3d-models/character/man/stylized-maleexplorer-base-character-riggedtpose-animated-custom","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nm18uncgek9jy8mqz853as2c5o2z/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/stylized-maleexplorer-base-character-riggedtpose-animated-custom-3d-model-b18679e2f1.jpg","gridUrl":"https://media.cgtrader.com/variants/nm18uncgek9jy8mqz853as2c5o2z/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/stylized-maleexplorer-base-character-riggedtpose-animated-custom-3d-model-b18679e2f1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/nm18uncgek9jy8mqz853as2c5o2z/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/stylized-maleexplorer-base-character-riggedtpose-animated-custom-3d-model-b18679e2f1.webp","width":306},{"url":"https://media.cgtrader.com/variants/nm18uncgek9jy8mqz853as2c5o2z/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/stylized-maleexplorer-base-character-riggedtpose-animated-custom-3d-model-b18679e2f1.webp","width":612},{"url":"https://media.cgtrader.com/variants/nm18uncgek9jy8mqz853as2c5o2z/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/stylized-maleexplorer-base-character-riggedtpose-animated-custom-3d-model-b18679e2f1.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/stylized-maleexplorer-base-character-riggedtpose-animated-custom","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":144,"name":".bvh","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/6291148/b18679e2f1/stylized-maleexplorer-base-character-riggedtpose-animated-custom-3d-model-b18679e2f1.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"3335224","type":"listingItem","attributes":{"id":3335224,"title":"Pink crystal gem RPG style","price":0.0,"description":"- Can be used for personal and commercial projects.\n- The extension of the project is .blend (it was created on Blender)\n- Blender is a free software. Once installed, you can export the character on a lot of extensions like: .dae, .abc, .obj, .ply, .stl, .fbx, .glb/.gltf, .x3d\n- It's not rigged but it has a simple animation included\n- You are not allowed to resell these models\n- This model can not be used for NFT\n- The HDRI is attached to the file, if its not working correctly please try to add it manually\n\nI am available for projects, if interested contact me \n\n#blendercommunity #3dblendered #blender3d #blendercentral #blendershare #blendernation #madewithblender #blenderhub #3dvisually #mdcommunity #3drender #render #blenderartists #dailyrender\n#3d #blender #3danimation #animation #blenderartworld\n#cgart #cgiartist #cgi #cg #cgartistlab #cgianimation\n\n#blender3dart #blendercommunity #blenderrender #blenderart #blendercycles #blenderartist #blendercentral #blenderanimation #blendereevee #blendershare #blenderartists #animationvideo #characteranimation #digitalanimation #animationdesign #animation3d #animationartist #3dartwork #3dartists #freelancedesigner #freelanceartist #freelanceillustrator #freelancework #freelancedesign #motiondesigner\n\n","imageAlt":"Pink crystal gem RPG style","url":"https://www.cgtrader.com/free-3d-models/character/fantasy-character/pink-crystal-gem-rpg-style","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tml7uc4bs9j78yuf2af1p0utwgaz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/crystal%20gema%20tipo%20rpg1.jpg","gridUrl":"https://media.cgtrader.com/variants/tml7uc4bs9j78yuf2af1p0utwgaz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/crystal%20gema%20tipo%20rpg1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/tml7uc4bs9j78yuf2af1p0utwgaz/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/crystal%20gema%20tipo%20rpg1.webp","width":306},{"url":"https://media.cgtrader.com/variants/tml7uc4bs9j78yuf2af1p0utwgaz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/crystal%20gema%20tipo%20rpg1.webp","width":612},{"url":"https://media.cgtrader.com/variants/tml7uc4bs9j78yuf2af1p0utwgaz/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/crystal%20gema%20tipo%20rpg1.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/fantasy-character/pink-crystal-gem-rpg-style","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3335224/53238388db/pink-crystal-gem-rpg-style-3d-model-53238388db.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5463341","type":"listingItem","attributes":{"id":5463341,"title":"Adventure Character James from Pack 2","price":89.0,"description":"**Get the whole Adventure Characters Pack (5 unique models) and save 25%! https://www.cgtrader.com/3d-models/character/woman/adventure-characters-pack2-survival-survivor-rpg-shooter-action**\n\n\u003e Time to plunge into the atmosphere of Adventure, part 2!\n\n\u003e A lot of work has been put into this character package - we have implemented an exceptional number of nice features that you will surely enjoy! Lots of skins, amazing modularity, corrective blendshapes to simulate muscles, several body types (male and female), the ability to exchange clothes between characters, a bunch of accessories and weapons, a demo scene created from scratch with a lot of props for your game, cinematic scene, Control Rig, etc. …we’ll tell you more below :) As always, we are happy to invite you to our Discord channel - there we answer questions and help in working with models. Link: https://discord.gg/Dfh9yqR4tg\n\nAsset pack includes:\n\n- Unreal projects (5.0+), uncensored\n- Unity project (2021.3.35f1), uncensored\n- FBX files - two versions, with full and optimized body parts\n- Textures packages\n\n**How to open an Unreal/Unity project: download all archives with the project and unpack any of them uning Winrar. The contents of the rest will be automatically collected into one folder.**\n\nThis is part of the second of two Adventure style packages. Full set includes:\n\n1. James is a main adventure character. He learned to survive, but it changed him forever. Becoming a hermit, he sees the hidden in the darkness, and he is ready for any trouble.\n2. Diana is a girl with a dream of adventure! Following her dream, one day she collected all the accumulated money and went to the temple of the Emperor. However, for her, the events that awaited her upon arrival were a complete surprise.\n3. Sarah is a born mechanic. Machines, complex technical devices, the smell of oil has been her lifelong passion. She is appreciated in the team for her skills and a specific sense of humor.\n4. Kiona, a sweet girl from an Indian village, hides many secrets. Combining modern devices and the traditions of her people, she became a dangerous hunter ... for people.\n5. Ryan is a stern mercenary, a secret agent... His difficult nature has deprived him of friends, but he does not need them. He has a task and he will complete it.\n\nThis package includes the James character only.\n\n**Description:**\n\n- Lots of high quality skins - each character includes Basic, Adventure, Survival, Horror skins and several themed ones.\n- Love for details - you can look at individual parts of characters for a long time, such as watches, amulets, hairstyles, etc.\n- Characters have their own set of weapons - pistol, bow, axe, knife, ice pick, as well as a list of accessories\n- Excellent modularity - a lot of layers of clothing allow you to choose the look you want\n- All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations!\nNote: to combine some parts of clothing, the use of blendshapes is required (included)\n- Demoscene is included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n- Cinematic scene included - learn the basics of creating cinematic videos with our project!\n- Corrective blendshapes to simulate muscle work - now use extreme animations without any problems. We were the first to use this system on the market and it has greatly improved the quality of animations - we hope you like it!\n- Adjust the size of chest and hips for female characters\n- Adjustable size men's proportions: base, thin, muscular, fat\n- Control Rig is included in the project - animating and changing poses is now easy!\n- Characters include customized IK Rig files - this will make copying animations easier\n- The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing\n- The project includes high quality render scenes with biomes (five additional maps). Make sure the Settings - \"Engine Scalability Settings\" and \"Material Quality Level\" are set to the highest quality.\n- The blueprint character_name_All_Parts includes all character parts and weapons.\n- Advanced material setup based on blueprints.\n- Convenient switching of clothing parts via Construction Script.\n- Fully customized physics of the characters. Simulation of hair, clothes, body are included.\n- You can also change the color of skin, eyes, clothes, accessories and hair.\n- Shaders contain fine tuning based on blueprints. SSS, micronormal masks, etc - all inclusive and ready to go!\n- The package includes starting animations, but we recommend using the ALC4 or Lyra animations - you will immediately see the difference :)\n- 52 calibrated facial blendshapes for cinematic cutscenes, compatible with Live Link Face, Faceware and more.\n- Customized Live Link Face - just connect your iPhone and bring your character to life! (may require calibration depending on your face shape)\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls, all accessories - all this in a carefully designed environment of the demoscene. Press F in Play-Selected Viewport to quickly change characters.\n- Full compatibility with Epic Skeleton. This is an advanced version of the UE5 skeleton with all additional bones\n\n**ADDITIONAL FEATURES FOR UNITY PACKAGES:**\n\n- The packages include a Third Person Character Controller, so you can play and test animations right from the box.\n- Fully customized combinations of character. Just use one of the prepared prefabs by dragging and dropping it onto the stage!\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- The demo video shows the work of the Magica Cloth 2 plugin for hair and clothing physics. You can get a project with it by sending us your purchase receipt for this plugin via email or Discord https://discord.gg/nUQ7TmQgCZ. The Unity Chan script is working in project by default.\n- Shaders contain fine tuning, package included HDRP, URP, Built-In Shader.\n- Demo and cinematic scenes are included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n\n**Important notes for Unity:**\n\n- If you want to assemble several projects into one, please follow these instructions https://docs.google.com/document/d/1luQtDAbcw-JFFuHXV-evYBl9C7hCrt6HLAk2s2F668I/edit?usp=sharing\n- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial https://bit.ly/3WSdGiY\n- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project. Please follow this tutorial https://bit.ly/3WSdGiY for more info\n- You need to create new High Definition Render Pipeline (HDRP 7.5.1+) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.\n- The demo video and screenshots show the work of HDRP pipeline.\n- Unity does not support the exchange of assets between projects by default.\nWe recommend using the free Skinned Mesh Transfer plugin to share assets between multiple projects. Follow our tutorial https://youtu.be/y1GaTiyj0oQ for more information.\n\nModels height: 185 cms male, 175 cms female\n\n**Polycount:**\n\n- James: 52779\n\n**Weapons:**\n\n- Crossbow: 24251\n- Bat: 11433\n- Axe: 876\n- Pistol: 19306\n- Classical grenade: 2258\n- Hunt knife: 2658\n- James signal flare: 688\n\n-------------------------------\n\n- Characters are made from the scratch, without the use of Daz models, scanning method and others\n- Low poly, game-ready, rigged, PBR textures\n- Additional bones list https://docs.google.com/document/d/1tVSJDuzOsrMfeDaohh-_l9z0RcmKEz7tv8TmGR6GK80/edit?usp=sharing\n\nWe would be grateful if you take our survey - it will help us make useful content in the future! Link: https://bit.ly/3ERm4Y1\n\nThank you, David Grette team \n\nSupport mail: help.davidgrette@gmail.com\nDiscord: https://discord.gg/u7MCTmDqmU","imageAlt":"Adventure Character James from Pack 2 3D model","url":"https://www.cgtrader.com/3d-models/character/man/adventure-character-james-from-pack-2","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/26eoFaLsQ5Mcoeb7nXT6U6Co/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cg%20cover%20james.jpg","gridUrl":"https://media.cgtrader.com/variants/26eoFaLsQ5Mcoeb7nXT6U6Co/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cg%20cover%20james.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/26eoFaLsQ5Mcoeb7nXT6U6Co/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/cg%20cover%20james.webp","width":306},{"url":"https://media.cgtrader.com/variants/26eoFaLsQ5Mcoeb7nXT6U6Co/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cg%20cover%20james.webp","width":612},{"url":"https://media.cgtrader.com/variants/26eoFaLsQ5Mcoeb7nXT6U6Co/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/cg%20cover%20james.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adventure-character-james-from-pack-2","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":228,"name":".json","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5463341/f261601458/adventure-character-james-from-pack-2-3d-model-f261601458.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5733169","type":"listingItem","attributes":{"id":5733169,"title":"Smart drone worker","price":0.0,"description":"\nThe Smart Drone 3D Model is a meticulously crafted design featuring realistic textures and intricate details, perfect for a variety of applications such as gaming, simulations, product presentations, and animations. 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playable character\n\nLow polygonal game ready animated model of Captain Scott Dow in 3D Max file version 2009 minimum.\n\n.FBX, DAE (Collada) and .OBJ are included\nUnity Asset included.\n\nI used Character Studio MAX to make animations.\nBIP (Character Studio) files are included.\n\nCharacter can be used in sci-fi, space, underwater, adventurer, post apocalypse and steam pank kind games.\n\nCharacter includes 2 armor types.\n\nEveryday clothes: clothes, shoulders, belt, boots and gloves. Together with body - 8,242 polygons, 16,330 triangles and 8,725 vertexes.\n\nBattle suite: battle suite, shoulders, belt, gloves, boots, armor plates, helmet, jet-pack. Together with body - 10,187 polygons, 20,194 triangles and 10,709 vertexes.\n\nWeapons: Animated steam revolver and animated steam sword - 3,586 polygons, 7,050 triangles and 3,737 vertexes.\n\nTextures: diffuse, specular, opacity and normals maps. \nTextures are TIF file format 2048x248 -  1024x1024 and 512x512 \n \n\nSkeleton has 60 bones.\n\nCharacter has 37 general and 52 combat animations.\nAlso there is 22 duplicates of walking, running, swimming... animations with \"root motion\" data. 111 animations in total.\n\n1) Captain_S_IDLE: 0 - 100 fr.,\n 2) Captain_S_arm_kick_right: 101 - 126 fr.,\n 3) Captain_S_boring: 127 - 252 fr.,\n 4) Captain_S_Drinking: 253 - 308 fr.,\n 5) Captain_S_Eating: 309 - 429 fr.,\n 6) Captain_S_Explanation: 430 - 475 fr.,\n 7) Captain_S_Jump_standing: 476 - 551 fr.,\n 8) Captain_S_looking_around: 552 - 728 fr.,\n 9) Captain_S_Pick_object: 729 - 769 fr.,\n 10) Captain_S_pointing_A: 770 - 830 fr.,\n 11) Captain_S_salute: 831 - 891 fr.,\n 12) Captain_S_Say_No: 892 - 942 fr.,\n 13) Captain_S_Shrugs: 943 - 988 fr.,\n 14) Captain_S_sit_down: 989 - 1014 fr.,\n 15) Captain_S_Sitting: 1015 - 1065 fr.,\n 16) Captain_S_Came_up: 1066 - 1092 fr.,\n 17) Captain_S_Talking: 1093 - 1138 fr.,\n 18) Captain_S_Talking_B: 1139 - 1274 fr.,\n 19) Captain_S_Use_object: 1275 - 1315 fr.,\n 20) Captain_S_warning: 1316 - 1376 fr.,\n 21) Captain_S_waving: 1377 - 1422 fr.,\n 22) Captain_M_Climbing_abyss_idle: 1427 - 1502 fr.,\n 23) Captain_M_Climbing_abyss_left: 1507 - 1532 fr.,\n 24) Captain_M_Climbing_abyss_right: 1537 - 1562 fr.,\n 25) Captain_M_Climbing_ladder_down: 1567 - 1607 fr.,\n 26) Captain_M_Climbing_ladder_up: 1612 - 1652 fr.,\n 27) Captain_M_Climbing_rope: 1657 - 1687 fr.,\n 28) Captain_M_falling_down: 1692 - 1732 fr.,\n 29) Captain_M_fly_forward: 1737 - 1837 fr.,\n 30) Captain_M_fly_left: 1842 - 1942 fr.,\n 31) Captain_M_fly_right: 1947 - 2047 fr.,\n 32) Captain_M_making_item: 2053 - 2082 fr.,\n 33) Captain_M_Moving_left: 2087 - 2107 fr.,\n 34) Captain_M_Moving_right: 2108 - 2128 fr.,\n 35) Captain_M_sleeping: 2134 - 2207 fr.,\n 36) Captain_M_Sneaking: 2213 - 2263 fr.,\n 37) Captain_M_Swimming: 2269 - 2298 fr.,\n 38) Captain_F_Puting_Weapons_back: 2303 - 2353 fr.,\n 39) Captain_F_Taking_weapons_out: 2354 - 2399 fr.,\n 40) Captain_F_COMBAT_mode_staynig: 2400 - 2450 fr.,\n 41) Captain_F_FromStand_toSquat_A: 2451 - 2491 fr.,\n 42) Captain_F_COMBAT_mode_squat: 2492 - 2542 fr.,\n 43) Captain_F_fire_Squat: 2547 - 2584 fr.,\n 44) Captain_F_lookingAround_Squat: 2585 - 2670 fr.,\n 45) Captain_F_Reload_squat: 2671 - 2756 fr.,\n 46) Captain_F_FromSquatA_toStaing: 2761 - 2798 fr.,\n 47) Captain_F_dodge_to_left: 2799 - 2834 fr.,\n 48) Captain_F_dodge_to_right: 2835 - 2870 fr.,\n 49) Captain_F_duck_below_high_swing: 2871 - 2906 fr.,\n 50) Captain_F_Hit_from_back: 2907 - 2942 fr.,\n 51) Captain_F_Hit_from_front: 2943 - 2978 fr.,\n 52) Captain_F_Hit_from_left: 2979 - 3014 fr.,\n 53) Captain_F_Hit_from_righ: 3015 - 3050 fr.,\n 54) Captain_F_L_parry_from_stright_down: 3051 - 3086 fr.,\n 55) Captain_F_L_parry_high_left: 3087 - 3122 fr.,\n 56) Captain_F_L_parry_mid_front: 3123 - 3158 fr.,\n 57) Captain_F_L_swing_high_left: 3159 - 3194 fr.,\n 58) Captain_F_L_swing_high_right: 3195 - 3230 fr.,\n 59) Captain_F_L_swing_high_straight_down: 3231 - 3266 fr.,\n 60) Captain_F_L_swing_low_left: 3267 - 3302 fr.,\n 61) Captain_F_L_swing_low_right: 3303 - 3338 fr.,\n 62) Captain_F_L_thrust_high: 3339 - 3374 fr.,\n 63) Captain_F_L_thrust_low: 3375 - 3410 fr.,\n 64) Captain_F_L_thrust_mid: 3411 - 3446 fr.,\n 65) Captain_F_LeftFoot_Kick: 3447 - 3477 fr.,\n 66) Captain_F_Looking_around_staying: 3478 - 3563 fr.,\n 67) Captain_F_RightFoot_kick: 3564 - 3594 fr.,\n 68) Captain_F_fire_staying: 3599 - 3636 fr.,\n 69) Captain_F_Reload_gun_staying: 3637 - 3722 fr.,\n 70) Captain_F_Knocked_backward: 3727 - 3767 fr.,\n 71) Captain_F_Down_back: 3768 - 3808 fr.,\n 72) Captain_F_Recover_from_knocked_backward: 3809 - 3849 fr.,\n 73) Captain_F_Knocked_forward: 3850 - 3878 fr.,\n 74) Captain_F_Down_forward: 3879 - 3919 fr.,\n 75) Captain_F_Recover_from_knocked_forward: 3920 - 3952 fr.,\n 76) Captain_FM_Casual_walk: 3957 - 3993 fr.,\n 77) Captain_FM_Cautious_walk: 3998 - 4038 fr.,\n 78) Captain_FM_Fire_walk: 4043 - 4083 fr.,\n 79) Captain_FM_Combat_run: 4088 - 4114 fr.,\n 80) Captain_FM_Fire_run: 4119 - 4145 fr.,\n 81) Captain_FM_run: 4150 - 4176 fr.,\n 82) Captain_FM_Jump_runing: 4181 - 4221 fr.,\n 83) Captain_FM_Fire_walking_back: 4226 - 4261 fr.,\n 84) Captain_FM_Walking_back: 4266 - 4301 fr.,\n 85) Captain_FM_Die_knocked_backward: 4306 - 4323 fr.,\n 86) Captain_FM_Die_knocked_forward: 4328 - 4345 fr.,\n 87) Captain_FM_Die_on_back: 4350 - 4388 fr.,\n 88) Captain_FM_Die_on_belt: 4393 - 4500 fr.,\n 89) Captain_FM_Die_squat: 4505 - 4538 fr.,\n\n 90) RM_Captain_FM_Casual_walk: 4543 - 4579 fr.,\n 91) RM_Captain_FM_Cautious_walk: 4584 - 4624 fr.,\n 92) RM_Captain_FM_Combat_run: 4629 - 4655 fr.,\n 93) RM_Captain_FM_Die_knocked_backward: 4660 - 4677 fr.,\n 94) RM_Captain_FM_Die_knocked_forward: 4682 - 4699 fr.,\n 95) RM_Captain_FM_Fire_run: 4704 - 4730 fr.,\n 96) RM_Captain_FM_Fire_walk: 4735 - 4775 fr.,\n 97) RM_Captain_FM_Fire_walking_back: 4780 - 4815 fr.,\n 98) RM_Captain_FM_Jump_runing: 4820 - 4860 fr.,\n 99) RM_Captain_FM_run: 4865 - 4891 fr.,\n 100) RM_Captain_FM_Walking_back: 4896 - 4931 fr.,\n\n 101) RM_Captain_M_Climbing_abyss_left: 4936 - 4961 fr.,\n 102) RM_Captain_M_Climbing_abyss_right: 4966 - 4991 fr.,\n 103) RM_Captain_M_Climbing_ladder_down: 4996 - 5036 fr.,\n 104) RM_Captain_M_Climbing_ladder_up: 5041 - 5081 fr.,\n 105) RM_Captain_M_Climbing_rope: 5086 - 5116 fr.,\n 106) RM_Captain_M_Moving_left: 5121 - 5141 fr., \n 107) RM_Captain_M_Moving_right: 5146 - 5166 fr.,\n 108) RM_Captain_M_Sneaking: 5171 - 5221 fr.,\n 109) RM_Captain_M_Swimming: 5227 - 5256 fr.,\n\n 110) RM_Captain_F_Knocked_forward: 5261 - 5289 fr.,\n 111) RM_Captain_F_Knocked_backward: 5294 - 5334 fr.,\n\nI exported 2 animated weapons as independent FBX files.\n\nRevolver Asset animations:\n\n1) Idle: 0 – 1 fr.,\n2) Shoot: 1 – 16 fr.,\n3) Open: 17 – 33 fr.,\n4) Opened: 33 – 34 fr.,\n5) Closing: 34 – 50 fr.,\n\n\nSword Asset animations:\n\n1) Idle: 0 – 1 fr.,\n2) Close: 1 – 16 fr.,\n3) Compact: 17 – 18 fr.,\n4) Open: 18 - 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Game ready","price":0.0,"description":"- File: Maya - Blender - Substance Painter.\n- 8 Animations: Walking - Running - Jumping - Attacking 1 - Attacking 2 - Idle - Getting Hit - Death\n- Lowpoly: 1813 Verts - 3248 Tris.\n- Clean Topology.\n- Blender format has packed all textures.\n- All materials work for PBR rendering.\n- If my product is not as good as you expected ( or missing files ), please send me a message for feedback so I can give you a warranty and improve the quality of the store.\n- Buy this model you will get a random coupon of 40-99% off any model in my shop. ( Limited )\n\n\u003e Recommend using Unlit Material ( Material is not affected by light ) in-game engine to get better render quality.","imageAlt":"3D model Stylized Pirate - Game ready","url":"https://www.cgtrader.com/free-3d-models/character/man/stylized-pirate-game-ready","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8mv7oUqBUPdKWnir3wiG1jc1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/PirateThumb.jpg","gridUrl":"https://media.cgtrader.com/variants/8mv7oUqBUPdKWnir3wiG1jc1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/PirateThumb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/8mv7oUqBUPdKWnir3wiG1jc1/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/PirateThumb.webp","width":306},{"url":"https://media.cgtrader.com/variants/8mv7oUqBUPdKWnir3wiG1jc1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/PirateThumb.webp","width":612},{"url":"https://media.cgtrader.com/variants/8mv7oUqBUPdKWnir3wiG1jc1/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/PirateThumb.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/man/stylized-pirate-game-ready","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":101,"name":".spp","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3187231/a6503631bb/stylized-pirate-game-ready-3d-model-a6503631bb.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5169549","type":"listingItem","attributes":{"id":5169549,"title":"Adventure Characters Pack - Survival Survivor RPG Shooter Action","price":349.0,"description":"Time to plunge into the atmosphere of Adventure!\n\nA lot of work has been put into this character package - we have implemented an exceptional number of nice features that you will surely enjoy!Lots of skins, amazing modularity, corrective blendshapes to simulate muscles, several body types (male and female), the ability to exchange clothes between characters, a bunch of accessories and weapons, a demo scene created from scratch with a lot of props for your game, cinematic scene, Control Rig, etc. …we’ll tell you more below :) As always, we are happy to invite you to our Discord channel - there we answer questions and help in working with models. Link: https://discord.gg/Dfh9yqR4tg\n\nAsset pack includes:\n\n- Unreal projects (5.0+), uncensored\n- Unity project (2021.3.35f1), uncensored\n- FBX files - two versions, with full and optimized body parts\n- Textures packages\n\n**How to open an Unreal/Unity project: download all archives with the project and unpack any of them. The contents of the rest will be automatically collected into one folder.**\n\nThis is the first of two Adventure style packages. It includes:\n\n1. Thomas is a basic adventure character.\n2. Christopher is a thug and a bully!\n3. Eva is a sweet basic adventure girl.\n4. Victoria is an urban option. Her bow will help you out more than once!\n5. Jane is a winter option for fighting blizzards.\n\n**Description:**\n\n- Lots of high quality skins - each character includes Basic, Adventure, Survival, Horror skins and several themed ones.\n- Love for details - you can look at individual parts of characters for a long time, such as watches, amulets, hairstyles, etc.\n- Characters have their own set of weapons - pistol, bow, axe, knife, ice pick, as well as a list of accessories\n- Excellent modularity - a lot of layers of clothing allow you to choose the look you want\n- All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations!\nNote: to combine some parts of clothing, the use of blendshapes is required (included)\n- Demoscene is included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n- Cinematic scene included - learn the basics of creating cinematic videos with our project!\n- Corrective blendshapes to simulate muscle work - now use extreme animations without any problems. We were the first to use this system on the market and it has greatly improved the quality of animations - we hope you like it!\n- Adjust the size of chest and hips for female characters\n- Adjustable size men's proportions: base, thin, muscular, fat\n- Control Rig is included in the project - animating and changing poses is now easy!\n- Characters include customized IK Rig files - this will make copying animations easier\n- The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing\n- The project includes high quality render scenes with biomes (five additional maps). Make sure the Settings - \"Engine Scalability Settings\" and \"Material Quality Level\" are set to the highest quality.\n- The blueprint character_name_All_Parts includes all character parts and weapons.\n- Advanced material setup based on blueprints.\n- Convenient switching of clothing parts via Construction Script.\n- Fully customized physics of the characters. Simulation of hair, clothes, body are included.\n- You can also change the color of skin, eyes, clothes, accessories and hair.\n- Shaders contain fine tuning based on blueprints. SSS, micronormal masks, etc - all inclusive and ready to go!\n- The package includes starting animations, but we recommend using the ALC4 or Lyra animations - you will immediately see the difference :)\n- 52 calibrated facial blendshapes for cinematic cutscenes, compatible with Live Link Face, Faceware and more.\n- Customized Live Link Face - just connect your iPhone and bring your character to life! (may require calibration depending on your face shape)\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls, all accessories - all this in a carefully designed environment of the demoscene. Press F in Play-Selected Viewport to quickly change characters.\n- Full compatibility with Epic Skeleton. This is an advanced version of the UE5 skeleton with all additional bones\n\n**ADDITIONAL FEATURES FOR UNITY PACKAGES:**\n\n- The packages include a Third Person Character Controller, so you can play and test animations right from the box.\n- Fully customized combinations of character. Just use one of the prepared prefabs by dragging and dropping it onto the stage!\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- The demo video shows the work of the Magica Cloth 2 plugin for hair and clothing physics. You can get a project with it by sending us your purchase receipt for this plugin via email or Discord https://discord.gg/nUQ7TmQgCZ. The Unity Chan script is working in project by default.\n- Shaders contain fine tuning, package included HDRP, URP, Built-In Shader.\n- Demo and cinematic scenes are included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n\n**Important notes for Unity:**\n\n- If you want to assemble several projects into one, please follow these instructions https://docs.google.com/document/d/1luQtDAbcw-JFFuHXV-evYBl9C7hCrt6HLAk2s2F668I/edit?usp=sharing\n- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial https://bit.ly/3WSdGiY\n- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project. Please follow this tutorial https://bit.ly/3WSdGiY for more info\n- You need to create new High Definition Render Pipeline (HDRP 7.5.1+) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.\n- The demo video and screenshots show the work of HDRP pipeline.\n- Unity does not support the exchange of assets between projects by default.\nWe recommend using the free Skinned Mesh Transfer plugin to share assets between multiple projects. Follow our tutorial https://youtu.be/y1GaTiyj0oQ for more information.\n\nModels height: 185 cms male, 175 cms female\n\n**Polycount:**\n\n- Thomas: 79176\n- Christopher: 79010\n- Eva: 83855\n- Victoria: 64833\n- Jane: 101174\n\nWeapons:\n\n- Bow: 22340\n- Pistol: 19306\n- Knife: 2705\n- Axe: 834\n- Ice pick: 3708\n\n- Source .fbx, .maya files with meshes on quads, textures for various programs - after purchasing any of our products, you can request additional files and any help on working with them by mail help.davidgrette@gmail.com. It's free!\n- Characters are made from the scratch, without the use of Daz models, scanning method and others\n- Low poly, game-ready, rigged, PBR textures\n- Additional bones list https://docs.google.com/document/d/1tVSJDuzOsrMfeDaohh-_l9z0RcmKEz7tv8TmGR6GK80/edit?usp=sharing\n\nWe would be grateful if you take our survey - it will help us make useful content in the future! Link: https://bit.ly/3ERm4Y1\n\nThank you, David Grette team \n\nSupport mail: help.davidgrette@gmail.com\n\nDiscord: https://discord.gg/u7MCTmDqmU","imageAlt":"3D asset Adventure Characters Pack - Survival Survivor 3","url":"https://www.cgtrader.com/3d-models/character/man/adventure-characters-pack-survival-survivor-rpg-shooter-action","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/GE69L2zYn8faHNTFQCQGkasK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cover%20cgtrader%20pack1.jpg","gridUrl":"https://media.cgtrader.com/variants/GE69L2zYn8faHNTFQCQGkasK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cover%20cgtrader%20pack1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/GE69L2zYn8faHNTFQCQGkasK/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/cover%20cgtrader%20pack1.webp","width":306},{"url":"https://media.cgtrader.com/variants/GE69L2zYn8faHNTFQCQGkasK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cover%20cgtrader%20pack1.webp","width":612},{"url":"https://media.cgtrader.com/variants/GE69L2zYn8faHNTFQCQGkasK/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/cover%20cgtrader%20pack1.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adventure-characters-pack-survival-survivor-rpg-shooter-action","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":228,"name":".json","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":212,"name":".svg","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":231,"name":".yaml","is_native":false},{"id":222,"name":".mp4","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5169549/2f6cf0a952/adventure-characters-pack-survival-survivor-rpg-shooter-action-3d-model-2f6cf0a952.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3259118","type":"listingItem","attributes":{"id":3259118,"title":"Treasure chest","price":0.0,"description":"An animated AR chest that opens with a creak to reveal the gold bullion within. I've included some STL and OBJ files if you want to print it, but they are not textured. The main objective here was to create a USDZ file for AR projects.","imageAlt":"Treasure chest 3D asset animated realtime","url":"https://www.cgtrader.com/free-3d-models/furniture/other/treasure-chest-b57f4f1f-4fb5-4945-891b-16d81f620397","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HcfPMsdZG219ZfGTs22XMv4c/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Front.jpg","gridUrl":"https://media.cgtrader.com/variants/HcfPMsdZG219ZfGTs22XMv4c/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Front.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/HcfPMsdZG219ZfGTs22XMv4c/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Front.webp","width":306},{"url":"https://media.cgtrader.com/variants/HcfPMsdZG219ZfGTs22XMv4c/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Front.webp","width":612},{"url":"https://media.cgtrader.com/variants/HcfPMsdZG219ZfGTs22XMv4c/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Front.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/furniture/other/treasure-chest-b57f4f1f-4fb5-4945-891b-16d81f620397","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":127,"name":".usdz","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"furniture","subcategorySlug":"other","categoryTitle":"Furniture","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3259118/789f67e726/treasure-chest-3d-model-789f67e726.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5401862","type":"listingItem","attributes":{"id":5401862,"title":"Adventure Character Jane from Pack 1","price":89.0,"description":"**Get the whole Adventure Characters Pack (5 unique models) and save 25%! https://www.cgtrader.com/3d-models/character/man/adventure-characters-pack-survival-survivor-rpg-shooter-action**\n\n\u003e Time to plunge into the atmosphere of Adventure!\n\n\u003e A lot of work has been put into this character package - we have implemented an exceptional number of nice features that you will surely enjoy! Lots of skins, amazing modularity, corrective blendshapes to simulate muscles, several body types (male and female), the ability to exchange clothes between characters, a bunch of accessories and weapons, a demo scene created from scratch with a lot of props for your game, cinematic scene, Control Rig, etc. …we’ll tell you more below :) As always, we are happy to invite you to our Discord channel - there we answer questions and help in working with models. Link: https://discord.gg/Dfh9yqR4tg\n\nAsset pack includes:\n\n- Unreal projects (5.0+), uncensored\n- Unity project (2021.3.35f1), uncensored\n- FBX files - two versions, with full and optimized body parts\n- Textures packages\n\n**How to open an Unreal project: download all archives with the project and unpack any of them uning Winrar. The contents of the rest will be automatically collected into one folder.**\n\nThis is part of the first of two Adventure style packages. Full set includes:\n\n1. Thomas is a basic adventure character.\n2. Christopher is a thug and a bully!\n3. Eva is a sweet basic adventure girl.\n4. Victoria is an urban option. Her bow will help you out more than once!\n5. Jane is a winter option for fighting blizzards.\n\nThis package includes the Jane character only.\n\n**Description:**\n\n- Lots of high quality skins - each character includes Basic, Adventure, Survival, Horror skins and several themed ones.\n- Love for details - you can look at individual parts of characters for a long time, such as watches, amulets, hairstyles, etc.\n- Characters have their own set of weapons - pistol, bow, axe, knife, ice pick, as well as a list of accessories\n- Excellent modularity - a lot of layers of clothing allow you to choose the look you want\n- All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations!\nNote: to combine some parts of clothing, the use of blendshapes is required (included)\n- Demoscene is included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n- Cinematic scene included - learn the basics of creating cinematic videos with our project!\n- Corrective blendshapes to simulate muscle work - now use extreme animations without any problems. We were the first to use this system on the market and it has greatly improved the quality of animations - we hope you like it!\n- Adjust the size of chest and hips for female characters\n- Adjustable size men's proportions: base, thin, muscular, fat\n- Control Rig is included in the project - animating and changing poses is now easy!\n- Characters include customized IK Rig files - this will make copying animations easier\n- The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing\n- The project includes high quality render scenes with biomes (five additional maps). Make sure the Settings - \"Engine Scalability Settings\" and \"Material Quality Level\" are set to the highest quality.\n- The blueprint character_name_All_Parts includes all character parts and weapons.\n- Advanced material setup based on blueprints.\n- Convenient switching of clothing parts via Construction Script.\n- Fully customized physics of the characters. Simulation of hair, clothes, body are included.\n- You can also change the color of skin, eyes, clothes, accessories and hair.\n- Shaders contain fine tuning based on blueprints. SSS, micronormal masks, etc - all inclusive and ready to go!\n- The package includes starting animations, but we recommend using the ALC4 or Lyra animations - you will immediately see the difference :)\n- 52 calibrated facial blendshapes for cinematic cutscenes, compatible with Live Link Face, Faceware and more.\n- Customized Live Link Face - just connect your iPhone and bring your character to life! (may require calibration depending on your face shape)\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls, all accessories - all this in a carefully designed environment of the demoscene. Press F in Play-Selected Viewport to quickly change characters.\n- Full compatibility with Epic Skeleton. This is an advanced version of the UE5 skeleton with all additional bones\n\n**ADDITIONAL FEATURES FOR UNITY PACKAGES:**\n\n- The packages include a Third Person Character Controller, so you can play and test animations right from the box.\n- Fully customized combinations of character. Just use one of the prepared prefabs by dragging and dropping it onto the stage!\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- The demo video shows the work of the Magica Cloth 2 plugin for hair and clothing physics. You can get a project with it by sending us your purchase receipt for this plugin via email or Discord https://discord.gg/nUQ7TmQgCZ. The Unity Chan script is working in project by default.\n- Shaders contain fine tuning, package included HDRP, URP, Built-In Shader.\n- Demo and cinematic scenes are included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n\n**Important notes for Unity:**\n\n- If you want to assemble several projects into one, please follow these instructions https://docs.google.com/document/d/1luQtDAbcw-JFFuHXV-evYBl9C7hCrt6HLAk2s2F668I/edit?usp=sharing\n- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial https://bit.ly/3WSdGiY\n- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project. Please follow this tutorial https://bit.ly/3WSdGiY for more info\n- You need to create new High Definition Render Pipeline (HDRP 7.5.1+) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.\n- The demo video and screenshots show the work of HDRP pipeline.\n- Unity does not support the exchange of assets between projects by default.\nWe recommend using the free Skinned Mesh Transfer plugin to share assets between multiple projects. Follow our tutorial https://youtu.be/y1GaTiyj0oQ for more information.\n\nModels height: 185 cms male, 175 cms female\n\n**Polycount:**\n\n- Jane: 101174\n\n**Weapons:**\n\n- Pistol: 19306\n- Ice pick: 3708\n\n-------------------------------\n\n- Characters are made from the scratch, without the use of Daz models, scanning method and others\n- Low poly, game-ready, rigged, PBR textures\n- Additional bones list https://docs.google.com/document/d/1tVSJDuzOsrMfeDaohh-_l9z0RcmKEz7tv8TmGR6GK80/edit?usp=sharing\n\nWe would be grateful if you take our survey - it will help us make useful content in the future! Link: https://bit.ly/3ERm4Y1\n\nThank you, David Grette team \n\nSupport mail: help.davidgrette@gmail.com\nDiscord: https://discord.gg/u7MCTmDqmU","imageAlt":"3D asset Adventure Character Jane from Pack 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Xmas Character","price":0.0,"description":"New Android xmas model ready for AR,VR,3d Model and game.\n- Made with 3dsmax 2018\n- Polys : 538 ( without Subdivision surface )\n- Verts : 548 ( without Subdivision surface )\n- Only Quads .\n- 100% Scale .\n- File Formats : .3ds , .fbx , .obj , .mtl .\n- Centered and oriented ( I keep the model up from the origin about 1 unit )\n|| REAL-TIME GAME-READY ||\nUnity 5:\n- Skeleton full compatible with Humanoid types.\n- Preview images created by testing with ThirdPersonController. \n- See Additional Files section for Unity demo.\n\nUnreal Engine 4:\n- Quick import test successful with texture and animation. \n- Biped bones works fine as a custom skeleton. \nOther game engines:\nIt may import well in any other 3D real-time tool that supports FBX with bones and skin.\n|| GENERAL ||\nModels are built to real-world scale. 1unit = 1 cm.\nUnits used: Centimeters. \n-Woman: ~175 cm tall.\n- Man: ~180 cm tall.\nScene objects are organized by layers.\nNo third-party renderer or plug-ins needed, by using Max standard material you can easily switch to Mental ray or VRay.\n\n","imageAlt":"3D model Android Xmas Character","url":"https://www.cgtrader.com/free-3d-models/character/sci-fi-character/an-92ffd49a-8688-4d89-891b-2e3d6cc1ed39","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/f2QLvwFZGjY1jrbU8gZaKFHn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/android-xmas-character-3d-model-low-poly-animated-max-obj-fbx-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/f2QLvwFZGjY1jrbU8gZaKFHn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/android-xmas-character-3d-model-low-poly-animated-max-obj-fbx-mtl.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/f2QLvwFZGjY1jrbU8gZaKFHn/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/android-xmas-character-3d-model-low-poly-animated-max-obj-fbx-mtl.webp","width":306},{"url":"https://media.cgtrader.com/variants/f2QLvwFZGjY1jrbU8gZaKFHn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/android-xmas-character-3d-model-low-poly-animated-max-obj-fbx-mtl.webp","width":612},{"url":"https://media.cgtrader.com/variants/f2QLvwFZGjY1jrbU8gZaKFHn/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/android-xmas-character-3d-model-low-poly-animated-max-obj-fbx-mtl.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/sci-fi-character/an-92ffd49a-8688-4d89-891b-2e3d6cc1ed39","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/794668/62a979eab8/android-xmas-character-3d-model-62a979eab8.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7669129","type":"listingItem","attributes":{"id":7669129,"title":"Stylized Male Adventurer 3D Game Character","price":20.99,"description":"Add a rugged and experienced hero to your game with this **Stylized Male Adventurer 3D Character**. Featuring swept-back brown hair, a detailed beard, a layered beige trench coat, a dark waistcoat, a blue neck scarf, leather shoulder straps, utility belts, metal knee guards, and sturdy adventure boots, this character is ideal for fantasy, action, survival, and exploration games.\n\nThe character combines a polished stylized 3D appearance with detailed clothing, leather accessories, and protective gear. His distinctive design makes him suitable for a main playable hero, an explorer, a mercenary, a survivalist, or an experienced NPC.\n\n### Key Features\n- Stylized male adventurer with a detailed beard\n- Layered trench coat and fantasy-inspired clothing\n- Leather harness, belts, buckles, and accessories\n- Armored knee pads and rugged boots\n- PBR textures for detailed material appearance\n- Suitable for real-time games and animation projects\n- Ideal for fantasy RPG, survival, action, and adventure games\n\n### Included File Formats\n- FBX\n- GLB / GLTF\n- DAE\n- BLEND\n\n### Rigging and Animation\nSuitable for humanoid character animation workflows. Mixamo animations can support actions such as Idle, Walk, Run, Jump, and Combat when compatible rigging and animation files are provided.\n\n### Compatible Software\nBlender, Unity, Unreal Engine, and other 3D applications that support the included formats.\n\n### Use Cases\n- Fantasy RPG games\n- Survival and exploration games\n- Action-adventure projects\n- Medieval and modern fantasy environments\n- Game cinematics and animation\n- Playable heroes and NPC characters\n\nThis versatile adventurer is a strong addition to any stylized 3D character collection for indie developers, game studios, and 3D artists.","imageAlt":"Stylized Male Adventurer 3D Game Character","url":"https://www.cgtrader.com/3d-models/character/man/stylized-male-adventurer-3d-game-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/yghkvvq1ea10ogldaedzheh5453n/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Tpose.jpg","gridUrl":"https://media.cgtrader.com/variants/yghkvvq1ea10ogldaedzheh5453n/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Tpose.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/yghkvvq1ea10ogldaedzheh5453n/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Tpose.webp","width":306},{"url":"https://media.cgtrader.com/variants/yghkvvq1ea10ogldaedzheh5453n/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Tpose.webp","width":612},{"url":"https://media.cgtrader.com/variants/yghkvvq1ea10ogldaedzheh5453n/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Tpose.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/stylized-male-adventurer-3d-game-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/7669129/0731702609/stylized-male-adventurer-3d-game-character-3d-model-0731702609.webp","saleOffDiscount":70,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"670600","type":"listingItem","attributes":{"id":670600,"title":"Animated Hunter Light Version","price":40.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clip in the pack as well.\n\nBut animated FBX file is included.\nOBJ files included.\nUnity Asset Included.\nUnreal Asset Included.\n\nOriginal 3D MAX file with rigged hunter  in T-pose included.\nOriginal 3D MAX file with rigged DWARF hunter  in T-pose included.\n\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, archer, rogue...\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes\nAnimated: Yes\nNumber of characters: 2 Blueprints 17 sceletal meshes including body parts, armor and animated bow.\nVertex counts of characters: 22,729\nTexture Resolutions: 4096x4096, 2048X2048, 1024X1024.\nNumber of Animations: 122 human animations and 15 bow animations\nAnimation types: 91 on place and 31 with root motion\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes \nImportant\\Additional Notes: PBR materials setup, \nPhysics Asset setup included \n3D MAX 2009 file with rigged character included\nBlueprints of modular and simple characters included\nMaterial instances of head, armor, hood and fur included\n2 colors scheme for armor included.\n2 colors for hood included\n2 head materials (with scar and without) included.\n2 heads one human and one elf with long ears included.\nRig has 85 bones\n\nBody parts: Flf Head+Neck, Human Head+Neck, Hair, Hands and Feet\nArmor parts: Shirt, Hood, Long Robe, Gloves, Belt, Paints, Boots, Scar Patch\nWeapons: 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nModel with all armors and weapons and one head: 22,288 polygons, 44,056 triangles and 25,051 vertexes. \n\nRig has 85 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\n2 different colors scheme for armor included.\n2 different colors for hood included\n3 body textures (with scar and without) included.\n2 heads one human and one elf with long ears included.\n\nAnimations\n General\n\n 0. MECANIM T-Pose: 0 - 0 fr.,\n 1. S_IDLE: 2 - 100 fr.,\n 2. S_sit_down: 101 - 126 fr.,\n 3. S_Sitting: 127 - 177 fr.,\n 4. S_Sitinhg_Talking_A: 178 - 313 fr.,\n 5. S_Came_up: 314 - 340 fr.,\n 6. S_Drinking: 341 - 396 fr.,\n 7. S_Eating: 397 - 517 fr.,\n 8. S_Explanation: 518 - 563 fr.,\n 9. S_Greeting: 564 - 624 fr.,\n 10. S_Looking_around: 625 - 801 fr.,\n 11. S_Pick_object: 802 - 842 fr.,\n 12. S_pointing_A: 843 - 903 fr.,\n 13. S_Reject: 904 - 1004 fr.,\n 14. S_salute_B: 1005 - 1065 fr.,\n 15. S_Talking_B: 1066 - 1201 fr.,\n 16. S_Throwing: 1202 - 1307 fr.,\n 17. S_Use_object: 1308 - 1348 fr.,\n 18. S_making_item: 1349 - 1379 fr.,\n\n 19. M_Jump_standing_start: 1384 - 1430 fr.,\n 20. M_Jump_standing_loop: 1431 - 1432 fr.,\n 21. M_Jump_standing_end: 1432 - 1459 fr.,\n 22. M_falling_down: 1464 - 1504 fr.,\n 23. M_Run: 1509 - 1531 fr.,\n 24. M_Run_Jump_start: 1536 - 1552 fr.,\n 25. M_Run_Jump_loop: 1553 - 1554 fr.,\n 26. M_Run_Jump_end: 1554 - 1569 fr.,\n 27. M_Sneaking: 1574 - 1625 fr.,\n 28. M_walk: 1630 - 1665 fr.,\n 29. M_Jump_Walking_start: 1670 - 1682 fr.,\n 30. M_Jump_Walking_loop: 1683 - 1684 fr.,\n 31. M_Jump_Walking_end: 1684 - 1700 fr.,\n 32. M_Walking_With_Tourch: 1705 - 1808 fr.,\n 33. M_Walking_back_B: 1813 - 1848 fr.,\n 34. M_strafe_run_left: 1853 - 1878 fr.,\n 35. M_strafe_run_right: 1884 - 1910 fr.,\n 36. M_Strife_leftt: 1915 - 1950 fr.,\n 37. M_Strife_right: 1955 - 1990 fr.,\n 38. M_Swimming_Crawl: 1995 - 2025 fr.,\n\n 39. RM_falling_down: 2030 - 2070 fr.,\n 40. RM_Jump_standing: 2075 - 2150 fr.,\n 41. RM_Jump_Walking: 2155 - 2185 fr.,\n 42. RM_Run: 2190 - 2212 fr.,\n 43. RM_Run_Jump: 2217 - 2250 fr.,\n 44. RM_Sneaking: 2255 - 2306 fr.,\n 45. RM_strafe_run_left: 2311 - 2337 fr.,\n 46. RM_strafe_run_right: 2342 - 2368 fr.,\n 47. RM_Strife_leftt: 2373 - 2408 fr.,\n 48. RM_Strife_right: 2413 - 2448 fr.,\n 49. RM_Swimming_Crawl: 2453 - 2483 fr.,\n 50. RM_walk: 2488 - 2523 fr.,\n 51. RM_Walking_back_B: 2528 - 2563 fr.,\n 52. RM_Walking_With_Tourch: 2568 - 2671 fr.,\n\n1H Weapon\n 53. 1H_COMBAT_mode: 2676 - 2726 fr.,\n 54. 1H_PutWeapon_Back: 2727 - 2767 fr.,\n 55. 1H_TookWeaponOut: 2768 - 2808 fr.,\n 56. 1H_dodge_backwards: 2809 - 2844 fr.,\n 57. 1H_Hit_from_back: 2845 - 2880 fr.,\n 58. 1H_Hit_from_front: 2881 - 2916 fr.,\n 59. M_1H_Knocked_backward_Fly: 2917 - 2967 fr.,\n 60. 1H_Down_back: 2968 - 3008 fr.,\n 61. 1H_Recover_from_knocked_backward: 3009 - 3049 fr.,\n 62. 1H_5X_Combo: 3050 - 3145 fr.,\n 63. 1H_sword_parry_high_left: 3146 - 3181 fr.,\n 64. 1H_sword_parry_high_right: 3182 - 3217 fr.,\n 65. 1H_sword_swing_high_left: 3218 - 3253 fr.,\n 66. 1H_sword_swing_high_right: 3254 - 3289 fr.,\n 67. 1H_sword_swing_high_straight_down: 3290 - 3325 fr.,\n 68. 1H_sword_swing_low_left: 3326 - 3361 fr.,\n 69. 1H_sword_swing_low_right: 3362 - 3397 fr.,\n 70. 1H_sword_thrust_high: 3398 - 3433 fr.,\n 71. 1H_Die_fall_backward: 3434 - 3567 fr.,\n 72. 1H_Die_fall_forward: 3572 - 3712 fr.,\n\n 73. M_1H_Die_knocked_backward: 3717 - 3734 fr.,\n 74. M_1H_Casual_walk: 3739 - 3775 fr.,\n 75. M_1H_Cautious_walk: 3780 - 3820 fr.,\n 76. M_1H_walk_left_swing: 3825 - 3860 fr.,\n 77. M_1H_walk_right_swing: 3865 - 3900 fr.,\n 78. M_1H_walk_trust: 3905 - 3940 fr.,\n 79. M_1H_combat_run: 3945 - 3967 fr.,\n\n 80. RM_1H_Casual_walk: 3972 - 4008 fr.,\n 81. RM_1H_Cautious_walk: 4013 - 4053 fr.,\n 82. RM_1H_combat_run: 4058 - 4080 fr.,\n 83. RM_1H_Die_knocked_backward: 4085 - 4102 fr.,\n 84. RM_1H_Knocked_backward_Fly: 4107 - 4157 fr.,\n 85. RM_1H_walk_left_swing: 4162 - 4197 fr.,\n 86. RM_1H_walk_right_swing: 4202 - 4237 fr.,\n 87. RM_1H_walk_trust: 4242 - 4277 fr.,\n\nArcher's\n 88. Archer_putBow_back: 4282 - 4317 fr.,\n 89. Archer_takeBow_out: 4318 - 4358 fr.,\n 90. Archer_COMBAT_mode: 4359 - 4409 fr.,\n 91. Archer_dodge_backwards: 4410 - 4445 fr.,\n 92. Archer_Hit_from_back: 4446 - 4481 fr.,\n 93. Archer_Hit_from_front: 4482 - 4517 fr.,\n 94. Archer_get_arrow_fromBack: 4518 - 4558 fr.,\n 95. Archer_charging: 4559 - 4599 fr.,\n 96. Archer_aim: 4600 - 4700 fr.,\n 97. Archer_shot_loop: 4701 - 4771 fr.,\n 98. Archer_aim_fromLeft_toRight: 4776 - 4866 fr.,\n 99. Archer_aim_fromLefUp_toLeftDown: 4871 - 4931 fr.,\n 100. Archer_aim_fromRightUp_toRightDown: 4936 - 4996 fr.,\n 101. Archer_aim_fromUp_toDown: 5001 - 5091 fr.,\n 102. Archer_aiming_up_45_d: 5092 - 5192 fr.,\n 103. Archer_shot_loop_45up: 5193 - 5263 fr.,\n 104. Archer_Dying: 5268 - 5333 fr.,\n\n 105. M_Archer_run_combat: 5338 - 5364 fr.,\n 106. M_Archer_walk_Combat: 5369 - 5414 fr.,\n 107. M_Archer_walk_get_arrow_fromBack: 5415 - 5460 fr.,\n 108. M_Archer_walk_charging: 5461 - 5506 fr.,\n 109. M_Archer_walk_Aim: 5507 - 5552 fr.,\n 110. M_Archer_walk_shot_Loop: 5553 - 5608 fr.,\n 111. M_Archer_strife_left_Aim: 5613 - 5648 fr.,\n 112. M_Archer_strife_right_Aim: 5653 - 5688 fr.,\n 113. M_Archer_walking_back: 5693 - 5728 fr.,\n\n 114. RM_Archer_run_combat: 5733 - 5759 fr.,\n 115. RM_Archer_strife_left_Aim: 5764 - 5799 fr.,\n 116. RM_Archer_strife_right_Aim: 5804 - 5839 fr.,\n 117. RM_Archer_walk_Combat: 5844 - 5889 fr.,\n 118. RM_Archer_walk_get_arrow_fromBack: 5894 - 5939 fr.,\n 119. RM_Archer_walk_charging: 5944 - 5989 fr.,\n 120. RM_Archer_walk_Aim: 5994 - 6039 fr.,\n 121. RM_Archer_walk_shot_Loop: 6044 - 6099 fr.,\n 122. RM_Archer_walking_back: 6104 - 6139 fr.,","imageAlt":"3D asset Animated Hunter Light Version","url":"https://www.cgtrader.com/3d-models/character/man/animated-hunter-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Bv7wpJNjcKrWoaM33Lb6VHTs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-hunter-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/Bv7wpJNjcKrWoaM33Lb6VHTs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-hunter-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/Bv7wpJNjcKrWoaM33Lb6VHTs/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/animated-hunter-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","width":306},{"url":"https://media.cgtrader.com/variants/Bv7wpJNjcKrWoaM33Lb6VHTs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-hunter-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","width":612},{"url":"https://media.cgtrader.com/variants/Bv7wpJNjcKrWoaM33Lb6VHTs/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/animated-hunter-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/animated-hunter-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/670600/8823e67453/animated-hunter-light-version-3d-model-8823e67453.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"2187220","type":"listingItem","attributes":{"id":2187220,"title":"Mobile Hero -  The Rival - With 2D style Animations","price":4.0,"description":"This is a simple model with low polygons. The Texture size is 2k superimposed (increases the power for the visual appearance) From this 3D model you can create sprite sheets for your 2D games, or use the model for 2.5D or 3D games. Animations are intended for two-dimensional games but works as well in 3d games.\n\nTEXTURES ARE INSIDE FOLDER \"textures.zip\"\n\n-     Added Mesh eyes, tongue and teeth.\n-     Added **Visemes** for **VRChat** or sysnc with **Papagayo** Speech.\n-     Added facial expressions via Morph Targets (AKA shape keys/ blend shapes).\n-     **No facial animations!** You can create them by mixing Morph targets using Blender. 3DS Max, Maya, Unreal or Unity. You can also use lip sync software like Papagayo.\n-     2k PBR textures ( Albedo, Normal Map, Ambient Occlusion, Metalness and Roughness)\n-    Works well shadeless (for mobile games that use no advanced shade lighting)\n-   Animations compatible with **Mobile Hero** (https://www.cgtrader.com/3d-models/character/man/mobile-hero)\n Formats:\n- **mobile_hero_ Rival.fbx** -\u003e FBX: is the standard today, can be used to import, edit and convert to other 3D formats. E.G.  Use Blender/ Maya/ 3ds Max/ Cinema 4D/ houdini and others to import and edit the  model  and animations as you wich. Export to FBX to use the edited model in Unity 3D, Unreal and other Game engines.\n- **Mobile Hero Rival - Better Collada.dae** Collada: kind like FBX, but is open format, use it to avoid proprietary formats! This version is optmized for Godot engine, but can work in any software capable to open Collada(.dae) format.\n- **Mobile Hero Rival - Not Rigged.obj** -\u003e .OBJ - .Mtl:  Obj format and material. This is the most known 3D format and can be opened in almost any 3d software. This contain only model mesh (not rigged/ not animated). E.G. Use it to create your own rig, Mixamo is a good tool for this!\n-  **Mobile Hero Rival.glb**-\u003eGlb (GLTF) -This is the binary version of the new Khronos group format, intended to be the new models interchangeable format standard. \n- **Mobile Hero Rival - Cycles - Eevee.blend** -\u003eBlend - Blender 3D format. Setup to Cycles render engine. This is the original model file and can be opened with Blender 2.79 and Cycles render and Blender 2.80 with Eevee.\n- **Mobile Hero Rival.unitypackage** -\u003e Unity 3d package format - Use it to import the model directly into Unity Engine.\n\n","imageAlt":"Mobile Hero - The Rival - With 2D style 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/mobile-hero-the-rival-with-2d-style-animations","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CUa67kmGbbaVwRwu7sam9Px4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/rival%20case.jpg","gridUrl":"https://media.cgtrader.com/variants/CUa67kmGbbaVwRwu7sam9Px4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rival%20case.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/CUa67kmGbbaVwRwu7sam9Px4/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/rival%20case.webp","width":306},{"url":"https://media.cgtrader.com/variants/CUa67kmGbbaVwRwu7sam9Px4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rival%20case.webp","width":612},{"url":"https://media.cgtrader.com/variants/CUa67kmGbbaVwRwu7sam9Px4/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/rival%20case.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/mobile-hero-the-rival-with-2d-style-animations","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2187220/9100062ed4/mobile-hero-the-rival-with-2d-style-animations-3d-model-9100062ed4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3771613","type":"listingItem","attributes":{"id":3771613,"title":"Homeless person Martha","price":39.0,"description":"Hight quality 3d model of old homeless woman.\n\nGame ready, low poly fully rigged and animated by Biped system in 3ds max. Native software is 3ds max 2020. FBX, OBJ, ABC and 3ds max 2017 files are available.\n\nUnity package is also included. Skeleton and animations fully compatible with humanoid rig.\n\nUnreal 5.2 project include: The rig is fully compatible with UE5 Manny skeleton. Face of the character has 25 blendshapes (Morph Targets) such as: jaw down, jaw left, jaw right, L brow up, L brow down, R brow up, R brow down, eyes up, eyes down, eyes left, eyes right, eyes close, eyes wide, mouth L corner up, mouth L corner down, mouth L corner wide, mouth R corner up, mouth R corner down, mouth R corner wide, lips up, lips down, upper lip up, down lip down, lips tight, lips U sound. LODs: 3 Rigged: (Yes) Rigged to Epic skeleton: (Yes) IK bones are included: (Yes) Animated: (No) Number of characters: 1 Vertex counts of characters: 10162 Number of Materials and Material Instances: 3 Number of Textures: 6 Texture Resolutions: (4 textures in 4096x4096 and 2 hair textures in 512x512)\n\nPBR texture sets: Albedo (color), Normal and Specular/Smoothness maps of the body. Also two textures of the hair (alpha and color). Unreal Engine texture set.\n\nFace of the model is rigged.\n\nIf you have any questions or additional file format requests, please be my guest)","imageAlt":"3D asset Homeless person Martha","url":"https://www.cgtrader.com/3d-models/character/woman/homeless-person-martha","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ATzsWWHMp4ugfSDJYzhwsBwC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/product_1.jpg","gridUrl":"https://media.cgtrader.com/variants/ATzsWWHMp4ugfSDJYzhwsBwC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/product_1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/ATzsWWHMp4ugfSDJYzhwsBwC/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/product_1.webp","width":306},{"url":"https://media.cgtrader.com/variants/ATzsWWHMp4ugfSDJYzhwsBwC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/product_1.webp","width":612},{"url":"https://media.cgtrader.com/variants/ATzsWWHMp4ugfSDJYzhwsBwC/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/product_1.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/homeless-person-martha","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/3771613/4d35f03da7/homeless-person-martha-3d-model-4d35f03da7.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"711713","type":"listingItem","attributes":{"id":711713,"title":"Dwarves Warriors Light Version","price":98.0,"description":"I used Character Studio 3D MAX to make animations.\nAnimation lists included. Also they can be found on You Tube preview page in description.\nAnimations which start with \"RM\" - contain root motion data.\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX, DAE (Collada) and OBJ are included. \n\nUnity Assets Included.\nUnreal Asset Included.\n\nTextures: diffuse, specular, opacity, self-illumination and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024\n\n Dwarf Hunter.\n\nCharacter is perfect for a first person or 3rd person adventure game.  \n\nMay fight as warrior, archer, rogue...\n\nBody parts: Flf Head+Neck(for human version), Human Head+Neck, Hair, Hands and Feet\nArmor parts: Shirt, Hood, Long Robe, Gloves, Belt, Paints, Boots, Scar Patch\nWeapons: 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\n122 Animation for sword warrior, archer combats and general moves. 91 \"on place\" animations. And 31 animations with root motion data used by Unity Mecanim.\n\nModel with all armors and weapons and one head: 22,288 polygons, 44,056 triangles and 25,051vertexes. \nRig has 85 bones.\n\nDwarf Slayer.\nCharacter designed to be playable rogue, warrior, assassin for first person and third person games and have 12 removable\\changeable parts which gives ability for customization.\nBody parts: Body, Hair.\nArmor parts: Belt, Skull Mask, Hands Armor, Legs Armor, Feet Armor, Earnings\nWeapons: 4 Axes, two in hands and two at dwarfs back\n\nCharacter has 112 animations. \n\nModel with all armors and weapons: 17,174 polygons, 33,508 triangles and 17,500 vertexes. \nRig has 87 bones.\n\nDwarf Wizard\nCharacter designed to be playable mage, wizard, priest, sorcerer, warlock for first person and third person games and have 12 removable\\changeable parts which gives ability for customization.\nBody parts: Head, Hair, Hands, Feet\nArmor parts: Belt, Hood, Hands Armor, Boots, Ring, Shoulders Armor\nWeapons: 2 staffs and 2 swords, two weapons in hand and two at dwarfs back.\n\nCharacter has 125 animations.\n\nModel with all armors and weapons: 19,053 polygons, 37,499 triangles and 19,911 vertexes. \nRig has 81 bones.\n\nDwarf Champion\nCharacter designed as playable hero for First person and third person games and have 17 removable\\changeable parts which gives ability for customization.\nBody parts: Head, Beard, Hand, Feet.\nArmor parts: Chest Armor, Helmet, Hands Armor, Shoulders Armor, Gloves, Knees Armor, Boots.\nWeapons: 2 Shields and 2 Warhammers.\nConsider to hide hands and feet body parts when using gloves and boots. This  will reduce triangle numbers of model on the scene.\n\nCharacter has 90 animations.\n\nModel have LOD version.\nChampion with all armors and weapons: 18,174 polygons, 35,970 triangles and 19,336 vertexes. \nLOD with all armors and weapons: 10,770 polygons, 21,351 triangles and 11,784 vertexes. Rig has 76 bones. \n\nDwarf Paladin\nCharacter designed to be playable paladin, priest, priest, warrior, knight for first person and third person games and have 14 removable\\changeable parts and weapons which gives ability for customization.\nBody parts: Head, Beard, Hands, Feet, Ponytail\nArmor parts: Belt, Body, Gloves, Boots, Knee Armor, Shoulders Armor, Helmet\nWeapons: 2 staffs and 2 maces, two weapons in hand and two at dwarfs back.\n\nCharacter includes 125 animations. \n\n​Model with all armors and weapons: 19,233 polygons, 38,086 triangles and 20,302 vertexes. \nRig has 77 bones. ","imageAlt":"Dwarves Warriors Light Version 3D asset animated","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/dwarves-warriors-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/VhLFJcRrAmtiSfiENPkU6bt9/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dwarves-warriors-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/VhLFJcRrAmtiSfiENPkU6bt9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dwarves-warriors-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/VhLFJcRrAmtiSfiENPkU6bt9/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/dwarves-warriors-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","width":306},{"url":"https://media.cgtrader.com/variants/VhLFJcRrAmtiSfiENPkU6bt9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dwarves-warriors-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","width":612},{"url":"https://media.cgtrader.com/variants/VhLFJcRrAmtiSfiENPkU6bt9/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/dwarves-warriors-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/dwarves-warriors-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/711713/ee2d476909/dwarves-warriors-light-version-3d-model-ee2d476909.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"709225","type":"listingItem","attributes":{"id":709225,"title":"Adam Horseman Archer Light Version","price":60.0,"description":"\"Light\" means rigged but not animated charter in 3D MAX 2009.\nThere are no Character Studio BIP animation clips in the pack as well.\nBut animated FBX file is included.\n\nUnity Asset included.\nUnreal Asset included.\n\nUnreal Technical Dilates:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes for Adam\nAnimated: Yes\nLods: Yes, for Horse only\nNumber of characters: 3 character blueprints, 43 \"skeletal meshes\" including bodies, body parts, hair, clothes and animated bow.\nVertex counts of characters: 23,122 for Adam and 14,527 (8,429 LOD) for Horse\nNumber of Textures: 28 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.\nTexture Resolutions: 2048x2048, 1024x1024, 4096x4096\nNumber of Materials and Material Instances: 13 Materials and 26 Instances\nNumber of Animations: Adam 147 animations for warrior, archer, horseman combats and general moves. 36 horse animations.\nAnimation types: 131 \"on place\" animations, and 26 animations with root motion data for Adam. 23 \"on place\" animation clips, and 13 duplicates with root motion for horse.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\")\n\nNotes\n\nLow polygonal game ready animated model of Medieval Archer Horseman with Horse in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, mage, rogue...\nIt come with many animation, and textures, but Character Controller NOT included!\n\nParts\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nModel with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes. \n\n145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim.\nCharacter Studio BIP files included. \nRig has 72 bones.\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nOriginal 3D MAX file with animated character (112 animation clips) included .\nOriginal 3D MAX file with rigged character in T-pose included.\n3 different colors scheme for armor included.\n2 body textures ( and with underclothes) included.\n2 hairs and beard styles included\n5 Hairs textures for each style included.\nFBX files included.\n\nHorse\n\nnotes\n\n.FBX files are included.\nCharacter Studio .BIP animation clip files are included.\nUnity asset included.\n\nMecanim generic rig setaup.\nPBR materials.\nLOD version included\n\n\nmodel\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\n\nArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\n\nskeleton\n\nHorse rig has 40 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nTextures are 5 different color textures for the horse body, 4 colors for hair and 3 colors for armor. Opacity, normals and specular maps included \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\n\nEach turn animation turns horse to 24 degrees.\n\n\nHumans Animations\n General (AH_Full_Animated_Archer.FBX)\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n\nWeapon and Shield (AH_Full_Animated_Archer.FBX)\n\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher (AH_Full_Animated_Archer.FBX)\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\n\nHorseman (AH_Full_Animated_Archer_Horseman.FBX)\n\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. Horseman_G_Explanation: 2 - 45fr.,\n 2. Horseman_G_Idle: 46 - 146fr.,\n 3. Horseman_G_looking_around: 147 - 323fr.,\n 4. Horseman_G_Say_No: 324 - 374fr.,\n 5. Horseman_G_Talking: 375 - 420fr.,\n 6. Horseman_G_War_Cry: 421 - 471fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539fr.,\n 9. Horseman_Archer_Take_Bow_Out: 540 - 575fr.,\n 10. Horseman_Archer_Combat: 576 - 600fr.,\n 11. Horseman_Archer_Charge: 601 - 661fr.,\n 12. Horseman_Archer_Aim_Stright: 662 - 686fr.,\n 13. Horseman_Archer_fire_loop_stright: 687 - 757fr.,\n 14. Horseman_Archer_Aim_Back: 762 - 786fr.,\n 15. Horseman_Archer_fire_loop_back: 787 - 857fr.,\n 16. Horseman_Archer_Aim_Left: 862 - 886fr.,\n 17. Horseman_Archer_fire_loop_left: 887 - 957fr.,\n 18. Horseman_Archer_Aim_Right: 962 - 986fr.,\n 19. Horseman_Archer_fire_loop_right: 987 - 1057fr.,\n 20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr.,\n 21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr.,\n 22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr.,\n 23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr.,\n 24. Horseman_Sword_Take_Out: 1251 - 1281fr.,\n 25. Horseman_Sword_Galloping: 1282 - 1297fr.,\n 26. Horseman_Sword_Left_blow: 1298 - 1333fr.,\n 27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr.,\n 28. Horseman_Sword_Right_blow: 1370 - 1405fr.,\n 29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr.,\n 30. Horseman_Sword_Put_Back: 1442 - 1472fr.,\n 31. Horseman_G_Death_A: 1473 - 1502fr.,\n 32. Horseman_G_Death_B: 1507 - 1542fr.,\n 33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\n\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,","imageAlt":"Adam Horseman Archer Light Version 3D model animated","url":"https://www.cgtrader.com/3d-models/character/man/adam-horseman-archer-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/otwUZ7KPeHD8o4WT4uVLLnnV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-horseman-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/otwUZ7KPeHD8o4WT4uVLLnnV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-horseman-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/otwUZ7KPeHD8o4WT4uVLLnnV/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/adam-horseman-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","width":306},{"url":"https://media.cgtrader.com/variants/otwUZ7KPeHD8o4WT4uVLLnnV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-horseman-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","width":612},{"url":"https://media.cgtrader.com/variants/otwUZ7KPeHD8o4WT4uVLLnnV/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/adam-horseman-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-horseman-archer-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/709225/cc91e4e2d1/adam-horseman-archer-light-version-3d-model-cc91e4e2d1.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7669256","type":"listingItem","attributes":{"id":7669256,"title":"Stylized Female Tactical Adventurer 3D Game Character","price":20.99,"description":"Add a skilled female action hero to your game project with this **Stylized Female Tactical Adventurer 3D Character**. Featuring tied-back brown hair, a fitted teal top, beige tactical trousers, leather wrist guards, utility belts, thigh holsters, protective knee pads, and rugged combat boots, this character combines a modern adventurer look with detailed tactical accessories.\n\nHer versatile design makes her suitable for third-person action games, survival adventures, treasure-hunting missions, tactical shooters, and stylized RPGs. Use her as a playable heroine, explorer, mercenary, or supporting NPC in mobile, PC, and console games.\n\n### Key Features\n- Stylized female action hero design\n- Brown tied-back hairstyle and detailed facial features\n- Teal fitted top with beige tactical trousers\n- Utility belts, thigh holsters, and shoulder straps\n- Leather wrist guards and reinforced knee pads\n- Detailed combat boots and tactical accessories\n- PBR textures for realistic material definition\n- Suitable for real-time games and animation projects\n\n### File Formats\n- FBX\n- GLB / GLTF\n- DAE\n- BLEND\n\n### Rigging and Animations\nSuitable for humanoid character animation workflows. Mixamo animations can support Idle, Walk, Run, Jump, and Combat movements when compatible rigging and animation files are included.\n\n### Compatible Software\nBlender, Unity, Unreal Engine, and other 3D applications that support the supplied formats.\n\n### Ideal Use Cases\n- Third-person action games\n- Tactical shooter games\n- Survival and exploration games\n- Adventure and RPG projects\n- Treasure-hunting games\n- Mobile and PC game development\n- Game cinematics and character animation\n\nThis stylized female adventurer is a versatile addition to a 3D character collection for indie developers, game studios, and 3D artists.","imageAlt":"Stylized Female Tactical Adventurer 3D Game Ch...","url":"https://www.cgtrader.com/3d-models/character/woman/stylized-female-tactical-adventurer-3d-game-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ktisugv1t9q3y7620efmpu4babwq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Tpose.jpg","gridUrl":"https://media.cgtrader.com/variants/ktisugv1t9q3y7620efmpu4babwq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Tpose.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/ktisugv1t9q3y7620efmpu4babwq/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Tpose.webp","width":306},{"url":"https://media.cgtrader.com/variants/ktisugv1t9q3y7620efmpu4babwq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Tpose.webp","width":612},{"url":"https://media.cgtrader.com/variants/ktisugv1t9q3y7620efmpu4babwq/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Tpose.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/stylized-female-tactical-adventurer-3d-game-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/7669256/0378b4d577/stylized-female-tactical-adventurer-3d-game-character-3d-model-0378b4d577.webp","saleOffDiscount":70,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"701224","type":"listingItem","attributes":{"id":701224,"title":"Adam Knight Horseman  Light","price":60.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX file is included. \nDAE (Collada) files included.\n\nUnity Asset included.\nUnreal Asset included.\n\nNotes\n\nLow polygonal game ready animated model of Medieval Horseman Knight in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, knight, adventurer...\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes for Adam\nAnimated: Yes\nLods: Yes, for Horse only\nNumber of characters: 2 character blueprints, 31 \"skeletal meshes\" including bodies, body parts, hair, clothes...\nVertex counts of characters: 32,472 for Adam with all weapons and parts and 15,652 (7,7714 LOD) for Horse\nNumber of Textures: 58 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.\nTexture Resolutions: 2048x2048, 1024x1024, 4096x4096\nNumber of Materials and Material Instances: 12 Materials and 22 Instances\nNumber of Animations: Adam 163 animations for warrior, horseman combats and general moves. 36 horse animations.\nAnimation types: 136 \"on place\" animations, and 30 animations with root motion data for Adam. 23 \"on place\" animation clips, and 13 duplicates with root motion for horse.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\")\n\n\nKNIGHT\n\nParts\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet (2 variants), Arms Armor, Gloves, Boots, Leg Armor.\nWeapons: 2 Shields (2 variants)), 2 Swords (Big and medium.\n\nModels\n\nBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (sword with scabbard and 2 shields): 3,428 polygons, 6,758 triangles and 3,680 vertexes. \nArmor (with feather helmet): 13,135 polygons, 25,626 triangles and 14,613 vertexes. \nModel with armors and weapons (2 swords, 2 swords with scabbards, 4 shields) : 30,271 polygons, 59,550 triangles and 32,472 vertexes. \n\nAnimations\n\n123 Animation for sword and shield warrior and general moves. 93 \"on place\" animations. And 30 animations with root motion data.\nAlso there are 40 on place animation for horseman set.\n\nRig has 74 bones.\n\nTextures\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nFeathers\n\nOriginal 3D MAX file with rigged character in T-pose included.\n\n3 different colors scheme for armor included.\n5 Hair textures included.\n2 variants of helmet included (with feather and without) Visors can be opened.\n\n2 Shields. One with monster. There is layered texture for the second. Custom knight mark may be placed.\n\nFBX animated file included.\nDAE (Collada) animated file included.\n\nHORSE\nnotes\n\n.FBX files are included.\n.DAE (Collada) files are included.\n5 different color textures for the horse body, 4 colors for hair.\n\nmodel\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 10 parts (mask, back armor, blanket, chest armor, reins, harness, skirt, saddle, stirrups, neck armor) and has 9,706 polygons, 9,533 verts. and 18,806 triangles.\nLOD version has 5,074 polygons, 5,180 verts. and 9,849 triangles.\n\nskeleton\n\nHorse rig has 41 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nOpacity, normals and specular maps included  \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data.\n\nEach turn animation turns horse to 24 degrees.\n\nAnimations\n\n General\n\n 0. MECHANIM: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\n2 Handed Weapon\n\n 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\n\n 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. RM_2H_Die_knocked_forward: 5851 - 5868 fr.,\n\nHorseman Animations\n\n 1. Horseman_G_Explanation: 0 - 45 fr.,\n 2. Horseman_G_Idle: 46 - 146 fr.,\n 3. Horseman_G_looking_around: 147 - 323 fr.,\n 4. Horseman_G_Say_No: 324 - 374 fr.,\n 5. Horseman_G_Talking: 375 - 420 fr.,\n 6. Horseman_G_War_Cry: 421 - 471 fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510 fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539 fr.,\n 9. Horseman_G_Riding_Galloping_Horse: 544 - 559 fr.,\n 10. Horseman_G_Jumping_on_Horse: 560 - 595 fr.,\n 11. Horseman_Sword_TakeOut_1H: 596 - 626 fr.,\n 12. Horseman_Sword_PutBack_1H: 627 - 657 fr.,\n 13. Horseman_Sword_TakeOut_2H: 658 - 688 fr.,\n 14. Horseman_Sword_Galloping: 689 - 704 fr.,\n 15. Horseman_G_Taking_Hit: 705 - 740 fr.,\n 16. Horseman_Sword_Left_blow: 741 - 776 fr.,\n 17. Horseman_Sword_Left_UP_blow: 777 - 812 fr.,\n 18. Horseman_Sword_Right_blow: 813 - 848 fr.,\n 19. Horseman_Sword_Right_UP_blow: 849 - 884 fr.,\n 20. Horseman_Sword_PutBack_2H: 885 - 915 fr.,\n 21. Horseman_Lance_Take_Out: 916 - 951 fr.,\n 22. Horseman_Lance_Galloping: 952 - 967 fr.,\n 23. Horseman_Lance_Trust_high: 968 - 983 fr.,\n 24. Horseman_Lance_Trust_low: 984 - 999 fr.,\n 25. Horseman_Lance_Getting_Hit: 1000 - 1015 fr.,\n 26. Horseman_LancePoint_Left: 1020 - 1035 fr.,\n 27. Horseman_LancePoint_right: 1040 - 1055 fr.,\n 28. Horseman_Lance_Put_Back: 1060 - 1095 fr.,\n 29. Horseman_Spear_Take_Out: 1100 - 1135 fr.,\n 30. Horseman_Spear_Galloping: 1136 - 1151 fr.,\n 31. Horseman_Spear_Hit_right: 1152 - 1187 fr.,\n 32. Horseman_Spear_Hit_left: 1188 - 1223 fr.,\n 33. Horseman_Spear_throw_left: 1224 - 1259 fr.,\n 34. Horseman_Spear_throw_right: 1260 - 1295 fr.,\n 35. Horseman_Spear_throw_stright: 1296 - 1331 fr.,\n 36. Horseman_Spear_throw_Up: 1332 - 1367 fr.,\n 37. Horseman_Spear_Put_Back: 1368 - 1403 fr.,\n 38. Horseman_G_Death_A: 1408 - 1437 fr.,\n 39. Horseman_G_Death_B: 1442 - 1477 fr.,\n 40. Horseman_G_Death_with_Horse: 1482 - 1506 fr.,\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 1 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. 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Native software is 3ds max 2024. FBX, OBJ, ABC and 3ds max 2021 files are available. Also Unitypackage and Unreal Engine 5 files with all the prepared assets is here. \nPBR texture sets: Albedo (color), Normal and Specular/Smoothness maps of the body. Also two textures of the hair (alpha and color). Unreal Engine texture set.\n\nFace of the model is rigged using blendshapes.\n\nIf you have any questions or additional file format requests, please feel free to contact with me!","imageAlt":"Homeless person Vincent 3D model","url":"https://www.cgtrader.com/3d-models/character/man/homeless-person-vincent","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RNWhvHTaEkL9bJKrj7Hj5biF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/render_1_logos.jpg","gridUrl":"https://media.cgtrader.com/variants/RNWhvHTaEkL9bJKrj7Hj5biF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/render_1_logos.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/RNWhvHTaEkL9bJKrj7Hj5biF/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/render_1_logos.webp","width":306},{"url":"https://media.cgtrader.com/variants/RNWhvHTaEkL9bJKrj7Hj5biF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/render_1_logos.webp","width":612},{"url":"https://media.cgtrader.com/variants/RNWhvHTaEkL9bJKrj7Hj5biF/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/render_1_logos.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/homeless-person-vincent","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4491106/13ae6fd76b/homeless-person-vincent-3d-model-13ae6fd76b.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7505157","type":"listingItem","attributes":{"id":7505157,"title":"Casual Male Character Rigged and Animated","price":10.0,"description":"A stylized 3D model of a bearded male traveler wearing a casual jacket, cargo pants, boots, and a backpack. The character is posed with arms extended and features a detailed, game-ready appearance suitable for games, animations, renders, dioramas, and 3D printing projects.\n\nRigged and Animated - Idle, Walk and run animations.","imageAlt":"Casual Male Character Rigged and Animated 7505157","url":"https://www.cgtrader.com/3d-models/character/man/casual-male-character-rigged-and-animated","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bdjvjut1pxi3m9pck3j072tuzs0z/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0001.jpg","gridUrl":"https://media.cgtrader.com/variants/bdjvjut1pxi3m9pck3j072tuzs0z/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0001.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/bdjvjut1pxi3m9pck3j072tuzs0z/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/0001.webp","width":306},{"url":"https://media.cgtrader.com/variants/bdjvjut1pxi3m9pck3j072tuzs0z/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0001.webp","width":612},{"url":"https://media.cgtrader.com/variants/bdjvjut1pxi3m9pck3j072tuzs0z/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/0001.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/casual-male-character-rigged-and-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/7505157/c853110854/casual-male-character-rigged-and-animated-3d-model-c853110854.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7496956","type":"listingItem","attributes":{"id":7496956,"title":"Mystical Crystal Guardians","price":28.99,"description":"Explore a vibrant realm of whimsical characters inspired by the enchanting atmosphere of a crystal cavern. This collection showcases a diverse cast of guardians, each embodying unique roles and styles while maintaining a cohesive magical aesthetic.\n\nIncluded models:\n1. Young Hero with Cape and Star Emblems\n2. Elderly Adventurer with Fur-lined Coat and Pouches\n3. Armored Knight with Cape and Helmet\n4. Adventurous Boy with Colorful Outfit and Boots\n5. Mysterious Sorceress in Dark Robes\n6. Royal King Character in Ornate Blue Robes with Crown\n7. Adventurous Boy Character with Utility Gear\n8. Playful Cartoon Character in Colorful Outfit\n9. Elderly Scholar in Robes with Accessories\n\nEach model has 3 levels of detail with QUAD polygons:\n* Low-poly    1000 triangles for mobile.\n* Middle-poly 10 000 triangles for environment.\n* High-poly 100 000 triangles.\n* Ultra detailed up to 1 500 000 triangles for close up (triangulated).\n\nThis allows for the use of this model in:\n* production rendering (such as 3ds max, Maya,Cinema4d, Blender, Vray/Corona/Cycles and all other)\n\n* game engines (Unity and Unreal compatible - both included) and interactive presentations, providing a choice of detail based on the LOD System principle.\n\nThe model's textures are PBR 4096x4096 pixels:\n* Diffuse\n* NormalMap\n* Reflection\n* Roughness\n* Metallic\n* Ambient Occlusion\n\nwhich are suitable for any modern rendering engine. All models accurately unwrapped and has no overlapping UV.\n\nThe character is rigged and comes with a full animation set, ready for use in game engines.\n\nIf you like this model, please leave a comment!","imageAlt":"Mystical Crystal Guardians","url":"https://www.cgtrader.com/3d-model-packs/mystical-crystal-guardians","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/j2cmsmas653u8llq93qfg0e9597q/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cfd2e380-e236-4242-9695-5f3f125a809e_Unity_HDRP_Render_1_cgtrader_logo_view.jpg","gridUrl":"https://media.cgtrader.com/variants/j2cmsmas653u8llq93qfg0e9597q/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cfd2e380-e236-4242-9695-5f3f125a809e_Unity_HDRP_Render_1_cgtrader_logo_view.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/j2cmsmas653u8llq93qfg0e9597q/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/cfd2e380-e236-4242-9695-5f3f125a809e_Unity_HDRP_Render_1_cgtrader_logo_view.webp","width":306},{"url":"https://media.cgtrader.com/variants/j2cmsmas653u8llq93qfg0e9597q/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cfd2e380-e236-4242-9695-5f3f125a809e_Unity_HDRP_Render_1_cgtrader_logo_view.webp","width":612},{"url":"https://media.cgtrader.com/variants/j2cmsmas653u8llq93qfg0e9597q/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/cfd2e380-e236-4242-9695-5f3f125a809e_Unity_HDRP_Render_1_cgtrader_logo_view.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/mystical-crystal-guardians","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/7496956/ded67dc579/mystical-crystal-guardians-3d-model-ded67dc579.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"698675","type":"listingItem","attributes":{"id":698675,"title":"Adam Knight Light Version","price":40.0,"description":"\u003cp\u003e\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clips in the pack as well. \nBut animated FBX file is included. \nDAE (Collada) animated file is included.\u003c/p\u003e\u003cp\u003eNotes\n\nUnity Asset included.\n\nLow polygonal game ready animated model of Medieval Knight.\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, knight, adventurer...\u003c/p\u003e\u003cp\u003eParts\u003c/p\u003e\u003cp\u003eBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet (2 variants), Arms Armor, Gloves, Boots, Leg Armor.\nWeapons: 2 Shields (2 variants)), 2 Swords (Big and medium.\u003c/p\u003e\u003cp\u003eModels\u003c/p\u003e\u003cp\u003eBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (sword with scabbard and 2 shields): 3,428 polygons, 6,758 triangles and 3,680 vertexes. \nArmor (with feather helmet): 13,135 polygons, 25,626 triangles and 14,613 vertexes. \nModel with armors and weapons (2 swords, 2 swords with scabbards, 4 shields) : 30,271 polygons, 59,550 triangles and 32,472 vertexes. \u003c/p\u003e\u003cp\u003eAnimations\u003c/p\u003e\u003cp\u003e123 Animation for sword and shield warrior combats and general moves. 93 \"on place\" animations. And 30 animations with root motion data used by Unity Mecanim.\u003c/p\u003e\u003cp\u003eRig has 74 bones.\u003c/p\u003e\u003cp\u003eTextures\u003c/p\u003e\u003cp\u003eThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\u003c/p\u003e\u003cp\u003eFeathers\u003c/p\u003e\u003cp\u003eOriginal 3D MAX file with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003e3 different colors scheme for armor included.\n5 Hair textures included.\n2 variants of helmet included (with feather and without) Visors can be opened.\u003c/p\u003e\u003cp\u003e2 Shields. One with monster. There is layered texture for the second. Custom knight mark may be placed.\u003c/p\u003e\u003cp\u003eFBX animated file included.\nDAE (Collada) animated file included.\u003c/p\u003e\u003cp\u003eAnimations\u003c/p\u003e\u003cp\u003e General\u003c/p\u003e\u003cp\u003e 0. MECHANIM: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\u003c/p\u003e\u003cp\u003e 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\u003c/p\u003e\u003cp\u003eWeapon and Shield\u003c/p\u003e\u003cp\u003e 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\u003c/p\u003e\u003cp\u003e 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\u003c/p\u003e\u003cp\u003e2 Handed Weapon\u003c/p\u003e\u003cp\u003e 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\u003c/p\u003e\u003cp\u003e 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. RM_2H_Die_knocked_forward: 5851 - 5868 fr.,\u003c/p\u003e","imageAlt":"3D asset Adam Knight Light Version","url":"https://www.cgtrader.com/3d-models/character/man/adam-knight-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HaUwpiFACp59emKZotjnEkJ4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-knight-light-version-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/HaUwpiFACp59emKZotjnEkJ4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-knight-light-version-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/HaUwpiFACp59emKZotjnEkJ4/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/adam-knight-light-version-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage.webp","width":306},{"url":"https://media.cgtrader.com/variants/HaUwpiFACp59emKZotjnEkJ4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-knight-light-version-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage.webp","width":612},{"url":"https://media.cgtrader.com/variants/HaUwpiFACp59emKZotjnEkJ4/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/adam-knight-light-version-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-knight-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/698675/91cc905268/adam-knight-light-version-3d-model-91cc905268.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3756089","type":"listingItem","attributes":{"id":3756089,"title":"Homeless person Steeve","price":39.0,"description":"Hight quality 3d model of homeless person.\n\nGame ready, low poly fully rigged and animated by Biped system in 3ds max. Native software is 3ds max 2020. FBX, OBJ, ABC and 3ds max 2017 files are available. Demo scene with animation is included.\n\nUnity package is also included. Skeleton and animations fully compatible with humanoid rig.\n\nUnreal Engine 5.1 project. Fully compatible with Epic Skeleton. Contains 11 additional animations: walk simple (looped), walk cripple (looped), run (looped), stand idle (looped), sitting down, sitting idle (looped), sitting and mumbling (looped), laying down, laying idle (looped), waking up, standing up.\n\nPBR texture sets: Albedo (color), Normal and Specular/Smoothness maps of the body. Also two textures of the hair (alpha and color). Unreal Engine texture set.\n\nFace of the model is rigged.","imageAlt":"Homeless person Steeve 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/homeless-person-steeve","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7crcYEokPMxC7aAbsysJGzy5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/featurew.jpg","gridUrl":"https://media.cgtrader.com/variants/7crcYEokPMxC7aAbsysJGzy5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/featurew.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/7crcYEokPMxC7aAbsysJGzy5/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/featurew.webp","width":306},{"url":"https://media.cgtrader.com/variants/7crcYEokPMxC7aAbsysJGzy5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/featurew.webp","width":612},{"url":"https://media.cgtrader.com/variants/7crcYEokPMxC7aAbsysJGzy5/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/featurew.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/homeless-person-steeve","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3756089/a820edf97f/homeless-person-steeve-3d-model-a820edf97f.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"634109","type":"listingItem","attributes":{"id":634109,"title":"KBH Toon - Adventurer 01","price":4.99,"description":"Hi welcome to my first asset on CGtrader\n\nHe is a toony adventurer. Available in two flavours a mid poly (near 6k polys and 2k textures) and 2.8k polys (with mirrored 512 textures) \n\nAs well as the two fbx files and 5 texture variants a rigged maya file is also included. \n\nFinally there are some simple animations to use, a walk and run forward, an idle and a walk back\n\nFollow me on on twitter at https://twitter.com/Kris_Hammes for updates of new Products. \n\nIf you need help, have suggestions or just want to say hello join me on my discord server https://discord.gg/tCv4JWz\n\n**Added two new files. KBH_unityChar01_v2 and KBH_Male01_idle_V2 .  These fix naming convention errors on the skeleton and will be easier to transfer animations. \n\n","imageAlt":"3D asset KBH Toon - Adventurer 01","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/kbh-toon-adventurer-01","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/x29Ca6oSNEENZXSdqE2s94eG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/kbh-toon-adventurer-01-3d-model-low-poly-animated-rigged-fbx-ma-mb.jpg","gridUrl":"https://media.cgtrader.com/variants/x29Ca6oSNEENZXSdqE2s94eG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/kbh-toon-adventurer-01-3d-model-low-poly-animated-rigged-fbx-ma-mb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/x29Ca6oSNEENZXSdqE2s94eG/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/kbh-toon-adventurer-01-3d-model-low-poly-animated-rigged-fbx-ma-mb.webp","width":306},{"url":"https://media.cgtrader.com/variants/x29Ca6oSNEENZXSdqE2s94eG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/kbh-toon-adventurer-01-3d-model-low-poly-animated-rigged-fbx-ma-mb.webp","width":612},{"url":"https://media.cgtrader.com/variants/x29Ca6oSNEENZXSdqE2s94eG/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/kbh-toon-adventurer-01-3d-model-low-poly-animated-rigged-fbx-ma-mb.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/kbh-toon-adventurer-01","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/634109/634ef80390/kbh-toon-adventurer-01-3d-model-634ef80390.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"5400399","type":"listingItem","attributes":{"id":5400399,"title":"Adventure Character Christopher from Pack 1","price":89.0,"description":"**Get the whole Adventure Characters Pack (5 unique models) and save 25%! https://www.cgtrader.com/3d-models/character/man/adventure-characters-pack-survival-survivor-rpg-shooter-action**\n\n\u003e Time to plunge into the atmosphere of Adventure!\n\n\u003e A lot of work has been put into this character package - we have implemented an exceptional number of nice features that you will surely enjoy!Lots of skins, amazing modularity, corrective blendshapes to simulate muscles, several body types (male and female), the ability to exchange clothes between characters, a bunch of accessories and weapons, a demo scene created from scratch with a lot of props for your game, cinematic scene, Control Rig, etc. …we’ll tell you more below :) As always, we are happy to invite you to our Discord channel - there we answer questions and help in working with models. Link: https://discord.gg/Dfh9yqR4tg\n\nAsset pack includes:\n\n- Unreal projects (5.0+), uncensored\n- Unity project (2021.3.35f1), uncensored\n- FBX files - two versions, with full and optimized body parts\n- Textures packages\n\n**How to open an Unreal project: download all archives with the project and unpack any of them uning Winrar. The contents of the rest will be automatically collected into one folder.**\n\nThis is part of the first of two Adventure style packages. Full set includes:\n\n1. Thomas is a basic adventure character.\n2. Christopher is a thug and a bully!\n3. Eva is a sweet basic adventure girl.\n4. Victoria is an urban option. Her bow will help you out more than once!\n5. Jane is a winter option for fighting blizzards.\n\nThis package includes the Christopher character only.\n\n**Description:**\n\n- Lots of high quality skins - each character includes Basic, Adventure, Survival, Horror skins and several themed ones.\n- Love for details - you can look at individual parts of characters for a long time, such as watches, amulets, hairstyles, etc.\n- Characters have their own set of weapons - pistol, bow, axe, knife, ice pick, as well as a list of accessories\n- Excellent modularity - a lot of layers of clothing allow you to choose the look you want\n- All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations!\nNote: to combine some parts of clothing, the use of blendshapes is required (included)\n- Demoscene is included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n- Cinematic scene included - learn the basics of creating cinematic videos with our project!\n- Corrective blendshapes to simulate muscle work - now use extreme animations without any problems. We were the first to use this system on the market and it has greatly improved the quality of animations - we hope you like it!\n- Adjust the size of chest and hips for female characters\n- Adjustable size men's proportions: base, thin, muscular, fat\n- Control Rig is included in the project - animating and changing poses is now easy!\n- Characters include customized IK Rig files - this will make copying animations easier\n- The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing\n- The project includes high quality render scenes with biomes (five additional maps). Make sure the Settings - \"Engine Scalability Settings\" and \"Material Quality Level\" are set to the highest quality.\n- The blueprint character_name_All_Parts includes all character parts and weapons.\n- Advanced material setup based on blueprints.\n- Convenient switching of clothing parts via Construction Script.\n- Fully customized physics of the characters. Simulation of hair, clothes, body are included.\n- You can also change the color of skin, eyes, clothes, accessories and hair.\n- Shaders contain fine tuning based on blueprints. SSS, micronormal masks, etc - all inclusive and ready to go!\n- The package includes starting animations, but we recommend using the ALC4 or Lyra animations - you will immediately see the difference :)\n- 52 calibrated facial blendshapes for cinematic cutscenes, compatible with Live Link Face, Faceware and more.\n- Customized Live Link Face - just connect your iPhone and bring your character to life! (may require calibration depending on your face shape)\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls, all accessories - all this in a carefully designed environment of the demoscene. Press F in Play-Selected Viewport to quickly change characters.\n- Full compatibility with Epic Skeleton. This is an advanced version of the UE5 skeleton with all additional bones\n\n**ADDITIONAL FEATURES FOR UNITY PACKAGES:**\n\n- The packages include a Third Person Character Controller, so you can play and test animations right from the box.\n- Fully customized combinations of character. Just use one of the prepared prefabs by dragging and dropping it onto the stage!\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- The demo video shows the work of the Magica Cloth 2 plugin for hair and clothing physics. You can get a project with it by sending us your purchase receipt for this plugin via email or Discord https://discord.gg/nUQ7TmQgCZ. The Unity Chan script is working in project by default.\n- Shaders contain fine tuning, package included HDRP, URP, Built-In Shader.\n- Demo and cinematic scenes are included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n\n**Important notes for Unity:**\n\n- If you want to assemble several projects into one, please follow these instructions https://docs.google.com/document/d/1luQtDAbcw-JFFuHXV-evYBl9C7hCrt6HLAk2s2F668I/edit?usp=sharing\n- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial https://bit.ly/3WSdGiY\n- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project. Please follow this tutorial https://bit.ly/3WSdGiY for more info\n- You need to create new High Definition Render Pipeline (HDRP 7.5.1+) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.\n- The demo video and screenshots show the work of HDRP pipeline.\n- Unity does not support the exchange of assets between projects by default.\nWe recommend using the free Skinned Mesh Transfer plugin to share assets between multiple projects. Follow our tutorial https://youtu.be/y1GaTiyj0oQ for more information.\n\nModels height: 185 cms male, 175 cms female\n\n**Polycount:**\n\n- Christopher: 79010\n\n**Weapons:**\n\n- Pistol: 19306\n- Knife: 2705\n- Axe: 834\n\n-------------------------------\n\n- Characters are made from the scratch, without the use of Daz models, scanning method and others\n- Low poly, game-ready, rigged, PBR textures\n- Additional bones list https://docs.google.com/document/d/1tVSJDuzOsrMfeDaohh-_l9z0RcmKEz7tv8TmGR6GK80/edit?usp=sharing\n\nWe would be grateful if you take our survey - it will help us make useful content in the future! Link: https://bit.ly/3ERm4Y1\n\nThank you, David Grette team \n\nSupport mail: help.davidgrette@gmail.com\nDiscord: https://discord.gg/u7MCTmDqmU","imageAlt":"Adventure Character Christopher from Pack 1 3D model","url":"https://www.cgtrader.com/3d-models/character/man/adventure-character-christopher-from-pack-1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/XBngZxSMUoC7ZmMWsZMzNybR/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cover%20cgtrader2.jpg","gridUrl":"https://media.cgtrader.com/variants/XBngZxSMUoC7ZmMWsZMzNybR/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cover%20cgtrader2.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/XBngZxSMUoC7ZmMWsZMzNybR/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/cover%20cgtrader2.webp","width":306},{"url":"https://media.cgtrader.com/variants/XBngZxSMUoC7ZmMWsZMzNybR/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cover%20cgtrader2.webp","width":612},{"url":"https://media.cgtrader.com/variants/XBngZxSMUoC7ZmMWsZMzNybR/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/cover%20cgtrader2.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adventure-character-christopher-from-pack-1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":228,"name":".json","is_native":false},{"id":215,"name":".png","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5400399/e28d009ffa/adventure-character-christopher-from-pack-1-3d-model-e28d009ffa.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"699740","type":"listingItem","attributes":{"id":699740,"title":"Adam Knight Horseman ","price":120.0,"description":"\u003cp\u003eNotes\nLow polygonal game ready animated model of Medieval Horseman Knight in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, knight, adventurer...\u003c/p\u003e\n\nUnity Asset included.\nUnreal Asset included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes for Adam\nAnimated: Yes\nLods: Yes, for Horse only\nNumber of characters: 2 character blueprints, 31 \"skeletal meshes\" including bodies, body parts, hair, clothes...\nVertex counts of characters: 32,472 for Adam with all weapons and parts and 15,652 (7,7714 LOD) for Horse\nNumber of Textures: 58 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.\nTexture Resolutions: 2048x2048, 1024x1024, 4096x4096\nNumber of Materials and Material Instances: 12 Materials and 22 Instances\nNumber of Animations: Adam 163 animations for warrior, horseman combats and general moves. 36 horse animations.\nAnimation types: 136 \"on place\" animations, and 30 animations with root motion data for Adam. 23 \"on place\" animation clips, and 13 duplicates with root motion for horse.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\")\n\n\u003cp\u003eKNIGHT\nParts\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet (2 variants), Arms Armor, Gloves, Boots, Leg Armor.\nWeapons: 2 Shields (2 variants)), 2 Swords (Big and medium.\nModels\u003c/p\u003e\u003cp\u003eBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (sword with scabbard and 2 shields): 3,428 polygons, 6,758 triangles and 3,680 vertexes. \nArmor (with feather helmet): 13,135 polygons, 25,626 triangles and 14,613 vertexes. \nModel with armors and weapons (2 swords, 2 swords with scabbards, 4 shields) : 30,271 polygons, 59,550 triangles and 32,472 vertexes. \u003c/p\u003e\u003cp\u003eAnimations\u003c/p\u003e\u003cp\u003e123 Animation for sword and shield warrior and general moves. 93 \"on place\" animations. And 30 animations with root motion data used by Unity Mecanim.\nAlso there are 40 on place animation for horsman set.\u003c/p\u003e\u003cp\u003eCharacter Studio BIP files included. \nRig has 74 bones.\u003c/p\u003e\u003cp\u003eTextures\u003c/p\u003e\u003cp\u003eThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nFeathers\u003c/p\u003e\u003cp\u003eOriginal 3D MAX file with animated character (112  animation clips) included.\nOriginal 3D MAX file with rigged character in T-pose included.\nOriginal 3D MAX 2011 animations preview file included.\u003c/p\u003e\u003cp\u003e3 different colors scheme for armor included.\n5 Hair textures included.\n2 variants of helmet included (with feather and without) Visors can be opened.\u003c/p\u003e\u003cp\u003e2 Shields. One with monster. There is layered texture for the second. Custom knight mark may be placed.\u003c/p\u003e\u003cp\u003eFBX animated file included.\nDAE (Collada) animated file included.\nUnity Asset Included.\nUnity Feathers\u003c/p\u003e\u003cp\u003eUnity 5 PBS shaders.\nSample Unity Scene included.\nHumanoid Mecanim ready setup.\nIt will work 100% precised with my Unity Medieval Animations Mega Pack and all included  collections.\nCharacter Controller NOT included for Unity asset!\u003c/p\u003e\u003cp\u003eHORSE\nnotes\u003c/p\u003e\u003cp\u003e.FBX files are included.\n.DAE (Collada) files are included.\n5 different color textures for the horse body, 4 colors for hair.\u003c/p\u003e\u003cp\u003eCharacter Studio .BIP animation clip files are included.\nUnity asset included.\u003c/p\u003e\u003cp\u003eMecanim generic rig setaup.\nPBR materials.\nLOD version included\u003c/p\u003e\u003cp\u003emodel\u003c/p\u003e\u003cp\u003eBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\u003c/p\u003e\u003cp\u003eArmor combined from 10 parts (mask, back armor, blanket, chest armor, reins, harness, skirt, saddle, stirrups, neck armor) and has 9,706 polygons, 9,533 verts. and 18,806 triangles.\nLOD version has 5,074 polygons, 5,180 verts. and 9,849 triangles.\u003c/p\u003e\u003cp\u003eskeleton\u003c/p\u003e\u003cp\u003eHorse rig has 41 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\u003c/p\u003e\u003cp\u003etextures\u003c/p\u003e\u003cp\u003eOpacity, normals and specular maps included  \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\u003c/p\u003e\u003cp\u003eanimations\u003c/p\u003e\u003cp\u003e36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\u003c/p\u003e\u003cp\u003eEach turn animation turns horse to 24 degrees.\u003c/p\u003e\u003cp\u003eAnimations\n General\u003c/p\u003e\u003cp\u003e 0. MECHANIM: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\u003c/p\u003e\u003cp\u003e 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\u003c/p\u003e\u003cp\u003eWeapon and Shield\u003c/p\u003e\u003cp\u003e 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\u003c/p\u003e\u003cp\u003e 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\u003c/p\u003e\u003cp\u003e2 Handed Weapon\u003c/p\u003e\u003cp\u003e 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\u003c/p\u003e\u003cp\u003e 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. RM_2H_Die_knocked_forward: 5851 - 5868 fr.,\u003c/p\u003e\u003cp\u003eHorseman Animations\u003c/p\u003e\u003cp\u003e 1. Horseman_G_Explanation: 0 - 45 fr.,\n 2. Horseman_G_Idle: 46 - 146 fr.,\n 3. Horseman_G_looking_around: 147 - 323 fr.,\n 4. Horseman_G_Say_No: 324 - 374 fr.,\n 5. Horseman_G_Talking: 375 - 420 fr.,\n 6. Horseman_G_War_Cry: 421 - 471 fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510 fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539 fr.,\n 9. Horseman_G_Riding_Galloping_Horse: 544 - 559 fr.,\n 10. Horseman_G_Jumping_on_Horse: 560 - 595 fr.,\n 11. Horseman_Sword_TakeOut_1H: 596 - 626 fr.,\n 12. Horseman_Sword_PutBack_1H: 627 - 657 fr.,\n 13. Horseman_Sword_TakeOut_2H: 658 - 688 fr.,\n 14. Horseman_Sword_Galloping: 689 - 704 fr.,\n 15. Horseman_G_Taking_Hit: 705 - 740 fr.,\n 16. Horseman_Sword_Left_blow: 741 - 776 fr.,\n 17. Horseman_Sword_Left_UP_blow: 777 - 812 fr.,\n 18. Horseman_Sword_Right_blow: 813 - 848 fr.,\n 19. Horseman_Sword_Right_UP_blow: 849 - 884 fr.,\n 20. Horseman_Sword_PutBack_2H: 885 - 915 fr.,\n 21. Horseman_Lance_Take_Out: 916 - 951 fr.,\n 22. Horseman_Lance_Galloping: 952 - 967 fr.,\n 23. Horseman_Lance_Trust_high: 968 - 983 fr.,\n 24. Horseman_Lance_Trust_low: 984 - 999 fr.,\n 25. Horseman_Lance_Getting_Hit: 1000 - 1015 fr.,\n 26. Horseman_LancePoint_Left: 1020 - 1035 fr.,\n 27. Horseman_LancePoint_right: 1040 - 1055 fr.,\n 28. Horseman_Lance_Put_Back: 1060 - 1095 fr.,\n 29. Horseman_Spear_Take_Out: 1100 - 1135 fr.,\n 30. Horseman_Spear_Galloping: 1136 - 1151 fr.,\n 31. Horseman_Spear_Hit_right: 1152 - 1187 fr.,\n 32. Horseman_Spear_Hit_left: 1188 - 1223 fr.,\n 33. Horseman_Spear_throw_left: 1224 - 1259 fr.,\n 34. Horseman_Spear_throw_right: 1260 - 1295 fr.,\n 35. Horseman_Spear_throw_stright: 1296 - 1331 fr.,\n 36. Horseman_Spear_throw_Up: 1332 - 1367 fr.,\n 37. Horseman_Spear_Put_Back: 1368 - 1403 fr.,\n 38. Horseman_G_Death_A: 1408 - 1437 fr.,\n 39. Horseman_G_Death_B: 1442 - 1477 fr.,\n 40. Horseman_G_Death_with_Horse: 1482 - 1506 fr.,\u003c/p\u003e\u003cp\u003eHorse Animations\u003c/p\u003e\u003cp\u003e0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. 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Featuring short black hair, a confident expression, a blue-and-cream fantasy tunic with gold trim, a detailed leather corset, protective forearm guards, metallic knee armor, and tall brown armored boots, this character has a polished stylized 3D appearance.\n\nDesigned for fantasy RPGs, action-adventure games, medieval environments, and third-person combat experiences, this versatile character is suitable for a playable heroine, warrior NPC, companion, or fantasy character collection.\n\n### Key Features\n- Stylized female fantasy warrior design\n- Short black hairstyle and expressive facial features\n- Blue, cream, and gold fantasy outfit\n- Detailed leather waist corset and forearm guards\n- Metallic knee pads and armored boots\n- PBR textures for realistic material definition\n- Suitable for humanoid rigging and animation workflows\n- Ideal for real-time games and 3D animation projects\n\n### File Formats\n- FBX\n- GLB / GLTF\n- DAE\n- BLEND\n\n### Animation Support\nMixamo-compatible rigging and animations, where included. Potential animation uses include Idle, Walk, Run, Jump, Attack, Block, and Victory.\n\n### Recommended Use Cases\n- Fantasy RPG games\n- Medieval action games\n- Adventure and combat games\n- Third-person games\n- Mobile, PC, and console projects\n- Unity and Unreal Engine workflows\n- 3D animation and visualization\n\nThis stylized female warrior is a great addition to fantasy hero collections, medieval character packs, and game-ready humanoid assets.\n","imageAlt":"Stylized Female Warrior 3D Game Ready Character","url":"https://www.cgtrader.com/3d-models/character/woman/stylized-female-warrior-3d-game-ready-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/lhl5c4k8tv6ie1h8pph8qu7ve0vf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Tpose.jpg","gridUrl":"https://media.cgtrader.com/variants/lhl5c4k8tv6ie1h8pph8qu7ve0vf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Tpose.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/lhl5c4k8tv6ie1h8pph8qu7ve0vf/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Tpose.webp","width":306},{"url":"https://media.cgtrader.com/variants/lhl5c4k8tv6ie1h8pph8qu7ve0vf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Tpose.webp","width":612},{"url":"https://media.cgtrader.com/variants/lhl5c4k8tv6ie1h8pph8qu7ve0vf/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Tpose.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/stylized-female-warrior-3d-game-ready-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/7665235/7eae946a6e/stylized-female-warrior-3d-game-ready-character-3d-model-7eae946a6e.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7665104","type":"listingItem","attributes":{"id":7665104,"title":"Stylized Female Raider 3D Game Ready Character","price":21.99,"description":"Bring a fierce and adventurous personality to your game with this high-quality **Stylized Female Raider 3D Character**. Featuring striking red hair, a brown leather tactical jacket, a black top, an olive-green cargo outfit, a red neck scarf, utility pouches, protective knee pads, fingerless gloves, and rugged combat boots, this character is designed for action-packed gameplay.\n\nThe detailed tactical outfit and red, brown, and olive color palette make this character suitable for survival adventures, third-person shooters, post-apocalyptic environments, and stylized combat games.\n\n### Key Features\n- Stylized female adventurer and combat character\n- Distinctive red hairstyle and red neck scarf\n- Detailed leather jacket and tactical accessories\n- Cargo pants, utility pouches, gloves, knee pads, and combat boots\n- Suitable for humanoid character rigging and animation workflows\n- PBR textures for detailed materials and surface definition\n- Designed for real-time game development\n- Suitable for player characters, heroes, and NPCs\n\n### Included File Formats\n- FBX\n- GLB / GLTF\n- DAE\n- BLEND\n\n### Animation Support\nMixamo-compatible rigging and animations, where included. Suggested animations include Idle, Walk, Run, Jump, and other movement sequences.\n\n### Recommended Use Cases\n- Action and adventure games\n- Survival and post-apocalyptic games\n- Third-person shooters\n- RPG and exploration games\n- Mobile, PC, and console projects\n- VR and AR applications\n- 3D animation and character collections\n\nAdd this versatile female raider to your stylized 3D character collection for a distinctive look in action-oriented game worlds.\n","imageAlt":"Stylized Female Raider 3D Game Ready Character","url":"https://www.cgtrader.com/3d-models/character/woman/stylized-female-raider-3d-game-ready-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/q7x3m03p8ye5vo7gmt7lnr527uty/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/tPOSE.jpg","gridUrl":"https://media.cgtrader.com/variants/q7x3m03p8ye5vo7gmt7lnr527uty/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/tPOSE.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/q7x3m03p8ye5vo7gmt7lnr527uty/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/tPOSE.webp","width":306},{"url":"https://media.cgtrader.com/variants/q7x3m03p8ye5vo7gmt7lnr527uty/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/tPOSE.webp","width":612},{"url":"https://media.cgtrader.com/variants/q7x3m03p8ye5vo7gmt7lnr527uty/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/tPOSE.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/stylized-female-raider-3d-game-ready-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/7665104/b421756f5f/stylized-female-raider-3d-game-ready-character-3d-model-b421756f5f.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7665221","type":"listingItem","attributes":{"id":7665221,"title":"Stylized Female Fantasy Warrior 3D Game Ready Character","price":19.99,"description":"Bring your fantasy game world to life with this high-quality **Stylized Female Fantasy Warrior 3D Character**. Featuring vibrant red hair, an elegant fantasy combat outfit, detailed golden armor accents, leather straps, decorative gemstones, a sword, and tall armored boots, this character combines a heroic appearance with a polished stylized 3D design.\n\nDesigned for fantasy adventures, RPGs, action games, and third-person combat projects, this female warrior is suitable for playable heroes, NPCs, companion characters, and fantasy character collections.\n\n### Key Features\n- Stylized female fantasy warrior character\n- Distinctive red hairstyle and expressive facial features\n- Detailed fantasy armor with gold and red accents\n- Decorative leather straps, belts, and utility pouch\n- Sword accessory and armored boots\n- PBR textures for detailed material definition\n- Suitable for humanoid rigging and animation workflows\n- Ideal for real-time games and 3D animation projects\n\n### Included File Formats\n- FBX\n- GLB / GLTF\n- DAE\n- BLEND\n\n### Animation Support\nMixamo-compatible rigging and animations, where included. Suggested animations include Idle, Walk, Run, Jump, Attack, Block, and Victory.\n\n### Recommended Use Cases\n- Fantasy RPG games\n- Action and adventure games\n- Third-person combat games\n- Medieval fantasy environments\n- Mobile, PC, and console games\n- Unity and Unreal Engine projects\n- 3D animation and visualization\n\nAdd this versatile fantasy heroine to your collection of stylized game-ready characters.\n","imageAlt":"Stylized Female Fantasy Warrior 3D Game Ready ...","url":"https://www.cgtrader.com/3d-models/character/woman/stylized-female-fantasy-warrior-3d-game-ready-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/0wvkeui8fkadyrq9yydk7jud6ao1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/tpsoe.jpg","gridUrl":"https://media.cgtrader.com/variants/0wvkeui8fkadyrq9yydk7jud6ao1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/tpsoe.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/0wvkeui8fkadyrq9yydk7jud6ao1/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/tpsoe.webp","width":306},{"url":"https://media.cgtrader.com/variants/0wvkeui8fkadyrq9yydk7jud6ao1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/tpsoe.webp","width":612},{"url":"https://media.cgtrader.com/variants/0wvkeui8fkadyrq9yydk7jud6ao1/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/tpsoe.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/stylized-female-fantasy-warrior-3d-game-ready-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/7665221/faf6e31e83/stylized-female-fantasy-warrior-3d-game-ready-character-3d-model-faf6e31e83.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"709531","type":"listingItem","attributes":{"id":709531,"title":"Adam And Eva Adventurer Light Version","price":60.0,"description":"Low polygonal game ready animated models of man and woman in 3D MAX files.\nCharacters designed as playable hero for First person and third person games. May fight as warrior, archer, mage, rogue...\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX file is included. \n\nUnity Asset included.\n\nEva with all armors and weapons: 20,660 polygons, 40,194 triangles and 21,936 vertexes.\nAdam with all armors and weapons: 21,644 polygons, 42,655 triangles and 23,092 vertexes.\n\n115 Animation for warrior, mage, archer combats and general moves. 98 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim. (for each character)\n\nEva Rig has 75 bones. Adam Rig has 73 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with rigged character in T-pose included.(for each character)\n2 Body textures ( and with underclothes) included.(for each character)\n4 Eva Hairs textures included.\n5 Adam Hairs textures included.\nFBX files included.\n\nParts Eva\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet.\nArmor parts: Chest Armor, Hood, Gloves, Belt, Paints, Boots.\nWeapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.\n\nParts Adam\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Chest Armor, Hood, Gloves, Belt, Paints, Boots., Jerkin\nWeapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.\n\nAnimations\n general\n\n 0. Mecanim pose: 0 - 0 fr.,\n 1. W_S_Drinking: 2 - 55 fr.,\n 2. W_S_Eating: 56 - 176 fr.,\n 3. W_S_Explanation: 177 - 222 fr.,\n 4. W_S_IDLE: 223 - 323 fr.,\n 5. W_S_Kiss: 324 - 409 fr.,\n 6. W_S_Looking_around: 410 - 586 fr.,\n 7. W_S_making_item: 587 - 617 fr.,\n 8. W_S_Reject: 618 - 718 fr.,\n 9. W_S_Talking_B: 719 - 854 fr.,\n 10. W_S_Use_object: 855 - 895 fr.,\n 11. W_M_run: 900 - 926 fr.,\n 12. W_M_Run_Jump: 927 - 960 fr.,\n 13. W_M_Sneaking: 965 - 1015 fr.,\n 14. W_M_strafe_run_left: 1020 - 1046 fr.,\n 15. W_M_strafe_run_right: 1051 - 1077 fr.,\n 16. W_M_Strife_leftt: 1082 - 1117 fr.,\n 17. W_M_Strife_right: 1122 - 1157 fr.,\n 18. W_M_Walk: 1162 - 1198 fr.,\n 19. W_M_Jump_Walking: 1199 - 1229 fr.,\n 20. W_M_Walking_back_B: 1234 - 1269 fr.,\n 21. W_M_Walking_With_Tourch: 1274 - 1377 fr.,\n\nmagic\n 22. W_M_combat_mode_C: 1382 - 1457 fr.,\n 23. W_M_buff_spell_A: 1458 - 1508 fr.,\n 24. W_M_buff_spell_B: 1509 - 1599 fr.,\n 25. W_M_Drinking_potion: 1600 - 1655 fr.,\n 26. W_M_fire_ball_strong_spell: 1656 - 1731 fr.,\n 27. W_M_speil_fast_loop: 1732 - 1762 fr.,\n 28. W_M_speil_magic_trap: 1763 - 1863 fr.,\n 29. W_M_speil_summoning: 1864 - 1899 fr.,\n 30. W_M_spell_Barier_start: 1900 - 1918 fr.,\n 31. W_M_spell_Barier_keep: 1919 - 1954 fr.,\n 32. W_M_spell_Barier_end: 1955 - 1970 fr.,\n 33. W_M_spell_cast_A: 1972 - 2042 fr.,\n 34. W_M_spell_curse: 2043 - 2103 fr.,\n 35. W_M_spell_sleep: 2104 - 2144 fr.,\n 36. W_M_Dying_A: 2145 - 2185 fr.,\n\nweapon and shield\n 37. W_1H_PutWeapon_Back: 2190 - 2230 fr.,\n 38. W_1H_TookWeaponOut: 2231 - 2271 fr.,\n 39. W_1H_5X_Combo: 2272 - 2367 fr.,\n 40. W_1H_COMBAT_mode: 2368 - 2418 fr.,\n 41. W_1H_Hit_from_back: 2419 - 2454 fr.,\n 42. W_1H_Hit_from_front: 2455 - 2490 fr.,\n 43. W_1H_moveTOblock: 2491 - 2497 fr.,\n 44. W_1H_shield_block_keeping: 2498 - 2528 fr.,\n 45. W_1H_moveFROMblock: 2529 - 2535 fr.,\n 46. W_1H_shield_block_high_left: 2536 - 2571 fr.,\n 47. W_1H_shield_block_high_right: 2572 - 2607 fr.,\n 48. W_1H_sword_parry_high_left: 2608 - 2643 fr.,\n 49. W_1H_sword_parry_high_right: 2644 - 2679 fr.,\n 50. W_1H_sword_shield_blow: 2680 - 2715 fr.,\n 51. W_1H_sword_swing_high_left: 2716 - 2751 fr.,\n 52. W_1H_sword_swing_high_right: 2752 - 2787 fr.,\n 53. W_1H_sword_swing_high_straight_down: 2788 - 2823 fr.,\n 54. W_1H_sword_swing_low_left: 2824 - 2859 fr.,\n 55. W_1H_sword_swing_low_right: 2860 - 2895 fr.,\n 56. W_1H_sword_thrust_mid: 2896 - 2931 fr.,\n 57. W_1H_Die_fall_backward: 2932 - 3065 fr.,\n 58. W_1H_Die_fall_forward: 3070 - 3210 fr.,\n 59. W_1H_banging_shield: 3215 - 3235 fr.,\n 60. W_1H_Casual_walk: 3240 - 3276 fr.,\n 61. W_1H_walk_left_swing: 3277 - 3312 fr.,\n 62. W_1H_walk_right_swing: 3313 - 3348 fr.,\n 63. W_1H_walk_trust: 3349 - 3384 fr.,\n 64. W_1H_Cautious_walk: 3389 - 3429 fr.,\n 65. W_1H_combat_run: 3434 - 3456 fr.,\n\narcher's\n 66. W_Archer_putBow_back: 3461 - 3496 fr.,\n 67. W_Archer_takeBow_out: 3497 - 3537 fr.,\n 68. W_Archer_COMBAT_mode: 3538 - 3588 fr.,\n 69. W_Archer_dodge_backwards: 3589 - 3624 fr.,\n 70. W_Archer_Hit_from_back: 3625 - 3660 fr.,\n 71. W_Archer_Hit_from_front: 3661 - 3696 fr.,\n 72. W_Archer_get_arrow_fromBack: 3697 - 3737 fr.,\n 73. W_Archer_charging: 3738 - 3778 fr.,\n 74. W_Archer_aim: 3779 - 3879 fr.,\n 75. W_Archer_shot_loop: 3880 - 3950 fr.,\n 76. W_Archer_aim_fromLeft_toRight: 3955 - 4045 fr.,\n 77. W_Archer_aim_fromUp_toDown: 4051 - 4141 fr.,\n 78. W_Archer_aiming_up_45_d: 4142 - 4242 fr.,\n 79. W_Archer_shot_loop_45up: 4243 - 4308 fr.,\n 80. W_Archer_Dying: 4313 - 4378 fr.,\n 81. W_Archer_run_combat: 4383 - 4409 fr.,\n 82. W_Archer_walk_Combat: 4414 - 4459 fr.,\n 83. W_Archer_walk_get_arrow_fromBack: 4460 - 4505 fr.,\n 84. W_Archer_walk_charging: 4506 - 4551 fr.,\n 85. W_Archer_walk_Aim: 4552 - 4597 fr.,\n 86. W_Archer_walk_shot_Loop: 4598 - 4653 fr.,\n 87. W_Archer_strife_left_Aim: 4658 - 4693 fr.,\n 88. W_Archer_strife_right_Aim: 4698 - 4733 fr.,\n 89. W_Archer_walking_back: 4738 - 4773 fr.,\n\nv.1.1\n\n 90. RM_1H_Casual_walk: 4781 - 4817 fr.,\n 91. RM_1H_Cautious_walk: 4822 - 4862 fr.,\n 92. RM_1H_walk_left_swing: 4867 - 4902 fr.,\n 93. RM_1H_walk_right_swing: 4907 - 4942 fr.,\n 94. RM_1H_walk_trust: 4947 - 4982 fr.,\n 95. RM_1H_combat_run: 4987 - 5009 fr.,\n 96. RM_Run: 5014 - 5036 fr.,\n 97. RM_Run_Jump: 5041 - 5074 fr.,\n 98. RM_Sneaking: 5079 - 5130 fr.,\n 99. RM_strafe_run_left: 5135 - 5161 fr.,\n 100. RM_strafe_run_right: 5166 - 5192 fr.,\n 101. RM_Strife_leftt: 5197 - 5232 fr.,\n 102. RM_Strife_right: 5237 - 5272 fr.,\n 103. RM_walk: 5277 - 5312 fr.,\n 104. RM_Jump_Walking: 5317 - 5347 fr.,\n 105. RM_Walking_back_B: 5352 - 5387 fr.,\n 106. RM_Walking_With_Tourch: 5392 - 5495 fr.,\n 107. RM_Archer_run_combat: 5500 - 5526 fr.,\n 108. RM_Archer_walking_back: 5531 - 5566 fr.,\n 109. RM_Archer_strife_left_Aim: 5571 - 5606 fr.,\n 110. RM_Archer_strife_right_Aim: 5611 - 5646 fr.,\n 111. RM_Archer_walk_Combat: 5651 - 5696 fr.,\n 112. RM_Archer_walk_get_arrow_fromBack: 5701 - 5746 fr.,\n 113. RM_Archer_walk_charging: 5751 - 5796 fr.,\n 114. RM_Archer_walk_Aim: 5801 - 5846 fr.,\n 115. 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The polished 3D design provides a strong hero, explorer, warrior, survivor, and adventurer aesthetic suitable for a wide range of game environments.\nFeatures\n- High-quality stylized 3D male character\n- Full-body character with detailed outfit and accessories\n- Game-ready design\n- Rigged character\n- Mixamo-compatible animations\n- Includes FBX, GLB, DAE, and BLEND formats\n- PBR textures and materials\n- Detailed clothing, leather accessories, straps, pouches, and boots\n- Suitable for RPG, adventure, survival, action, shooter, and fantasy games\n- Ideal for Unity, Unreal Engine, Blender, and other 3D workflows\n- Suitable for games, cinematics, animation, visualization, and prototyping\nIncluded Formats\nFBX | GLB | DAE | BLEND\nPBR Textures | Mixamo Animations | Rigged Character","imageAlt":"Stylized Male Adventurer 3D Character Rigged 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Lots of skins, amazing modularity, corrective blendshapes to simulate muscles, several body types (male and female), the ability to exchange clothes between characters, a bunch of accessories and weapons, a demo scene created from scratch with a lot of props for your game, cinematic scene, Control Rig, etc. …we’ll tell you more below :) As always, we are happy to invite you to our Discord channel - there we answer questions and help in working with models. Link: https://discord.gg/Dfh9yqR4tg\n\nAsset pack includes:\n\n- Unreal projects (5.0+), uncensored\n- Unity project (2021.3.35f1), uncensored\n- FBX files - two versions, with full and optimized body parts\n- Textures packages\n\n**How to open an Unreal/Unity project: download all archives with the project and unpack any of them uning Winrar. The contents of the rest will be automatically collected into one folder.**\n\nThis is part of the second of two Adventure style packages. Full set includes:\n\n1. James is a main adventure character. He learned to survive, but it changed him forever. Becoming a hermit, he sees the hidden in the darkness, and he is ready for any trouble.\n2. Diana is a girl with a dream of adventure! Following her dream, one day she collected all the accumulated money and went to the temple of the Emperor. However, for her, the events that awaited her upon arrival were a complete surprise.\n3. Sarah is a born mechanic. Machines, complex technical devices, the smell of oil has been her lifelong passion. She is appreciated in the team for her skills and a specific sense of humor.\n4. Kiona, a sweet girl from an Indian village, hides many secrets. Combining modern devices and the traditions of her people, she became a dangerous hunter ... for people.\n5. Ryan is a stern mercenary, a secret agent... His difficult nature has deprived him of friends, but he does not need them. He has a task and he will complete it.\n\nThis package includes the Ryan character only.\n\n**Description:**\n\n- Lots of high quality skins - each character includes Basic, Adventure, Survival, Horror skins and several themed ones.\n- Love for details - you can look at individual parts of characters for a long time, such as watches, amulets, hairstyles, etc.\n- Characters have their own set of weapons - pistol, bow, axe, knife, ice pick, as well as a list of accessories\n- Excellent modularity - a lot of layers of clothing allow you to choose the look you want\n- All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations!\nNote: to combine some parts of clothing, the use of blendshapes is required (included)\n- Demoscene is included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n- Cinematic scene included - learn the basics of creating cinematic videos with our project!\n- Corrective blendshapes to simulate muscle work - now use extreme animations without any problems. We were the first to use this system on the market and it has greatly improved the quality of animations - we hope you like it!\n- Adjust the size of chest and hips for female characters\n- Adjustable size men's proportions: base, thin, muscular, fat\n- Control Rig is included in the project - animating and changing poses is now easy!\n- Characters include customized IK Rig files - this will make copying animations easier\n- The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing\n- The project includes high quality render scenes with biomes (five additional maps). Make sure the Settings - \"Engine Scalability Settings\" and \"Material Quality Level\" are set to the highest quality.\n- The blueprint character_name_All_Parts includes all character parts and weapons.\n- Advanced material setup based on blueprints.\n- Convenient switching of clothing parts via Construction Script.\n- Fully customized physics of the characters. Simulation of hair, clothes, body are included.\n- You can also change the color of skin, eyes, clothes, accessories and hair.\n- Shaders contain fine tuning based on blueprints. SSS, micronormal masks, etc - all inclusive and ready to go!\n- The package includes starting animations, but we recommend using the ALC4 or Lyra animations - you will immediately see the difference :)\n- 52 calibrated facial blendshapes for cinematic cutscenes, compatible with Live Link Face, Faceware and more.\n- Customized Live Link Face - just connect your iPhone and bring your character to life! (may require calibration depending on your face shape)\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls, all accessories - all this in a carefully designed environment of the demoscene. Press F in Play-Selected Viewport to quickly change characters.\n- Full compatibility with Epic Skeleton. This is an advanced version of the UE5 skeleton with all additional bones\n\n**ADDITIONAL FEATURES FOR UNITY PACKAGES:**\n\n- The packages include a Third Person Character Controller, so you can play and test animations right from the box.\n- Fully customized combinations of character. Just use one of the prepared prefabs by dragging and dropping it onto the stage!\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- The demo video shows the work of the Magica Cloth 2 plugin for hair and clothing physics. You can get a project with it by sending us your purchase receipt for this plugin via email or Discord https://discord.gg/nUQ7TmQgCZ. The Unity Chan script is working in project by default.\n- Shaders contain fine tuning, package included HDRP, URP, Built-In Shader.\n- Demo and cinematic scenes are included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n\n**Important notes for Unity:**\n\n- If you want to assemble several projects into one, please follow these instructions https://docs.google.com/document/d/1luQtDAbcw-JFFuHXV-evYBl9C7hCrt6HLAk2s2F668I/edit?usp=sharing\n- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial https://bit.ly/3WSdGiY\n- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project. Please follow this tutorial https://bit.ly/3WSdGiY for more info\n- You need to create new High Definition Render Pipeline (HDRP 7.5.1+) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.\n- The demo video and screenshots show the work of HDRP pipeline.\n- Unity does not support the exchange of assets between projects by default.\nWe recommend using the free Skinned Mesh Transfer plugin to share assets between multiple projects. Follow our tutorial https://youtu.be/y1GaTiyj0oQ for more information.\n\nModels height: 185 cms male, 175 cms female\n\n**Polycount:**\n\n- Ryan: 152394\n\n**Weapons:**\n\n- Axe: 876\n- Pistol: 19306\n- Flashbang grenade: 3083\n- Combat grenade: 2914\n- Military knife: 4302\n- Ryan signal flare: 1330\n\n-------------------------------\n\n- Characters are made from the scratch, without the use of Daz models, scanning method and others\n- Low poly, game-ready, rigged, PBR textures\n- Additional bones list https://docs.google.com/document/d/1tVSJDuzOsrMfeDaohh-_l9z0RcmKEz7tv8TmGR6GK80/edit?usp=sharing\n\nWe would be grateful if you take our survey - it will help us make useful content in the future! Link: https://bit.ly/3ERm4Y1\n\nThank you, David Grette team \n\nSupport mail: help.davidgrette@gmail.com\nDiscord: https://discord.gg/u7MCTmDqmU","imageAlt":"Soldier Character Ryan from Pack 2 3D model","url":"https://www.cgtrader.com/3d-models/character/man/adventure-character-ryan-from-pack-2","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/C5kLQYQtzQwvhtHUfR1Y9iUK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cg%20cover%20ryan.jpg","gridUrl":"https://media.cgtrader.com/variants/C5kLQYQtzQwvhtHUfR1Y9iUK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cg%20cover%20ryan.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/C5kLQYQtzQwvhtHUfR1Y9iUK/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/cg%20cover%20ryan.webp","width":306},{"url":"https://media.cgtrader.com/variants/C5kLQYQtzQwvhtHUfR1Y9iUK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cg%20cover%20ryan.webp","width":612},{"url":"https://media.cgtrader.com/variants/C5kLQYQtzQwvhtHUfR1Y9iUK/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/cg%20cover%20ryan.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adventure-character-ryan-from-pack-2","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":228,"name":".json","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":217,"name":".psd","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5483088/6d1a21a186/soldier-character-ryan-from-pack-2-3d-model-6d1a21a186.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7649829","type":"listingItem","attributes":{"id":7649829,"title":"Stylized Female Adventurer 3D Character Fantasy Warrior Game ","price":20.99,"description":"A high-quality stylized female adventurer 3D character designed for fantasy, adventure, RPG, action, and casual game projects.\nThis character features a confident female warrior/adventurer appearance with short dark hair, a fitted burgundy leather vest, cream tunic, wide leather belt with metal buckle, brown cropped trousers, and detailed rugged leather boots. The practical fantasy outfit makes her suitable for warrior, adventurer, fighter, explorer, RPG hero, survivor, and action-game roles.\nFeatures\n- Stylized female 3D character\n- Fantasy adventurer / warrior design\n- Short dark hairstyle\n- Detailed leather vest and belt\n- Cream fantasy tunic\n- Brown cropped trousers\n- Rugged leather boots\n- High-quality stylized materials\n- Clean T-pose presentation\n- PBR textures and materials\n- Mixamo animations\n- FBX, GLB, DAE, and BLEND formats\n- Suitable for Unity, Unreal Engine, Blender, and other 3D pipelines\n- Ideal for RPG, fantasy, adventure, action, survival, and mobile games\n- Suitable for games, cinematics, animation, and visualization\nIncluded Formats\nFBX | GLB | DAE | BLEND\nPBR Textures | Mixamo Animations | Rigged Character","imageAlt":"Stylized Female Adventurer 3D Character Fantas...","url":"https://www.cgtrader.com/3d-models/character/woman/stylized-female-adventurer-3d-character-fantasy-warrior-game","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xqb9zbhcomuzqnwstjdnlpwn9cvs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Tpose.jpg","gridUrl":"https://media.cgtrader.com/variants/xqb9zbhcomuzqnwstjdnlpwn9cvs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Tpose.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/xqb9zbhcomuzqnwstjdnlpwn9cvs/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Tpose.webp","width":306},{"url":"https://media.cgtrader.com/variants/xqb9zbhcomuzqnwstjdnlpwn9cvs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Tpose.webp","width":612},{"url":"https://media.cgtrader.com/variants/xqb9zbhcomuzqnwstjdnlpwn9cvs/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Tpose.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/stylized-female-adventurer-3d-character-fantasy-warrior-game","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/7649829/82bbd0bc9f/stylized-female-adventurer-3d-character-fantasy-warrior-game-3d-model-82bbd0bc9f.webp","saleOffDiscount":70,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7665056","type":"listingItem","attributes":{"id":7665056,"title":"Stylized Female Adventurer 3D Character","price":21.99,"description":"Bring your game projects to life with this high-quality Stylized Female Adventurer 3D Character. Featuring short dark-brown hair, red-tinted glasses, a red athletic crop top, olive-green shorts, fingerless gloves, knee-high socks, and rugged tactical boots, this character is ideal for action, adventure, survival, shooter, and third-person games.\n\nDesigned with a polished stylized 3D appearance, detailed materials, and a modern adventurer outfit, this character works well as a playable hero, action-game protagonist, NPC, or survival-game character.\n\nKey Features\n\nHigh-quality stylized 3D character design\n\nRigged humanoid character suitable for animation\n\nMixamo-compatible rig and animations, where included\n\nPBR textures for realistic material definition\n\nDetailed clothing, accessories, gloves, glasses, and boots\n\nSuitable for Unity, Unreal Engine, Blender, and other 3D workflows\n\nUseful for mobile, PC, console, VR, and AR projects\n\nIncluded File Formats\n\nFBX\n\nGLB / GLTF\n\nDAE\n\nBLEND\n\nSuggested Animations\nIdle, Walk, Run, Jump, Sit, and additional Mixamo animations, depending on the included animation files.\n\nRecommended Uses\nAction games, adventure games, survival games, shooting games, simulation projects, character collections, game prototypes, and real-time 3D applications.\n\nThis versatile female character is a great addition to any stylized game asset collection.\n","imageAlt":"Stylized Female Adventurer 3D Character","url":"https://www.cgtrader.com/3d-models/character/woman/stylized-female-adventurer-3d-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nl9hlg0ru76wqm1adnb8nd2ebskc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Tpose.jpg","gridUrl":"https://media.cgtrader.com/variants/nl9hlg0ru76wqm1adnb8nd2ebskc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Tpose.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/nl9hlg0ru76wqm1adnb8nd2ebskc/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Tpose.webp","width":306},{"url":"https://media.cgtrader.com/variants/nl9hlg0ru76wqm1adnb8nd2ebskc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Tpose.webp","width":612},{"url":"https://media.cgtrader.com/variants/nl9hlg0ru76wqm1adnb8nd2ebskc/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Tpose.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/stylized-female-adventurer-3d-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/7665056/b0a28e7718/stylized-female-adventurer-3d-character-3d-model-b0a28e7718.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7620337","type":"listingItem","attributes":{"id":7620337,"title":"Stylized Pirate Girl 3D Character Cute Female Pirate Game Ready","price":21.99,"description":"Bring a fun and adventurous pirate character to your game or animation project with this Stylized Pirate Girl 3D Character. The character features vibrant orange hair, a pirate headband, skull eyepatch, gold earrings, detailed leather vest, white pirate shirt, red waist sash, layered green skirt, leather arm guards, and tall brown pirate boots.\n\nThis character is designed for pirate games, adventure games, fantasy projects, RPGs, mobile games, cartoon-style games, NPCs, animations, cinematics, and real-time 3D applications.\n\nIncluded Formats\nFBX\nGLB\nDAE\nBLEND / Blender\nPBR Textures\nRigged character\nMixamo-compatible animations\nAnimation-ready workflow\nFeatures\nStylized female pirate character\nDetailed pirate outfit\nSkull eyepatch and pirate headwear\nVibrant orange hairstyle\nGold hoop earrings\nLeather vest and arm guards\nRed pirate sash with buckle\nLayered green skirt\nDetailed leather pirate boots\nPBR material workflow\nUV-ready textures\nGame-ready character design\nMultiple export formats\nSuitable for Unity, Unreal Engine, Godot and other 3D engines\nCompatible with Mixamo animations\n\nIdeal for pirate adventures, RPGs, fantasy games, treasure hunting games, island games, mobile games, NPCs, character-based games, animation projects and cinematic scenes.","imageAlt":"Stylized Pirate Girl 3D Character Cute Female ...","url":"https://www.cgtrader.com/3d-models/character/child/stylized-pirate-girl-3d-character-cute-female-pirate-game-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/13nbwmb6ckxiliio8w4ptuld21p0/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/idle.jpg","gridUrl":"https://media.cgtrader.com/variants/13nbwmb6ckxiliio8w4ptuld21p0/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/idle.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/13nbwmb6ckxiliio8w4ptuld21p0/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/idle.webp","width":306},{"url":"https://media.cgtrader.com/variants/13nbwmb6ckxiliio8w4ptuld21p0/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/idle.webp","width":612},{"url":"https://media.cgtrader.com/variants/13nbwmb6ckxiliio8w4ptuld21p0/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/idle.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/child/stylized-pirate-girl-3d-character-cute-female-pirate-game-ready","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"child","categoryTitle":"Character","subcategoryTitle":"Child","schemaImageUrl":"https://img-new.cgtrader.com/items/7620337/9d00f7007f/stylized-pirate-girl-3d-character-cute-female-pirate-game-ready-3d-model-9d00f7007f.webp","saleOffDiscount":70,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"757703","type":"listingItem","attributes":{"id":757703,"title":"Eva Hunter","price":90.0,"description":"Low polygonal game ready animated model of Medieval Hunter Female in 3D MAX 2011 file.\nCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, rogue...\n\nUnity Asset Included.\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet.\nArmor parts: Shirt, Hood, Long Robe, Gloves, Belt, Paints, Boots, Scar Patch\nWeapons: 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nModel with all armors, 4 hair types and weapons: 26,300 polygons, 52,059 triangles and 29,200 vertexes.\n Body: 8,532 polygons, 16,932 triangles and 8,689 vertexes.\nAll armor parts: 12,437 polygons, 24,639 triangles and 14,454 vertexes.\nAll Weapons: 2,917 polygons, 5,667 triangles and 3,216 vertexes.\n4 Hairs all together: 2,414 polygons, 4,826 triangles and 2,841 vertexes.\n\nRig has 89 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\n3d MAX Feathers \n\n122 Animation for sword warrior, archer combats and general moves. 91 \"on place\" animations. And 31 animations with root motion data used by Unity Mecanim.\nCharacter Studio BIP files included. \n\nOriginal 3D MAX file with animated Eva Hunter (122 animation clips) included .\nOriginal 3D MAX file with rigged Eva Hunter in T-pose included.\n2 different colors scheme for armor included.\n2 different colors for hood included\n2 body textures ( and with underwear) included.\n4 different haire shapes included.\n4 different colors for Hair _A type included.\nEva body presented with 2 variants. As one mesh and divided into parts.\nFBX files included.\n\nAnimations\n\n General\n\n 0. MECANIM T-Pose: 0 - 0 fr.,\n 1. S_IDLE: 2 - 100 fr.,\n 2. S_sit_down: 101 - 126 fr.,\n 3. S_Sitting: 127 - 177 fr.,\n 4. S_Sitinhg_Talking_A: 178 - 313 fr.,\n 5. S_Came_up: 314 - 340 fr.,\n 6. S_Drinking: 341 - 396 fr.,\n 7. S_Eating: 397 - 517 fr.,\n 8. S_Explanation: 518 - 563 fr.,\n 9. S_Greeting: 564 - 624 fr.,\n 10. S_Looking_around: 625 - 801 fr.,\n 11. S_Pick_object: 802 - 842 fr.,\n 12. S_pointing_A: 843 - 903 fr.,\n 13. S_Reject: 904 - 1004 fr.,\n 14. S_salute_B: 1005 - 1065 fr.,\n 15. S_Talking_B: 1066 - 1201 fr.,\n 16. S_Throwing: 1202 - 1307 fr.,\n 17. S_Use_object: 1308 - 1348 fr.,\n 18. S_making_item: 1349 - 1379 fr.,\n\n 19. M_Jump_standing_start: 1384 - 1430 fr.,\n 20. M_Jump_standing_loop: 1431 - 1432 fr.,\n 21. M_Jump_standing_end: 1432 - 1459 fr.,\n 22. M_falling_down: 1464 - 1504 fr.,\n 23. M_Run: 1509 - 1531 fr.,\n 24. M_Run_Jump_start: 1536 - 1552 fr.,\n 25. M_Run_Jump_loop: 1553 - 1554 fr.,\n 26. M_Run_Jump_end: 1554 - 1569 fr.,\n 27. M_Sneaking: 1574 - 1625 fr.,\n 28. M_walk: 1630 - 1665 fr.,\n 29. M_Jump_Walking_start: 1670 - 1682 fr.,\n 30. M_Jump_Walking_loop: 1683 - 1684 fr.,\n 31. M_Jump_Walking_end: 1684 - 1700 fr.,\n 32. M_Walking_With_Tourch: 1705 - 1808 fr.,\n 33. M_Walking_back_B: 1813 - 1848 fr.,\n 34. M_strafe_run_left: 1853 - 1878 fr.,\n 35. M_strafe_run_right: 1884 - 1910 fr.,\n 36. M_Strife_leftt: 1915 - 1950 fr.,\n 37. M_Strife_right: 1955 - 1990 fr.,\n 38. M_Swimming_Crawl: 1995 - 2025 fr.,\n\n 39. RM_falling_down: 2030 - 2070 fr.,\n 40. RM_Jump_standing: 2075 - 2150 fr.,\n 41. RM_Jump_Walking: 2155 - 2185 fr.,\n 42. RM_Run: 2190 - 2212 fr.,\n 43. RM_Run_Jump: 2217 - 2250 fr.,\n 44. RM_Sneaking: 2255 - 2306 fr.,\n 45. RM_strafe_run_left: 2311 - 2337 fr.,\n 46. RM_strafe_run_right: 2342 - 2368 fr.,\n 47. RM_Strife_leftt: 2373 - 2408 fr.,\n 48. RM_Strife_right: 2413 - 2448 fr.,\n 49. RM_Swimming_Crawl: 2453 - 2483 fr.,\n 50. RM_walk: 2488 - 2523 fr.,\n 51. RM_Walking_back_B: 2528 - 2563 fr.,\n 52. RM_Walking_With_Tourch: 2568 - 2671 fr.,\n\n1H Weapon\n 53. 1H_COMBAT_mode: 2676 - 2726 fr.,\n 54. 1H_PutWeapon_Back: 2727 - 2767 fr.,\n 55. 1H_TookWeaponOut: 2768 - 2808 fr.,\n 56. 1H_dodge_backwards: 2809 - 2844 fr.,\n 57. 1H_Hit_from_back: 2845 - 2880 fr.,\n 58. 1H_Hit_from_front: 2881 - 2916 fr.,\n 59. M_1H_Knocked_backward_Fly: 2917 - 2967 fr.,\n 60. 1H_Down_back: 2968 - 3008 fr.,\n 61. 1H_Recover_from_knocked_backward: 3009 - 3049 fr.,\n 62. 1H_5X_Combo: 3050 - 3145 fr.,\n 63. 1H_sword_parry_high_left: 3146 - 3181 fr.,\n 64. 1H_sword_parry_high_right: 3182 - 3217 fr.,\n 65. 1H_sword_swing_high_left: 3218 - 3253 fr.,\n 66. 1H_sword_swing_high_right: 3254 - 3289 fr.,\n 67. 1H_sword_swing_high_straight_down: 3290 - 3325 fr.,\n 68. 1H_sword_swing_low_left: 3326 - 3361 fr.,\n 69. 1H_sword_swing_low_right: 3362 - 3397 fr.,\n 70. 1H_sword_thrust_high: 3398 - 3433 fr.,\n 71. 1H_Die_fall_backward: 3434 - 3567 fr.,\n 72. 1H_Die_fall_forward: 3572 - 3712 fr.,\n\n 73. M_1H_Die_knocked_backward: 3717 - 3734 fr.,\n 74. M_1H_Casual_walk: 3739 - 3775 fr.,\n 75. M_1H_Cautious_walk: 3780 - 3820 fr.,\n 76. M_1H_walk_left_swing: 3825 - 3860 fr.,\n 77. M_1H_walk_right_swing: 3865 - 3900 fr.,\n 78. M_1H_walk_trust: 3905 - 3940 fr.,\n 79. M_1H_combat_run: 3945 - 3967 fr.,\n\n 80. RM_1H_Casual_walk: 3972 - 4008 fr.,\n 81. RM_1H_Cautious_walk: 4013 - 4053 fr.,\n 82. RM_1H_combat_run: 4058 - 4080 fr.,\n 83. RM_1H_Die_knocked_backward: 4085 - 4102 fr.,\n 84. RM_1H_Knocked_backward_Fly: 4107 - 4157 fr.,\n 85. RM_1H_walk_left_swing: 4162 - 4197 fr.,\n 86. RM_1H_walk_right_swing: 4202 - 4237 fr.,\n 87. RM_1H_walk_trust: 4242 - 4277 fr.,\n\nArcher's\n 88. Archer_putBow_back: 4282 - 4317 fr.,\n 89. Archer_takeBow_out: 4318 - 4358 fr.,\n 90. Archer_COMBAT_mode: 4359 - 4409 fr.,\n 91. Archer_dodge_backwards: 4410 - 4445 fr.,\n 92. Archer_Hit_from_back: 4446 - 4481 fr.,\n 93. Archer_Hit_from_front: 4482 - 4517 fr.,\n 94. Archer_get_arrow_fromBack: 4518 - 4558 fr.,\n 95. Archer_charging: 4559 - 4599 fr.,\n 96. Archer_aim: 4600 - 4700 fr.,\n 97. Archer_shot_loop: 4701 - 4771 fr.,\n 98. Archer_aim_fromLeft_toRight: 4776 - 4866 fr.,\n 99. Archer_aim_fromLefUp_toLeftDown: 4871 - 4931 fr.,\n 100. Archer_aim_fromRightUp_toRightDown: 4936 - 4996 fr.,\n 101. Archer_aim_fromUp_toDown: 5001 - 5091 fr.,\n 102. Archer_aiming_up_45_d: 5092 - 5192 fr.,\n 103. Archer_shot_loop_45up: 5193 - 5263 fr.,\n 104. Archer_Dying: 5268 - 5333 fr.,\n\n 105. M_Archer_run_combat: 5338 - 5364 fr.,\n 106. M_Archer_walk_Combat: 5369 - 5414 fr.,\n 107. M_Archer_walk_get_arrow_fromBack: 5415 - 5460 fr.,\n 108. M_Archer_walk_charging: 5461 - 5506 fr.,\n 109. M_Archer_walk_Aim: 5507 - 5552 fr.,\n 110. M_Archer_walk_shot_Loop: 5553 - 5608 fr.,\n 111. M_Archer_strife_left_Aim: 5613 - 5648 fr.,\n 112. M_Archer_strife_right_Aim: 5653 - 5688 fr.,\n 113. M_Archer_walking_back: 5693 - 5728 fr.,\n\n 114. RM_Archer_run_combat: 5733 - 5759 fr.,\n 115. RM_Archer_strife_left_Aim: 5764 - 5799 fr.,\n 116. RM_Archer_strife_right_Aim: 5804 - 5839 fr.,\n 117. RM_Archer_walk_Combat: 5844 - 5889 fr.,\n 118. RM_Archer_walk_get_arrow_fromBack: 5894 - 5939 fr.,\n 119. RM_Archer_walk_charging: 5944 - 5989 fr.,\n 120. RM_Archer_walk_Aim: 5994 - 6039 fr.,\n 121. RM_Archer_walk_shot_Loop: 6044 - 6099 fr.,\n 122. 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The model features a cute expressive face, short brown hair, red pirate headscarf, detailed leather vest, cream pirate blouse, red waist sash, utility belt and pouch, dark trousers, and detailed brown pirate boots.\n\nThe design is suitable for pirate games, adventure games, RPGs, fantasy projects, casual mobile games, family games, NPC characters, animated films, and real-time 3D applications.\n\nIncluded Formats\nFBX\nGLB\nDAE\nBLEND / Blender\nPBR Textures\nRigged character\nMixamo-compatible animations\nAnimation-ready setup\nFeatures\nStylized female pirate character\nCute expressive face\nDetailed pirate headscarf\nLeather vest and blouse\nRed waist sash\nBelt and utility pouch\nDark pirate trousers\nDetailed leather boots\nClean stylized topology\nPBR material workflow\nUV-ready textures\nGame-ready character\nMultiple 3D formats\nSuitable for Unity, Unreal Engine, Godot and other 3D workflows\nCompatible with Mixamo animations\n\nIdeal for pirate adventures, treasure-hunting games, RPGs, fantasy games, island adventures, mobile games, NPCs, character collections, animation projects and cinematic scenes.","imageAlt":"Stylized Pirate Girl 3D Character Cute... 7623232","url":"https://www.cgtrader.com/3d-models/character/child/stylized-pirate-girl-3d-character-cute-female-pirate-game-ready-db606256-dd1d-4664-ad99-3a54b7fa4db6","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hfoeaxbmduq7v4t1xa9knigzn62p/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/idle.jpg","gridUrl":"https://media.cgtrader.com/variants/hfoeaxbmduq7v4t1xa9knigzn62p/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/idle.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/hfoeaxbmduq7v4t1xa9knigzn62p/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/idle.webp","width":306},{"url":"https://media.cgtrader.com/variants/hfoeaxbmduq7v4t1xa9knigzn62p/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/idle.webp","width":612},{"url":"https://media.cgtrader.com/variants/hfoeaxbmduq7v4t1xa9knigzn62p/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/idle.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/child/stylized-pirate-girl-3d-character-cute-female-pirate-game-ready-db606256-dd1d-4664-ad99-3a54b7fa4db6","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"child","categoryTitle":"Character","subcategoryTitle":"Child","schemaImageUrl":"https://img-new.cgtrader.com/items/7623232/8dd0de0d1c/stylized-pirate-girl-3d-character-cute-female-pirate-game-ready-3d-model-8dd0de0d1c.webp","saleOffDiscount":70,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7655056","type":"listingItem","attributes":{"id":7655056,"title":"Stylized Bearded Male Adventurer 3D Character","price":20.99,"description":"A rugged Stylized Bearded Male Adventurer 3D Character created for survival, adventure, action, RPG, exploration, and post-apocalyptic games. The character features a muscular build, detailed beard, tied-back hair, red hooded jacket, beige shirt, olive cargo trousers, leather utility belt, tactical pouches, backpack harness, fingerless gloves, and heavy brown boots.\nThis game-ready rigged character works well as a survivor, explorer, warrior, action hero, adventurer, NPC, or playable protagonist. The versatile design is suitable for mobile, PC, console, Unity, Unreal Engine, Blender, VR and AR projects.\nThe package includes FBX, GLB, DAE, and BLEND formats, Mixamo animations compatibility, and PBR textures for a flexible professional 3D workflow.","imageAlt":"Stylized Bearded Male Adventurer 3D Character","url":"https://www.cgtrader.com/3d-models/character/man/stylized-bearded-male-adventurer-3d-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/klflm8acci9uqs5ra0al9i4j5dj5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Idle.jpg","gridUrl":"https://media.cgtrader.com/variants/klflm8acci9uqs5ra0al9i4j5dj5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Idle.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/klflm8acci9uqs5ra0al9i4j5dj5/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Idle.webp","width":306},{"url":"https://media.cgtrader.com/variants/klflm8acci9uqs5ra0al9i4j5dj5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Idle.webp","width":612},{"url":"https://media.cgtrader.com/variants/klflm8acci9uqs5ra0al9i4j5dj5/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Idle.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/stylized-bearded-male-adventurer-3d-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/7655056/6377dd9147/stylized-bearded-male-adventurer-3d-character-3d-model-6377dd9147.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7668759","type":"listingItem","attributes":{"id":7668759,"title":"Stylized Female Cowgirl 3D Game Character","price":20.99,"description":"Bring a western adventure to your game with this detailed **Stylized Female Cowgirl 3D Character**. Featuring a stylish brown cowboy hat, dark sunglasses, short brown hair, an olive-green crop top with decorative tribal patterns, beige shorts, a leather utility belt, a thigh holster, arm accessories, distinctive tribal tattoos, and rugged brown combat boots, this character offers a unique western explorer appearance.\n\nHer adventurous design makes her suitable for western-themed games, open-world adventures, action games, survival simulations, and stylized mobile games.\n\n### Key Features\n- Stylized female cowgirl and western adventurer design\n- Detailed cowboy hat and sunglasses\n- Olive-green top with decorative patterned trims\n- Beige shorts with a brown leather belt\n- Leather thigh holster and wrist accessories\n- Tribal tattoos on the arm, neck, and thigh\n- Rugged lace-up boots with detailed straps\n- PBR textures for enhanced material quality\n- Suitable for game development, animation, and 3D visualization\n\n### File Formats\n- FBX\n- GLB / GLTF\n- DAE\n- BLEND\n\n### Rigging and Animation\nSuitable for humanoid character workflows. Mixamo-compatible rigging and animations can be used for movements such as Idle, Walk, Run, Jump, and other adventure animations, where supported by the delivered rig.\n\n### Recommended Use Cases\n- Western adventure games\n- Open-world exploration games\n- Cowgirl and cowboy character collections\n- Action and survival games\n- Third-person games\n- Stylized mobile and PC games\n- Unity and Unreal Engine projects\n- Animation and interactive applications\n\nThis versatile female adventurer is a great addition to a stylized character collection for developers creating western, exploration, and action-themed game worlds.","imageAlt":"Stylized Female Cowgirl 3D Game Character","url":"https://www.cgtrader.com/3d-models/character/woman/stylized-female-cowgirl-3d-game-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/64oh7ztr4gkeyqdqafkdvfgugbbm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Tpose.jpg","gridUrl":"https://media.cgtrader.com/variants/64oh7ztr4gkeyqdqafkdvfgugbbm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Tpose.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/64oh7ztr4gkeyqdqafkdvfgugbbm/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Tpose.webp","width":306},{"url":"https://media.cgtrader.com/variants/64oh7ztr4gkeyqdqafkdvfgugbbm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Tpose.webp","width":612},{"url":"https://media.cgtrader.com/variants/64oh7ztr4gkeyqdqafkdvfgugbbm/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Tpose.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/stylized-female-cowgirl-3d-game-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/7668759/beac8c99e1/stylized-female-cowgirl-3d-game-character-3d-model-beac8c99e1.webp","saleOffDiscount":70,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"658064","type":"listingItem","attributes":{"id":658064,"title":"Animated Hunter","price":120.0,"description":"Low polygonal game ready animated model of Medieval Hunter in 3D MAX 2011 file.\n\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, archer, rogue...\n\nUnreal Asset Included. \nUnity Asset included.\n\nBody parts: Flf Head+Neck, Human Head+Neck, Hair, Hands and Feet\nArmor parts: Shirt, Hood, Long Robe, Gloves, Belt, Paints, Boots, Scar Patch\nWeapons: 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nModel with all armors and weapons and one head: 22,288 polygons, 44,056 triangles and 25,051vertexes. \nRig has 85 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\n3d MAX Feathers:\n\n122 Animation for sword warrior, archer combats and general moves. 91 \"on place\" animations. And 31 animations with root motion data.\n\nCharacter Studio BIP files included. \n\nOriginal 3D MAX file with animated hunter (122  animation clips) included .\nOriginal 3D MAX file with rigged hunter  in T-pose included.\nOriginal 3D MAX file with animated DWARF hunter (122  animation clips) included .\nOriginal 3D MAX file with rigged DWARF hunter  in T-pose included.\n\n2 different colors scheme for armor included.\n2 different colors for hood included\n3 body textures (with scar and without) included.\n2 heads one human and one elf with long ears included.\nFBX files included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: No\nAnimated: Yes\nNumber of characters: 1\nVertex counts of characters: 22,729\nTexture Resolutions: 4096x4096, 2048X2048, 1024X1024.\nNumber of Animations: 122 human animations and 15 bow animations\nAnimation types: 91 on place and 31 with root motion\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes \nImportant\\Additional Notes: PBR materials setup, \n\t\t\t\t    Physics Asset setup included \n\t\t\t\t    3D MAX 2009 file with rigged character included\n\t\t\t\t    Blueprints of modular and simple characters included\n\t\t\t\t    Material instances of head, armor, hood and fur included\n                            2 colors scheme for armor included.\n                            2 colors for hood included\n                            2 head materials (with scar and without) included.\n                            2 heads one human and one elf with long ears included.\n                            Rig has 85 bones\n\n\nAnimations\n General\n\n\n 0. MECANIM T-Pose: 0 - 0 fr.,\n 1. S_IDLE: 2 - 100 fr.,\n 2. S_sit_down: 101 - 126 fr.,\n 3. S_Sitting: 127 - 177 fr.,\n 4. S_Sitinhg_Talking_A: 178 - 313 fr.,\n 5. S_Came_up: 314 - 340 fr.,\n 6. S_Drinking: 341 - 396 fr.,\n 7. S_Eating: 397 - 517 fr.,\n 8. S_Explanation: 518 - 563 fr.,\n 9. S_Greeting: 564 - 624 fr.,\n 10. S_Looking_around: 625 - 801 fr.,\n 11. S_Pick_object: 802 - 842 fr.,\n 12. S_pointing_A: 843 - 903 fr.,\n 13. S_Reject: 904 - 1004 fr.,\n 14. S_salute_B: 1005 - 1065 fr.,\n 15. S_Talking_B: 1066 - 1201 fr.,\n 16. S_Throwing: 1202 - 1307 fr.,\n 17. S_Use_object: 1308 - 1348 fr.,\n 18. S_making_item: 1349 - 1379 fr.,\n\n 19. M_Jump_standing_start: 1384 - 1430 fr.,\n 20. M_Jump_standing_loop: 1431 - 1432 fr.,\n 21. M_Jump_standing_end: 1432 - 1459 fr.,\n 22. M_falling_down: 1464 - 1504 fr.,\n 23. M_Run: 1509 - 1531 fr.,\n 24. M_Run_Jump_start: 1536 - 1552 fr.,\n 25. M_Run_Jump_loop: 1553 - 1554 fr.,\n 26. M_Run_Jump_end: 1554 - 1569 fr.,\n 27. M_Sneaking: 1574 - 1625 fr.,\n 28. M_walk: 1630 - 1665 fr.,\n 29. M_Jump_Walking_start: 1670 - 1682 fr.,\n 30. M_Jump_Walking_loop: 1683 - 1684 fr.,\n 31. M_Jump_Walking_end: 1684 - 1700 fr.,\n 32. M_Walking_With_Tourch: 1705 - 1808 fr.,\n 33. M_Walking_back_B: 1813 - 1848 fr.,\n 34. M_strafe_run_left: 1853 - 1878 fr.,\n 35. M_strafe_run_right: 1884 - 1910 fr.,\n 36. M_Strife_leftt: 1915 - 1950 fr.,\n 37. M_Strife_right: 1955 - 1990 fr.,\n 38. M_Swimming_Crawl: 1995 - 2025 fr.,\n\n 39. RM_falling_down: 2030 - 2070 fr.,\n 40. RM_Jump_standing: 2075 - 2150 fr.,\n 41. RM_Jump_Walking: 2155 - 2185 fr.,\n 42. RM_Run: 2190 - 2212 fr.,\n 43. RM_Run_Jump: 2217 - 2250 fr.,\n 44. RM_Sneaking: 2255 - 2306 fr.,\n 45. RM_strafe_run_left: 2311 - 2337 fr.,\n 46. RM_strafe_run_right: 2342 - 2368 fr.,\n 47. RM_Strife_leftt: 2373 - 2408 fr.,\n 48. RM_Strife_right: 2413 - 2448 fr.,\n 49. RM_Swimming_Crawl: 2453 - 2483 fr.,\n 50. RM_walk: 2488 - 2523 fr.,\n 51. RM_Walking_back_B: 2528 - 2563 fr.,\n 52. RM_Walking_With_Tourch: 2568 - 2671 fr.,\n\n1H Weapon\n 53. 1H_COMBAT_mode: 2676 - 2726 fr.,\n 54. 1H_PutWeapon_Back: 2727 - 2767 fr.,\n 55. 1H_TookWeaponOut: 2768 - 2808 fr.,\n 56. 1H_dodge_backwards: 2809 - 2844 fr.,\n 57. 1H_Hit_from_back: 2845 - 2880 fr.,\n 58. 1H_Hit_from_front: 2881 - 2916 fr.,\n 59. M_1H_Knocked_backward_Fly: 2917 - 2967 fr.,\n 60. 1H_Down_back: 2968 - 3008 fr.,\n 61. 1H_Recover_from_knocked_backward: 3009 - 3049 fr.,\n 62. 1H_5X_Combo: 3050 - 3145 fr.,\n 63. 1H_sword_parry_high_left: 3146 - 3181 fr.,\n 64. 1H_sword_parry_high_right: 3182 - 3217 fr.,\n 65. 1H_sword_swing_high_left: 3218 - 3253 fr.,\n 66. 1H_sword_swing_high_right: 3254 - 3289 fr.,\n 67. 1H_sword_swing_high_straight_down: 3290 - 3325 fr.,\n 68. 1H_sword_swing_low_left: 3326 - 3361 fr.,\n 69. 1H_sword_swing_low_right: 3362 - 3397 fr.,\n 70. 1H_sword_thrust_high: 3398 - 3433 fr.,\n 71. 1H_Die_fall_backward: 3434 - 3567 fr.,\n 72. 1H_Die_fall_forward: 3572 - 3712 fr.,\n\n 73. M_1H_Die_knocked_backward: 3717 - 3734 fr.,\n 74. M_1H_Casual_walk: 3739 - 3775 fr.,\n 75. M_1H_Cautious_walk: 3780 - 3820 fr.,\n 76. M_1H_walk_left_swing: 3825 - 3860 fr.,\n 77. M_1H_walk_right_swing: 3865 - 3900 fr.,\n 78. M_1H_walk_trust: 3905 - 3940 fr.,\n 79. M_1H_combat_run: 3945 - 3967 fr.,\n\n 80. RM_1H_Casual_walk: 3972 - 4008 fr.,\n 81. RM_1H_Cautious_walk: 4013 - 4053 fr.,\n 82. RM_1H_combat_run: 4058 - 4080 fr.,\n 83. RM_1H_Die_knocked_backward: 4085 - 4102 fr.,\n 84. RM_1H_Knocked_backward_Fly: 4107 - 4157 fr.,\n 85. RM_1H_walk_left_swing: 4162 - 4197 fr.,\n 86. RM_1H_walk_right_swing: 4202 - 4237 fr.,\n 87. RM_1H_walk_trust: 4242 - 4277 fr.,\n\nArcher's\n 88. Archer_putBow_back: 4282 - 4317 fr.,\n 89. Archer_takeBow_out: 4318 - 4358 fr.,\n 90. Archer_COMBAT_mode: 4359 - 4409 fr.,\n 91. Archer_dodge_backwards: 4410 - 4445 fr.,\n 92. Archer_Hit_from_back: 4446 - 4481 fr.,\n 93. Archer_Hit_from_front: 4482 - 4517 fr.,\n 94. Archer_get_arrow_fromBack: 4518 - 4558 fr.,\n 95. Archer_charging: 4559 - 4599 fr.,\n 96. Archer_aim: 4600 - 4700 fr.,\n 97. Archer_shot_loop: 4701 - 4771 fr.,\n 98. Archer_aim_fromLeft_toRight: 4776 - 4866 fr.,\n 99. Archer_aim_fromLefUp_toLeftDown: 4871 - 4931 fr.,\n 100. Archer_aim_fromRightUp_toRightDown: 4936 - 4996 fr.,\n 101. Archer_aim_fromUp_toDown: 5001 - 5091 fr.,\n 102. Archer_aiming_up_45_d: 5092 - 5192 fr.,\n 103. Archer_shot_loop_45up: 5193 - 5263 fr.,\n 104. Archer_Dying: 5268 - 5333 fr.,\n\n 105. M_Archer_run_combat: 5338 - 5364 fr.,\n 106. M_Archer_walk_Combat: 5369 - 5414 fr.,\n 107. M_Archer_walk_get_arrow_fromBack: 5415 - 5460 fr.,\n 108. M_Archer_walk_charging: 5461 - 5506 fr.,\n 109. M_Archer_walk_Aim: 5507 - 5552 fr.,\n 110. M_Archer_walk_shot_Loop: 5553 - 5608 fr.,\n 111. M_Archer_strife_left_Aim: 5613 - 5648 fr.,\n 112. M_Archer_strife_right_Aim: 5653 - 5688 fr.,\n 113. M_Archer_walking_back: 5693 - 5728 fr.,\n\n 114. RM_Archer_run_combat: 5733 - 5759 fr.,\n 115. RM_Archer_strife_left_Aim: 5764 - 5799 fr.,\n 116. RM_Archer_strife_right_Aim: 5804 - 5839 fr.,\n 117. RM_Archer_walk_Combat: 5844 - 5889 fr.,\n 118. RM_Archer_walk_get_arrow_fromBack: 5894 - 5939 fr.,\n 119. RM_Archer_walk_charging: 5944 - 5989 fr.,\n 120. RM_Archer_walk_Aim: 5994 - 6039 fr.,\n 121. RM_Archer_walk_shot_Loop: 6044 - 6099 fr.,\n 122. RM_Archer_walking_back: 6104 - 6139 fr.,\n","imageAlt":"3D asset Animated Hunter","url":"https://www.cgtrader.com/3d-models/character/man/animated-hunter","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FDSP7EtQdoZxLtGe4Eg843qZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-hunter-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/FDSP7EtQdoZxLtGe4Eg843qZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-hunter-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/FDSP7EtQdoZxLtGe4Eg843qZ/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/animated-hunter-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","width":306},{"url":"https://media.cgtrader.com/variants/FDSP7EtQdoZxLtGe4Eg843qZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-hunter-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","width":612},{"url":"https://media.cgtrader.com/variants/FDSP7EtQdoZxLtGe4Eg843qZ/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/animated-hunter-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/animated-hunter","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/658064/c99e27b900/animated-hunter-3d-model-c99e27b900.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7669193","type":"listingItem","attributes":{"id":7669193,"title":"Stylized Female Desert Adventurer 3D Game Character","price":20.99,"description":"Bring your adventure game to life with this **Stylized Female Desert Adventurer 3D Character**. Featuring short spiky brown hair, a sleeveless cream top, brown trousers, layered blue and red waist scarves, leather wrist wraps, golden accessories, and rugged brown boots, this character is designed for stylized action, exploration, and adventure projects.\n\nHer lightweight adventurer outfit and distinctive accessories make her suitable for desert exploration, treasure hunting, fantasy RPGs, survival games, and mobile or PC games. The polished stylized 3D appearance works well for both playable heroes and supporting NPCs.\n\n### Key Features\n- Stylized female adventurer and explorer design\n- Short spiky brown hairstyle\n- Cream sleeveless top with decorative gold trim\n- Brown trousers with layered waist scarves\n- Leather wrist wraps and golden accessories\n- Rugged boots with detailed materials\n- PBR textures for realistic surface definition\n- Suitable for real-time games and animation projects\n\n### File Formats\n- FBX\n- GLB / GLTF\n- DAE\n- BLEND\n\n### Rigging and Animations\nSuitable for humanoid character workflows. Mixamo animations can be used for actions such as Idle, Walk, Run, Jump, and other adventure movements when compatible rigging and animation files are included.\n\n### Compatible Software\nBlender, Unity, Unreal Engine, and other 3D applications that support the supplied formats.\n\n### Ideal Use Cases\n- Adventure and exploration games\n- Desert and ancient-world environments\n- Fantasy RPG projects\n- Treasure hunting games\n- Survival and action games\n- Mobile and PC game development\n- Cinematics and character animation\n\nThis versatile female adventurer is a great addition to a stylized 3D character collection for indie developers, game studios, and 3D artists.","imageAlt":"Stylized Female Desert Adventurer 3D Game Char...","url":"https://www.cgtrader.com/3d-models/character/woman/stylized-female-desert-adventurer-3d-game-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ht8hmueqejp29b8yjwxfh6fmbsf5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/tPOOSE.jpg","gridUrl":"https://media.cgtrader.com/variants/ht8hmueqejp29b8yjwxfh6fmbsf5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/tPOOSE.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/ht8hmueqejp29b8yjwxfh6fmbsf5/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/tPOOSE.webp","width":306},{"url":"https://media.cgtrader.com/variants/ht8hmueqejp29b8yjwxfh6fmbsf5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/tPOOSE.webp","width":612},{"url":"https://media.cgtrader.com/variants/ht8hmueqejp29b8yjwxfh6fmbsf5/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/tPOOSE.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/stylized-female-desert-adventurer-3d-game-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/7669193/07da96ca89/stylized-female-desert-adventurer-3d-game-character-3d-model-07da96ca89.webp","saleOffDiscount":70,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4618635","type":"listingItem","attributes":{"id":4618635,"title":"Homeless Person Jerry","price":39.0,"description":"Hight quality 3d model of a homeless man.\n\nGame ready, low poly fully rigged and animated by Biped system in 3ds max. Native software is 3ds max 2024. FBX, OBJ, and 3ds max 2021 files are available. Also Unitypackage and Unreal 5.1 project files with all the prepared assets is here.\n\nUnreal 5.2 project include: The rig is fully compatible with UE5 Manny skeleton. Face of the character has 25 blendshapes (Morph Targets) such as: jaw down, jaw left, jaw right, L brow up, L brow down, R brow up, R brow down, eyes up, eyes down, eyes left, eyes right, eyes close, eyes wide, mouth L corner up, mouth L corner down, mouth L corner wide, mouth R corner up, mouth R corner down, mouth R corner wide, lips up, lips down, upper lip up, down lip down, lips tight, lips U sound. LODs: 3 Rigged: (Yes) Rigged to Epic skeleton: (Yes) IK bones are included: (Yes) Animated: (No) Number of characters: 1 Vertex counts of characters: 10162 Number of Materials and Material Instances: 2 Number of Textures: 4 Texture Resolutions: (4 textures in 4096x4096)\n\n7 animations included:\n- Stand idle (loop)\n- Sitting down\n- Sit idle (loop)\n- Lying down\n- Lying idle (loop)\n- Waking up\n- Standing up\n\nPBR texture sets: Albedo (color), Normal and Specular/Smoothness maps of the body. Also two textures of the hair (alpha and color). Unreal Engine texture set.\n\nFace of the model is rigged using blendshapes.\n\nIf you have any questions or additional file format requests, please feel free to contact with me!","imageAlt":"Homeless Person Jerry 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/homeless-person-jerry","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5TJ9CKUWWmQ1PScWLGfhVQD5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/render4.jpg","gridUrl":"https://media.cgtrader.com/variants/5TJ9CKUWWmQ1PScWLGfhVQD5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/render4.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/5TJ9CKUWWmQ1PScWLGfhVQD5/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/render4.webp","width":306},{"url":"https://media.cgtrader.com/variants/5TJ9CKUWWmQ1PScWLGfhVQD5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/render4.webp","width":612},{"url":"https://media.cgtrader.com/variants/5TJ9CKUWWmQ1PScWLGfhVQD5/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/render4.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/homeless-person-jerry","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":83,"name":".unitypackage","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4618635/567d4b3101/homeless-person-jerry-3d-model-567d4b3101.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7669044","type":"listingItem","attributes":{"id":7669044,"title":"Stylized Male Fantasy Adventurer 3D Game Character","price":20.99,"description":"Bring your fantasy world to life with this **Stylized Male Fantasy Adventurer 3D Character**. Designed with a polished stylized 3D game-art aesthetic, this young male hero features messy brown hair, pointed elf-like ears, a dark layered tunic, a red fantasy scarf, leather shoulder straps, detailed utility belts, wrist guards, loose blue trousers, and rugged brown armored boots.\n\nThe character's distinctive fantasy outfit and adventurer accessories make him a great choice for RPGs, fantasy adventures, action games, dungeon exploration, and stylized mobile or PC games.\n\n### Key Features\n- Stylized male fantasy hero design\n- Detailed hairstyle and elf-like ears\n- Layered dark tunic with a red scarf\n- Leather belts, shoulder straps, and utility pouches\n- Armored wrist guards and fantasy boots\n- PBR textures for realistic material definition\n- Suitable for games, animation, and real-time rendering\n\n### File Formats\n- FBX\n- GLB / GLTF\n- DAE\n- BLEND\n\n### Rigging and Animations\nDesigned for humanoid character workflows. Mixamo-compatible rigging and animations can support actions such as Idle, Walk, Run, Jump, and Combat, where supported by the supplied rig and animation files.\n\n### Compatible Workflows\nSuitable for Blender, Unity, Unreal Engine, and other 3D workflows that support the included formats.\n\n### Ideal Projects\n- Fantasy RPG games\n- Action and adventure games\n- Medieval fantasy environments\n- Elf and hero character collections\n- Dungeon crawler games\n- Mobile and PC games\n- Cinematic animation and visualization\n\nThis fantasy adventurer is a versatile addition to a stylized 3D character collection, offering a recognizable hero design for game developers, indie studios, and 3D artists.","imageAlt":"Stylized Male Fantasy Adventurer 3D Game Chara...","url":"https://www.cgtrader.com/3d-models/character/woman/stylized-male-fantasy-adventurer-3d-game-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7a8vkh7wmayy8uvzulht2z6prmkz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Tpose.jpg","gridUrl":"https://media.cgtrader.com/variants/7a8vkh7wmayy8uvzulht2z6prmkz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Tpose.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/7a8vkh7wmayy8uvzulht2z6prmkz/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Tpose.webp","width":306},{"url":"https://media.cgtrader.com/variants/7a8vkh7wmayy8uvzulht2z6prmkz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Tpose.webp","width":612},{"url":"https://media.cgtrader.com/variants/7a8vkh7wmayy8uvzulht2z6prmkz/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Tpose.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/stylized-male-fantasy-adventurer-3d-game-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/7669044/e28dc084c1/stylized-male-fantasy-adventurer-3d-game-character-3d-model-e28dc084c1.webp","saleOffDiscount":70,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"819717","type":"listingItem","attributes":{"id":819717,"title":"Adam Warrior Light","price":40.0,"description":"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX file is included. \n\nUnity Asset included.\n\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, knight, adventurer...\n\nParts\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet, Skirt, Belt, Boots, Shirt, Collar armor.\nWeapons: Shield, Axe\n\nModels\n\nBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (2 axes and 2 shields): 3,518 polygons, 6,772 triangles and 3,564 vertexes. \nArmor (with feather helmet): 6,374 polygons, 12,677 triangles and 6,824 vertexes. \nModel with armors and weapons (2 axes, 2 shields) : 19,349 polygons, 38,255 triangles and 20,303 vertexes. \n\nAnimations\n\n123 Animation for sword and shield warrior combats and general moves. 93 \"on place\" animations. And 30 animations with root motion data used by Unity Mecanim.\n\nRig has 92 bones.\n\nTextures\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nFeathers\n\n3 different colors scheme for armor and weapons included.\n5 Hair textures included.\nFBX animated file included.\n\nAnimations\n\n General\n\n 0. MECHANIM: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\n2 Handed Weapon\n\n 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\n\n 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. RM_2H_Die_knocked_forward: 5851 - 5868 fr.,\n\n","imageAlt":"3D asset Adam Warrior Light","url":"https://www.cgtrader.com/3d-models/character/man/adam-warrior-light","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/PKEjx4WzGCSWGpb6mDP67Hwf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-warrior-light-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/PKEjx4WzGCSWGpb6mDP67Hwf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-warrior-light-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/PKEjx4WzGCSWGpb6mDP67Hwf/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/adam-warrior-light-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","width":306},{"url":"https://media.cgtrader.com/variants/PKEjx4WzGCSWGpb6mDP67Hwf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-warrior-light-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","width":612},{"url":"https://media.cgtrader.com/variants/PKEjx4WzGCSWGpb6mDP67Hwf/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/adam-warrior-light-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-warrior-light","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/819717/17a758b467/adam-warrior-light-3d-model-17a758b467.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5401420","type":"listingItem","attributes":{"id":5401420,"title":"Adventure Character Eva from Pack 1","price":89.0,"description":"**Get the whole Adventure Characters Pack (5 unique models) and save 25%! https://www.cgtrader.com/3d-models/character/man/adventure-characters-pack-survival-survivor-rpg-shooter-action**\n\n\u003e Time to plunge into the atmosphere of Adventure!\n\n\u003e A lot of work has been put into this character package - we have implemented an exceptional number of nice features that you will surely enjoy!Lots of skins, amazing modularity, corrective blendshapes to simulate muscles, several body types (male and female), the ability to exchange clothes between characters, a bunch of accessories and weapons, a demo scene created from scratch with a lot of props for your game, cinematic scene, Control Rig, etc. …we’ll tell you more below :) As always, we are happy to invite you to our Discord channel - there we answer questions and help in working with models. Link: https://discord.gg/Dfh9yqR4tg\n\nAsset pack includes:\n\n- Unreal projects (5.0+), uncensored\n- Unity project (2021.3.35f1), uncensored\n- FBX files - two versions, with full and optimized body parts\n- Textures packages\n\n**How to open an Unreal project: download all archives with the project and unpack any of them uning Winrar. The contents of the rest will be automatically collected into one folder.**\n\nThis is part of the first of two Adventure style packages. Full set includes:\n\n1. Thomas is a basic adventure character.\n2. Christopher is a thug and a bully!\n3. Eva is a sweet basic adventure girl.\n4. Victoria is an urban option. Her bow will help you out more than once!\n5. Jane is a winter option for fighting blizzards.\n\nThis package includes the Eva character only.\n\n**Description:**\n\n- Lots of high quality skins - each character includes Basic, Adventure, Survival, Horror skins and several themed ones.\n- Love for details - you can look at individual parts of characters for a long time, such as watches, amulets, hairstyles, etc.\n- Characters have their own set of weapons - pistol, bow, axe, knife, ice pick, as well as a list of accessories\n- Excellent modularity - a lot of layers of clothing allow you to choose the look you want\n- All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations!\nNote: to combine some parts of clothing, the use of blendshapes is required (included)\n- Demoscene is included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n- Cinematic scene included - learn the basics of creating cinematic videos with our project!\n- Corrective blendshapes to simulate muscle work - now use extreme animations without any problems. We were the first to use this system on the market and it has greatly improved the quality of animations - we hope you like it!\n- Adjust the size of chest and hips for female characters\n- Adjustable size men's proportions: base, thin, muscular, fat\n- Control Rig is included in the project - animating and changing poses is now easy!\n- Characters include customized IK Rig files - this will make copying animations easier\n- The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing\n- The project includes high quality render scenes with biomes (five additional maps). Make sure the Settings - \"Engine Scalability Settings\" and \"Material Quality Level\" are set to the highest quality.\n- The blueprint character_name_All_Parts includes all character parts and weapons.\n- Advanced material setup based on blueprints.\n- Convenient switching of clothing parts via Construction Script.\n- Fully customized physics of the characters. Simulation of hair, clothes, body are included.\n- You can also change the color of skin, eyes, clothes, accessories and hair.\n- Shaders contain fine tuning based on blueprints. SSS, micronormal masks, etc - all inclusive and ready to go!\n- The package includes starting animations, but we recommend using the ALC4 or Lyra animations - you will immediately see the difference :)\n- 52 calibrated facial blendshapes for cinematic cutscenes, compatible with Live Link Face, Faceware and more.\n- Customized Live Link Face - just connect your iPhone and bring your character to life! (may require calibration depending on your face shape)\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls, all accessories - all this in a carefully designed environment of the demoscene. Press F in Play-Selected Viewport to quickly change characters.\n- Full compatibility with Epic Skeleton. This is an advanced version of the UE5 skeleton with all additional bones\n\n**ADDITIONAL FEATURES FOR UNITY PACKAGES:**\n\n- The packages include a Third Person Character Controller, so you can play and test animations right from the box.\n- Fully customized combinations of character. Just use one of the prepared prefabs by dragging and dropping it onto the stage!\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- The demo video shows the work of the Magica Cloth 2 plugin for hair and clothing physics. You can get a project with it by sending us your purchase receipt for this plugin via email or Discord https://discord.gg/nUQ7TmQgCZ. The Unity Chan script is working in project by default.\n- Shaders contain fine tuning, package included HDRP, URP, Built-In Shader.\n- Demo and cinematic scenes are included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n\n**Important notes for Unity:**\n\n- If you want to assemble several projects into one, please follow these instructions https://docs.google.com/document/d/1luQtDAbcw-JFFuHXV-evYBl9C7hCrt6HLAk2s2F668I/edit?usp=sharing\n- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial https://bit.ly/3WSdGiY\n- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project. Please follow this tutorial https://bit.ly/3WSdGiY for more info\n- You need to create new High Definition Render Pipeline (HDRP 7.5.1+) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.\n- The demo video and screenshots show the work of HDRP pipeline.\n- Unity does not support the exchange of assets between projects by default.\nWe recommend using the free Skinned Mesh Transfer plugin to share assets between multiple projects. Follow our tutorial https://youtu.be/y1GaTiyj0oQ for more information.\n\nModels height: 185 cms male, 175 cms female\n\n**Polycount:**\n\n- Eva: 83855\n\n**Weapons:**\n\n- Pistol: 19306\n- Axe: 834\n\n-------------------------------\n\n- Characters are made from the scratch, without the use of Daz models, scanning method and others\n- Low poly, game-ready, rigged, PBR textures\n- Additional bones list https://docs.google.com/document/d/1tVSJDuzOsrMfeDaohh-_l9z0RcmKEz7tv8TmGR6GK80/edit?usp=sharing\n\nWe would be grateful if you take our survey - it will help us make useful content in the future! Link: https://bit.ly/3ERm4Y1\n\nThank you, David Grette team \n\nSupport mail: help.davidgrette@gmail.com\nDiscord: https://discord.gg/u7MCTmDqmU","imageAlt":"Adventure Character Eva from Pack 1 3D model","url":"https://www.cgtrader.com/3d-models/character/woman/adventure-character-eva-from-pack-1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/EiaFKScWkpTxWMQJcUu6zp9Y/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cover%20cgtrader3.jpg","gridUrl":"https://media.cgtrader.com/variants/EiaFKScWkpTxWMQJcUu6zp9Y/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cover%20cgtrader3.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/EiaFKScWkpTxWMQJcUu6zp9Y/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/cover%20cgtrader3.webp","width":306},{"url":"https://media.cgtrader.com/variants/EiaFKScWkpTxWMQJcUu6zp9Y/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cover%20cgtrader3.webp","width":612},{"url":"https://media.cgtrader.com/variants/EiaFKScWkpTxWMQJcUu6zp9Y/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/cover%20cgtrader3.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/adventure-character-eva-from-pack-1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":228,"name":".json","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/5401420/1980540a84/adventure-character-eva-from-pack-1-3d-model-1980540a84.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"664069","type":"listingItem","attributes":{"id":664069,"title":"Adam Horseman Archer","price":175.0,"description":"Low polygonal game ready animated model of Medieval Archer Horseman with Horse in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, mage, rogue...\n\nUnity Asset included.\nUnreal Asset included.\n\nUnreal Technical Dilates:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes for Adam\nAnimated: Yes\nLods: Yes, for Horse only\nNumber of characters: 3 character blueprints, 43 \"skeletal meshes\" including bodies, body parts, hair, clothes and animated bow.\nVertex counts of characters: 23,122 for Adam and 14,527 (8,429 LOD) for Horse\nNumber of Textures: 28 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.\nTexture Resolutions: 2048x2048, 1024x1024, 4096x4096\nNumber of Materials and Material Instances: 13 Materials and 26 Instances\nNumber of Animations: Adam 147 animations for warrior, archer, horseman combats and general moves. 36 horse animations.\nAnimation types: 131 \"on place\" animations, and 26 animations with root motion data for Adam. 23 \"on place\" animation clips, and 13 duplicates with root motion for horse.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\")\n\nHUMAN\n\nParts:\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nModel with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes. \n\n145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with root motion data.\nCharacter Studio BIP files included. \n\nRig has 72 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with animated character (112 animation clips) included .\nOriginal 3D MAX file with rigged character in T-pose included.\n\n3 different colors scheme for armor included.\n2 body textures ( and with underclothes) included.\n2 hairs and beard styles included\n5 Hairs textures for each style included.\nFBX files included.\n\nHORSE\n\n.FBX files are included.\nCharacter Studio .BIP animation clip files are included.\nLOD version included.\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\nHorse rig has 40 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\nTextures are 5 different color textures for the horse body, 4 colors for hair and 3 colors for armor. Opacity, normals and specular maps included \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data.\n\nEach turn animation turns horse to 24 degrees.\n\nHumans Animations\n\n 0. MECANIM T-pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n\nWeapon and Shield (AH_Full_Animated_Archer.FBX)\n\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher (AH_Full_Animated_Archer.FBX)\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\n\nHorseman (AH_Full_Animated_Archer_Horseman.FBX)\n\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. Horseman_G_Explanation: 2 - 45fr.,\n 2. Horseman_G_Idle: 46 - 146fr.,\n 3. Horseman_G_looking_around: 147 - 323fr.,\n 4. Horseman_G_Say_No: 324 - 374fr.,\n 5. Horseman_G_Talking: 375 - 420fr.,\n 6. Horseman_G_War_Cry: 421 - 471fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539fr.,\n 9. Horseman_Archer_Take_Bow_Out: 540 - 575fr.,\n 10. Horseman_Archer_Combat: 576 - 600fr.,\n 11. Horseman_Archer_Charge: 601 - 661fr.,\n 12. Horseman_Archer_Aim_Stright: 662 - 686fr.,\n 13. Horseman_Archer_fire_loop_stright: 687 - 757fr.,\n 14. Horseman_Archer_Aim_Back: 762 - 786fr.,\n 15. Horseman_Archer_fire_loop_back: 787 - 857fr.,\n 16. Horseman_Archer_Aim_Left: 862 - 886fr.,\n 17. Horseman_Archer_fire_loop_left: 887 - 957fr.,\n 18. Horseman_Archer_Aim_Right: 962 - 986fr.,\n 19. Horseman_Archer_fire_loop_right: 987 - 1057fr.,\n 20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr.,\n 21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr.,\n 22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr.,\n 23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr.,\n 24. Horseman_Sword_Take_Out: 1251 - 1281fr.,\n 25. Horseman_Sword_Galloping: 1282 - 1297fr.,\n 26. Horseman_Sword_Left_blow: 1298 - 1333fr.,\n 27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr.,\n 28. Horseman_Sword_Right_blow: 1370 - 1405fr.,\n 29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr.,\n 30. Horseman_Sword_Put_Back: 1442 - 1472fr.,\n 31. Horseman_G_Death_A: 1473 - 1502fr.,\n 32. Horseman_G_Death_B: 1507 - 1542fr.,\n 33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\n\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,","imageAlt":"3D model Adam Horseman Archer","url":"https://www.cgtrader.com/3d-models/character/man/adam-horseman-archer","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bSFYaKeRQTEzxWRdCtMFLRtQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-horseman-archer-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/bSFYaKeRQTEzxWRdCtMFLRtQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-horseman-archer-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/bSFYaKeRQTEzxWRdCtMFLRtQ/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/adam-horseman-archer-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","width":306},{"url":"https://media.cgtrader.com/variants/bSFYaKeRQTEzxWRdCtMFLRtQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-horseman-archer-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","width":612},{"url":"https://media.cgtrader.com/variants/bSFYaKeRQTEzxWRdCtMFLRtQ/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/adam-horseman-archer-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-horseman-archer","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/664069/2ec09ff1dd/adam-horseman-archer-3d-model-2ec09ff1dd.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"670889","type":"listingItem","attributes":{"id":670889,"title":"Adam Archer Light Version","price":40.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clips in the pack as well.\nBut animated FBX file is included.\n\nUnity Asset Included.\n\nModel with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes. \n112 Animation for sword and shield warrior, archer combats and general moves. 96 \"on place\" animations. And 26 animations with root motion data.\n\nRig has 72 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with rigged character in T-pose included.\n\n3 different colors scheme for armor included.\n2 body textures ( and with underclothes) included.\n2 hairs and beard styles included\n5 Hairs textures for each style included.\n\nParts\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nAnimations\n General\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,","imageAlt":"Adam Archer Light Version 3D model","url":"https://www.cgtrader.com/3d-models/character/man/adam-archer-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9UMgqdkt4DRgX8WRYMMS2Mwo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/9UMgqdkt4DRgX8WRYMMS2Mwo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/9UMgqdkt4DRgX8WRYMMS2Mwo/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/adam-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","width":306},{"url":"https://media.cgtrader.com/variants/9UMgqdkt4DRgX8WRYMMS2Mwo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","width":612},{"url":"https://media.cgtrader.com/variants/9UMgqdkt4DRgX8WRYMMS2Mwo/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/adam-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-archer-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/670889/0bfc0f8d48/adam-archer-light-version-3d-model-0bfc0f8d48.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7623136","type":"listingItem","attributes":{"id":7623136,"title":"Stylized Adventure Girl 3D Character with Glasses Backpack ","price":23.99,"description":"Add a fun, youthful adventurer to your game or animation project with this Stylized Girl 3D Character. The character features large round blue glasses, a red-and-yellow headband, brown side ponytail, blue denim jacket, cute bear-print shirt, red backpack, green cargo trousers, striped socks, and red high-top sneakers.\n\nThe detailed casual adventure outfit makes this character suitable for adventure games, school games, family games, exploration projects, mobile games, RPGs, casual games, NPCs, animations, cinematics, and real-time 3D applications.\n\nIncluded Formats\nFBX\nGLB\nDAE\nBLEND / Blender\nPBR Textures\nRigged character\nMixamo-compatible animations\nAnimation-ready workflow\nFeatures\nStylized female character\nCute expressive face\nLarge round glasses\nDetailed denim jacket\nBear graphic T-shirt\nRed backpack\nGreen cargo trousers\nHigh-top sneakers\nDetailed clothing and accessories\nPBR material workflow\nUV-ready textures\nGame-ready character design\nMultiple export formats\nSuitable for Unity, Unreal Engine, Godot and other 3D engines\nCompatible with Mixamo animations\n\nPerfect for adventure games, school simulators, exploration games, family games, casual games, RPGs, mobile games, NPC characters, animation projects and cinematic scenes.","imageAlt":"Stylized Adventure Girl 3D Character with Glas...","url":"https://www.cgtrader.com/3d-models/character/child/stylized-adventure-girl-3d-character-with-glasses-backpack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xmyc35nuoa0hp2md4kodwb1yv96t/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/idle.jpg","gridUrl":"https://media.cgtrader.com/variants/xmyc35nuoa0hp2md4kodwb1yv96t/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/idle.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/xmyc35nuoa0hp2md4kodwb1yv96t/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/idle.webp","width":306},{"url":"https://media.cgtrader.com/variants/xmyc35nuoa0hp2md4kodwb1yv96t/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/idle.webp","width":612},{"url":"https://media.cgtrader.com/variants/xmyc35nuoa0hp2md4kodwb1yv96t/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/idle.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/child/stylized-adventure-girl-3d-character-with-glasses-backpack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"child","categoryTitle":"Character","subcategoryTitle":"Child","schemaImageUrl":"https://img-new.cgtrader.com/items/7623136/7e30ce2f4f/stylized-adventure-girl-3d-character-with-glasses-backpack-3d-model-7e30ce2f4f.webp","saleOffDiscount":70,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6920054","type":"listingItem","attributes":{"id":6920054,"title":"Stylized Male Adventurer T-Pose Character Model - TakemuStudios","price":5.0,"description":"Discover the Ultimate Explorer: Stylized Male Character in T-Pose\n\nBring your game world to life with this high-quality, stylized male adventurer character, masterfully designed by TakemuStudios. Perfectly optimized for game development, animation pipelines, and digital art projects, this model offers unmatched versatility and professional polish.\n\nKey Features by TakemuStudios:\n\nProduction-Ready Geometry: Clean polygonal mesh topology optimized for smooth deformation during rigging and animation.\n\nStandard T-Pose: Delivered in a clean T-pose for easy integration with standard rigging systems (Mixamo, Maya, Blender).\n\nDetailed Stylized Design: Features a complete explorer outfit including a detailed modular jacket, custom harness, survival canteen, multiple utility pouches, and rugged boots.\n\nConcept Art \u0026 Blueprint Asset: Also includes high-resolution, blueprint-style technical orthographic views (Wireframe/Mesh details) perfect for UI assets, game design documents, or educational references.\n\nWhether you need a protagonist for a jungle fantasy RPG or a base mesh for your own character creations, TakemuStudios delivers assets that save development time without compromising quality.\n\nTechnical Details:\n\nFile Formats: [List formats, e.g., .blend, .fbx, .obj, .stl]\n\nPolygons: [Insert Count] | Vertices: [Insert Count]\n\nTextures: Yes [Specify if PBR, resolution]\n\nElevate your project with professional assets from TakemuStudios.","imageAlt":"3D asset Stylized Male Adventurer T-Pose Character Model 1","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/stylized-male-adventurer-t-pose-character-model-takemustudios","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/r2ws8bnuae15zgpooat4ogkru5v0/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/stylized-male-adventurer-t-pose-character-model-takemustudios-3d-model-152e3e6640.jpg","gridUrl":"https://media.cgtrader.com/variants/r2ws8bnuae15zgpooat4ogkru5v0/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/stylized-male-adventurer-t-pose-character-model-takemustudios-3d-model-152e3e6640.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/r2ws8bnuae15zgpooat4ogkru5v0/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/stylized-male-adventurer-t-pose-character-model-takemustudios-3d-model-152e3e6640.webp","width":306},{"url":"https://media.cgtrader.com/variants/r2ws8bnuae15zgpooat4ogkru5v0/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/stylized-male-adventurer-t-pose-character-model-takemustudios-3d-model-152e3e6640.webp","width":612},{"url":"https://media.cgtrader.com/variants/r2ws8bnuae15zgpooat4ogkru5v0/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/stylized-male-adventurer-t-pose-character-model-takemustudios-3d-model-152e3e6640.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/stylized-male-adventurer-t-pose-character-model-takemustudios","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6920054/152e3e6640/stylized-male-adventurer-t-pose-character-model-takemustudios-3d-model-152e3e6640.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"670872","type":"listingItem","attributes":{"id":670872,"title":"Adam Adventurer Light Version","price":40.0,"description":"\u003cp\u003e\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clips in the pack as well.\nBut animated FBX file is included.\u003c/p\u003e\u003cp\u003e\n\n\u003cp\u003eUnity Asset included.\u003c/p\u003e\u003cp\u003e\n\nModel with all armors and weapons: 21,644 polygons, 42,655 triangles and 23,092 vertexes. \n115 Animation for warrior, mage, archer combats and general moves. 98 \"on place\" animations. And 26 animations with root motion data. \nRig has 73 bones.\u003c/p\u003e\u003cp\u003eThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\u003c/p\u003e\u003cp\u003eOriginal 3D MAX file with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003e2 Body textures ( and with underclothes) included.\n5 Hairs textures included.\u003c/p\u003e\u003cp\u003eParts\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Chest Armor, Hood, Gloves, Belt, Paints, Boots, Jerkin\nWeapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.\u003c/p\u003e\u003cp\u003eAnimations\n general\u003c/p\u003e\u003cp\u003e 0. Mecanim pose: 0 - 0 fr.,\n 1. S_Drinking: 0 -55 fr.,\n 2. S_Eating: 56 -176 fr.,\n 3. S_Explanation: 177 -222 fr.,\n 4. S_IDLE: 223 -323 fr.,\n 5. S_Kiss: 324 -409 fr.,\n 6. S_Looking_around: 410 -586 fr.,\n 7. S_making_item: 587 -617 fr.,\n 8. S_Reject: 618 -718 fr.,\n 9. S_Talking_B: 719 -854 fr.,\n 10. S_Use_object: 855 -895 fr.,\n 11. M_Run: 900 -922 fr.,\n 12. M_Run_Jump: 923 -956 fr.,\n 13. M_Sneaking: 961 -1012 fr.,\n 14. M_strafe_run_left: 1017 -1043 fr.,\n 15. M_strafe_run_right: 1048 -1074 fr.,\n 16. M_Strife_leftt: 1079 -1114 fr.,\n 17. M_Strife_right: 1119 -1154 fr.,\n 18. M_walk: 1159 -1194 fr.,\n 19. M_Jump_Walking: 1199 -1229 fr.,\n 20. M_Walking_back_B: 1234 -1269 fr.,\n 21. M_Walking_With_Tourch: 1274 -1377 fr.,\u003c/p\u003e\u003cp\u003eWizard's\n 22. M_combat_mode_C: 1382 -1457 fr.,\n 23. M_buff_spell_A: 1458 -1508 fr.,\n 24. M_buff_spell_B: 1509 -1599 fr.,\n 25. M_Drinking_potion: 1600 -1655 fr.,\n 26. M_fire_ball_strong_spell: 1656 -1731 fr.,\n 27. M_speil_fast_loop: 1732 -1762 fr.,\n 28. M_speil_magic_trap: 1763 -1863 fr.,\n 29. M_speil_summoning: 1864 -1899 fr.,\n 30. M_spell_Barier_start: 1900 -1918 fr.,\n 31. M_spell_Barier_keep: 1919 -1954 fr.,\n 32. M_spell_Barier_end: 1955 -1970 fr.,\n 33. M_spell_cast_A: 1971 -2041 fr.,\n 34. M_spell_curse: 2042 -2102 fr.,\n 35. M_spell_sleep: 2103 -2143 fr.,\n 36. M_Dying_A: 2144 -2184 fr.,\u003c/p\u003e\u003cp\u003eweapon and shield\n 37. 1H_PutWeapon_Back: 2189 -2229 fr.,\n 38. 1H_TookWeaponOut: 2230 -2270 fr.,\n 39. 1H_5X_Combo: 2271 -2366 fr.,\n 40. 1H_COMBAT_mode: 2367 -2417 fr.,\n 41. 1H_Hit_from_back: 2418 -2453 fr.,\n 42. 1H_Hit_from_front: 2454 -2489 fr.,\n 43. 1H_moveTOblock: 2490 -2496 fr.,\n 44. 1H_shield_block_keeping: 2497 -2527 fr.,\n 45. 1H_moveFROMblock: 2528 -2534 fr.,\n 46. 1H_shield_block_high_right: 2535 -2570 fr.,\n 47. 1H_shield_block_high_left: 2571 -2606 fr.,\n 48. 1H_sword_parry_high_left: 2607 -2642 fr.,\n 49. 1H_sword_parry_high_right: 2643 -2678 fr.,\n 50. 1H_sword_shield_blow: 2679 -2714 fr.,\n 51. 1H_sword_swing_high_left: 2715 -2750 fr.,\n 52. 1H_sword_swing_high_right: 2751 -2786 fr.,\n 53. 1H_sword_swing_high_straight_down: 2787 -2822 fr.,\n 54. 1H_sword_swing_low_left: 2823 -2858 fr.,\n 55. 1H_sword_swing_low_right: 2859 -2894 fr.,\n 56. 1H_sword_thrust_high: 2895 -2930 fr.,\n 57. 1H_Die_fall_backward: 2931 -3064 fr.,\n 58. 1H_Die_fall_forward: 3069 -3209 fr.,\n 59. 1H_banging_shield: 3214 -3234 fr.,\n 60. 1H_Casual_walk: 3239 -3275 fr.,\n 61. 1H_walk_left_swing: 3280 -3315 fr.,\n 62. 1H_walk_right_swing: 3316 -3351 fr.,\n 63. 1H_walk_trust: 3352 -3387 fr.,\n 64. 1H_Cautious_walk: 3388 -3428 fr.,\n 65. 1H_combat_run: 3433 -3455 fr.,\u003c/p\u003e\u003cp\u003eArcher's\n 66. Archer_putBow_back: 3460 -3495 fr.,\n 67. Archer_takeBow_out: 3496 -3536 fr.,\n 68. Archer_COMBAT_mode: 3537 -3587 fr.,\n 69. Archer_dodge_backwards: 3588 -3623 fr.,\n 70. Archer_Hit_from_back: 3624 -3659 fr.,\n 71. Archer_Hit_from_front: 3660 -3695 fr.,\n 72. Archer_get_arrow_fromBack: 3696 -3736 fr.,\n 73. Archer_charging: 3737 -3777 fr.,\n 74. Archer_aim: 3778 -3878 fr.,\n 75. Archer_shot_loop: 3879 -3949 fr.,\n 76. Archer_aim_fromLeft_toRight: 3954 -4044 fr.,\n 77. Archer_aim_fromUp_toDown: 4049 -4139 fr.,\n 78. Archer_aiming_up_45_d: 4140 -4240 fr.,\n 79. Archer_shot_loop_45up: 4241 -4311 fr.,\n 80. Archer_Dying: 4316 -4381 fr.,\n 81. Archer_run_combat: 4386 -4412 fr.,\n 82. Archer_walk_Combat: 4417 -4462 fr.,\n 83. Archer_walk_get_arrow_fromBack: 4463 -4508 fr.,\n 84. Archer_walk_charging: 4509 -4554 fr.,\n 85. Archer_walk_Aim: 4555 -4600 fr.,\n 86. Archer_walk_shot_Loop: 4601 -4656 fr.,\n 87. Archer_strife_left_Aim: 4661 -4696 fr.,\n 88. Archer_strife_right_Aim: 4701 -4736 fr.,\n 89. Archer_walking_back: 4741 -4776 fr.,\u003c/p\u003e\u003cp\u003ev.1.1\u003c/p\u003e\u003cp\u003e 90. RM_1H_Casual_walk: 4781 - 4817 fr.,\n 91. RM_1H_Cautious_walk: 4822 - 4862 fr.,\n 92. RM_1H_walk_left_swing: 4867 - 4902 fr.,\n 93. RM_1H_walk_right_swing: 4907 - 4942 fr.,\n 94. RM_1H_walk_trust: 4947 - 4982 fr.,\n 95. RM_1H_combat_run: 4987 - 5009 fr.,\n 96. RM_Run: 5014 - 5036 fr.,\n 97. RM_Run_Jump: 5041 - 5074 fr.,\n 98. RM_Sneaking: 5079 - 5130 fr.,\n 99. RM_strafe_run_left: 5135 - 5161 fr.,\n 100. RM_strafe_run_right: 5166 - 5192 fr.,\n 101. RM_Strife_leftt: 5197 - 5232 fr.,\n 102. RM_Strife_right: 5237 - 5272 fr.,\n 103. RM_walk: 5277 - 5312 fr.,\n 104. RM_Jump_Walking: 5317 - 5347 fr.,\n 105. RM_Walking_back_B: 5352 - 5387 fr.,\n 106. RM_Walking_With_Tourch: 5392 - 5495 fr.,\n 107. RM_Archer_run_combat: 5500 - 5526 fr.,\n 108. RM_Archer_walking_back: 5531 - 5566 fr.,\n 109. RM_Archer_strife_left_Aim: 5571 - 5606 fr.,\n 110. RM_Archer_strife_right_Aim: 5611 - 5646 fr.,\n 111. RM_Archer_walk_Combat: 5651 - 5696 fr.,\n 112. RM_Archer_walk_get_arrow_fromBack: 5701 - 5746 fr.,\n 113. RM_Archer_walk_charging: 5751 - 5796 fr.,\n 114. RM_Archer_walk_Aim: 5801 - 5846 fr.,\n 115. 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To use warlock with horse in 3D MAX align warlock main bone \"Bip01\" to \"horse HORSEMAN_BONE\" and link it.\nIn Unity you need to parent main Warlock node to \"horse HORSEMAN_BONE\"\n\nCharacter includes 8 changeable parts: \n1.Cape, 2. Cape_on back, 3. Boots, 4. Robe 5. Hair \n6. Gloves, 7. Belt 8. Stuff \n\nMain body has 4,950 polygons, 9,854 triangles and 5,048 vertexes.\nModel with all armor parts and weapons has 9,311 polygons, 18,426 triangles  and 9,797 vertexes.\n\nAll this parts can be used together with any combination.\n\nCharacter has 5 hair color textures: white, yellow, foxy, brown and deep black.\nTextures: diffuse, specular, and normals maps. \nTextures are TIF file format 2048x248 - body and robe, 1024x1024 and 512x512 - armor parts and weapons.\n \nI used Character Studio MAX to make animations.\n\nBIP (Character Studio) files are included.\nSkeleton has 58 bones.\n\nThis character has 24 general, 22 fight (magic spells and stuff, and 11 riding horse animations. 57 animations total.\n\nHORSE\n\nModel combined from 6 objects and has 2,129 polygons, 2,508 verts or 4,234 triangls:\n\nHorse body - 795 polygons, 1,540 verts or 1,540 triangles\nHorse saddle - 92 polygons, 105 verts or 184 triangles\nHorse mask - 256 polygons, 300 verts or 500 triangles\nHorse armor - 790 polygons, 1,610 verts or 1,610 triangles\nHorse stirrups - 40 polygons, 48 verts or 80 triangles\nHorse reins - 156 polygons, 232 verts or 320 triangles\n\nIts possible to use horse with any combination of his equipment.\n\nHorse has 52 bones which includes 34 body bones and 18 additional bones for armor, and horseman.\nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character proportions.\n\nTextures are 3 different color textures for the horse body, opacity, normals and specular maps.  \nI included 3 backed complete textures of the horse into the pack.\nAll textures in .TIF file format and have 2048x2048px. size, except opacity texture -  512x512px.\n\nanimations\n\nThis character has 24 general, 22 fight (magic spells and stuff, and 11 riding horse animations. 57 animations total.\n\nWarlock animations: \n\n1) Warlock_Standing_Free: 0 – 100 fr.,\n2) Warlock_arm_kick_right: 101 – 126 fr.,\n3) Warlock_Drinking: 127 – 182 fr.,\n4) Warlock_Eating: 183 – 303 fr.,\n5) Warlock_Explanation: 304 – 349 fr.,\n6) Warlock_making_item: 350 – 380 fr.,\n7) Warlock_pointing_A: 381 – 441 fr.,\n8) Warlock_Say_No: 442 – 492 fr.,\n9) Warlock_Talking: 493 – 538 fr.,\n10) Warlock_Use_object: 539 – 579 fr.,\n11) Warlock_looking_around: 580 – 756 fr.,\n12) Warlock_Climbing_ladder: 759 – 789 fr.,\n13) Warlock_Crouching: 792 – 892  fr.,\n14) Warlock_Digging_B: 895 – 940 fr.,\n15) Warlock_Jump_standing: 943 – 1018 fr.,\n16) Warlock_Moving_left: 1021 – 1041 fr.,\n17) Warlock_Moving_right: 1042 – 1062 fr.,\n18) Warlock_Run: 1065 – 1087 fr.,\n19) Warlock_Jump_runing: 1090 – 1130 fr.,\n20) Warlock_sleeping: 1133 – 1208 fr.,\n\n21) Warlock_Sneaking: 1211 – 1261 fr.,\n22) Warlock_Swimming: 1264 – 1297 fr.,\n23) Warlock_walk: 1300 – 1345 fr.,\n24) Warlock_walking_back: 1348 – 1383 fr.,\n\nMagic fight animations\n\n1) M_Warlock_combat_mode_A: 1386 – 1461 fr.,\n2) M_Warlock_dodge_to_left: 1462 – 1497 fr.,\n3) M_Warlock_dodge_to_right: 1498 – 1533 fr.,\n4) M_Warlock_Hit_from_back: 1534 – 1569 fr.,\n5) M_Warlock_Hit_from_front: 1570 – 1605 fr.,\n6) M_Warlock_Hit_from_left: 1606 – 1641 fr.,\n7) M_Warlock_Hit_from_righ: 1642 – 1677 fr.,\n8) M_Warlock_staf_block: 1678 – 1713 fr.,\n9) M_Warlock_staff_earthquake_spell: 1714 – 1749 fr.,\n10) M_Warlock_staff_Hit: 1750 – 1785 fr.,\n11) M_Warlock_straight_down_hit: 1786 – 1821 fr.,\n12) M_Warlock_swing_right: 1822 – 1857 fr.,\n13) M_Warlock_Death: 1856 – 1923  fr.,\n14) M_Warlock_combat_mode_B: 1926 – 2001 fr.,\n15) M_Warlock_duck_below_swing: 2002 – 2037 fr.,\n16) M_Warlock_magic_light_spell: 2038 – 2088 fr.,\n17) M_Warlock_magic_shot_stright: 2089 – 2124 fr.,\n18) M_Warlock_combat_mode_C: 2127 – 2202 fr.,\n19) M_Warlock_buff_spell_A: 2203 – 2253 fr.,\n20) M_Warlock_buff_spell_B: 2254 – 2344 fr.,\n21) M_Warlock_fire_ball_spell: 2345 – 2420 fr.,\n22) M_Warlock_spell_cast_A: 2421 – 2491 fr.,\n\nHorse riding animations:\n\n1) H_Warlock_Dismounting: 2494 – 2541 fr.,\n2) H_Warlock_Mounting_up: 2542 – 2599 fr.,\n3) H_Warlock_Idle: 2600 – 2700 fr.,\n4) H_Warlock_looking_around: 2701 – 2877 fr.,\n5) H_Warlock_Riding_Walkig_Horse: 2878 – 2912 fr.,\n6) H_Warlock_Riding_Troting_Horse: 2915 – 2939 fr.,\n7) H_Warlock_Riding_Galloping_Horse: 2942 – 2957 fr.,\n8) H_Warlock_Jumping_on_Horse: 2958 – 2993 fr.,\n9) H_Warlock_Getting_Hit: 2994 – 3029 fr.,\n10) H_Warlock_Death: 3030 – 3059 fr.,\n11) H_Warlock_death_with_Horse: 3062 – 3084 fr.,\n\nHorse animations\n\n1) horse_Idle: 0 -- 100 fr.,\n2) horse_looking_around: 101 -- 226 fr.,\n3) horse_sniff: 227 -- 287 fr.,\n4) horse_rear_up: 288 -- 373 fr.,\n5) horse_kick: 374 -- 400 fr.,\n6) horse_bite: 401 -- 441 fr.,\n7) horse_death: 442 -- 468 fr.,\n8) horse_kick_ground: 473 -- 507 fr.,\n9) horse_eating: 512 -- 612 fr.,\n10) horse_walk: 617 -- 651 fr.,\n11) horse_trot: 656 -- 680 fr.,\n12) horse_galloping: 685 -- 700  fr.,\n13) horse_jump: 701 -- 736 fr.,\n14) horse_running_death: 737 -- 777 fr.,\n\nIf you want horse_running_death animation will look natural, just move horse forward in 2 horse bodies distance from the start animation to the end. 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Cape_on back, 3. Boots, 4. Robe 5. Hair \n6. Gloves, 7. Belt 8. Stuff \n\nMain body has 4,950 polygons, 9,854 triangles and 5,048 vertexes.\nModel with all armor parts and weapons has 9,311 polygons, 18,426 triangles  and 9,797 vertexes.\n\nAll this parts can be used together with any combination.\n\nCharacter has 5 hair color textures: white, yellow, foxy, brown and deep black.\nTextures: diffuse, specular, and normals maps. \nTextures are TIF file format 2048x248 - body and robe, 1024x1024 and 512x512 - armor parts and weapons.\n\n Skeleton has 58 bones.\n\nI used Character Studio MAX to make animations.\nBIP (Character Studio) files are included.\nCharacter has 24 general and 22 fight (magic spells and stuff), animations. 46 animations total.\n\nGeneral animations: \n\n1) Warlock_Standing_Free: 0 – 100 fr.,\n2) Warlock_arm_kick_right: 101 – 126 fr.,\n3) Warlock_Drinking: 127 – 182 fr.,\n4) Warlock_Eating: 183 – 303 fr.,\n5) Warlock_Explanation: 304 – 349 fr.,\n6) Warlock_making_item: 350 – 380 fr.,\n7) Warlock_pointing_A: 381 – 441 fr.,\n8) Warlock_Say_No: 442 – 492 fr.,\n9) Warlock_Talking: 493 – 538 fr.,\n10) Warlock_Use_object: 539 – 579 fr.,\n11) Warlock_looking_around: 580 – 756 fr.,\n12) Warlock_Climbing_ladder: 759 – 789 fr.,\n13) Warlock_Crouching: 792 – 892  fr.,\n14) Warlock_Digging_B: 895 – 940 fr.,\n15) Warlock_Jump_standing: 943 – 1018 fr.,\n16) Warlock_Moving_left: 1021 – 1041 fr.,\n17) Warlock_Moving_right: 1042 – 1062 fr.,\n18) Warlock_Run: 1065 – 1087 fr.,\n19) Warlock_Jump_runing: 1090 – 1130 fr.,\n20) Warlock_sleeping: 1133 – 1208 fr.,\n21) Warlock_Sneaking: 1211 – 1261 fr.,\n22) Warlock_Swimming: 1264 – 1297 fr.,\n23) Warlock_walk: 1300 – 1345 fr.,\n24) Warlock_walking_back: 1348 – 1383 fr.,\n\nMagic fight animations\n\n1) M_Warlock_combat_mode_A: 1386 – 1461 fr.,\n2) M_Warlock_dodge_to_left: 1462 – 1497 fr.,\n3) M_Warlock_dodge_to_right: 1498 – 1533 fr.,\n\n4) M_Warlock_Hit_from_back: 1534 – 1569 fr.,\n5) M_Warlock_Hit_from_front: 1570 – 1605 fr.,\n6) M_Warlock_Hit_from_left: 1606 – 1641 fr.,\n7) M_Warlock_Hit_from_righ: 1642 – 1677 fr.,\n8) M_Warlock_staf_block: 1678 – 1713 fr.,\n9) M_Warlock_staff_earthquake_spell: 1714 – 1749 fr.,\n10) M_Warlock_staff_Hit: 1750 – 1785 fr.,\n11) M_Warlock_straight_down_hit: 1786 – 1821 fr.,\n12) M_Warlock_swing_right: 1822 – 1857 fr.,\n13) M_Warlock_Death: 1856 – 1923  fr.,\n14) M_Warlock_combat_mode_B: 1926 – 2001 fr.,\n15) M_Warlock_duck_below_swing: 2002 – 2037 fr.,\n16) M_Warlock_magic_light_spell: 2038 – 2088 fr.,\n17) M_Warlock_magic_shot_stright: 2089 – 2124 fr.,\n18) M_Warlock_combat_mode_C: 2127 – 2202 fr.,\n19) M_Warlock_buff_spell_A: 2203 – 2253 fr.,\n20) M_Warlock_buff_spell_B: 2254 – 2344 fr.,\n21) M_Warlock_fire_ball_spell: 2345 – 2420 fr.,\n22) M_Warlock_spell_cast_A: 2421 – 2491 fr.,\n","imageAlt":"3D asset animated Warlock Playable 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All models accurately unwrapped and has no overlapping UV.\n\nThe character is rigged and comes with a full animation set, ready for use in game engines.\n\nIf you like this model, please leave a comment!","imageAlt":"Eerie Entities of the Mediterranean","url":"https://www.cgtrader.com/3d-model-packs/eerie-entities-of-the-mediterranean","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pmxoy92ezdnlu4ddmyf58mi68c1o/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/691bf00c-efae-40a0-b370-a5a2ac3e61e4_Unity_HDRP_Render_1_cgtrader_logo_view.jpg","gridUrl":"https://media.cgtrader.com/variants/pmxoy92ezdnlu4ddmyf58mi68c1o/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/691bf00c-efae-40a0-b370-a5a2ac3e61e4_Unity_HDRP_Render_1_cgtrader_logo_view.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/pmxoy92ezdnlu4ddmyf58mi68c1o/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/691bf00c-efae-40a0-b370-a5a2ac3e61e4_Unity_HDRP_Render_1_cgtrader_logo_view.webp","width":306},{"url":"https://media.cgtrader.com/variants/pmxoy92ezdnlu4ddmyf58mi68c1o/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/691bf00c-efae-40a0-b370-a5a2ac3e61e4_Unity_HDRP_Render_1_cgtrader_logo_view.webp","width":612},{"url":"https://media.cgtrader.com/variants/pmxoy92ezdnlu4ddmyf58mi68c1o/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/691bf00c-efae-40a0-b370-a5a2ac3e61e4_Unity_HDRP_Render_1_cgtrader_logo_view.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/eerie-entities-of-the-mediterranean","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/7496894/87c277f8a5/eerie-entities-of-the-mediterranean-3d-model-87c277f8a5.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"664174","type":"listingItem","attributes":{"id":664174,"title":"Eva Horseman Archer","price":175.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Medieval Archer Horseman with Horse in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, rogue...\u003c/p\u003e\u003cp\u003eWOMAN\u003c/p\u003e\u003cp\u003e\n\n\u003cp\u003eUnity Asset included.\u003c/p\u003e\u003cp\u003e\n\nParts:\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet,\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\u003c/p\u003e\u003cp\u003e145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with root motion data.\u003c/p\u003e\u003cp\u003eCharacter Studio BIP files included. \nFBX files included.\u003c/p\u003e\u003cp\u003eRig has 72 bones.\u003c/p\u003e\u003cp\u003eThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\u003c/p\u003e\u003cp\u003eOriginal 3D MAX file with animated character (145 animation clips) included .\nOriginal 3D MAX file with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003e3 different colors scheme for armor included.\n2 body textures ( and with underclothes) included.\n2 hairs and styles included\n4 Hairs textures for each style included.\u003c/p\u003e\u003cp\u003eHORSE\u003c/p\u003e\u003cp\u003e.FBX files are included.\nCharacter Studio .BIP animation clip files are included.\nLOD version included\u003c/p\u003e\u003cp\u003eBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\u003c/p\u003e\u003cp\u003eArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\u003c/p\u003e\u003cp\u003eHorse rig has 40 bones. \nHorse, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\u003c/p\u003e\u003cp\u003eTextures are 5 different color textures for the horse body, 4 colors for hair and 3 colors for armor. Opacity, normals and specular maps included \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\u003c/p\u003e\u003cp\u003e36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\u003c/p\u003e\u003cp\u003eEach turn animation turns horse to 24 degrees.\u003c/p\u003e\u003cp\u003eHuman Animations:\u003c/p\u003e\u003cp\u003e 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\u003c/p\u003e\u003cp\u003e 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\u003c/p\u003e\u003cp\u003eWeapon and Shield\u003c/p\u003e\u003cp\u003e 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\u003c/p\u003e\u003cp\u003e 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\u003c/p\u003e\u003cp\u003eArcher\u003c/p\u003e\u003cp\u003e 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\u003c/p\u003e\u003cp\u003e 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\u003c/p\u003e\u003cp\u003eHorseman \u003c/p\u003e\u003cp\u003e 0. MECANIM pose: 0 - 0 fr.,\n 1. Horseman_G_Explanation: 2 - 45fr.,\n 2. Horseman_G_Idle: 46 - 146fr.,\n 3. Horseman_G_looking_around: 147 - 323fr.,\n 4. Horseman_G_Say_No: 324 - 374fr.,\n 5. Horseman_G_Talking: 375 - 420fr.,\n 6. Horseman_G_War_Cry: 421 - 471fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539fr.,\n 9. Horseman_Archer_Take_Bow_Out: 540 - 575fr.,\n 10. Horseman_Archer_Combat: 576 - 600fr.,\n 11. Horseman_Archer_Charge: 601 - 661fr.,\n 12. Horseman_Archer_Aim_Stright: 662 - 686fr.,\n 13. Horseman_Archer_fire_loop_stright: 687 - 757fr.,\n 14. Horseman_Archer_Aim_Back: 762 - 786fr.,\n 15. Horseman_Archer_fire_loop_back: 787 - 857fr.,\n 16. Horseman_Archer_Aim_Left: 862 - 886fr.,\n 17. Horseman_Archer_fire_loop_left: 887 - 957fr.,\n 18. Horseman_Archer_Aim_Right: 962 - 986fr.,\n 19. Horseman_Archer_fire_loop_right: 987 - 1057fr.,\n 20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr.,\n 21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr.,\n 22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr.,\n 23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr.,\n 24. Horseman_Sword_Take_Out: 1251 - 1281fr.,\n 25. Horseman_Sword_Galloping: 1282 - 1297fr.,\n 26. Horseman_Sword_Left_blow: 1298 - 1333fr.,\n 27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr.,\n 28. Horseman_Sword_Right_blow: 1370 - 1405fr.,\n 29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr.,\n 30. Horseman_Sword_Put_Back: 1442 - 1472fr.,\n 31. Horseman_G_Death_A: 1473 - 1502fr.,\n 32. Horseman_G_Death_B: 1507 - 1542fr.,\n 33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\u003c/p\u003e\u003cp\u003eHorse Animations\u003c/p\u003e\u003cp\u003e0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,\u003c/p\u003e","imageAlt":"3D model Eva Horseman Archer","url":"https://www.cgtrader.com/3d-models/character/woman/eva-horseman-archer","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/eYvoNU9RThsZnTNe1Rsvmq17/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/eva-horseman-archer-3d-model-low-poly-animated-rigged-max-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/eYvoNU9RThsZnTNe1Rsvmq17/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/eva-horseman-archer-3d-model-low-poly-animated-rigged-max-unitypackage.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/eYvoNU9RThsZnTNe1Rsvmq17/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/eva-horseman-archer-3d-model-low-poly-animated-rigged-max-unitypackage.webp","width":306},{"url":"https://media.cgtrader.com/variants/eYvoNU9RThsZnTNe1Rsvmq17/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/eva-horseman-archer-3d-model-low-poly-animated-rigged-max-unitypackage.webp","width":612},{"url":"https://media.cgtrader.com/variants/eYvoNU9RThsZnTNe1Rsvmq17/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/eva-horseman-archer-3d-model-low-poly-animated-rigged-max-unitypackage.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/eva-horseman-archer","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/664174/fb2dfe4ddd/eva-horseman-archer-3d-model-fb2dfe4ddd.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4905525","type":"listingItem","attributes":{"id":4905525,"title":"Wasteland Warrior - Adventurer Girl","price":40.0,"description":"Wasteland Warrior - Adventurer Girl\n\nAll Diffuse, Normal Bump, Ambient Oclussion, Roughness \u0026 Height Maps Included\n\nIncludes Rigged Hair and Facial Rigging\n\nIncludes 12 Animations In FBX Format","imageAlt":"3D model Wasteland Warrior - Adventurer Girl","url":"https://www.cgtrader.com/3d-models/character/woman/wasteland-warrior-adventurer-girl","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/TUh8JfRVAJauVjA6h3we4c1t/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/t_00000.jpg","gridUrl":"https://media.cgtrader.com/variants/TUh8JfRVAJauVjA6h3we4c1t/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/t_00000.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/TUh8JfRVAJauVjA6h3we4c1t/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/t_00000.webp","width":306},{"url":"https://media.cgtrader.com/variants/TUh8JfRVAJauVjA6h3we4c1t/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/t_00000.webp","width":612},{"url":"https://media.cgtrader.com/variants/TUh8JfRVAJauVjA6h3we4c1t/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/t_00000.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/wasteland-warrior-adventurer-girl","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":6,"name":".c4d","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/4905525/eb3ba81450/wasteland-warrior-adventurer-girl-3d-model-eb3ba81450.webp","saleOffDiscount":70,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"689195","type":"listingItem","attributes":{"id":689195,"title":"Adam Knight","price":90.0,"description":"Notes\nLow polygonal game ready animated model of Medieval Knight in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, knight, adventurer...\n\nUnity Asset Included.\n\nParts\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet (2 variants), Arms Armor, Gloves, Boots, Leg Armor.\nWeapons: 2 Shields (2 variants)), 2 Swords (Big and medium.\n\nModels\nBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (sword with scabbard and 2 shields): 3,428 polygons, 6,758 triangles and 3,680 vertexes. \nArmor (with feather helmet): 13,135 polygons, 25,626 triangles and 14,613 vertexes. \nModel with armors and weapons (2 swords, 2 swords with scabbards, 4 shields) : 30,271 polygons, 59,550 triangles and 32,472 vertexes. \n\nAnimations\n123 Animation for sword and shield warrior combats and general moves. 93 \"on place\" animations. And 30 animations with root motion data used by Unity Mecanim.\n\nCharacter Studio BIP files included. \nRig has 74 bones.\n\nTextures\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nFeathers\n\nOriginal 3D MAX file with animated character (112  animation clips) included.\nOriginal 3D MAX file with rigged character in T-pose included.\n\n3 different colors scheme for armor included.\n5 Hair textures included.\n2 variants of helmet included (with feather and without) Visors can be opened.\n\n2 Shields. One with monster. There is layered texture for the second. Custom knight mark may be placed.\n\nFBX animated file included.\nDAE (Collada) animated file included.\n\nAnimations\n\n General\n\n 0. Classic T-Poze: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\n2 Handed Weapon\n\n 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\n\n 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. RM_2H_Die_knocked_forward: 5851 - 5868 fr.,\n","imageAlt":"Adam Knight 3D asset animated","url":"https://www.cgtrader.com/3d-models/character/man/adam-knight","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mVcZ9TkvhFNMytedYgu6xpBe/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-knight-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/mVcZ9TkvhFNMytedYgu6xpBe/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-knight-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/mVcZ9TkvhFNMytedYgu6xpBe/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/adam-knight-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage.webp","width":306},{"url":"https://media.cgtrader.com/variants/mVcZ9TkvhFNMytedYgu6xpBe/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-knight-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage.webp","width":612},{"url":"https://media.cgtrader.com/variants/mVcZ9TkvhFNMytedYgu6xpBe/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/adam-knight-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-knight","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/689195/7b2d15fc74/adam-knight-3d-model-7b2d15fc74.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"709207","type":"listingItem","attributes":{"id":709207,"title":"Eva Horseman Archer Light Version","price":60.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clips in the pack as well.\nBut animated FBX file is included.\n\nUnity Asset included.\n\nEva\n\nNotes:\n\nModel with all armors and weapons: 21,845 polygons, 43,162 triangles and 23,269 vertexes. \n\nLow polygonal game ready rigged model of Medieval Archer Horseman with Horse in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, rogue...\nIt come with many animation, and textures, but Character Controller NOT included!\n\nParts:\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet,\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\n145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim.\n\nRig has 72 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nOriginal 3D MAX file with animated character (145 animation clips) included .\nOriginal 3D MAX file with rigged character in T-pose included.\n3 different colors scheme for armor included.\n2 body textures ( and with underclothes) included.\n2 hairs and styles included\n4 Hairs textures for each style included.\nAnimated FBX files included.\n\nHorse\n\nnotes\n\n.FBX files are included.\nCharacter Studio .BIP animation clip files are included.\nUnity asset included.\n\nMecanim generic rig setaup.\nPBR materials.\nLOD version included\n\nmodel\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\nskeleton\n\nHorse rig has 40 bones. \nHorse, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nTextures are 5 different color textures for the horse body, 4 colors for hair and 3 colors for armor. Opacity, normals and specular maps included \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\n\nEach turn animation turns horse to 24 degrees.\n\nHumans Animations\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher \n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\n\nHorseman \n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. Horseman_G_Explanation: 2 - 45fr.,\n 2. Horseman_G_Idle: 46 - 146fr.,\n 3. Horseman_G_looking_around: 147 - 323fr.,\n 4. Horseman_G_Say_No: 324 - 374fr.,\n 5. Horseman_G_Talking: 375 - 420fr.,\n 6. Horseman_G_War_Cry: 421 - 471fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539fr.,\n 9. Horseman_Archer_Take_Bow_Out: 540 - 575fr.,\n 10. Horseman_Archer_Combat: 576 - 600fr.,\n 11. Horseman_Archer_Charge: 601 - 661fr.,\n 12. Horseman_Archer_Aim_Stright: 662 - 686fr.,\n 13. Horseman_Archer_fire_loop_stright: 687 - 757fr.,\n 14. Horseman_Archer_Aim_Back: 762 - 786fr.,\n 15. Horseman_Archer_fire_loop_back: 787 - 857fr.,\n 16. Horseman_Archer_Aim_Left: 862 - 886fr.,\n 17. Horseman_Archer_fire_loop_left: 887 - 957fr.,\n 18. Horseman_Archer_Aim_Right: 962 - 986fr.,\n 19. Horseman_Archer_fire_loop_right: 987 - 1057fr.,\n 20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr.,\n 21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr.,\n 22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr.,\n 23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr.,\n 24. Horseman_Sword_Take_Out: 1251 - 1281fr.,\n 25. Horseman_Sword_Galloping: 1282 - 1297fr.,\n 26. Horseman_Sword_Left_blow: 1298 - 1333fr.,\n 27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr.,\n 28. Horseman_Sword_Right_blow: 1370 - 1405fr.,\n 29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr.,\n 30. Horseman_Sword_Put_Back: 1442 - 1472fr.,\n 31. Horseman_G_Death_A: 1473 - 1502fr.,\n 32. Horseman_G_Death_B: 1507 - 1542fr.,\n 33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,","imageAlt":"Eva Horseman Archer Light Version 3D asset","url":"https://www.cgtrader.com/3d-models/character/woman/eva-horseman-archer-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/JQho1kXBJVMXbDLBw1paoby4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/eva-horseman-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/JQho1kXBJVMXbDLBw1paoby4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/eva-horseman-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/JQho1kXBJVMXbDLBw1paoby4/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/eva-horseman-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","width":306},{"url":"https://media.cgtrader.com/variants/JQho1kXBJVMXbDLBw1paoby4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/eva-horseman-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","width":612},{"url":"https://media.cgtrader.com/variants/JQho1kXBJVMXbDLBw1paoby4/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/eva-horseman-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/eva-horseman-archer-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/709207/01adee5eed/eva-horseman-archer-light-version-3d-model-01adee5eed.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7604913","type":"listingItem","attributes":{"id":7604913,"title":"stylized Realistic Male Adventurer Game Ready 3D Character","price":22.0,"description":"Create realistic adventure, exploration, survival, and action experiences with this high-quality Game Ready Male Adventurer 3D Character. \nDesigned for games, simulations, cinematics, animations, and real-time 3D projects, this character provides a versatile appearance suitable for adventure, survival, exploration, military-inspired, FPS, TPS, and action-based projects.\n\n**Character Features**\n\n- Realistic male adventurer character\n- Detailed 3D character modeling\n- Game-ready PBR material appearance\n- Suitable for adventure, survival, exploration, FPS, TPS, and action projects\n\n**Animations Included**\nThe package includes the following character animations:\n\n1. T-Pose\n2. Idle\n3. Sit\n4. Talk\n5. Jump\n6. Walk\n7. Slow Run\n\nThe character is rigged and animated, making it suitable for easy integration into game engines, animation workflows, and real-time 3D projects.\n\n**File Formats**\n\n- FBX\n- OBJ\n- Blender\n- DAE\n- GLB\n\n**Textures Included**\nThe model includes the required texture maps for creating realistic PBR materials:\n\n- Base Color\n- Normal\n- RM\n\n**Suitable For**\n\n- Games\n- Adventure Games\n- Survival Games\n- Exploration Games\n- FPS / TPS Projects\n- Action Games\n- Military-Inspired Games\n- Cinematics\n- Game Prototypes\n- Animation Projects\n- Unity Projects\n- Unreal Engine Projects\n- Real-Time 3D Projects","imageAlt":"stylized Realistic Male Adventurer Game Ready ...","url":"https://www.cgtrader.com/3d-models/character/man/stylized-realistic-male-adventurer-game-ready-3d-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/d01gqjk1c4us2dnvpz6107dxgget/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adventurer-character-n-c-16-3d-model-5bee3e0374.jpg","gridUrl":"https://media.cgtrader.com/variants/d01gqjk1c4us2dnvpz6107dxgget/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adventurer-character-n-c-16-3d-model-5bee3e0374.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/d01gqjk1c4us2dnvpz6107dxgget/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/adventurer-character-n-c-16-3d-model-5bee3e0374.webp","width":306},{"url":"https://media.cgtrader.com/variants/d01gqjk1c4us2dnvpz6107dxgget/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adventurer-character-n-c-16-3d-model-5bee3e0374.webp","width":612},{"url":"https://media.cgtrader.com/variants/d01gqjk1c4us2dnvpz6107dxgget/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/adventurer-character-n-c-16-3d-model-5bee3e0374.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/stylized-realistic-male-adventurer-game-ready-3d-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/7604913/5bee3e0374/stylized-realistic-male-adventurer-game-ready-3d-character-3d-model-5bee3e0374.webp","saleOffDiscount":60,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"757711","type":"listingItem","attributes":{"id":757711,"title":"Eva Hunter Light Version","price":40.0,"description":"Light Version low-poly 3d model animated ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clips in the pack as well. \nBut animated FBX file is included. \n\nUnity Asset included.\n\nCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, rogue...\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet.\nArmor parts: Shirt, Hood, Long Robe, Gloves, Belt, Paints, Boots, Scar Patch\nWeapons: 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nModel with all armors, 4 hair types and weapons: 26,300 polygons, 52,059 triangles and 29,200 vertexes.\n Body: 8,532 polygons, 16,932 triangles and 8,689 vertexes.\nAll armor parts: 12,437 polygons, 24,639 triangles and 14,454 vertexes.\nAll Weapons: 2,917 polygons, 5,667 triangles and 3,216 vertexes.\n4 Hairs all together: 2,414 polygons, 4,826 triangles and 2,841 vertexes.\n\nRig has 89 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\n122 Animation for sword warrior, archer combats and general moves. 91 \"on place\" animations. And 31 animations with root motion data used by Unity Mecanim.\n\nOriginal 3D MAX file with animated Eva Hunter (122 animation clips) included .\nOriginal 3D MAX file with rigged Eva Hunter in T-pose included.\n2 different colors scheme for armor included.\n2 different colors for hood included\n2 body textures ( and with underwear) included.\n4 different haire shapes included.\n4 different colors for Hair _A type included.\nEva body presented with 2 variants. As one mesh and divided into parts.\nAnimated FBX files included.\n\nAnimations\n\n General\n\n 0. MECANIM T-Pose: 0 - 0 fr.,\n 1. S_IDLE: 2 - 100 fr.,\n 2. S_sit_down: 101 - 126 fr.,\n 3. S_Sitting: 127 - 177 fr.,\n 4. S_Sitinhg_Talking_A: 178 - 313 fr.,\n 5. S_Came_up: 314 - 340 fr.,\n 6. S_Drinking: 341 - 396 fr.,\n 7. S_Eating: 397 - 517 fr.,\n 8. S_Explanation: 518 - 563 fr.,\n 9. S_Greeting: 564 - 624 fr.,\n 10. S_Looking_around: 625 - 801 fr.,\n 11. S_Pick_object: 802 - 842 fr.,\n 12. S_pointing_A: 843 - 903 fr.,\n 13. S_Reject: 904 - 1004 fr.,\n 14. S_salute_B: 1005 - 1065 fr.,\n 15. S_Talking_B: 1066 - 1201 fr.,\n 16. S_Throwing: 1202 - 1307 fr.,\n 17. S_Use_object: 1308 - 1348 fr.,\n 18. S_making_item: 1349 - 1379 fr.,\n\n 19. M_Jump_standing_start: 1384 - 1430 fr.,\n 20. M_Jump_standing_loop: 1431 - 1432 fr.,\n 21. M_Jump_standing_end: 1432 - 1459 fr.,\n 22. M_falling_down: 1464 - 1504 fr.,\n 23. M_Run: 1509 - 1531 fr.,\n 24. M_Run_Jump_start: 1536 - 1552 fr.,\n 25. M_Run_Jump_loop: 1553 - 1554 fr.,\n 26. M_Run_Jump_end: 1554 - 1569 fr.,\n 27. M_Sneaking: 1574 - 1625 fr.,\n 28. M_walk: 1630 - 1665 fr.,\n 29. M_Jump_Walking_start: 1670 - 1682 fr.,\n 30. M_Jump_Walking_loop: 1683 - 1684 fr.,\n 31. M_Jump_Walking_end: 1684 - 1700 fr.,\n 32. M_Walking_With_Tourch: 1705 - 1808 fr.,\n 33. M_Walking_back_B: 1813 - 1848 fr.,\n 34. M_strafe_run_left: 1853 - 1878 fr.,\n 35. M_strafe_run_right: 1884 - 1910 fr.,\n 36. M_Strife_leftt: 1915 - 1950 fr.,\n 37. M_Strife_right: 1955 - 1990 fr.,\n 38. M_Swimming_Crawl: 1995 - 2025 fr.,\n\n 39. RM_falling_down: 2030 - 2070 fr.,\n 40. RM_Jump_standing: 2075 - 2150 fr.,\n 41. RM_Jump_Walking: 2155 - 2185 fr.,\n 42. RM_Run: 2190 - 2212 fr.,\n 43. RM_Run_Jump: 2217 - 2250 fr.,\n 44. RM_Sneaking: 2255 - 2306 fr.,\n 45. RM_strafe_run_left: 2311 - 2337 fr.,\n 46. RM_strafe_run_right: 2342 - 2368 fr.,\n 47. RM_Strife_leftt: 2373 - 2408 fr.,\n 48. RM_Strife_right: 2413 - 2448 fr.,\n 49. RM_Swimming_Crawl: 2453 - 2483 fr.,\n 50. RM_walk: 2488 - 2523 fr.,\n 51. RM_Walking_back_B: 2528 - 2563 fr.,\n 52. RM_Walking_With_Tourch: 2568 - 2671 fr.,\n\n1H Weapon\n 53. 1H_COMBAT_mode: 2676 - 2726 fr.,\n 54. 1H_PutWeapon_Back: 2727 - 2767 fr.,\n 55. 1H_TookWeaponOut: 2768 - 2808 fr.,\n 56. 1H_dodge_backwards: 2809 - 2844 fr.,\n 57. 1H_Hit_from_back: 2845 - 2880 fr.,\n 58. 1H_Hit_from_front: 2881 - 2916 fr.,\n 59. M_1H_Knocked_backward_Fly: 2917 - 2967 fr.,\n 60. 1H_Down_back: 2968 - 3008 fr.,\n 61. 1H_Recover_from_knocked_backward: 3009 - 3049 fr.,\n 62. 1H_5X_Combo: 3050 - 3145 fr.,\n 63. 1H_sword_parry_high_left: 3146 - 3181 fr.,\n 64. 1H_sword_parry_high_right: 3182 - 3217 fr.,\n 65. 1H_sword_swing_high_left: 3218 - 3253 fr.,\n 66. 1H_sword_swing_high_right: 3254 - 3289 fr.,\n 67. 1H_sword_swing_high_straight_down: 3290 - 3325 fr.,\n 68. 1H_sword_swing_low_left: 3326 - 3361 fr.,\n 69. 1H_sword_swing_low_right: 3362 - 3397 fr.,\n 70. 1H_sword_thrust_high: 3398 - 3433 fr.,\n 71. 1H_Die_fall_backward: 3434 - 3567 fr.,\n 72. 1H_Die_fall_forward: 3572 - 3712 fr.,\n\n 73. M_1H_Die_knocked_backward: 3717 - 3734 fr.,\n 74. M_1H_Casual_walk: 3739 - 3775 fr.,\n 75. M_1H_Cautious_walk: 3780 - 3820 fr.,\n 76. M_1H_walk_left_swing: 3825 - 3860 fr.,\n 77. M_1H_walk_right_swing: 3865 - 3900 fr.,\n 78. M_1H_walk_trust: 3905 - 3940 fr.,\n 79. M_1H_combat_run: 3945 - 3967 fr.,\n\n 80. RM_1H_Casual_walk: 3972 - 4008 fr.,\n 81. RM_1H_Cautious_walk: 4013 - 4053 fr.,\n 82. RM_1H_combat_run: 4058 - 4080 fr.,\n 83. RM_1H_Die_knocked_backward: 4085 - 4102 fr.,\n 84. RM_1H_Knocked_backward_Fly: 4107 - 4157 fr.,\n 85. RM_1H_walk_left_swing: 4162 - 4197 fr.,\n 86. RM_1H_walk_right_swing: 4202 - 4237 fr.,\n 87. RM_1H_walk_trust: 4242 - 4277 fr.,\n\nArcher's\n 88. Archer_putBow_back: 4282 - 4317 fr.,\n 89. Archer_takeBow_out: 4318 - 4358 fr.,\n 90. Archer_COMBAT_mode: 4359 - 4409 fr.,\n 91. Archer_dodge_backwards: 4410 - 4445 fr.,\n 92. Archer_Hit_from_back: 4446 - 4481 fr.,\n 93. Archer_Hit_from_front: 4482 - 4517 fr.,\n 94. Archer_get_arrow_fromBack: 4518 - 4558 fr.,\n 95. Archer_charging: 4559 - 4599 fr.,\n 96. Archer_aim: 4600 - 4700 fr.,\n 97. Archer_shot_loop: 4701 - 4771 fr.,\n 98. Archer_aim_fromLeft_toRight: 4776 - 4866 fr.,\n 99. Archer_aim_fromLefUp_toLeftDown: 4871 - 4931 fr.,\n 100. Archer_aim_fromRightUp_toRightDown: 4936 - 4996 fr.,\n 101. Archer_aim_fromUp_toDown: 5001 - 5091 fr.,\n 102. Archer_aiming_up_45_d: 5092 - 5192 fr.,\n 103. Archer_shot_loop_45up: 5193 - 5263 fr.,\n 104. Archer_Dying: 5268 - 5333 fr.,\n\n 105. M_Archer_run_combat: 5338 - 5364 fr.,\n 106. M_Archer_walk_Combat: 5369 - 5414 fr.,\n 107. M_Archer_walk_get_arrow_fromBack: 5415 - 5460 fr.,\n 108. M_Archer_walk_charging: 5461 - 5506 fr.,\n 109. M_Archer_walk_Aim: 5507 - 5552 fr.,\n 110. M_Archer_walk_shot_Loop: 5553 - 5608 fr.,\n 111. M_Archer_strife_left_Aim: 5613 - 5648 fr.,\n 112. M_Archer_strife_right_Aim: 5653 - 5688 fr.,\n 113. M_Archer_walking_back: 5693 - 5728 fr.,\n\n 114. RM_Archer_run_combat: 5733 - 5759 fr.,\n 115. RM_Archer_strife_left_Aim: 5764 - 5799 fr.,\n 116. RM_Archer_strife_right_Aim: 5804 - 5839 fr.,\n 117. RM_Archer_walk_Combat: 5844 - 5889 fr.,\n 118. RM_Archer_walk_get_arrow_fromBack: 5894 - 5939 fr.,\n 119. RM_Archer_walk_charging: 5944 - 5989 fr.,\n 120. RM_Archer_walk_Aim: 5994 - 6039 fr.,\n 121. RM_Archer_walk_shot_Loop: 6044 - 6099 fr.,\n 122. 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This character is a good option! You can use it for any purpose that matches your game’s theme. This set contains 2 versions of the same model, fully rigged, textured and animated, and also a sword and a shield.\n\n- Hight model: 12824 triangles\n- Low model: 1768 triangles\n- Sword: 1204 triangles\n- Shield: 1014 triangles\n- It comes fully equipped with diffuse, normal, metallic texture maps (2048x2048) \n- Also give you a simple texture if you need to optimize your game further (2048x2048).\n- Contains 4 material variations for each model.\n- 12 animations humanoid type: Run, Walk, Idle, GetHit1, GetHit2, Attack whit sword 1, Attack whit sword 2, Attack whit shield, Block whit shield, Cast spell, Rage.\n\nAny questions? Contact me! Please give me a review if you like it, that will help me know that I'm on track. Enjoy and thank you for purchasing!\nSend me an email at annaabileva23@gmail.com","imageAlt":"3D asset Medieval Paladin Pack","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/medieval-paladin-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/26HLmYu9vRtDbHDWEmrhGxyu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/screenshot009.jpg","gridUrl":"https://media.cgtrader.com/variants/26HLmYu9vRtDbHDWEmrhGxyu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/screenshot009.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/26HLmYu9vRtDbHDWEmrhGxyu/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/screenshot009.webp","width":306},{"url":"https://media.cgtrader.com/variants/26HLmYu9vRtDbHDWEmrhGxyu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/screenshot009.webp","width":612},{"url":"https://media.cgtrader.com/variants/26HLmYu9vRtDbHDWEmrhGxyu/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/screenshot009.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/medieval-paladin-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/2300434/587e3c1b03/medieval-paladin-pack-3d-model-587e3c1b03.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6510672","type":"listingItem","attributes":{"id":6510672,"title":"Adventure Characters Pack - MetaHuman Edition","price":249.0,"description":"- Time to plunge into the atmosphere of Adventure!\n- The Metahuman version of the Adventure Pack is ready – we welcome your feedback :)\n- Cheaper than the basic package, but just as cool.\n\nLots of skins, amazing modularity, the ability to exchange clothes between characters, a bunch of accessories and weapons, a demoscene created from scratch with a lot of props for your game, cinematic scene, Control Rig, etc. …we’ll tell you more below :) As always, we are happy to invite you to our Discord channel - there we answer questions and help in working with models. Link: https://discord.gg/Dfh9yqR4tg\n\nAsset pack includes:\n\n- Unreal project (5.6+)\n- Maya Metahuman files with full bodies\n\n**How to open an Unreal project: download all archives with the project and unpack any of them. The contents of the rest will be automatically collected into one folder.**\n\nThis is the first of two Adventure style packages. It includes:\n\n1. Thomas is a basic adventure character.\n2. Christopher is a thug and a bully!\n3. Eva is a sweet basic adventure girl.\n4. Victoria is an urban option. Her bow will help you out more than once!\n5. Jane is a winter option for fighting blizzards.\n\n**Description:**\n\n- Lots of high quality skins - each character includes Basic, Adventure, Survival, Horror skins and several themed ones.\n- Love for details - you can look at individual parts of characters for a long time, such as watches, amulets, hairstyles, etc.\n- Characters have their own set of weapons - pistol, bow, axe, knife, ice pick, as well as a list of accessories\n- Excellent modularity - a lot of layers of clothing allow you to choose the look you want\n- All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility) without clipping and other typical problems - create unique combinations!\nNote: to combine some parts of clothing, the use of blendshapes is required (included)\n- Demoscene is included. It contains a lot of high-quality props - we are sure they will be useful in your game!\n- Cinematic scene included - learn the basics of creating cinematic videos with our project!\n- Control Rig is included in the project - animating and changing poses is now easy!\n- Characters include customized IK Rig files - this will make copying animations easier\n- The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing\n- The project includes high quality render scenes with biomes (five additional maps). Make sure the Settings - \"Engine Scalability Settings\" and \"Material Quality Level\" are set to the highest quality.\n- The blueprint character_name_Meta includes all character parts and weapons.\n- Advanced material setup based on blueprints.\n- Fully customized physics of the characters. Simulation of hair, clothes, body are included.\n- You can also change the color of skin, eyes, clothes, accessories and hair.\n- Shaders contain fine tuning based on blueprints. SSS, micronormal masks, etc - all inclusive and ready to go!\n- The package includes starting animations, but we recommend using the ALC4 or Lyra animations - you will immediately see the difference :)\n- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.\n- Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls, all accessories - all this in a carefully designed environment of the demoscene. Press F in Play-Selected Viewport to quickly change characters.\n- Full compatibility with Epic Skeleton. This is an **fully MetaHuman** version of the UE5 skeleton with all additional corrective bones\n\nModels height: 185 cms male, 175 cms female\n\n**Polycount:**\n\n- Thomas: 79176\n- Christopher: 79010\n- Eva: 83855\n- Victoria: 64833\n- Jane: 101174\n\nWeapons:\n\n- Bow: 22340\n- Pistol: 19306\n- Knife: 2705\n- Axe: 834\n- Ice pick: 3708\n\n- Characters are made from the scratch, without the use of Daz models, scanning method and others\n- Low poly, game-ready, rigged, PBR textures\n- Additional bones list https://docs.google.com/document/d/1tVSJDuzOsrMfeDaohh-_l9z0RcmKEz7tv8TmGR6GK80/edit?usp=sharing\n\nWe would be grateful if you take our survey - it will help us make useful content in the future! Link: https://bit.ly/3ERm4Y1\n\nThank you, David Grette team \n\nSupport mail: help.davidgrette@gmail.com\n\nDiscord: https://discord.gg/u7MCTmDqmU","imageAlt":"Adventure Characters Pack - MetaHuman Edition 3D model","url":"https://www.cgtrader.com/3d-models/character/man/adventure-characters-pack-metahuman-edition","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/w7ab1cuagtqz61dgx1m4ktusolro/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/2616_2048.jpg","gridUrl":"https://media.cgtrader.com/variants/w7ab1cuagtqz61dgx1m4ktusolro/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2616_2048.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/w7ab1cuagtqz61dgx1m4ktusolro/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/2616_2048.webp","width":306},{"url":"https://media.cgtrader.com/variants/w7ab1cuagtqz61dgx1m4ktusolro/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2616_2048.webp","width":612},{"url":"https://media.cgtrader.com/variants/w7ab1cuagtqz61dgx1m4ktusolro/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/2616_2048.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adventure-characters-pack-metahuman-edition","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":119,"name":".py","is_native":false},{"id":229,"name":".pt","is_native":false},{"id":228,"name":".json","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":215,"name":".png","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/6510672/e94c1414c1/adventure-characters-pack-metahuman-edition-3d-model-e94c1414c1.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"657936","type":"listingItem","attributes":{"id":657936,"title":"Eva Adventurer","price":90.0,"description":"Low polygonal game ready animated model of woman in 3D MAX file.\n\nCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, mage, rogue...\n3d MAX Feathers \n\nUnity Asset included.\n\n115 Animation for warrior, mage, archer combats and general moves. 98 \"on place\" animations. And 26 animations with root motion data.\n\nCharacter Studio BIP files included. \nRig has 75 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with animated character (115 animations) included .\nOriginal 3D MAX file with rigged character in T-pose included.\n\n2 Body textures ( and with underclothes) included.\n4 Hairs textures included.\nFBX files included.\n\nParts\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet.\nArmor parts: Chest Armor, Hood, Gloves, Belt, Paints, Boots.\nWeapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.\n\nAnimations:\n\n general\n\n 0. Mecanim pose: 0 - 0 fr.,\n 1. W_S_Drinking: 2 - 55 fr.,\n 2. W_S_Eating: 56 - 176 fr.,\n 3. W_S_Explanation: 177 - 222 fr.,\n 4. W_S_IDLE: 223 - 323 fr.,\n 5. W_S_Kiss: 324 - 409 fr.,\n 6. W_S_Looking_around: 410 - 586 fr.,\n 7. W_S_making_item: 587 - 617 fr.,\n 8. W_S_Reject: 618 - 718 fr.,\n 9. W_S_Talking_B: 719 - 854 fr.,\n 10. W_S_Use_object: 855 - 895 fr.,\n 11. W_M_run: 900 - 926 fr.,\n 12. W_M_Run_Jump: 927 - 960 fr.,\n 13. W_M_Sneaking: 965 - 1015 fr.,\n 14. W_M_strafe_run_left: 1020 - 1046 fr.,\n 15. W_M_strafe_run_right: 1051 - 1077 fr.,\n 16. W_M_Strife_leftt: 1082 - 1117 fr.,\n 17. W_M_Strife_right: 1122 - 1157 fr.,\n 18. W_M_Walk: 1162 - 1198 fr.,\n 19. W_M_Jump_Walking: 1199 - 1229 fr.,\n 20. W_M_Walking_back_B: 1234 - 1269 fr.,\n 21. W_M_Walking_With_Tourch: 1274 - 1377 fr.,\n\nmagic\n 22. W_M_combat_mode_C: 1382 - 1457 fr.,\n 23. W_M_buff_spell_A: 1458 - 1508 fr.,\n 24. W_M_buff_spell_B: 1509 - 1599 fr.,\n 25. W_M_Drinking_potion: 1600 - 1655 fr.,\n 26. W_M_fire_ball_strong_spell: 1656 - 1731 fr.,\n 27. W_M_speil_fast_loop: 1732 - 1762 fr.,\n 28. W_M_speil_magic_trap: 1763 - 1863 fr.,\n 29. W_M_speil_summoning: 1864 - 1899 fr.,\n 30. W_M_spell_Barier_start: 1900 - 1918 fr.,\n 31. W_M_spell_Barier_keep: 1919 - 1954 fr.,\n 32. W_M_spell_Barier_end: 1955 - 1970 fr.,\n 33. W_M_spell_cast_A: 1972 - 2042 fr.,\n 34. W_M_spell_curse: 2043 - 2103 fr.,\n 35. W_M_spell_sleep: 2104 - 2144 fr.,\n 36. W_M_Dying_A: 2145 - 2185 fr.,\n\nweapon and shield\n 37. W_1H_PutWeapon_Back: 2190 - 2230 fr.,\n 38. W_1H_TookWeaponOut: 2231 - 2271 fr.,\n 39. W_1H_5X_Combo: 2272 - 2367 fr.,\n 40. W_1H_COMBAT_mode: 2368 - 2418 fr.,\n 41. W_1H_Hit_from_back: 2419 - 2454 fr.,\n 42. W_1H_Hit_from_front: 2455 - 2490 fr.,\n 43. W_1H_moveTOblock: 2491 - 2497 fr.,\n 44. W_1H_shield_block_keeping: 2498 - 2528 fr.,\n 45. W_1H_moveFROMblock: 2529 - 2535 fr.,\n 46. W_1H_shield_block_high_left: 2536 - 2571 fr.,\n 47. W_1H_shield_block_high_right: 2572 - 2607 fr.,\n 48. W_1H_sword_parry_high_left: 2608 - 2643 fr.,\n 49. W_1H_sword_parry_high_right: 2644 - 2679 fr.,\n 50. W_1H_sword_shield_blow: 2680 - 2715 fr.,\n 51. W_1H_sword_swing_high_left: 2716 - 2751 fr.,\n 52. W_1H_sword_swing_high_right: 2752 - 2787 fr.,\n 53. W_1H_sword_swing_high_straight_down: 2788 - 2823 fr.,\n 54. W_1H_sword_swing_low_left: 2824 - 2859 fr.,\n 55. W_1H_sword_swing_low_right: 2860 - 2895 fr.,\n 56. W_1H_sword_thrust_mid: 2896 - 2931 fr.,\n 57. W_1H_Die_fall_backward: 2932 - 3065 fr.,\n 58. W_1H_Die_fall_forward: 3070 - 3210 fr.,\n 59. W_1H_banging_shield: 3215 - 3235 fr.,\n 60. W_1H_Casual_walk: 3240 - 3276 fr.,\n 61. W_1H_walk_left_swing: 3277 - 3312 fr.,\n 62. W_1H_walk_right_swing: 3313 - 3348 fr.,\n 63. W_1H_walk_trust: 3349 - 3384 fr.,\n 64. W_1H_Cautious_walk: 3389 - 3429 fr.,\n 65. W_1H_combat_run: 3434 - 3456 fr.,\n\narcher's\n 66. W_Archer_putBow_back: 3461 - 3496 fr.,\n 67. W_Archer_takeBow_out: 3497 - 3537 fr.,\n 68. W_Archer_COMBAT_mode: 3538 - 3588 fr.,\n 69. W_Archer_dodge_backwards: 3589 - 3624 fr.,\n 70. W_Archer_Hit_from_back: 3625 - 3660 fr.,\n 71. W_Archer_Hit_from_front: 3661 - 3696 fr.,\n 72. W_Archer_get_arrow_fromBack: 3697 - 3737 fr.,\n 73. W_Archer_charging: 3738 - 3778 fr.,\n 74. W_Archer_aim: 3779 - 3879 fr.,\n 75. W_Archer_shot_loop: 3880 - 3950 fr.,\n 76. W_Archer_aim_fromLeft_toRight: 3955 - 4045 fr.,\n 77. W_Archer_aim_fromUp_toDown: 4051 - 4141 fr.,\n 78. W_Archer_aiming_up_45_d: 4142 - 4242 fr.,\n 79. W_Archer_shot_loop_45up: 4243 - 4308 fr.,\n 80. W_Archer_Dying: 4313 - 4378 fr.,\n 81. W_Archer_run_combat: 4383 - 4409 fr.,\n 82. W_Archer_walk_Combat: 4414 - 4459 fr.,\n 83. W_Archer_walk_get_arrow_fromBack: 4460 - 4505 fr.,\n 84. W_Archer_walk_charging: 4506 - 4551 fr.,\n 85. W_Archer_walk_Aim: 4552 - 4597 fr.,\n 86. W_Archer_walk_shot_Loop: 4598 - 4653 fr.,\n 87. W_Archer_strife_left_Aim: 4658 - 4693 fr.,\n 88. W_Archer_strife_right_Aim: 4698 - 4733 fr.,\n 89. W_Archer_walking_back: 4738 - 4773 fr.,\n\nV.2.1\n 90. W_RM_1H_Casual_walk: 4778 - 4814 fr.,\n 91. W_RM_1H_Cautious_walk: 4819 - 4859 fr.,\n 92. W_RM_1H_walk_left_swing: 4864 - 4899 fr.,\n 93. W_RM_1H_walk_right_swing: 4904 - 4939 fr.,\n 94. W_RM_1H_walk_trust: 4944 - 4979 fr.,\n 95. W_RM_1H_combat_run: 4984 - 5006 fr.,\n 96. W_RM_run: 5011 - 5037 fr.,\n 97. W_RM_Run_Jump: 5042 - 5075 fr.,\n 98. W_RM_Sneaking: 5080 - 5130 fr.,\n 99. W_RM_strafe_run_left: 5135 - 5161 fr.,\n 100. W_RM_strafe_run_right: 5166 - 5192 fr.,\n 101. W_RM_Strife_leftt: 5197 - 5232 fr.,\n 102. W_RM_Strife_right: 5237 - 5272 fr.,\n 103. W_RM_Walk: 5277 - 5313 fr.,\n 104. W_RM_Jump_Walking: 5318 - 5348 fr.,\n 105. W_RM_Walking_back_B: 5353 - 5388 fr.,\n 106. W_RM_Walking_With_Tourch: 5393 - 5496 fr.,\n 107. W_RM_Archer_run_combat: 5501 - 5527 fr.,\n 108. W_RM_Archer_walking_back: 5532 - 5567 fr.,\n 109. W_RM_Archer_strife_left_Aim: 5572 - 5607 fr.,\n 110. W_RM_Archer_strife_right_Aim: 5612 - 5647 fr.,\n 111. W_RM_Archer_walk_Combat: 5652 - 5697 fr.,\n 112. W_RM_Archer_walk_get_arrow_fromBack: 5702 - 5747 fr.,\n 113. W_RM_Archer_walk_charging: 5752 - 5797 fr.,\n 114. W_RM_Archer_walk_Aim: 5802 - 5847 fr.,\n 115. 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There are 23 animations in total. Legacy and Generic Mecanim Ready.Textures are hand painted and available in 3 colours. Triangle count is 2146. Sword VFX Unity particles (all 3 colours shown in the preview) are included in this package. Sword is a separated mesh. It can be detached and replaced with other weapons. \u003c/p\u003e\u003cp\u003eSee images on the left and video below for model/animations preview.\u003c/p\u003e\u003cp\u003eAnimations:\r\n- Idle\r\n- Walk\r\n- Run\r\n- Attack 01\r\n- Attack 02\r\n- Attack 03\r\n- Attack 04\r\n- Spell Attack 01\r\n- Spell Cast\r\n- Defend\r\n- Jump\r\n- Stunned\r\n- Take damage\r\n- Die\r\n- Drink potion ( NEW. v1.2) \r\n- Fall backward ( NEW. v1.2) \r\n- Get up from fall backward ( NEW. v1.2) \r\n- Fall Forward ( NEW. v1.2) \r\n- Get up from fall forward ( NEW. v1.2) \r\n- Blasted backward ( NEW. v1.2) \r\n- Blasted forward ( NEW. v1.2) \r\n- Idle relaxed ( NEW. v1.2) \r\n- Talking ( NEW. v1.2)\u003c/p\u003e","imageAlt":"Adventurer Aland 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/adventurer-aland","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/u1TdKjBRrG5KwHowC763UXNb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adventurer-aland-3d-model-low-poly-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/u1TdKjBRrG5KwHowC763UXNb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adventurer-aland-3d-model-low-poly-animated-rigged.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/u1TdKjBRrG5KwHowC763UXNb/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/adventurer-aland-3d-model-low-poly-animated-rigged.webp","width":306},{"url":"https://media.cgtrader.com/variants/u1TdKjBRrG5KwHowC763UXNb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adventurer-aland-3d-model-low-poly-animated-rigged.webp","width":612},{"url":"https://media.cgtrader.com/variants/u1TdKjBRrG5KwHowC763UXNb/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/adventurer-aland-3d-model-low-poly-animated-rigged.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/adventurer-aland","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/202835/982ef0a948/adventurer-aland-3d-model-982ef0a948.png","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7521680","type":"listingItem","attributes":{"id":7521680,"title":"Stylized Boy Adventurer Game Character Rigged Animated PBR","price":19.8,"description":"Stylized Boy Adventurer Game Character – Rigged \u0026 Animated\n\nA high-quality stylized 3D boy adventurer character designed for game development, real-time projects, animation, cinematics, and interactive applications.\n\nThe character is fully rigged and animated and is suitable for third-person games, adventure games, mobile games, RPG projects, simulations, cinematics, and other real-time applications.\n\nIncluded in the Package\n\nFully rigged 3D character\n9 ready-to-use animations\nIdle\nWalk\nSit\nJump\nSit Talk\nSlow Run\nWaving\nSit Drinking\nTalking on Phone\n\nFBX file\nOBJ file\nBlender file\n\nBase Color texture\nNormal texture\nRoughness/Metallic (RM) texture\n\nPBR materials\n\nGame-ready optimized mesh\nClean topology\nHigh-quality textures\n\nSuitable For\n\nGame development, real-time projects, adventure games, third-person games, RPGs, mobile games, animation, cinematics, character controllers, simulations, and interactive experiences.\n\nImportant — Please Read\n\nThe background environment and scene elements shown in the preview images are NOT included in the package. The buildings, streets/ground, trees, props, platforms, environmental objects, lighting setups, scenery, and other background elements visible in the renders are not included in the package.\n\n\nOnly the 3D character, included files, rig, animations, materials, and textures listed above are included in the package.","imageAlt":"Stylized Boy Adventurer Game Character Rigged ...","url":"https://www.cgtrader.com/3d-models/character/child/stylized-boy-adventurer-game-character-rigged-animated-pbr","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cbkc2r6k93tmkkojn8591mssfele/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Untitled%20design%20%2822%29.jpg","gridUrl":"https://media.cgtrader.com/variants/cbkc2r6k93tmkkojn8591mssfele/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Untitled%20design%20%2822%29.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/cbkc2r6k93tmkkojn8591mssfele/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Untitled%20design%20%2822%29.webp","width":306},{"url":"https://media.cgtrader.com/variants/cbkc2r6k93tmkkojn8591mssfele/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Untitled%20design%20%2822%29.webp","width":612},{"url":"https://media.cgtrader.com/variants/cbkc2r6k93tmkkojn8591mssfele/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Untitled%20design%20%2822%29.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/child/stylized-boy-adventurer-game-character-rigged-animated-pbr","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"character","subcategorySlug":"child","categoryTitle":"Character","subcategoryTitle":"Child","schemaImageUrl":"https://img-new.cgtrader.com/items/7521680/98b75403fb/stylized-boy-adventurer-game-character-rigged-animated-pbr-3d-model-98b75403fb.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4378717","type":"listingItem","attributes":{"id":4378717,"title":"Male Wizard Red","price":40.0,"description":"video animation demo preview - https://youtu.be/4awqXJ7hb3E\n\n!!! ATTENTION !!! - The animation presented in the video is not included in the asset pack \"Man Wizard Red\".\nThis video was made solely to demonstrate the ability to retarget animation from a standard UE skeleton.\n\nThe images are rendered in UE4.\nGame low-poly Stylized Man Wizard Red character\n\nMade for UE4 and UE5. The character has an Epic Skeleton and PBR 4k textures\n\nTechnical details LOD 0: tris 44963, verts 23572. - Man Wizard Red\nTechnical details LOD 0: tris 2320, verts 2458. - Magic Sword\n\nRigged with Epic Skeleton. Easy Animations retarget.\nFacial expressions are included (Morph Targets, Blendshapes).\n\nAdditional bones that are added to Epic Skeleton: FaceJoint, EyeJoint_r, EyeJoint_l\n\nPBR Textures Metall/Roughness 4K Textures - normal, metallic, roughness, albedo, occlusion, emissive.\n4 Texture sets - Body, Cloth, Belt, FaceHair. - Character\n1 Texture sets - Sword- Magic Sword\n\nPhysics is enabled in UE.\nAnimations include for test: idle, run, walk, jump - retarget from standard Mannequin","imageAlt":"Male Wizard Red 3D model","url":"https://www.cgtrader.com/3d-models/character/man/male-wizard-red","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/o6deXiE7zHehQ3g3teMzqtWQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01.jpg","gridUrl":"https://media.cgtrader.com/variants/o6deXiE7zHehQ3g3teMzqtWQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/o6deXiE7zHehQ3g3teMzqtWQ/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/01.webp","width":306},{"url":"https://media.cgtrader.com/variants/o6deXiE7zHehQ3g3teMzqtWQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01.webp","width":612},{"url":"https://media.cgtrader.com/variants/o6deXiE7zHehQ3g3teMzqtWQ/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/01.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/male-wizard-red","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4378717/90f3e3948f/male-wizard-red-3d-model-90f3e3948f.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"709321","type":"listingItem","attributes":{"id":709321,"title":"Adam And Eva Archers","price":120.0,"description":"Low polygonal game ready animated models of man and woman in 3D MAX files.\nCharacters designed as playable hero for First person and third person games. May fight as warrior, archer, rogue...\n\nUnity Asset included.\n\n112 Animation for warrior,archer combats and general moves. 96 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim. (for each character)\nEva Rig has 72 bones. Adam Rig has 70 bones.\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nOriginal 3D MAX file with animated character (112 animations) included .(for each character)\nOriginal 3D MAX file with rigged character in T-pose included.(for each character)\n2 Body textures ( and with underclothes) included.(for each character)\n4 Eva Hairs textures included.\n2 hairs and beard (Adam) styles included\n5 Adam Hairs textures included.\nFBX files included.\n\nEva with all armors and weapons: 21,845 polygons, 43,162 triangles and 23,269 vertexes. \nAdam with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes.\n\nAnimations\n General\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1388 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1503 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1687 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1907 - 1933 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1975 - 2024 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2173 - 2208 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,","imageAlt":"3D model Adam And Eva Archers","url":"https://www.cgtrader.com/3d-models/character/other/adam-and-eva-archers","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YPWDqsyf1jQBvZUJMvjxLzSE/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-and-eva-archers-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/YPWDqsyf1jQBvZUJMvjxLzSE/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-and-eva-archers-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/YPWDqsyf1jQBvZUJMvjxLzSE/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/adam-and-eva-archers-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","width":306},{"url":"https://media.cgtrader.com/variants/YPWDqsyf1jQBvZUJMvjxLzSE/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-and-eva-archers-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","width":612},{"url":"https://media.cgtrader.com/variants/YPWDqsyf1jQBvZUJMvjxLzSE/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/adam-and-eva-archers-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/adam-and-eva-archers","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/709321/eef3105310/adam-and-eva-archers-3d-model-eef3105310.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2012326","type":"listingItem","attributes":{"id":2012326,"title":"Mobile Hero Updated to V2 - Now PBR","price":4.0,"description":"This is a simple hero model with low polygons. The Texture size is 1k superimposed (increases the power for the visual appearance of the model as if the texture were 2k)\nFrom this 3D model you can create sprite sheets for your 2D games, or use the model for 2.5D or 3D games. Animations are intended for two-dimensional games but new animations will be added in the future\nupdated to version 1.5\n\nadded\n\n-axillary holster - updated textures -added facial expressions  morph Targets (you can animate via Blender, Maya, 3D max  and others that support import/ export FBX. Alternatively, Unity3D, Godot Engine and Unreal can animate morph targets)\n\nVersion 2.0\n\n-     Added more animations (e.g. crouch, prone, pull/push box, slide, pull/push leaver, item interactions)\n-     Added Mesh eyes, tongue and teeth\n-     Added Visemes for VR Chat or sysnc with Papagayo Speech.\n-     Added facial expressions via Morph Targets (AKA shape keys/ blend shapes).\n-     No facial animations! You can create them by mixing Morph targets using Blender. 3DS Max, Maya, Unreal or Unity. You can also use lip sync software like Papagayo.\n-     New 2k PBR textures ( Albedo, Normal Map, Ambient Occlusion, Metalness and Roughness)\n-     New textures are compatible with older versions\n","imageAlt":"Mobile Hero Updated to V2 - Now PBR 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/mobile-hero","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7BZYwtZY8LbAcixQwuNBV17n/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0.jpg","gridUrl":"https://media.cgtrader.com/variants/7BZYwtZY8LbAcixQwuNBV17n/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/7BZYwtZY8LbAcixQwuNBV17n/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/0.webp","width":306},{"url":"https://media.cgtrader.com/variants/7BZYwtZY8LbAcixQwuNBV17n/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0.webp","width":612},{"url":"https://media.cgtrader.com/variants/7BZYwtZY8LbAcixQwuNBV17n/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/0.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/mobile-hero","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2012326/5873c307a5/mobile-hero-updated-to-v2-now-pbr-3d-model-5873c307a5.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"657960","type":"listingItem","attributes":{"id":657960,"title":"Adam Adventurer","price":90.0,"description":"Low polygonal game ready animated model of man in 3D MAX file.\n\nCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, mage, rogue...\n\nUnity Asset included.\n\n115 Animation for warrior, mage, archer combats and general moves. 98 \"on place\" animations. And 26 animations with root motion data.\n\nCharacter Studio BIP files included. \nRig has 73 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with animated character (115 animations) included .\nOriginal 3D MAX file with rigged character in T-pose included.\n\n2 Body textures ( and with underclothes) included.\n5 Hairs textures included.\nFBX files included.\n\nParts\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Chest Armor, Hood, Gloves, Belt, Paints, Boots., Jerkin\nWeapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.\n\nAnimations\n general\n\n 0. Mecanim pose: 0 - 0 fr.,\n 1. S_Drinking: 0 -55 fr.,\n 2. S_Eating: 56 -176 fr.,\n 3. S_Explanation: 177 -222 fr.,\n 4. S_IDLE: 223 -323 fr.,\n 5. S_Kiss: 324 -409 fr.,\n 6. S_Looking_around: 410 -586 fr.,\n 7. S_making_item: 587 -617 fr.,\n 8. S_Reject: 618 -718 fr.,\n 9. S_Talking_B: 719 -854 fr.,\n 10. S_Use_object: 855 -895 fr.,\n 11. M_Run: 900 -922 fr.,\n 12. M_Run_Jump: 923 -956 fr.,\n 13. M_Sneaking: 961 -1012 fr.,\n 14. M_strafe_run_left: 1017 -1043 fr.,\n 15. M_strafe_run_right: 1048 -1074 fr.,\n 16. M_Strife_leftt: 1079 -1114 fr.,\n 17. M_Strife_right: 1119 -1154 fr.,\n 18. M_walk: 1159 -1194 fr.,\n 19. M_Jump_Walking: 1199 -1229 fr.,\n 20. M_Walking_back_B: 1234 -1269 fr.,\n 21. M_Walking_With_Tourch: 1274 -1377 fr.,\n\nWizard's\n 22. M_combat_mode_C: 1382 -1457 fr.,\n 23. M_buff_spell_A: 1458 -1508 fr.,\n 24. M_buff_spell_B: 1509 -1599 fr.,\n 25. M_Drinking_potion: 1600 -1655 fr.,\n 26. M_fire_ball_strong_spell: 1656 -1731 fr.,\n 27. M_speil_fast_loop: 1732 -1762 fr.,\n 28. M_speil_magic_trap: 1763 -1863 fr.,\n 29. M_speil_summoning: 1864 -1899 fr.,\n 30. M_spell_Barier_start: 1900 -1918 fr.,\n 31. M_spell_Barier_keep: 1919 -1954 fr.,\n 32. M_spell_Barier_end: 1955 -1970 fr.,\n 33. M_spell_cast_A: 1971 -2041 fr.,\n 34. M_spell_curse: 2042 -2102 fr.,\n 35. M_spell_sleep: 2103 -2143 fr.,\n 36. M_Dying_A: 2144 -2184 fr.,\n\nweapon and shield\n 37. 1H_PutWeapon_Back: 2189 -2229 fr.,\n 38. 1H_TookWeaponOut: 2230 -2270 fr.,\n 39. 1H_5X_Combo: 2271 -2366 fr.,\n 40. 1H_COMBAT_mode: 2367 -2417 fr.,\n 41. 1H_Hit_from_back: 2418 -2453 fr.,\n 42. 1H_Hit_from_front: 2454 -2489 fr.,\n 43. 1H_moveTOblock: 2490 -2496 fr.,\n 44. 1H_shield_block_keeping: 2497 -2527 fr.,\n 45. 1H_moveFROMblock: 2528 -2534 fr.,\n 46. 1H_shield_block_high_right: 2535 -2570 fr.,\n 47. 1H_shield_block_high_left: 2571 -2606 fr.,\n 48. 1H_sword_parry_high_left: 2607 -2642 fr.,\n 49. 1H_sword_parry_high_right: 2643 -2678 fr.,\n 50. 1H_sword_shield_blow: 2679 -2714 fr.,\n 51. 1H_sword_swing_high_left: 2715 -2750 fr.,\n 52. 1H_sword_swing_high_right: 2751 -2786 fr.,\n 53. 1H_sword_swing_high_straight_down: 2787 -2822 fr.,\n 54. 1H_sword_swing_low_left: 2823 -2858 fr.,\n 55. 1H_sword_swing_low_right: 2859 -2894 fr.,\n 56. 1H_sword_thrust_high: 2895 -2930 fr.,\n 57. 1H_Die_fall_backward: 2931 -3064 fr.,\n 58. 1H_Die_fall_forward: 3069 -3209 fr.,\n 59. 1H_banging_shield: 3214 -3234 fr.,\n 60. 1H_Casual_walk: 3239 -3275 fr.,\n 61. 1H_walk_left_swing: 3280 -3315 fr.,\n 62. 1H_walk_right_swing: 3316 -3351 fr.,\n 63. 1H_walk_trust: 3352 -3387 fr.,\n 64. 1H_Cautious_walk: 3388 -3428 fr.,\n 65. 1H_combat_run: 3433 -3455 fr.,\n\nArcher's\n 66. Archer_putBow_back: 3460 -3495 fr.,\n 67. Archer_takeBow_out: 3496 -3536 fr.,\n 68. Archer_COMBAT_mode: 3537 -3587 fr.,\n 69. Archer_dodge_backwards: 3588 -3623 fr.,\n 70. Archer_Hit_from_back: 3624 -3659 fr.,\n 71. Archer_Hit_from_front: 3660 -3695 fr.,\n 72. Archer_get_arrow_fromBack: 3696 -3736 fr.,\n 73. Archer_charging: 3737 -3777 fr.,\n 74. Archer_aim: 3778 -3878 fr.,\n 75. Archer_shot_loop: 3879 -3949 fr.,\n 76. Archer_aim_fromLeft_toRight: 3954 -4044 fr.,\n 77. Archer_aim_fromUp_toDown: 4049 -4139 fr.,\n 78. Archer_aiming_up_45_d: 4140 -4240 fr.,\n 79. Archer_shot_loop_45up: 4241 -4311 fr.,\n 80. Archer_Dying: 4316 -4381 fr.,\n 81. Archer_run_combat: 4386 -4412 fr.,\n 82. Archer_walk_Combat: 4417 -4462 fr.,\n 83. Archer_walk_get_arrow_fromBack: 4463 -4508 fr.,\n 84. Archer_walk_charging: 4509 -4554 fr.,\n 85. Archer_walk_Aim: 4555 -4600 fr.,\n 86. Archer_walk_shot_Loop: 4601 -4656 fr.,\n 87. Archer_strife_left_Aim: 4661 -4696 fr.,\n 88. Archer_strife_right_Aim: 4701 -4736 fr.,\n 89. Archer_walking_back: 4741 -4776 fr.,\n\nv.1.1\n\n 90. RM_1H_Casual_walk: 4781 - 4817 fr.,\n 91. RM_1H_Cautious_walk: 4822 - 4862 fr.,\n 92. RM_1H_walk_left_swing: 4867 - 4902 fr.,\n 93. RM_1H_walk_right_swing: 4907 - 4942 fr.,\n 94. RM_1H_walk_trust: 4947 - 4982 fr.,\n 95. RM_1H_combat_run: 4987 - 5009 fr.,\n 96. RM_Run: 5014 - 5036 fr.,\n 97. RM_Run_Jump: 5041 - 5074 fr.,\n 98. RM_Sneaking: 5079 - 5130 fr.,\n 99. RM_strafe_run_left: 5135 - 5161 fr.,\n 100. RM_strafe_run_right: 5166 - 5192 fr.,\n 101. RM_Strife_leftt: 5197 - 5232 fr.,\n 102. RM_Strife_right: 5237 - 5272 fr.,\n 103. RM_walk: 5277 - 5312 fr.,\n 104. RM_Jump_Walking: 5317 - 5347 fr.,\n 105. RM_Walking_back_B: 5352 - 5387 fr.,\n 106. RM_Walking_With_Tourch: 5392 - 5495 fr.,\n 107. RM_Archer_run_combat: 5500 - 5526 fr.,\n 108. RM_Archer_walking_back: 5531 - 5566 fr.,\n 109. RM_Archer_strife_left_Aim: 5571 - 5606 fr.,\n 110. RM_Archer_strife_right_Aim: 5611 - 5646 fr.,\n 111. RM_Archer_walk_Combat: 5651 - 5696 fr.,\n 112. RM_Archer_walk_get_arrow_fromBack: 5701 - 5746 fr.,\n 113. RM_Archer_walk_charging: 5751 - 5796 fr.,\n 114. RM_Archer_walk_Aim: 5801 - 5846 fr.,\n 115. RM_Archer_walk_shot_Loop: 5851 - 5906 fr.,","imageAlt":"Adam Adventurer 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/adam-adventurer","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YQy1B9GKdWnDDm4WJMQaC9cc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-adventurer-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/YQy1B9GKdWnDDm4WJMQaC9cc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-adventurer-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/YQy1B9GKdWnDDm4WJMQaC9cc/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/adam-adventurer-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","width":306},{"url":"https://media.cgtrader.com/variants/YQy1B9GKdWnDDm4WJMQaC9cc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-adventurer-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","width":612},{"url":"https://media.cgtrader.com/variants/YQy1B9GKdWnDDm4WJMQaC9cc/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/adam-adventurer-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-adventurer","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/657960/132056594f/adam-adventurer-3d-model-132056594f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"819706","type":"listingItem","attributes":{"id":819706,"title":"Adam Warrior","price":90.0,"description":"Notes\n\nLow polygonal game ready animated model of Medieval Warrior (Byzantine Style) in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, knight, adventurer...\n\nUnity Asset included.\n\nParts\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet, Skirt, Belt, Boots, Shirt, Collar armor.\nWeapons: Shield, Axe\n\nModels\n\nBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (2 axes and 2 shields): 3,518 polygons, 6,772 triangles and 3,564 vertexes. \nArmor (with feather helmet): 6,374 polygons, 12,677 triangles and 6,824 vertexes. \nModel with armors and weapons (2 axes, 2 shields) : 19,349 polygons, 38,255 triangles and 20,303 vertexes. \n\nAnimations\n\n123 Animation for sword and shield warrior combats and general moves. 93 \"on place\" animations. And 30 animations with root motion data used by Unity Mecanim.\n\nCharacter Studio BIP files included. \nRig has 92 bones.\n\nTextures\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nFeathers\n\nOriginal 3D MAX file with animated character (112  animation clips) included.\nOriginal 3D MAX file with rigged character in T-pose included.\n\n3 different colors scheme for armor and weapons included.\n5 Hair textures included.\n\nFBX animated file included.\n\nAnimations\n\n General\n\n 0. MECHANIM: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\n2 Handed Weapon\n\n 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\n\n 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. 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Models optimized for game engines;\u003cbr\u003e\nMultiplication;\u003cbr\u003e\nAdvertising and marketing;\u003cbr\u003e\nNFT, metaverses;\u003cbr\u003e\n\n\nFeatures:\u003cbr\u003e\nFor Unreal Engine models have epic skeleton;\u003cbr\u003e\nPivot in the logical place of the object;\u003cbr\u003e\nModel has a logical name.\u003cbr\u003e\n\nRig:\u003cbr\u003e\nRig has 63 bones; \n\nGeometry:\u003cbr\u003e\nBody - 32k Tris (16251 faces)\u003cbr\u003e\nKnife - 816 Tris (408 faces)\u003cbr\u003e\nBottle - 424 Tris (212 faces)\u003cbr\u003e\n\nAnimations:\nModels are adapted for use in Mixamo.\u003cbr\u003e\nThis allows you to use a huge number of ready-made animations.\u003cbr\u003e\nIn the kit with the characters come animations:\u003cbr\u003e\nIdle\u003cbr\u003e\nRun\u003cbr\u003e\nWalk\u003cbr\u003e\nJump\u003cbr\u003e\nDrink a bottle\u003cbr\u003e\nGet a knife\u003cbr\u003e\nBattle idle\u003cbr\u003e\nBattle run\u003cbr\u003e\nSlash\u003cbr\u003e\nAll animations looped.\u003cbr\u003e\n\n\nScale:\u003cbr\u003e\nReal-world-size.\u003cbr\u003e\n\nTextures:\u003cbr\u003e\nResolution: 4096 px.\u003cbr\u003e\n\nFiles:\u003cbr\u003e\n fbx \\ obj \\ ZTL\u003cbr\u003e","imageAlt":"Adventurer 3D asset animated low-poly","url":"https://www.cgtrader.com/3d-models/character/man/adventurer-4b061d55-de54-4d3f-80ad-062d72db1214","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SwYuMSEwzqRc52TgxPgu8zzh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/preview1.jpg","gridUrl":"https://media.cgtrader.com/variants/SwYuMSEwzqRc52TgxPgu8zzh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/SwYuMSEwzqRc52TgxPgu8zzh/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/preview1.webp","width":306},{"url":"https://media.cgtrader.com/variants/SwYuMSEwzqRc52TgxPgu8zzh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview1.webp","width":612},{"url":"https://media.cgtrader.com/variants/SwYuMSEwzqRc52TgxPgu8zzh/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/preview1.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adventurer-4b061d55-de54-4d3f-80ad-062d72db1214","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":55,"name":".ztl","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4674931/9119ef322f/adventurer-3d-model-9119ef322f.webp","saleOffDiscount":70,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"6104498","type":"listingItem","attributes":{"id":6104498,"title":"Adventurer Character Model  Fully Rigged Game Ready","price":55.0,"description":"Included animation of Idle, Walking, Running etc. It's full compatible with Mixamo RIG.\nThis character model comes in 3 levels of detail: low-poly for mobile games, mid-poly for standard games, and high-poly for cinematics. The model is fully rigged and ready for animation. It includes PBR textures (4096x4096), including diffuse, normal maps, and metallic/roughness maps. The character is provided in T-pose and can be easily imported into any modern game engine or 3D software. Perfect for games, animations, or virtual reality applications. Please like and comment if you find this model useful!","imageAlt":"3D asset Adventurer Character Model Fully Rigged Game","url":"https://www.cgtrader.com/3d-models/character/other/adventurer-character-model-fully-rigged-game-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/s7wog6khzbn4s7nacybrpw2a87wd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/02_preview.jpg","gridUrl":"https://media.cgtrader.com/variants/s7wog6khzbn4s7nacybrpw2a87wd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/02_preview.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/s7wog6khzbn4s7nacybrpw2a87wd/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/02_preview.webp","width":306},{"url":"https://media.cgtrader.com/variants/s7wog6khzbn4s7nacybrpw2a87wd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/02_preview.webp","width":612},{"url":"https://media.cgtrader.com/variants/s7wog6khzbn4s7nacybrpw2a87wd/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/02_preview.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/adventurer-character-model-fully-rigged-game-ready","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":51,"name":".stl","is_native":false},{"id":215,"name":".png","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6104498/1a98f882a7/adventurer-character-model-fully-rigged-game-ready-3d-model-1a98f882a7.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6120343","type":"listingItem","attributes":{"id":6120343,"title":"Cute Adventurer with Blonde Hair and Pink Ears D Character Model","price":45.0,"description":"Included animation of Idle, Walking, Running etc. It's full compatible with Mixamo RIG. 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Please like and comment if you find this model useful!","imageAlt":"3D asset Cute Adventurer with Blonde Hair and Pink Ears 2","url":"https://www.cgtrader.com/3d-models/character/other/cute-adventurer-with-blonde-hair-and-pink-ears-d-character-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dufi7m0ha077k1uyx6bru3nzy0mk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/02_preview.jpg","gridUrl":"https://media.cgtrader.com/variants/dufi7m0ha077k1uyx6bru3nzy0mk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/02_preview.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/dufi7m0ha077k1uyx6bru3nzy0mk/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/02_preview.webp","width":306},{"url":"https://media.cgtrader.com/variants/dufi7m0ha077k1uyx6bru3nzy0mk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/02_preview.webp","width":612},{"url":"https://media.cgtrader.com/variants/dufi7m0ha077k1uyx6bru3nzy0mk/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/02_preview.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/cute-adventurer-with-blonde-hair-and-pink-ears-d-character-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":215,"name":".png","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6120343/a492bf7878/cute-adventurer-with-blonde-hair-and-pink-ears-d-character-model-3d-model-a492bf7878.webp","saleOffDiscount":70,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"6857310","type":"listingItem","attributes":{"id":6857310,"title":"The Scarred Wayfarer  Hero Character Asset","price":18.0,"description":"Introducing 'The Scarred Wayfarer,' an elite hero-tier 3D character asset meticulously crafted for high-end fantasy RPGs and adventure titles. This model depicts a seasoned traveler, characterized by his grizzled appearance and a prominent vertical scar over his left eye, suggesting a history of combat and survival. He is dressed in a vibrant, vertically striped red and white doublet with intricate green trim and diamond-patterned embroidery, reflecting a background of refined yet rugged origins. The asset includes a high-quality leather satchel and a hand-carved wooden staff with a geometric orb topper, perfect for spellcasting or exploration mechanics. Technically, the model utilizes a stylized PBR (Physically Based Rendering) workflow, balancing hand-painted aesthetics with modern material response. The topology is highly optimized for real-time performance, as evidenced by the clean, efficient wireframe structure, making it suitable for third-person, isometric, or top-down perspectives. Whether acting as a wise NPC, a merchant, or a playable protagonist, this asset brings narrative depth and professional-grade visual fidelity to any project. 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And 26 animations with root motion data used by Unity Mecanim.\n\nCharacter Studio BIP files included. \nRig has 72 bones.\n\nModel with all armors and weapons: 18,168 polygons, 35,896 triangles and 19,809 vertexes.\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with animated character (112 animation clips) included .\nOriginal 3D MAX file with rigged character in T-pose included.\n\n3 different colors scheme for armor included.\n2 body textures ( and with underclothes) included.\n2 hairs and beard styles included\n5 Hairs textures for each style included.\nFBX files included.\n\n Animations\n\n General\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. 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There are 18 animations in total. Legacy and Generic Mecanim Ready if you are using Unity game engine..Textures are hand painted and available in 3 colours. Triangle count is 2396. Staff VFX Unity particles (all 3 colours shown in the preview) are included in the Unity package. Staff is a separated mesh. It can be detached and replaced with other weapons. \u003c/p\u003e\u003cp\u003eSee images on the left and video below for model/animations preview.\u003c/p\u003e\u003cp\u003eAnimations:\r\n- Idle\r\n- Idle Relax (NEW! v1.2)\r\n- Talking (NEW! v1.2)\r\n- Drink Potion (NEW! v1.2)\r\n- Walk\r\n- Run\r\n- Melee Attack 01\r\n- Magic Attack 01\r\n- Magic Attack 02\r\n- Spell Cast 01\r\n- Spell Cast 02\r\n- Spell Cast 03\r\n- Recharge\r\n- Defend\r\n- Jump\r\n- Stunned\r\n- Take damage\r\n- Die\u003c/p\u003e","imageAlt":"Adventurer Alice 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/adventurer-alice","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hehHTGfvcdqguWFoa3NeZKG1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adventurer-alice-3d-model-low-poly-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/hehHTGfvcdqguWFoa3NeZKG1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adventurer-alice-3d-model-low-poly-animated-rigged.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/hehHTGfvcdqguWFoa3NeZKG1/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/adventurer-alice-3d-model-low-poly-animated-rigged.webp","width":306},{"url":"https://media.cgtrader.com/variants/hehHTGfvcdqguWFoa3NeZKG1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adventurer-alice-3d-model-low-poly-animated-rigged.webp","width":612},{"url":"https://media.cgtrader.com/variants/hehHTGfvcdqguWFoa3NeZKG1/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/adventurer-alice-3d-model-low-poly-animated-rigged.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/adventurer-alice","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/202846/d41bcfb403/adventurer-alice-3d-model-d41bcfb403.png","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"664037","type":"listingItem","attributes":{"id":664037,"title":"Eva Archer Playable Character","price":90.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Medieval Archer in 2009 3D MAX file.\u003c/p\u003e\u003cp\u003eCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, rogue...\u003c/p\u003e\u003cp\u003e\n\n\u003cp\u003eUnity Asset included.\u003c/p\u003e\u003cp\u003e\n\nParts:\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet,\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\u003c/p\u003e\u003cp\u003eModel with all armors and weapons: 18,529 polygons, 36,560 triangles and 20,056 vertexes. \n112 Animation for sword and shield warrior, archer combats and general moves. 96 \"on place\" animations. And 26 animations with root motion data.\u003c/p\u003e\u003cp\u003eCharacter Studio BIP files included. \nRig has 72 bones.\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\u003c/p\u003e\u003cp\u003eOriginal 3D MAX file with animated character (112 animation clips) included .\nOriginal 3D MAX file with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003e3 different colors scheme for armor included.\n2 body textures ( and with underclothes) included.\n2 hairs and beard styles included\n5 Hairs textures for each style included.\nFBX files included.\u003c/p\u003e\u003cp\u003eAnimations\n General\u003c/p\u003e\u003cp\u003e 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1388 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1503 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1687 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\u003c/p\u003e\u003cp\u003e 30. RM_Run: 1907 - 1933 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1975 - 2024 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2173 - 2208 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\u003c/p\u003e\u003cp\u003eWeapon and Shield\u003c/p\u003e\u003cp\u003e 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\u003c/p\u003e\u003cp\u003e 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\u003c/p\u003e\u003cp\u003eArcher\u003c/p\u003e\u003cp\u003e 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\u003c/p\u003e\u003cp\u003e 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. 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