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Ready for your Personal Websites, Movies, TV, advertising, etc.\n\nFile format:\nBlender 2.93 (Cycles ) Works with any blender version 3.+ (3.0.1, 3.1.0 ... )\n\nFBX ( including bones and materials )\n\nOBJ (including materials)\n\nRig:\nbase rig ready to animate\n\nAnimation:\nDancing animation included\n\nRender:\n\nBlender Cycles 2.93\n\nLights and Render setting are included in the Blender","imageAlt":"3D model COMBAT Droid rigged - animated character","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/combat-droid-rigged-animated-character-3f73b861-1fe0-488e-864c-23e40ec89d15","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SLq5bH1i2f458a1Ue9EkZFnY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/21.jpg","gridUrl":"https://media.cgtrader.com/variants/SLq5bH1i2f458a1Ue9EkZFnY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/21.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/combat-droid-rigged-animated-character-3f73b861-1fe0-488e-864c-23e40ec89d15","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/3753447/2d7a426a07/combat-droid-rigged-animated-character-3d-model-2d7a426a07.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6270646","type":"listingItem","attributes":{"id":6270646,"title":"Charming Turtle Adventurer Rigged and Animated Character Model","price":45.0,"description":"Included animation of Idle, Walking, Running etc. It's full compatible with Mixamo RIG.\nThis character model comes in 3 levels of detail: low-poly for mobile games, mid-poly for standard games, and high-poly for cinematics. The model is fully rigged and ready for animation. It includes PBR textures (4096x4096), including diffuse, normal maps, and metallic/roughness maps. The character is provided in T-pose and can be easily imported into any modern game engine or 3D software. Perfect for games, animations, or virtual reality applications. 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Designed with a fresh and contemporary style, it's ideal for a variety of uses such as game development, animation scenes, and interactive presentations. Each model has 3 levels of detail: low-poly (1000 triangles for mobile), middle-poly (10,000 triangles for environment), and high-poly (100,000 triangles), which allows for the use of this model in production rendering. It's compatible with 3ds Max, Maya, Cinema 4D, Blender, and all major game engines like Unity and Unreal, providing flexible options based on the LOD system. The character’s textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All models are accurately unwrapped with no overlapping UVs, ensuring high-quality detail. Perfect for educational animations, promotional videos, and storytelling. All textures are 4096x4096 in size. If you enjoy this model, please like and leave a comment.\n\nHand animation list: Beckoning, Button Pushing, Crazy Gesture, Hand Raising, Inspecting, Pointing, Pointing Gesture, Seated Idle, Shake Fist, Sitting Disapproval, Sitting Thumbs Up, Standing 2H Magic Attack 02, Standing 2H Magic Attack 04, Standing Using Touchscreen Tablet, Typing. The hand animations are available both as baked FBX files and as separate NLA tracks in the Blender format.","imageAlt":"Animated Character Youth Hoodie model pack animated","url":"https://www.cgtrader.com/3d-models/character/other/animated-character-youth-hoodie-model-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mg1zag05xjjpfmcepehrbqv00xo7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01_preview.jpg","gridUrl":"https://media.cgtrader.com/variants/mg1zag05xjjpfmcepehrbqv00xo7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01_preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/animated-character-youth-hoodie-model-pack","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":215,"name":".png","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":119,"name":".py","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":110,"name":".ms","is_native":false},{"id":null,"name":null,"is_native":false},{"id":228,"name":".json","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6635611/211b2f3915/animated-character-youth-hoodie-model-pack-3d-model-211b2f3915.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3774343","type":"listingItem","attributes":{"id":3774343,"title":"AT-ST Walker rigged - animated character","price":10.0,"description":"AT-ST Walker made in Blender 2.93 Light setup in Cycles . Ready for your Personal Websites, Movies, TV, advertising, etc.\n\nFile format:\nBlender 2.93 (Cycles ) Works with any blender version 3.+ (3.0.1, 3.1.0 ... )\n\nFBX ( including bones and materials )\n\nOBJ (including materials)\n\nRig:\nCharacter rig ready to animate\n\nAnimation:\ncharacter animation included\n\nTextures:\nprocedural textures for rust metal\n\nRender:\n\nBlender Cycles 2.93\n\nLights and Render setting are included in the Blender","imageAlt":"3D AT-ST Walker rigged - animated character","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/at-st-walker-rigged-animated-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sfpB36pXkLVujheViyeUoxQj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/16.jpg","gridUrl":"https://media.cgtrader.com/variants/sfpB36pXkLVujheViyeUoxQj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/16.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/at-st-walker-rigged-animated-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/3774343/374a3d3db0/at-st-walker-rigged-animated-character-3d-model-374a3d3db0.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6413238","type":"listingItem","attributes":{"id":6413238,"title":"Vibrant Animated Character model pack","price":50.0,"description":"This vibrant animated character model pack features a colorful and expressive character ideal for animations, cartoons, and educational content. The character's bold green shirt, red shorts, and yellow shoes add personality and charm. Each model has 3 levels of detail: low-poly (1000 triangles for mobile), middle-poly (10,000 triangles for environments), and high-poly (100,000 triangles), which allows for use in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. Perfect for various storylines and engaging scenarios, this character model is both versatile and appealing. The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UVs. All textures are 4096*4096 in size. If you like this model, please leave a comment and like!\n\nHand animation list: Beckoning, Button Pushing, Crazy Gesture, Hand Raising, Inspecting, Pointing, Pointing Gesture, Seated Idle, Shake Fist, Sitting Disapproval, Sitting Thumbs Up, Standing 2H Magic Attack 02, Standing 2H Magic Attack 04, Standing Using Touchscreen Tablet, Typing. The hand animations are available both as baked FBX files and as separate NLA tracks in the Blender format.","imageAlt":"Vibrant Animated Character model pack animated","url":"https://www.cgtrader.com/3d-models/character/child/vibrant-animated-character-model-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/z72z8ajs4mdfr0i1exstkesjsniq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/02_preview.jpg","gridUrl":"https://media.cgtrader.com/variants/z72z8ajs4mdfr0i1exstkesjsniq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/02_preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/child/vibrant-animated-character-model-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"child","categoryTitle":"Character","subcategoryTitle":"Child","schemaImageUrl":"https://img-new.cgtrader.com/items/6413238/9ea13eb2cb/vibrant-animated-character-model-pack-3d-model-9ea13eb2cb.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6292530","type":"listingItem","attributes":{"id":6292530,"title":"Elf Warrior Rigged and Animated Character Model","price":30.0,"description":"Included animation of Idle, Walking, Running etc. It's full compatible with Mixamo RIG. This character model comes in 3 levels of detail: low-poly for mobile games, mid-poly for standard games, and high-poly for cinematics. The model is fully rigged and ready for animation. It includes PBR textures (4096x4096), including diffuse, normal maps, and metallic/roughness maps. The character is provided in T-pose and can be easily imported into any modern game engine or 3D software. Perfect for games, animations, or virtual reality applications. Please like and comment if you find this model useful!","imageAlt":"Elf Warrior Rigged and Animated Character Model animated","url":"https://www.cgtrader.com/3d-models/character/other/elf-warrior-rigged-and-animated-character-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/99bsl86jbp93bu2rgqmhlro767gr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/02_preview.jpg","gridUrl":"https://media.cgtrader.com/variants/99bsl86jbp93bu2rgqmhlro767gr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/02_preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/elf-warrior-rigged-and-animated-character-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6292530/2cd1974868/elf-warrior-rigged-and-animated-character-model-3d-model-2cd1974868.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"701224","type":"listingItem","attributes":{"id":701224,"title":"Adam Knight Horseman  Light","price":60.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX file is included. \nDAE (Collada) files included.\n\nUnity Asset included.\nUnreal Asset included.\n\nNotes\n\nLow polygonal game ready animated model of Medieval Horseman Knight in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, knight, adventurer...\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes for Adam\nAnimated: Yes\nLods: Yes, for Horse only\nNumber of characters: 2 character blueprints, 31 \"skeletal meshes\" including bodies, body parts, hair, clothes...\nVertex counts of characters: 32,472 for Adam with all weapons and parts and 15,652 (7,7714 LOD) for Horse\nNumber of Textures: 58 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.\nTexture Resolutions: 2048x2048, 1024x1024, 4096x4096\nNumber of Materials and Material Instances: 12 Materials and 22 Instances\nNumber of Animations: Adam 163 animations for warrior, horseman combats and general moves. 36 horse animations.\nAnimation types: 136 \"on place\" animations, and 30 animations with root motion data for Adam. 23 \"on place\" animation clips, and 13 duplicates with root motion for horse.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\")\n\n\nKNIGHT\n\nParts\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet (2 variants), Arms Armor, Gloves, Boots, Leg Armor.\nWeapons: 2 Shields (2 variants)), 2 Swords (Big and medium.\n\nModels\n\nBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (sword with scabbard and 2 shields): 3,428 polygons, 6,758 triangles and 3,680 vertexes. \nArmor (with feather helmet): 13,135 polygons, 25,626 triangles and 14,613 vertexes. \nModel with armors and weapons (2 swords, 2 swords with scabbards, 4 shields) : 30,271 polygons, 59,550 triangles and 32,472 vertexes. \n\nAnimations\n\n123 Animation for sword and shield warrior and general moves. 93 \"on place\" animations. And 30 animations with root motion data.\nAlso there are 40 on place animation for horseman set.\n\nRig has 74 bones.\n\nTextures\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nFeathers\n\nOriginal 3D MAX file with rigged character in T-pose included.\n\n3 different colors scheme for armor included.\n5 Hair textures included.\n2 variants of helmet included (with feather and without) Visors can be opened.\n\n2 Shields. One with monster. There is layered texture for the second. Custom knight mark may be placed.\n\nFBX animated file included.\nDAE (Collada) animated file included.\n\nHORSE\nnotes\n\n.FBX files are included.\n.DAE (Collada) files are included.\n5 different color textures for the horse body, 4 colors for hair.\n\nmodel\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 10 parts (mask, back armor, blanket, chest armor, reins, harness, skirt, saddle, stirrups, neck armor) and has 9,706 polygons, 9,533 verts. and 18,806 triangles.\nLOD version has 5,074 polygons, 5,180 verts. and 9,849 triangles.\n\nskeleton\n\nHorse rig has 41 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nOpacity, normals and specular maps included  \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data.\n\nEach turn animation turns horse to 24 degrees.\n\nAnimations\n\n General\n\n 0. MECHANIM: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\n2 Handed Weapon\n\n 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\n\n 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. RM_2H_Die_knocked_forward: 5851 - 5868 fr.,\n\nHorseman Animations\n\n 1. Horseman_G_Explanation: 0 - 45 fr.,\n 2. Horseman_G_Idle: 46 - 146 fr.,\n 3. Horseman_G_looking_around: 147 - 323 fr.,\n 4. Horseman_G_Say_No: 324 - 374 fr.,\n 5. Horseman_G_Talking: 375 - 420 fr.,\n 6. Horseman_G_War_Cry: 421 - 471 fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510 fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539 fr.,\n 9. Horseman_G_Riding_Galloping_Horse: 544 - 559 fr.,\n 10. Horseman_G_Jumping_on_Horse: 560 - 595 fr.,\n 11. Horseman_Sword_TakeOut_1H: 596 - 626 fr.,\n 12. Horseman_Sword_PutBack_1H: 627 - 657 fr.,\n 13. Horseman_Sword_TakeOut_2H: 658 - 688 fr.,\n 14. Horseman_Sword_Galloping: 689 - 704 fr.,\n 15. Horseman_G_Taking_Hit: 705 - 740 fr.,\n 16. Horseman_Sword_Left_blow: 741 - 776 fr.,\n 17. Horseman_Sword_Left_UP_blow: 777 - 812 fr.,\n 18. Horseman_Sword_Right_blow: 813 - 848 fr.,\n 19. Horseman_Sword_Right_UP_blow: 849 - 884 fr.,\n 20. Horseman_Sword_PutBack_2H: 885 - 915 fr.,\n 21. Horseman_Lance_Take_Out: 916 - 951 fr.,\n 22. Horseman_Lance_Galloping: 952 - 967 fr.,\n 23. Horseman_Lance_Trust_high: 968 - 983 fr.,\n 24. Horseman_Lance_Trust_low: 984 - 999 fr.,\n 25. Horseman_Lance_Getting_Hit: 1000 - 1015 fr.,\n 26. Horseman_LancePoint_Left: 1020 - 1035 fr.,\n 27. Horseman_LancePoint_right: 1040 - 1055 fr.,\n 28. Horseman_Lance_Put_Back: 1060 - 1095 fr.,\n 29. Horseman_Spear_Take_Out: 1100 - 1135 fr.,\n 30. Horseman_Spear_Galloping: 1136 - 1151 fr.,\n 31. Horseman_Spear_Hit_right: 1152 - 1187 fr.,\n 32. Horseman_Spear_Hit_left: 1188 - 1223 fr.,\n 33. Horseman_Spear_throw_left: 1224 - 1259 fr.,\n 34. Horseman_Spear_throw_right: 1260 - 1295 fr.,\n 35. Horseman_Spear_throw_stright: 1296 - 1331 fr.,\n 36. Horseman_Spear_throw_Up: 1332 - 1367 fr.,\n 37. Horseman_Spear_Put_Back: 1368 - 1403 fr.,\n 38. Horseman_G_Death_A: 1408 - 1437 fr.,\n 39. Horseman_G_Death_B: 1442 - 1477 fr.,\n 40. Horseman_G_Death_with_Horse: 1482 - 1506 fr.,\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 1 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,\n","imageAlt":"3D asset Adam Knight Horseman Light","url":"https://www.cgtrader.com/3d-models/character/man/adam-knight-horseman-l","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/uEWgiGn7CREMtASDtec7wZsV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-knight-horseman-light-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/uEWgiGn7CREMtASDtec7wZsV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-knight-horseman-light-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-knight-horseman-l","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/701224/ba4d9c6831/adam-knight-horseman-light-3d-model-ba4d9c6831.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6300441","type":"listingItem","attributes":{"id":6300441,"title":"Spooky Animaltronics Pack - Rigged and Animated","price":149.99,"description":"Spooky Animaltronics Pack is a collection of five high-quality horror-themed animatronic characters, perfect for your next scary game. Each character is fully rigged to the Epic Skeleton and comes with 19+ animations, LODs, collision, and customizable 4K textures. Whether you're building a survival horror experience or a cinematic cutscene, these assets are ready to drop into Unreal Engine and Unity with easy retargeting to the Humanoid rig. It also includes .fbx and textures files.\n\nThe pack includes:\n\n- Spooky Foxytronic\n- Spooky Monkeytronic\n- Spooky Bunnytronic\n- Spooky Duckytronic\n- Spooky Kittytronic\n\nEvery model features detailed materials with multiple skin variants and pose animations. For optimal use, we recommend importing into an empty project first. Furthermore, The Unity Version has differences from the Unreal Engine version. Unity version doesn't include Change Color and Parametric blood.\n\nNeed help? Join our Discord Server and become an Owner.\nFurthermore, you will find:\n- Special Promotions.\n- Updates of New Products.\n- Find Connections and Collaborations in a large Community.\nHere is the link: https://discord.gg/S2vgudSnzP\n\nIf you want to send us an email or want to see our portfolio, here is the link to our official website: https://zectorlab.com/\n\n**Unreal Engine Technical Details:**\n\nSpooky Foxytronic\n\n- Number of Characters: 1\n- Rigged to Epic Skeleton: Yes\n- Retarget to Humanoid Epic Skeleton: Yes\n- Animated: Yes\n- Number of Animations: 19 + 1 Pose\n- Collision: Yes\n- Triangles: 55,896\n- Vertices: 43,630\n- LODs: Yes (4)\n- Number of Master Materials: 3\n- Number of Material Instances: 8 + 9 Material Skin Variants\n- Number of Textures: 25\n- Texture Resolution: 4K\n\nSpooky Monkeytronic\n\n- Number of Characters: 1\n- Rigged to Epic Skeleton: Yes\n- Retarget to Humanoid Epic Skeleton: Yes\n- Animated: Yes\n- Number of Animations: 19 + 1 Pose\n- Collision: Yes\n- Triangles: 37,992\n- Vertices: 26,074\n- LODs: Yes (4)\n- Number of Master Materials: 3\n- Number of Material Instances: 7 + 6 Material Skin Variants\n- Number of Textures: 21\n- Texture Resolution: 4K\n\nSpooky Bunnytronic\n\n- Number of Characters: 1\n- Rigged to Epic Skeleton: Yes\n- Retarget to Humanoid Epic Skeleton: Yes\n- Animated: Yes\n- Number of Animations: 17 + 2 Poses\n- Collision: Yes\n- Triangles: 61,069\n- Vertices: 48,587\n- LODs: Yes\n- Number of Master Materials: 3\n- Number of Material Instances: 7 + 6 Suit Color Material Samples\n- Number of Textures: 22 + 4 Texture Samples\n- Texture Resolution: 4K\n\nSpooky Duckytronic\n\n- Number of Characters: 1\n- Rigged to Epic Skeleton: Yes\n- Retarget to Humanoid Epic Skeleton: Yes\n- Animated: Yes\n- Number of Animations: 19 + 1 Pose\n- Collision: Yes\n- Triangles: 44,932\n- Vertices: 44,264\n- LODs: Yes (4)\n- Number of Master Materials: 3\n- Number of Material Instances: 7 + 6 Material Skin Variants\n- Number of Textures: 21\n- Texture Resolution: 4K\n\nSpooky Kittytronic\n\n- Number of Characters: 1\n- Rigged to Epic Skeleton: Yes\n- Retarget to Humanoid Epic Skeleton: Yes\n- Animated: Yes\n- Number of Animations: 19 + 1 Pose\n- Collision: Yes\n- Triangles: 62,975\n- Vertices: 46,160\n- LODs: Yes (4)\n- Number of Master Materials: 3\n- Number of Material Instances: 9 + 12 Material Skin Variants\n- Number of Textures: 29\n- Texture Resolution: 4K\n\n**Unity Technical Details:**\n\nSpooky Foxytronic Features:\n\n- Number of Characters: 1\n- Retarget to Humanoid: Switchable to Humanoid\n- Rigging: Yes\n- Animated: Yes\n- Number of Animations: 19\n- Collision:\n- Triangles: 55896\n- Vertices: 43630\n- LODs: No\n- Number of Materials: 8\n- Resolution of Textures: 4K\n\nSpooky Monkeytronic Features:\n\n- Number of Characters: 1\n- Retarget to Humanoid: Switchable to Humanoid\n- Rigging: Yes\n- Animated: Yes\n- Number of Animations: 19\n- Collision: No\n- Triangles: 37992\n- Vertices: 26074\n- LODs: No\n- Number of Materials: 9\n- Resolution of Textures: 4K\n\nSpooky Bunnytronic Features:\n\n- Number of Characters: 1\n- Retarget to Humanoid: Yes\n- Rigging: Yes\n- Animated: Yes\n- Number of Animations: 19\n- Collision: No\n- Triangles: 61069\n- Vertices: 48587\n- LODs: No\n- Number of Materials: 9\n- Resolution of Textures: 4K\n\nSpooky Duckytronic Features:\n\n- Number of Characters: 1\n- Retarget to Humanoid: Switchable to Humanoid\n- Rigging: Yes\n- Animated: Yes\n- Number of Animations: 19\n- Collision: No\n- Triangles: 44932\n- Vertices: 44264\n- LODs: No\n- Number of Materials: 7\n- Resolution of Textures: 4K\n\nSpooky Kittytronic Features:\n\n- Number of Characters: 1\n- Retarget to Humanoid: Switchable to Humanoid\n- Rigging: Yes\n- Animated: Yes\n- Number of Animations: 19\n- Collision: No\n- Triangles: 62975\n- Vertices: 46160\n- LODs: No\n- Number of Materials: 7\n- Resolution of Textures: 4K\n\nRender Pipelines:\n\n- HDRP\n- URP\n- Built-in","imageAlt":"3D asset Spooky Animaltronics Pack - Rigged and 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The animation of custom bones is for preview video only and is not included in the actual FBX and Blend files.\u003cp\u003e\n\n\u003ch4\u003eIncluded Files:\u003c/h4\u003e\n\u003cul\u003e\n\u003cli\u003e.blend\u003c/li\u003e\n\u003cli\u003e.fbx\u003c/li\u003e\n\u003cli\u003e.obj and .mtl\u003c/li\u003e\n\u003c/ul\u003e\n\n\u003ch4\u003eTextures:\u003c/h4\u003e\n\u003cul\u003e\n\u003cli\u003eBase Color\u003c/li\u003e\n\u003cli\u003eMetalness\u003c/li\u003e\n\u003cli\u003eRoughness\u003c/li\u003e\n\u003cli\u003eNormal Map\u003c/li\u003e\n\u003cli\u003eResolution: 2048×2048 (PNG)\u003c/li\u003e\n\u003c/ul\u003e\n\n\u003ch4\u003eMore Details:\u003c/h4\u003e\n\u003cul\u003e\n\u003cli\u003eVertices: 1661\u003c/li\u003e\n\u003cli\u003eFaces: 1596 (quads only)\u003c/li\u003e\n\u003cli\u003eClean topology\u003c/li\u003e\n\u003cli\u003eNon-overlapping UVs\u003c/li\u003e\n\u003cli\u003eGame-ready and lightmap-friendly\u003c/li\u003e\n\u003cli\u003eSubdivision-ready geometry\u003c/li\u003e\n\u003c/ul\u003e\n\n\u003ch4\u003eAnimations and Rig Details:\u003c/h4\u003e\n\u003cp\u003e\u003cstrong\u003eFBX file contains:\u003c/strong\u003e\u003c/p\u003e\n\u003cul\u003e\n\u003cli\u003eMesh with rig compatible with Mixamo\u003c/li\u003e\n\u003cli\u003eCustom bones named with underscores: _l and _r\u003c/li\u003e\n\u003cli\u003e11 Cleaned and optimized Mixamo animations:\u003c/li\u003e\n\u003cul\u003e\n\u003cli\u003eBboy Uprock Start\u003c/li\u003e\n\u003cli\u003eBrutal To Happy Walking\u003c/li\u003e\n\u003cli\u003eCross Jumps\u003c/li\u003e\n\u003cli\u003eHappy Idle\u003c/li\u003e\n\u003cli\u003eLeft Turn\u003c/li\u003e\n\u003cli\u003eMoonwalk\u003c/li\u003e\n\u003cli\u003eNorthern Soul Dance\u003c/li\u003e\n\u003cli\u003eRight Turn\u003c/li\u003e\n\u003cli\u003eIdle\u003c/li\u003e\n\u003cli\u003eStep Hip Hop Dance\u003c/li\u003e\n\u003cli\u003eStrut Walking\u003c/li\u003e\n\u003c/ul\u003e\n\u003c/ul\u003e\n\n\u003cp\u003e\u003cstrong\u003eBLEND file contains:\u003c/strong\u003e\u003c/p\u003e\n\u003cul\u003e\n\u003cli\u003eMesh with rig compatible with Mixamo\u003c/li\u003e\n\u003cli\u003eCustom bones named with suffixes: .L and .R\u003c/li\u003e\n\u003cli\u003eSame 11 Mixamo animations as in FBX\u003c/li\u003e\n\u003cli\u003ePlus 1 additional custom animation: Custom blink added, used for preview, render and video\u003c/li\u003e\n\u003c/ul\u003e\n\n\u003cp\u003eAll animations are saved in the Dope Sheet - Action Editor for easy access.\u003c/p\u003e\n\n\u003ch4\u003eUsage:\u003c/h4\u003e\n\u003cul\u003e\n\u003cli\u003eMobile and indie games\u003c/li\u003e\n\u003cli\u003eChildren’s apps\u003c/li\u003e\n\u003cli\u003eEducational tools\u003c/li\u003e\n\u003cli\u003eStylized or cartoon-style animations\u003c/li\u003e\n\u003c/ul\u003e\n\u003cp\u003e\u003cstrong\u003eAlso suitable for:\u003c/strong\u003e\u003c/p\u003e\n\u003cp\u003e\nAI assistants and virtual characters\u003cbr\u003e\nAI mascots and brand mascots\u003cbr\u003e\nWeb avatars\u003cbr\u003e\nExplainer videos and presentations\n\u003c/p\u003e\n\u003ch4\u003eImportant:\u003c/h4\u003e\nIf you want to use this model with Mixamo, please upload the rigged version. 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Each chess piece is sculpted as an animated character bust inspired by Toy Story and adapted into a functional chess format.\n\nThe models are fan made interpretations inspired by iconic Toy Story characters and translated into chess pieces with a consistent visual language. Each piece has a clear silhouette and balanced proportions, making the set easy to recognize during gameplay while maintaining a strong collectible look.\n\nThese chess pieces are designed with 3D printing in mind and work well with both resin and FDM printers. Resin printing is recommended for the best surface finish and detailed character expressions. The STL files can be scaled easily to fit different chess board sizes or personal preferences.\n\nThis set is ideal for Toy Story fans, chess enthusiasts, and makers who want to create a themed chess set that is playful, nostalgic, and visually unique. 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