DESCRIPTION

ZAVIA Female Character - Game Ready 3D Model

DESCRIPTION

ASSET OVERVIEW Professional futuristic female character outfit assetdesigned for game development, visualization, animation, and 3D printingworkflows. The design combines a black and white tactical sci-fi exosuitwith layered armor panels, reinforced boots, gloves, straps, pouches,and modular clothing components.

The asset is presented as a clean, production-orientedmid-poly/game-ready character model suitable for real-time projects andhigh-quality renders. The outfit is fully covered and SFW, with a closedhigh-neck design and full-length tactical trousers. Components areorganized for practical modular use and customization.

TECHNICAL SPECIFICATIONS • Clean quad-based topology suitable forsubdivision, editing, and deformation workflows • Game-ready mid-polyasset structure • Fully SFW, professional full-coverage character design• UV unwrapped materials • Non-overlapping clothing and armor componentswhere applicable • Separate modular armor, clothing, accessory, glove,and footwear elements • Detailed hard-surface armor panels withrealistic seams, straps, buckles, and surface construction • Neutralpresentation suitable for portfolio, game, visualization, and technicalasset use • Designed for consistent front, side, back, and three-quarterpresentation • Rigging/animation compatible structure when used with anappropriate character rig

TEXTURE MAPS The material setup is designed for physically basedrendering and can include: • Base Color / Albedo • Normal • Roughness •Metallic • Ambient Occlusion • Up to 4K texture resolution

EXPORT FORMATS • .FBX • .OBJ • .BLEND • .GLTF / .GLB • .STL

COMPATIBILITY Compatible or adaptable for: • Blender • Unreal Engine •Unity • Other FBX/OBJ/GLTF-compatible DCC and game-engine workflows • 3Dprinting workflows through STL export and appropriate mesh preparation

NOTES Texture paths, material assignments, scale, rigging, andengine-specific shader setup may require minor adjustment depending onthe target pipeline. For real-time use, optimize texture resolution,material complexity, collision meshes, LODs, and skeletal setupaccording to project requirements.

TAGS Gameready, Character, Lowpoly, Midpoly, Stylized, Textures, Rigged,Human, Woman, Asset, Modular, Outfit, Clothing, Anime, SciFi, Armor,Tactical, PBR, UVUnwrapped, GameAsset

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This model passed automated CGT Standard checks and meets professional, PBR ready standards.

ZAVIA Scifi Futuristic Female Character Low-poly 3D model

$7.00
Royalty Free License
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Native file format
BLEND
Size: 17.9 MB
5.2.0
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 42.1 MB
FBX
Autodesk FBX<br />File Size: 11.8 MB
GLTF
glTF<br />File Size: 14.9 MB
ZTL
Zbrush<br />File Size: 160 Bytes
3DS
3D Studio<br />File Size: 238 Bytes
MAX
Autodesk 3ds Max<br />File Size: 226 Bytes
STL
Stereolithography<br />File Size: 22.8 MB
PNG
PNG<br />File Size: 21.9 MB
TEXTURES
Textures<br />File Size: 21.9 MB
Verified by CGTrader
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passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
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No faceted geometry
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Unwrapped UVs
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