DESCRIPTION

Ninja Female Character Outfit - Game Ready 3D Model

DESCRIPTION

ASSET OVERVIEWA full-coverage female ninja motorcycle-rider character outfit featuring a black technical riding suit, red accent piping, rose graphics, armored panels, gloves, reinforced trousers, knee protection, and matching boots. The design is intended for real-time character projects, cinematic visualization, and digital asset workflows.

The supplied reference renders are visual previews. Confirm the final model's polygon count, rigging, modular separation, UV layout, and included files before publishing those specifications. Poly-count tier: specify after measuring the final mesh. Modularity: specify which garment and armor components are separate objects.

TECHNICAL SPECIFICATIONS

  • Fully clothed, SFW character outfit with a high-neck closure and full-length trousers.
  • Neutral standing turnaround presentation for front, three-quarter, back, and side inspection.
  • Clean quad topology: verify on the final production mesh; retopology may be required if the delivered mesh is not quad-based.
  • UV unwrapped: include this claim only after confirming the final UV layout.
  • Non-overlapping geometry: inspect intersections between garments, armor, gloves, boots, and body before delivery.
  • Rigging and animation support: specify only if a skeleton and tested skin weights are included.
  • Polygon count, vertex count, material-slot count, and texture resolution should be added from the final exported files.

TEXTURE MAPSRecommended PBR texture set at 4K resolution:

  • Base Color / Albedo
  • Normal
  • Roughness
  • Metallic
  • Ambient Occlusion

List these maps as included only if they are actually supplied with the download. State the texture format (for example, PNG or TGA), bit depth, and whether maps are packed or separate.

SUPPORTED EXPORT FORMATSList only formats present in the delivered archive:

  • .BLEND — native Blender project, if included
  • .FBX — game-engine interchange, if included
  • .OBJ — mesh interchange, if included
  • .GLTF / .GLB — glTF interchange, if included
  • .STL — suitable only for a prepared, watertight printable mesh, if included

COMPATIBILITY NOTES

  • Blender: use the native .blend project or a compatible interchange file when provided.
  • Unreal Engine and Unity: import FBX or glTF/GLB files when included; material setup may require adjustment in the target engine.
  • 3D printing: STL support requires a separate print-prepared mesh with watertight geometry, appropriate wall thickness, and any necessary part separation. A render-ready character mesh is not automatically print-ready.
  • File formats, engine versions, rigging, UVs, and texture maps should be verified against the actual package before making a compatibility guarantee.

TAGSGameready, Character, Lowpoly, Stylized, Textures, Rigged, Base, Human, Woman, Asset, Modular, Outfit, Clothing, Anime, Fantasy, Ninja, Motorcycle, PBR, GameAsset, 3DModel

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This model passed automated CGT Standard checks and meets professional, PBR ready standards.

Ninja Biker Outfit Female Character Low-poly 3D model

$7.00
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Native file format
BLEND
Size: 16.5 MB
5.2.0
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 39.5 MB
FBX
Autodesk FBX<br />File Size: 11.2 MB
GLTF
glTF<br />File Size: 13.8 MB
ZTL
Zbrush<br />File Size: 160 Bytes
MAX
Autodesk 3ds Max<br />File Size: 226 Bytes
3DS
3D Studio<br />File Size: 238 Bytes
STL
Stereolithography<br />File Size: 21.6 MB
PNG
PNG<br />File Size: 23.7 MB
TEXTURES
Textures<br />File Size: 23.7 MB
Verified by CGTrader
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passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Unwrapped UVs
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