DESCRIPTION

This is a production ready, fully rigged 3D character featuring a stylized Kobold / Lizardman. Built from the ground up for seamless game engine integration, this character comes complete with a modular, fully rigged clothing set.Proportions exactly match the UEFN mannequin, ensuring flawless retargeting for your Unreal Engine 5 projects. You can see this in action in the linked YouTube showcase featuring the UE5 Game Animation Sample test.

Geometry & Optimization

  • Total Polycount: ~16k Faces (100% Quad based topology).
  • Base Body: 11,774 Faces (22,950 Tris), 11,625 Vertices.
  • Clothing Set: 4,392 Faces (8,686 Tris), 4,525 Vertices.
  • Details: Both the body and clothing feature high fidelity details generated through multiresolution sculpting natively in Blender.

Modular WardrobeIncludes a fully rigged and weight painted clothing set.Features a shirt, trousers, hand wraps, leg wraps, and a rope belt.

Textures & Materials

  • Workflow: Hand painted PBR textures created in Substance Painter.
  • Materials: 2 distinct material sets (Body and Clothing).
  • Maps Included: BaseColor, Metallic, Roughness, Normal (OpenGL).
  • UV Mapping: Mirrored UVs split across two efficient maps to maximize texture space and resolution.

Rigging & Animation

  • System: Fully rigged using Auto-Rig Pro (ARP).
  • Features: Complete body rig, dedicated facial rig, and tail controls.
  • Game Engine Ready: Perfect UEFN mannequin proportions allow for immediate and flawless UE5 retargeting using the ARP export tools.
  • Deformation: Clean, corrective weight painting across the body and clothing for smooth, realistic movement.

Available File Formats

  • Blender: Native file, rigged with ARP.
  • FBX: Game ready exports.
  • OBJ: Static meshes.

Additional NotesCheck out the video showcase to see the UE5 animation test, rig functionality, UV layouts, and wireframes in real time.

Best regards,Kilutica3D

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Stylized Kobold Lizardman - Rigged Game Character UE5 Ready Low-poly 3D model

$79.99
Royalty Free License (no AI)
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Native file format
BLEND2 files
Size: 398 MB
Cycles 5.0.1 | 5.0.1
Exchange formats
FBX
Autodesk FBX<br />File Size: 283 MB
PY
Python Script<br />File Size: 60.5 KB
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11625 vertices
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