Stylized Knight, Handpainted and Game ready!
Low polygon and minimalistic!
Originally modelled, rigged and animated in blender software but imported into many different softwares and game engines, exported for compatibility.
Import FBX into UnrealEngine4, Unity and/or any other game engine and its ready to be used, quick and easy.
Texture suitable for resize, Spaced UV islands to avoid mipmap issues, Texture sizes -
Diffuse - 1024x1024 Diffuse - 256x256 I have included an image with the texture rescaled to 256x256p
Rigged and Animated!
Most Animations loop-able
9 Animations -
Idle_Breath 1-71 Idle_Scratchhead 72-211 Talk 212-286 Walk 287-316 Run 317-331 Attack/Punch 332-360 Hit_1 361-390 Hit_2 391-420 Death 421-490
Animation times (only applicable for single animation FBX)
Model suitable for more animations!
2 different FBX files are included. One with separate animation data (see ue4 and unity pictures) The other with All animations in one animation data.
Any problems or need help contact me!