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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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An animated Serpent Hunter, 2 skins, 25 animations.
The character is versatile and suitable for a wide range of purposes: it can be used as a main protagonist, enemy, or supporting NPC. It fits perfectly into game projects, cinematics, as well as visualizations and concept presentations in the fantasy genre.To get the tail to behave correctly, you need to use physics or script-based bone position control, depending on your goals and the engine you're working in.
Unity and Unreal files included!
Unity exclusive
The controller and physics are configured, can be either the main character or an enemy.
Includes:Animated Character, green/golden skins.Animated Bow.Arrow.Options to disable mesh: accessories, tiara, quiver, dagger.
Mesh details:
Materials:Clothes, Accessory, Tail, Quiver, jewelrly, arrow, dagger, bow, eye, eyeglass, face, eyelash.
Character Animations List:
Bow Animation:
UV mapping: Yes
LOD: No
Types of materials and texture maps: PBR