DESCRIPTION

Special Service Clothing Pack – Perfect for Realistic Games and Simulations

The pack includes a complete set of clothing for government forces. Each part of the set is editable and customizable.

  • Formats: FBX, OBJ, GLB, Blender, STL
  • Textures: Each set comes with separate textures at 2048x2048 resolution, organized in individual folders
  • Optimized Modeling: Low-Poly with square topology, perfect for smooth performance in game engines
  • Rigged and Tested: Ready for animation and use in professional projects

Specifications:

  • Polygon Count: 19,922
  • Vertex Count: 10,057

  • Fully Compatible: Easily imported into Unity, Unreal Engine, and other game engines

  • Designed and tested in Blender

  • Organized folders for easy file management

Optimized performance and high quality – the perfect choice for game developers!
I hope you enjoy this product!

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character clothes Low-poly 3D model

Royalty Free License
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File formats
STL
Stereolithography<br />File Size: 395 KB
OBJ
OBJ<br />File Size: 1.15 MB
TEXTURES
Textures<br />File Size: 158 MB
PNG
PNG | 2 files<br />File Size: 230 MB
GLTF
glTF<br />File Size: 242 MB
FBX
Autodesk FBX<br />File Size: 1.1 MB
BLEND
Blender<br />Version: 4.3.2 - Renderer: Cycles<br />File Size: 121 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
19922 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 10057 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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