DESCRIPTION

Description

This Ornate Golden Dragon Mask is a high-quality dark fantasy helmet designed for games, cinematics, and real-time character assets.Inspired by ancient dragon mythology and ceremonial armor, the design emphasizes an aggressive silhouette, intricate ornamental patterns, and a powerful mythical presence.

The model is fully game-ready, featuring clean topology, optimized geometry, and professionally authored 4K PBR textures created in Substance 3D Painter, all included within the project files.It is suitable for direct use in Unreal Engine, Unity, Blender, and cinematic pipelines.

The asset is ideal for fantasy warriors, bosses, elite characters, collectible cosmetics, or high-status in-game equipment.

Technical Details

--- Low Poly (Game-Ready)

  • Vertices: ~12,700
  • Triangles: ~25,400
  • Clean topology optimized for real-time use

--- Textures & Materials

  • 4K PBR textures (Substance Painter)
  • Base Color
  • Normal
  • Roughness
  • Metallic
  • Ambient Occlusion
  • Optimized UV layout (no overlaps)

--- Files Included

.blend.fbx.objTextures folder (4K PBR)Properly named and organized assets

--- Use Cases

  • Fantasy & dark fantasy games
  • Cinematic characters
  • RPG / Souls-like projects
  • Marketplace assets
  • Portfolio and concept art

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Ornate Golden Dragon Mask Low-poly 3D model

$10.00
Royalty Free License
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Native file format
BLEND
Size: 141 MB
Renderer: Cycles | 5.0
Exchange formats
OBJ
OBJ<br />File Size: 2.3 MB
FBX
Autodesk FBX<br />File Size: 1.3 MB
GLTF
glTF<br />File Size: 87.1 MB
PNG
PNG<br />File Size: 88.9 MB
Verified by CGTrader
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
25400 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/
12700 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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Model ID
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