Hiking Boots

Hiking Boots 3D model


This model is a high-end, photorealistic 3D model, that will help you to add realism to your project.

The model was initially created and fully textured in Blender 2.92, then rendered using Cycles.

All geometry and visual aspects of the model are optimized to give you the highest possible quality. There is no post-production used on any of the renders you see.

A clean and optimized topology is used for maximum polygon efficiency. The model is fully sub-dividable to increase mesh smoothness if needed. Polygon and vertice data are given without subdividing(for one shoe).

All textures and materials are tailored and applied for high-quality render results. Some or all of the materials and textures may be made with Blender's shader nodes. You will get the best results in Blender.

No extra plugins are required for this model. Lights and cameras are not included in the scene.

If this model has stl extension in the file list, stl files have not been tested by printing. If you have any questions while printing, feel free to contact me.

basat 2022-10-09 09:58:32 UTC
Item rating
1 0
peter-ferrantelli 2021-11-17 02:48:20 UTC
Beautiful Model, everything comes as described. Designed at the highest level. Cagatay response time is very very quick. Really appreciate all the help, will definitely purchase more models.
Hiking Boots
Royalty Free License 
Hiking Boots
Royalty Free License 
Response 94% in 0.2h
3D Modeling
3D Print Modeling
Low-poly Modeling
UV mapping
PBR modeling
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3D Model formats

Format limitations
  • Blender 2.92 (.blend)621 KBVersion: 2.92Renderer: Cycles
  • OBJ (.obj, .mtl) (2 files)741 KB
  • Collada (.dae)666 KB
  • Autodesk FBX (.fbx)736 KB
  • Stereolithography (.stl)59.6 MB

3D Model details

  • Publish date2021-03-21
  • Model ID#2938582
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 12,263
  • Vertices 12,273
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used
  • Ready for 3D Printing