DESCRIPTION
|| INCLUDED ASSETS ||
  • Formal Shirt
  • Waistcoat
  • Formal Coat
  • Formal Trousers
  • Dress Shoes (Polished formal leather footwear)
|| TECHNICAL SPECIFICATIONS ||
  • Total Vertices: 119,440 (Full Layered Assembly at LOD0)
  • Master Materials: 5 Fully Optimized Master Shaders
  • Textures: 37 High-Resolution PBR Textures (Base Color, Normal, Roughness, Metallic, and Layering Masks)
  • Topology: Professional, multi-layered quad-dominant topology specifically optimized to honor the female silhouette and ensure clean deformation under complex motion.
  • Rigging: Fully rigged and weighted to the Epic Skeleton (MetaHuman compatible skeleton).
  • UV Layout: Highly efficient, non-overlapping UV maps with optimized, uniform texel density across all garments.
  • Scale: Real-world scale (Centimeters).
  • Game-Ready: Yes, fully optimized and production-tested for real-time performance in Unreal Engine 5.7.
|| KEY FEATURES ||
  • Advanced Parametric Color Control: Deep customizability built directly into the shader pipeline. The shirt, waistcoat, coat, and trousers feature fully independent color parameters, allowing you to create countless unique color stories, corporate uniforms, and evening formal styles from a single asset pack.
  • Dynamic Grime & Wear System: Advanced shader-based weathering. Integrated mask parameters across all assets (including the shoes) allow for granular, controllable dirt intensity to seamlessly transition your character from a pristine boardroom environment to a rugged outdoor scene.
  • Material Fidelity & Texturing: High-resolution PBR maps meticulously authored to capture distinct material responses—from the crisp, lightweight woven fabric of the shirt and the structured wool-blend of the coat to the polished leather surface of the dress shoes.
  • Parametric Alpha Masking Guide: Comes equipped with built-in scalar parameters (AlphaSelection) to seamlessly hide underlying geometry, completely preventing overlapping mesh-clipping during multi-layered assemblies:
  • AlphaSelection For Pants: Controls lower-body visibility and overlap masking with upper garments.
  • 0 = Pants + Shirt
  • 1 = Pants + Waistcoat + Shirt
  • 2 = Pants + Everything (Full Layered Setup)

  • AlphaSelection For Shirt: Controls which upper-body clothing alpha mask is active.

  • 0 = Shirt Only

  • 1 = Shirt + Pants

  • 2 = Shirt + Waistcoat

  • 3 = Shirt + Coat

  • 4 = Shirt + Coat + Waistcoat

  • AlphaSelection For Waistcoat: Controls waistcoat layering and coat overlap masking.

  • 0 = Waistcoat

  • 1 = Waistcoat + Coat

  • Next-Gen Engine Optimization: Built from the ground up to leverage modern real-time engine pipelines, fully supporting UE5 Lumen for realistic global illumination and shadow casting between clothing layers, alongside Nanite geometry management workflows.

|| FILE COMPATIBILITY & FORMATS ||
  • Unreal Engine Project (Complete with Master Materials, Pre-configured Parametric Instances, and organized Modular Skeletal Meshes)
  • MetaHuman File (.mhpkg)
  • Blender Source File (.blend with organized collections and clean hierarchy)
  • FBX Format (Universal Interchange format for seamless import into other engines or DCC apps)
|| INTENDED USE CASES ||
  • High-End Corporate, Executive, & Political Female Character Customization Systems
  • Modern Urban, Secret Agent, or Sleek Detective Protagonists and NPCs
  • Digital Human Cinematics, Commercials, & Virtual Fashion Visualizations
  • Virtual Production & High-Fidelity Real-Time Character Customization Interfaces
  • AAA Interactive Storytelling, Roleplay Environments, & Professional Simulations

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Female Business Outfit v1 - Metahuman Compatible Low-poly 3D model

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Size: 5.07 MB
Renderer: Cycles | 5.0 | 5.0
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Autodesk FBX | 5 files<br />File Size: 6.63 MB
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UnrealEngine<br />Version: 5.7 - Renderer: V-Ray 5.7<br />File Size: 203 MB
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