DESCRIPTION
|| TECHNICAL SPECIFICATIONS ||
  • Total Vertices: 115,280 (Full Assembly)
  • Total Polygons: 113,300 (Full Assembly)
  • Topology: Professional, clean, quad-dominant topology optimized for natural cloth deformation, cloth physics simulation, and cinematic fidelity.
  • Rigging: Fully rigged to the Epic Skeleton (MetaHuman compatible skeleton).
  • UV Layout: Professional, non-overlapping UV maps with optimized, uniform texel density across all items.
  • Scale: Real-world scale (Centimeters).
  • Game-Ready: Yes, fully optimized and tested for real-time performance in Unreal Engine 5.7.
|| KEY FEATURES ||
  • Dynamic Layering & Modularity: Classified as modular skeletal items. Every piece is split into standalone meshes, allowing you to freely mix, match, or completely toggle individual layers (e.g., stripping down from the full jacket assembly to a standalone tank top look).
  • Advanced Tint Customization: Comprehensive color parameter control built into the materials across all layers. Easily adjust the leather finish, shirt fabrics, and trouser dyes via material instances to create endless custom styles.
  • Modular Dirt & Wear Mask System: Includes independent, controllable dirt and weathering masks for each piece. Easily dial in the mask intensities to simulate progressive environmental wear and tear.
  • High-Fidelity Surface Detail: Premium mesh density strategically placed to capture realistic leather creases, heavy fabric folds, and crisp collar structures without relying purely on normal maps.
  • Next-Gen Engine Optimization: Built specifically to leverage modern engine pipelines, fully supporting UE5 Lumen for accurate global illumination between overlapping clothing layers and Nanite rendering workflows.
|| FILE COMPATIBILITY & FORMATS ||
  • Unreal Engine Project
  • MetaHuman File (.mhpkg)
  • Blender Source File
  • FBX Format
|| INTENDED USE CASES ||
  • Modern Lifestyle, Urban Fiction, & Narrative-Driven AAA Games
  • In-Depth Character Customization Systems & RPGs
  • High-End Cinematics, Commercials, & Digital Human Presentations
  • Virtual Production, Digital Fashion Design, & Architectural Visualization (ArchViz)
  • High-Fidelity Training Simulations & VR Environments

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Casual Outfit v4 - Metahuman Compatible Low-poly 3D model

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Native file format
BLEND
Size: 8.32 MB
Renderer: Cycles | 5.0 | 5.0
Exchange formats
FBX
Autodesk FBX | 5 files<br />File Size: 4.68 MB
PNG
PNG<br />File Size: 230 MB
OTHER
Other<br />File Size: 730 MB
UASSET
UnrealEngine<br />Version: 5.7 - Renderer: V-Ray 5.7<br />File Size: 196 MB
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FBX
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No unsupported objects
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Geometry
No N-gons
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Power of 2 texture sizes
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3D Features
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PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
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113300 polygons
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115280 vertices
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