DESCRIPTION
|| TECHNICAL SPECIFICATIONS ||
  • Total Vertices: 52,933 (Full Assembly at LOD0)
  • Topology: Professional, clean, quad-dominant topology specifically optimized for realistic fabric layering, fluid fabric deformation, and complex movement.
  • Rigging: Fully rigged to the Epic Skeleton (MetaHuman compatible skeleton).
  • UV Layout: Professional, non-overlapping UV maps with optimized, uniform texel density for high-resolution fabric textures and close-ups.
  • Scale: Accurate real-world scale (Aligned to MetaHuman standards in Centimeters).
  • Game-Ready: Yes, fully optimized and production-tested for real-time performance in Unreal Engine 5.7.
|| KEY FEATURES ||
  • Dynamic Layering & Modularity: Classified natively as modular skeletal items. Every piece is split into standalone meshes, allowing you to freely mix and match individual assets or completely toggle layers (e.g., stripping down from the full jacket assembly to a standalone tank top and skirt look).
  • Parametric Material Workflow: Deep customizability built directly into the material pipeline. Highly flexible master materials allow for real-time, independent adjustments of base colors, roughness values, and fabric sheen to generate endless custom styles from a single pack.
  • Modular Dirt & Wear Mask System: Advanced shader-based weathering. Includes independent, controllable dirt and dust masks for each piece, allowing you to seamlessly dial in progressive environmental wear—from subtle city dust to heavy outdoor grime.
  • High-Fidelity Mesh Distribution: Premium mesh density strategically placed to capture realistic fabric folds, ribbing details on the tank top, and natural jacket creases while maintaining clean silhouettes during animation.
  • Next-Gen Engine Optimization: Built from the ground up to leverage modern real-time engine pipelines, fully supporting UE5 Lumen for accurate global illumination between overlapping clothing layers and Nanite geometry rendering workflows.
|| FILE COMPATIBILITY & FORMATS ||
  • Unreal Engine Project (Complete with Master Materials, Pre-configured Parametric Instances, and organized Skeletal Meshes)
  • MetaHuman File (.mhpkg)
  • Blender Source File (.blend with organized collections and clean hierarchy)
  • FBX Format (Universal Interchange format for seamless import into other engines or DCC apps)
|| INTENDED USE CASES ||
  • Modern Narrative, Open-World, & Urban Lifestyle Games
  • Advanced Character Customization Systems & Modular Costume Creators
  • AAA Cinematics, Commercials, & Digital Human Presentations
  • Virtual Production, Digital Fashion Design Visualization, & Metaverse Environments

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Female Casual Outfit v2 - Metahuman compatible Low-poly 3D model

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Native file format
BLEND
Size: 2.36 MB
Renderer: Cycles | 5.0 | 5.0
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FBX
Autodesk FBX | 4 files<br />File Size: 2.72 MB
PNG
PNG<br />File Size: 167 MB
OTHER
Other<br />File Size: 488 MB
UASSET
UnrealEngine<br />Version: 5.7 - Renderer: V-Ray 5.7<br />File Size: 146 MB
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53403 polygons
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52933 vertices
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