Low poly Hyundai Coupe car model, built with Maya 7, clean topology, no N-gons, mostly quads and just few triangles. Maya 7 (.ma, .mb), OBJ (.obj with .mtl), 3ds Max 7 (.max and .3ds) and Autodesk FBX (.fbx) format included. Polygons: 1504 quads/ 2806 triangles Vertices: 1478 Edges: 2973 UVs: 1899 Model is mapped on single 1024×1024 pixels texture map. Textures included in coupe_textures.zip file: -Five 1024×1024 .bmp format diffuse (color) maps -Five 1024×1024 .tga format diffuse (color) maps -1024×1024 original .psd working file with layers