DESCRIPTION

Here's a polished, SEO-friendly description for your Detailed Car 3D Model for Racing Games, Renders, and Simulations:

Detailed Car 3D Model for Racing Games, Renders, and SimulationsOverview

This high-detail car 3D model is ideal for use in racing games, realistic rendering projects, and driving simulations. Featuring clean geometry and precise proportions, it offers both performance and visual fidelity across platforms.

Key Features
  • Highly Detailed Exterior – Styled for high-speed racing environments and visual realism.
  • Optimized Mesh – Balanced polygon count for smooth rendering without sacrificing quality.
  • Game-Ready Model – Ready to use in Unity, Unreal Engine, Blender, and other 3D tools.
  • Render Compatibility – Works seamlessly with Blender Eevee and other real-time engines.
Technical Details
  • Polygons: 19346
  • Vertices: 9569
  • Formats Included: FBX, OBJ, MTL
  • Textures: N/A
Best For
  • Racing game development
  • Cinematic car renderings
  • VR/AR driving experiences
  • Vehicle simulations and training tools
Why Choose This Model?
  • Accurate and scalable design
  • Lightweight for real-time engines
  • Customizable for different car styles or liveries
  • Ideal for both professional and indie game developers

Let me know if you'd like an interior version or color/variant packs.

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lowpoly reacer motar car for game Low-poly 3D model

$10.00
Royalty Free License
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File formats
OBJ
OBJ | 2 files<br />File Size: 124 Bytes
FBX
Autodesk FBX<br />File Size: 3.89 KB
Provided by designer
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3D Features
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
8129 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/
4015 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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