DESCRIPTION

Very high definition Generic Future EV Supercar 2050 model with detailed interior fully textured. Generic means this car does not exist in reality. Headlights and tail lights are modelled and doors can be opened. The model includes detailed modelled tires.Most parts of the model have been created as SubDivision/Meshsmooth surface. This means using the 3ds Max or the Maya versions you can change the resolution/smoothness of the surface very easy. If you import the low resolution of the .obj .fbx or .lwo version into a 3D Software that supports SubDivision surfaces you can also change the resolution/smoothness of the surface very easy. The base version of the model which is not smoothed has of 238716 polygons.

For other software packages that do not support SubDivision surfaces the model is available in 2 different resolutions ranging from 238716 to 3744746 polygons.

3ds Max 2018 Format:TurboSmooth is applied so you can set the object resolution as you like. Just use the Named Selection Set TurboSmooth to select the SubD objects and the Named Selection Set interior for the interior. The doors are animated. One version with standard 3ds Max materials applied and one version with VRay materials applied is included.

Maya 2020 Format:A selection set for all SubDivision surface parts is included so you can change the resolution easily.A display layer for the interior is included so you can hide it easily if needed.

Blender 4.0 Format:SubDivision surface is applied so you can set the object resolution as you like.

FBX/ Cinema 4D R19/ Lwo 6.0 / Obj/ 3ds Format:In 2 different resolutions. Interior and exterior are saved separately so you can use the car also without the interior.

Previews rendered in 3ds Max using VRay.

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
View all
0
0
3
Shehab3d
Shehab3dCommunity member
This user is part of the CGTrader community
great job
qa
qazeCommunity member
This user is part of the CGTrader community
Good
ggart3d
ggart3dCommunity member
This user is part of the CGTrader community
Nice work!

Generic Future EV Supercar 2050 3D model

Royalty Free License
Hire
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
File formats
OBJ
OBJ<br />File Size: 161 MB
BLEND
Blender<br />Version: 4.0 - Renderer: Default<br />File Size: 23.5 MB
PDF
PDF | 8 files<br />File Size: 801 MB
3DS
3D Studio<br />File Size: 116 MB
C4D
Cinema 4D<br />Version: R19 - Renderer: Default<br />File Size: 110 MB
FBX
Autodesk FBX<br />File Size: 216 MB
LWO
Lightwave<br />Version: 6.0 - Renderer: Default<br />File Size: 109 MB
MA
Autodesk Maya<br />Version: 2020 - Renderer: Default<br />File Size: 28.5 MB
MEL
Maya Mel Script<br />File Size: 28.5 MB
MAX
Autodesk 3ds Max<br />Version: 2018 - Renderer: Default (Scanline)<br />File Size: 37.4 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
238716 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 257808 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat